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Scope Shot
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Scope Shot is aSub-Game fromKirby's Return to Dream Land (not inKirby's Return to Dream Land Deluxe) unlocked by getting 30Energy Spheres. The sub-game revolves around players defeating large, mechanical robots by shooting at them using a weapon resembling aSuper Scope and hitting their weak spots. It, like the other sub-game,Ninja Dojo, has three levels.
Leaving the sub-game after finishing a mission may rewardKirby a1-Up, with up to three of them depending on the score at the end of each mission.
Gameplay[edit]
Scope Shot requires that the player's Wii Remote to be tilted from horizontal to vertical, and the Wiisensor bar to be used. The game may be played solo or with multiple players. The player(s) must fight three giant mechanical robots in three respective levels - the first being theWaddle Tank, second beingMecha Kawasaki, and the last beingRobo Dedede. With only 120 seconds on the timer, the player(s) must aim and shoot energy blasts with the Wii Remote at the robot to lower its HP bar and blast off parts to the point where its weak point is exposed. Shooting the weak point will automatically destroy the robot.
Shooting at the robot's gray parts after destroying the original part would ricochet the shot and not reward any points. Pressing the A button releases a small energy blast to damage the enemy, but holding the button for a short time can charge up the energy blast to make it bigger and deal more damage.
UnlikeNinja Dojo, this sub-game is not strictly competitive, as all players win or lose together, but the final score tally will show how many points each player was individually responsible for.
In all three levels,Kabula can also be seen flying in the background. The player(s) can shoot her to gain 800 extra points.UFO also appears in the final level, and is worth 1200 points when shot.
Mission 1 - Waddle Tank[edit]
| “ | Destroy the Waddle Tank before it wreaks havoc! After charging up, it will unleash its Mega Laser! | ” | — In-game caption |
Waddle Tank is the first boss to be fought in this sub-game, taking its appearance from aParasol Waddle Dee. Waddle Tank has caterpillar treads it uses to move around and avoid laser shots, and a parasol on top. On the back side is a giant "Mega Laser" cannon, which can blast the player(s) with a laser beam to stun them for a while. This can be prevented by firing at the cannon as it charges up, but this does not destroy the cannon, so is worth no points. The robot's other method of defense is to fire missiles from the background, which are worth 200 points when shot down.
As Waddle Tank gradually gets destroyed, its face reveals a grill-like jaw and eyes that resemble goggles. Its weak point is between the lower and upper "jaw" of the machine.
The following table lists each individual piece of the Waddle Tank that can be destroyed, with point values and additional notes where applicable:
| Waddle Tank pieces | ||
|---|---|---|
| Piece(s) | Points | Notes |
| Arm pieces (2) | 1200 each | |
| Back tank (2 parts) | 1200 each | |
| Face plate | 1600 | |
| Front handlebar | 600 | |
| Goggles | 1000 | Cannot be hit until the face plate is destroyed. |
| Inner tread casing (2) | 1000 each | Cannot be hit until the outer tread casing is destroyed. |
| Lower body casing | 1000 | |
| Outer tread casing (2) | 1500 each | |
| Parasol | 1000 (first break), 600 (second break) | This is the only piece that is destroyed in two distinct phases. |
| Side tanks (2) | 600 each | This can be taken out along with the outer tread casing, in which case this score is added on top. |
| Tread exhaust pipes (2) | 600 each | This can be taken out along with the outer tread casing, in which case this score is added on top. |
| Upper body casing (2 parts) | 1500 each | |
| Weak point | 1200 | Destroying this defeats the Waddle Tank. |
- Waddle Tank enters the fray.
- Kirby starts destroying the tank after shooting downKabula.
- Waddle Tank's face plate is destroyed.
- Waddle Tank's weak point is exposed.
- Waddle Tank in pieces after a Complete Destruction
Mission 2 - Mecha Kawasaki[edit]
| “ | Mecha Kawasaki is on a destructive rampage! This crazy chef can fire all sorts of missiles! | ” | — In-game caption |
Mecha Kawasaki is a giant robot that resemblesChef Kawasaki. It walks around the stage to dodge laser shots from the players. It wields a giant frying pan that shields itself from attacks, and a ladle that it can spin very fast to deflect any laser shots. To disable these means of self-defense, the player(s) can shoot the frying pan and the right glove where the ladle is being held to destroy them.
