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Mind in the Program

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Mind in the Program
Screenshot fromKirby: Planet Robobot.
Details
Area No.7
Stages0
BossesStar Dream
Area progression
Access ArkLast area
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Mind in the Program is the seventh and final area ofKirby: Planet Robobot. It consists only of a boss fight with the last boss in the game,Star Dream. This area is not played inMeta Knightmare Returns.

Synopsis[edit]

IfAccess Ark - Stage 6 was already cleared by the time it's selected from the stage select area, then the player is given a choice to either enter the stage like normal ("Battle the bosses in Area 6!") or skip directly to Mind in the Program and battleStar Dream ("Take on Star Dream in Area 7!"). If the latter option is chosen,Kirby begins in the same area as the previous stage though without anyCopy Essences - this is also where Kirby will respawn should he run out of health in the ensuing battle. Entering the door at the end of the area immediately takes him to the final battle with Star Dream.

The area proper begins with Kirby andSusie still in the executive office, after the supercomputer Star Dream has taken off. Susie laments on how none of this was supposed to happen, and calls in a suit ofRobobot Armor as one last act of defiance. She orders Kirby to get into it and use it to stop the computer. Just then, theHalberd flies in, withMeta Knight on deck, back to his old self. Meta Knight gives Kirby a nod, instructing him to hop aboard the ship. Kirby instead jumps out of the window, and scans the entire Halberd, combining both together to form theHalberd Mode. The massive machine then looks at Susie, gives her a nod, and flies off to confront the computer, as Susie wishes them well.

Main article:Star Dream

From there, the fight withStar Dream begins out in space. The first fight consists of continued lobbying fire between the two entities, with Star Dream calling inInvader Armors, asteroids, and even giantCode Cubes to attack with. Once its initialhealth bar is depleted, however, it then retreats, and flies back to the Haltmann mothership planted onPopstar. There, it connects with theAccess Ark, and lifts it up off the planet, leaving the broken legs behind and resuming the fight. As it continues to take damage, pieces of the dome fly off of it, exposing the core.

Once all the pieces come off, the third phase of the fight begins, the dome now revealed to be of a similar design toGalactic Nova. From here on, the fight becomes increasingly absurd, as Star Dream attacks with numbers, a giant weather vane, a compass, a pocket watch, a lightbulb, and a telescope. Once that form is defeated, Star Dream begins to fall.

Feigning defeat, it delivers a surprise zap to the Halberd, crippling it. Meta Knight then pulls the toggle to release Kirby from the head to allow him to continue fighting. The last phase of the fight involves Kirby using the armor to form a giant drill hand and deliver the final blow to Star Dream. He unscrews the computer from the dome, and drills through the entire beast, reducing it to scrap and defeating it at last.

In the rubble, the Robobot Armor (now showing itself to have a mind of its own) dislodges an unconscious Kirby from its seat, causing him to fall slowly toward the freed planet. As this happens, the armor sheds coolant tears, and everything theHaltmann Works Company had done disintegrates, undoing all the damage done to the planet. Kirby wakes up, back under his oak tree, delighted to see his home back to the way it was.King Dedede and hisWaddle Dees emerge from the castle rubble, also relieved to see the land restored. Susie, in her personal mech, looks on Popstar, then flies off to parts unknown. Meta Knight then passes by Kirby with the Halberd, flying off as well. Kirby then runs off into the hills, and the credits roll.

Gallery[edit]

  • Halberd Mode.
    Halberd Mode.
  • The battle with Star Dream.
    The battle with Star Dream.
  • Star Dream (Nova form).
    Star Dream (Nova form).
  • The last scene before the credits.
    The last scene before the credits.

Names in other languages[edit]

LanguageNameMeaning
Japaneseマインド コントロールド バイ ア プログラム
Maindo kontorōrudo bai a puroguramu
Mind controlled by a program
This is the official English rendering of the Japanese name in-game.
French‹Machine› ‹Contrôle› ‹Programme›'Machine' 'Control' 'Program'
GermanTerminierung des ProgrammsTermination of the Program
ItalianArresto Mancato del ProgrammaProgram Shutdown Failure
Korean마인드 인 더 프로그램
maindeu in deo peulogeulaem
Mind in the Program
SpanishObjetivo: Eliminar el ProgramaObjective: Eliminate the Program


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