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Smash Combat Chamber
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| “ | Theultimate challenge! Can you master Kirby'sSmash moves? | ” | — Smash Combat Chamber caption |
Smash Combat Chamber is the first stage of Last Land inNew Challenge Stages. It testsKirby's proficiency with theSmashCopy Ability in a series of chambers, where the goal is to defeat all the enemies and collect all the coins as quickly as possible. The window of time to earn a Platinum Medal is 1:10 or higher.
Completing this stage is necessary to unlock thethird Magolor Race.
Layout[edit]
The stage consists of three long chambers, broken up by three smaller rooms withFood and coins in them.
The first area begins in a room featuring three thin floors in a familiar pattern, where a large number of enemies associated with various abilities appear to ambush Kirby. There are quite a lot of them, and each one is unique, but defeating them causes the floor to sink to a lower position, where themid-bossKing Doo appears to challenge Kirby. Defeating King Doo causes a line of coins to appear and opens the door to the next area.
The next room is a small one, where aRope platform guards three food items. There's nothing else here, so Kirby can move on if he does not need to heal up.
The following area starts in a cramped space with searing hot walls and a small thin floor in the middle. SeveralDegouts,Mumbies, andScarfies appear here, and Kirby can defeat them more quickly by knocking them into the walls. Once they are all defeated, the floor lowers into a wider space with searing hot walls whereDubior appears to challenge Kirby. Once it is defeated, Kirby can collect more coins and move on to the next room.
Another small room awaits Kirby, featuringStakes connected to barriers that hold more food and a few coins. Kirby will need to pound the upper stake to get at the coins before continuing.
The following area features a wider series of thin floors with openings in the walls on the left and right sides. A lot ofWaddle Dees appear here, which will need to be dealt with before they waltz out of reach. Among them, aGold Waddle Dee appears, which Kirby will want to deal with quickly. Once they are all gone, the floor lowers into a big open space, whereGigant Edge andKibble Blade appear simultaneously to challenge Kirby. Once both are defeated, the door to the next area opens.
The last room features a Star Block formation that spells out the number "20". Inside this formation are more coins to collect. From there, the stage exit awaits.
Enemies[edit]
| Regular Enemies | Mid-Bosses | |||
|---|---|---|---|---|
Tips[edit]
There are a few things to keep in mind when aiming for Platinum on this stage, though it should be noted that the strategies listed here are by no means the only ones that will do the job:
- Unlike most stages, not all bonuses are needed to get Platinum here. As such, it is okay if the run is not perfect.
- There are food items in the stage that can be used to recover health, but an ideal run will result in Kirby not taking damage at any point, so these food items should be ignored.
- The Final Cutter attack is very handy for clearing out large groups of enemies due to its great reach and shockwave at the end.
- The Hammer move does massive damage, making it very useful against the Mid-Bosses on this stage.
- Additionally, Smash Kick allows Kirby to pass through enemies unharmed, making it useful for crossing up Mid-Bosses.
- Both Hammer and Stone can be used to pound downStakes, while Final Cutter can be used to cutRopes.
Guide[edit]
- "In thisCombat Chamber, Kirby gets to unleash hisSmash moves."
- "Be sure to defeat enemiesquickly. Adoor appears after you get them all."
- "With so manytough enemies after you, keep an eye on yourhealth!"
Pro Tips[edit]
- "If you use the rightmoves, collecting food is asnap."
- "Did you know that your enemies can be hurt byflaming walls too?"
- "UseFinal Cutter if you're in trouble. You'reinvincible during that attack."
Music[edit]
- One track that plays in this stage is the "Stadium: Drag Race" fromKirby Air Ride. Given its similarity to the "Battlefield" theme fromSuper Smash Bros. Melee, this choice is probably not a coincidence. The other music track that may play is "City Trial: City (Alt)" fromKirby Air Ride, which bears similarity to the "Menu" theme fromSuper Smash Bros. Melee.
- When only 30 seconds remain, the music changes to "Climactic Clash! Robo Dedede," which is theKirby's Return to Dream Land arrangement of "Heavy Lobster".
- The music that plays prior to the challenge is "Neo Star: Stage Select" fromKirby 64: The Crystal Shards.
Trivia[edit]
- The first room in this stage has a platform layout that is nearly identical to the Battlefield layout seen in theSuper Smash Bros. series.
- The appearance of so many different ability-providing enemies in this room is also likely a reference to Multi-Man Smash.
Names in other languages[edit]
| Language | Name | Meaning |
|---|---|---|
| Japanese | スマブラデスマッチ Sumabura Desumacchi | Smash Bros. Deathmatch |
Video walkthrough[edit]
Load video YouTube YouTube might collect personal data.Privacy Policy Platinum Rank run of the Smash Combat Chamber. |