Mecha Kawasaki has a robotic "apron" with a yellow duck on it, resembling a refrigerator. The apron may display an explosive projectile in the form of mechanical food, right before shooting it out of the robot's toque. The fish projectile swims back and forth until it reaches the player(s) (worth 500 points when shot down), the meat projectile bounces along the ground (also worth 500 points), and egg missiles are fired all over the place, with one being targeted towards the player(s) (each is worth 100 points if shot). Regular missiles will also fire at the player(s), each worth 200 points when shot. Mecha Kawasaki's weak point is located within the "apron".
The following table lists each individual piece of Mecha Kawasaki that can be destroyed, with point values and additional notes where applicable:
| Mecha Kawasaki pieces | ||
|---|---|---|
| Piece(s) | Points | Notes |
| Apron outer casing | 4400 | |
| Apron inner casing | 1650 | Destroying this allows the player(s) to shoot any food-based missile being prepared through the apron. |
| Arm pieces (2) | 1200 each | |
| Bracelets (2) | 1200 each | |
| Duck on apron | 880 | This can be taken out along with the apron outer casing, in which case this score is added on top. |
| Face plate | 3300 | |
| Feet (2) | 1650 each | |
| Frying pan | 4400 | |
| Hat | 1100 | |
| Item inside apron | 300 | |
| Left glove | 1650 | |
| Mouthpiece | 550 | Cannot be hit until the face plate is destroyed. |
| Neck casing | 1650 | |
| Pelvic casing | 550 | |
| Right glove and ladle | 2650 | Destroying this prevents Mecha Kawasaki from spinning its ladle quickly and deflecting projectiles. |
| Shoulder piece (2) | 1600 each | |
| Star on hat | 2000 | |
| Tie | 550 | This can be taken out along with the first piece of the upper body casing, in which case this score is added on top. |
| Upper body casing (2 parts) | 2750 each | |
| Visor | 550 | Cannot be hit until the face plate is destroyed. |
| Waist casing | 550 | |
| Weak point | 1200 | Destroying this defeats Mecha Kawasaki. |
- Mecha Kawasaki marches into the field.
- Mecha Kawasaki raises its defenses.
- Mecha Kawasaki shoots egg bombs at Kirby.
- Kirby shoots the object in Mecha Kawasaki's apron, preventing it from firing anything.
- Mecha Kawasaki's weak point is exposed.
- Mecha Kawasaki in pieces after a Complete Destruction
Mission 3 - Robo Dedede[edit]
| “ | It's the ultimate war machine, Robo Dedede! It can launch massively destructive Time Bombs! | ” | — In-game caption |
Robo Dedede, the last boss to be fought, has two phases. In the first phase, missiles are released from the sides of its mechanical hammer to attempt to hit Kirby (and other characters if applicable). The number of missiles launched depends on how many players there are, and each is worth 400 points when shot. Destroying the hammer will prevent Robo Dedede from firing any more missiles. Another attack Robo Dedede can do is tossing out a large, canister-shaped time bomb that can be countered by shooting at it, with the giant robot attempting to counter that by whacking it back at the players with its hammer, while spinning side to side. Once Robo Dedede stops spinning, the players can knock the time bomb into it to stun and throw it to the front of the screen for easy attacking. The first phase's weak part is in the "belt" area, inside two metal bars.
Once the first phase is finished, Robo Dedede will seem to be defeated at first, but then will start to flail its arms around wildly and wield its hammer as the second phase begins, adding 20 seconds to the clock. In this phase, Robo Dedede will attempt to clobber Kirby (and other characters, if applicable) with the giant, charged hammer in a desperate attempt to force a loss. To counter this, the player(s) will have to continuously shoot at the hammer until it eventually drops into the robot's head, obliterating it in a spectacular explosion.
The following table lists each individual piece of Robo Dedede that can be destroyed, with point values and additional notes where applicable:
| Robo Dedede pieces | ||
|---|---|---|
| Piece(s) | Points | Notes |
| Body casing (2 parts) | 3500 each | |
| Crown ornament | 1800 | This can be taken out along with the face plate, in which case this score is added on top. |
| Eyes (2) | 1800 each | Cannot be hit until the face plate is destroyed. |
| Face plate | 7400 | |
| Feet (2) | 1120 each | |
| Forearm pieces (2) | 560 each | |
| Gloves (2) | 1400 each | |
| Hammer | 2400 | Destroying this prevents Robo Dedede from firing missiles. |
| Inner leg plates (2) | 1120 each | Cannot be hit until the appropriate outer leg plate is destroyed. |
| Inner pectoral ducts (2) | 1800 each | Cannot be hit until the appropriate part of the body casing is destroyed. |
| Jet pack casing | 2400 | |
| Outer leg plates (2) | 1400 each | |
| Outer pectoral ducts (2) | 1800 each | These can be taken out along with the appropriate part of the body casing, in which case this score is added on top. |
| Pelvic plate | 4200 | |
| Shoulder plates (2) | 2100 each | |
| Upper arm pieces (2) | 560 each | |
| Weak point (belt) | 1200 | Destroying this leads into the second phase of the fight. |
| Second weak point (hammer) | 4200 | This takes many hits to destroy, though hitting it does stun Robo Dedede. Destroying it defeats Robo Dedede. |
- Robo Dedede suddenly appears in front of Kirby.
- Robo Dedede fires two homing missiles at Kirby.
- Robo Dedede spins after deploying its bomb.
- Robo Dedede's weak point is exposed.
- Kirby has to shoot Robo Dedede's hammer to defeat it for real.
- Robo Dedede in pieces after a Complete Destruction
Bonus scoring[edit]
After completing a round, the following bonus points can be given:
- Each second remaining:200 (rounded up to whole seconds)
- One of the following accuracy bonuses:
- Accuracy: 50%:2000
- Accuracy: 80%:4000
- Accuracy: 90%:6000
- Accuracy: 100%:10000
- No damage:3000 (the player(s) were never hit by an attack during the fight)
- Complete destruction!:7000 (all pieces of the robot were destroyed)
Trivia[edit]
- Kirby's Return to Dream Land was the firstKirby game to be rated E10+ by the ESRB, with the rating summary on the official ESRB website listing Scope Shot as one of the reasons for this rating.[1]
- Despite the absence of Scope Shot inKirby's Return to Dream Land Deluxe, the remake retains an E10+ rating, with the "frenetic" nature of combat during standard gameplay and the sub-gamesSamurai Kirby,Kirby on the Draw, andBooming Blasters instead being cited on the ESRB's website.[2]
- Scope Shot contains many similarities to the light gun shooter gameBattle Clash and its sequelMetal Combat: Falcon's Revenge. Examples include fighting large robots, shooting at different parts of a robot's body to weaken it, and the ability to charge shot.
- The shape of the player's reticle depends on which character the player is playing as - the cursor is shaped like a pentagon for Kirby, a hexagon forMeta Knight, a diamond forKing Dedede, and a circle forWaddle Dee.
- While Scope Shot does not return inKirby's Return to Dream Land Deluxe, it does have a thematic replacement in the form ofBooming Blasters, and its music is repurposed in secret areas such asHAL Rooms.
- Scope Shot may have been removed because it is a cooperative game, as all of theMerry Magoland sub-games are competitive. Notably,Kirby on the Draw, which also appears in this remake, plays similarly to Scope Shot but is a competitive game rather than a cooperative one.
- A smaller version of the Robo Dedede seen in Scope Shot appears inEgg Catcher, in place of King Dedede from the original appearance of the sub-game since he is now a playable contestant.
Gallery[edit]
- English logo
- Japanese logo
- Spanish logo
- French logo
- Korean logo
- The results screen
- Artwork forWado's Toy Shop, featuring a Robo Dedede figurine
- Boxes for Robo Dedede toys in the bookFind Kirby!! Full of Kirby
Names in other languages[edit]
Scope Shot[edit]
| Language | Name | Meaning |
|---|---|---|
| Japanese | ガンガンバスターズ gangan basutāzu | Booming Busters Very similar to the name of its replacement,Booming Blasters.「ガンガン」(gangan) is normally an onomatopoeic word which can roughly translate to "booming", though given the context it could alternatively be read as a transliterated reduplication of the English word "gun", in which case the name may also be translated as "Gun Gun Busters". |
| Chinese | Scope Shot[3] | - |
| Dutch | Superschutter | Supershooter |
| French | Tir Boumboum | Boomboom Shot |
| German | Super-Schießstand | Super Shooting Range |
| Italian | Colpisci il Robottone | Hit the Big Robot |
| Korean | 사격 버스터즈 sagyeog beoseuteojeu | Shooting Busters |
| Portuguese | Scope Shot | - |
| Spanish | Supertirador | Supershooter |
Waddle Tank[edit]
| Language | Name | Meaning |
|---|---|---|
| Japanese | ワドタンク wado tanku | Wad Tank |
| Chinese | 瓦豆坦克 wǎ dòu tǎn kè | Wad Tank |
| Dutch | Waddle-tank | - |
| French | Waddle Tank | - |
| German | Waddle-Panzer | Waddle Tank |
| Italian | Il carro armato Waddle | The Waddle Tank |
| Korean | 웨이들 탱크 weideul taengkeu | Waddle Tank |
| Portuguese | O tanque Waddle | The Waddle Tank |
| Spanish | El tanque Waddle | The Waddle Tank |
Mecha Kawasaki[edit]
| Language | Name | Meaning |
|---|---|---|
| Japanese | アイアンカワサキ aian kawasaki | Iron Kawasaki |
| Traditional Chinese | 鋼鐵川崎 gāng tiě chuān qí | Steel Kawasaki |
| Simplified Chinese | 钢铁川崎 gāng tiě chuān qí | |
| Dutch | Mecha-Kawasaki | - |
| French | Mecha Kawasaki | - |
| German | Mecha-Kawasaki | - |
| Italian | Mecha Kawasaki | - |
| Korean | 아이언 카와사키 aieon kawasaki | Iron Kawasaki |
| Portuguese | Mestre-cuca Kawasaki de aço | Steel Master Chef Kawasaki |
| Spanish | Cocinero Kawasaki de acero | Steel Cook Kawasaki |
Robo Dedede[edit]
| Language | Name | Meaning |
|---|---|---|
| Japanese | デデデロボ dedede robo | Dedede Robo |
| Traditional Chinese | 帝帝帝機器 dì dì dì jī qì | Dedede Machine |
| Simplified Chinese | 帝帝帝机器 dì dì dì jī qì | |
| Dutch | Robo-Dedede | - |
| Canadian French | Robo Dadidou | Robo Dedede |
| European French | Robo DaDiDou | Robo Dedede |
| German | Robo-Dedede | - |
| Italian | Mecha Dedede | - |
| Korean | 디디디 로보 dididi lobo | Dedede Robo |
| Portuguese | Robô Dedede | Robo Dedede |
| Spanish | Robo-Dedede | - |
References
- ↑"In one mini-game, players assume a third-person perspective to fire pellet guns at an oversized tank and passing blimps—the sequence is accompanied by constant projectile fire and realistic explosions."Kirby's Return to Dream Land - ESRB, ESRB official website
- ↑"Fighting can be frenetic at times, with gunfire sounds, missile/bomb explosions, screen-shaking effects, and cries of pain; enemies disappear into puffs of smoke when defeated. Mini-games contain additional acts of fantasy violence: aiming and shooting projectiles at targets or opponents; samurai-like duels in which players use fans/pies to hit opponents."Kirby's Return to Dream Land Deluxe - ESRB, ESRB official website
- ↑From the official Chinese name of "Secret Area: HAL Room (Scope Shot)" inKirby's Return to Dream Land Deluxe.
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- Articles which list Japanese names
- Articles which list Chinese names
- Articles which list Dutch names
- Articles which list French names
- Articles which list German names
- Articles which list Italian names
- Articles which list Korean names
- Articles which list Portuguese names
- Articles which list Spanish names


