Kirby Air Riders andKirby and the Forgotten Land – Nintendo Switch 2 Edition + Star-Crossed World info is still being worked on! If you'd like to help, see our task listshere andhere.
Please remember that WiKirby contains spoilers, which you read at your own risk! See ourgeneral disclaimer for details.

Magic Point

From WiKirby, your independent source of Kirby knowledge.
Jump to navigationJump to search
Magic Point
In-game sprite of aMagic Point fromKirby's Return to Dream Land Deluxe.
Details
UseScore, spending to increaseMagolor's Magical Skills
Game(s)Kirby's Return to Dream Land Deluxe
Comparable toPoint Star,Score Coin,Star Coin
 This box: view  talk  edit 

Magic Points are magical gemstones thatMagolor can collect in stages inMagolor Epilogue: The Interdimensional Traveler inKirby's Return to Dream Land Deluxe. They are the primary means of keepingscore in stages, and also accumulate outside of stages, where they can be spent to increaseMagolor's Magical Skills.

Methods of obtaining Magic Points[edit]

There are several different methods of obtaining Magic Points in Magolor Epilogue, as follows:

Collecting in stages[edit]

The most basic way to earn Magic Points is to collect them directly from stages.

Magic Points can be found out in the open in stages, as well as in the mainlevel hub. Sometimes, they can be seen held byKey Dees, and some may be affected by gravity while others float in the air. They are also often found inside blocks.

Quitting a stage will still grant the amount of Magic Points Magolor had, including those scored from an active combo.

Defeating enemies[edit]

Enemies are worth a certain amount of Magic Points when defeated, with larger and tougher enemies (particularly bosses) awarding more points upon defeat.

Enemy point values are as follows:

Scoring combos[edit]

Magolor getting avery special combo at the end ofthe Extra Stage

When Magolor hits an enemy or a block, he will gain points to hiscombo, which will continue to rise until a certain amount of time passes or Magolor gets hit, at which point it resets and awards him a certain number of extra points, with higher combos granting far more points than lower ones. Combos can also be extended by collecting Magic Points out in the open, and the expiry timer can be made longer by adding points to Magolor's Trickery skill.

The following table lists all combo scores up to 100. Scores for combos up to 99 follow a simple quadratic progression[note 1] while combo scores for 100 and above taper off from this progression and ultimately saturate at 3200 points.

Combo scores  
ComboPoints
10
21
32
43
54
65
77
88
99
1011
1112
1214
1316
1417
1519
1621
1723
1825
1927
2029
2131
2233
2335
2437
2540
2642
2744
2847
2949
3052
3155
3257
3360
3463
3566
3669
3772
3875
3978
4081
4184
4288
4391
4494
4598
46101
47105
48108
49112
50116
51120
52123
53127
54131
55135
56139
57143
58147
59152
60156
61160
62165
63169
64174
65178
66183
67187
68192
69197
70202
71207
72212
73217
74222
75227
76232
77237
78243
79248
80253
81259
82264
83270
84275
85281
86287
87292
88298
89304
90310
91316
92322
93328
94335
95341
96347
97354
98360
99366
100370
.
.
.
.
.
.
9203200[1]
...
999
  1. Specifically, the game data specifies a BaseRate of 1, an AddRate of 0.028, and a MinCombo of 2. The result is that a combo of N results in a score given by the integer part of [0.028 x (N - 1) + 1] x (N - 1).

Protecting the magic bulb[edit]

A magic bulb, as seen in a stage.

In some stages, there is a specialdevice called themagic bulb which contains magic points. It will take damage if enemies attack it or collide with it, and the more damage it sustains, the less points it will award to Magolor at the end of an enemy ambush. If it takes too much damage, then the bulb will shatter, causing a giant explosion to severely damage Magolor and every on-screen enemy alongside not rewarding any Magic Points in the process. The amount of points awarded depends on the bulb and on how much damage it took.

Completing stages for the first time[edit]

Completing stages for the first time awards Magolor with an extra "first-time clear" Magic Point bonus which varies depending on the stage. This bonus does not change depending on how many points were earned in the stage.

First-time clear bonuses for all stages are as follows:

First-time Clear bonuses by stage  
StageBonus
Opening stageNo
Stage 1-150
Magic Sphere Stage100
Stage 1-2100
Levitation Stage100
Stage 1-3150
Health Stage100
Stage 1-BOSS250
Stage 2-1300
Magolor Surge Stage200
Stage 2-2350
Magic Bomb Stage200
Stage 2-3400
Upward Magic Sphere Stage200
Stage 2-4450
Secret Stage860
Stage 2-BOSS500
Stage 3-1500
Deadly Needles Stage300
Stage 3-2550
Magic Barrier Stage300
Stage 3-3600
Dimensional Vanish Stage300
Stage 3-4650
Stage 3-BOSS700
Stage 4-1700
Magolor Cannon Stage400
Stage 4-2750
Stage 4-3800
Black Hole Stage400
Stage 4-4850
Trickery Stage400
Stage 4-BOSS1000
Extra Stage2000
Ethereal AltarNo

Magic Point denominations[edit]

There are five types of Magic Points which can be collected, worth different numbers of points, as follows:

Magic Point denominations  
Magic PointValue

Blue Magic Point
1

Green Magic Point
5

Red Magic Point
10

Purple Magic Point
50

Rainbow Magic Point
100

Trivia[edit]

  • Notably, the combo is not reset if Magolor is hit by colliding with a Mid-Boss who has been defeated or another player gets KO'd inmultiplayer.
    • Additionally, each KO in multiplayer results in a loss of 10 Magic Points.
  • The maximum number of Magic Points Magolor can accumulate is 999,999.

Gallery[edit]

  • Magolor earning a large amount of Magic Points after defeating a Mid-Boss
    Magolor earning a large amount of Magic Points after defeating a Mid-Boss
  • Magolor chasing down two Key Dees with rainbow Magic Points
    Magolor chasing down two Key Dees with rainbow Magic Points
  • Magic Points being added to the total after clearing a stage
    Magic Points being added to the total after clearing a stage
  • Magolor with a maximum amount of Magic Points
    Magolor with a maximum amount of Magic Points

Names in other languages[edit]

LanguageNameMeaning
Japanese魔力まりょくポイント
Maryoku Pointo
Magic Point
DutchMagiepuntMagic point
PolishMagiczny Punkt[2]Magic Point
RussianМагическое очко[3]
Magicheskoye ochko
Magic point
Latin American SpanishPunto de magiaMagic point

References

v  d  e
Kirby's Return to Dream Land andKirby's Return to Dream Land Deluxe
Characters
Places
Both
Another DimensionHalcandraLor StarcutterPlanet Popstar

Kirby's Return to Dream Land Deluxe
Merry Magoland
Levels and Stages
Magolor Epilogue Areas & Stages
Copy Abilities
Both
BeamBombCrashCutterFighterFireHammerHi-JumpIceLeafMikeNeedleNinjaParasolSleepSparkSpearStoneSwordTornadoWaterWingWhip

Kirby's Return to Dream Land Deluxe
FestivalMechaSand
Super Abilities
Regular enemies
Both
Armor Waddle DeeBabutBarbarBarracuBlade KnightBlipperBig Waddle DeeBouncyBouncy SisBowbyBronto BurtBroom HatterBulbyCappyCeruleanClaynChillyCoconutColdtzoComoCrabyDarpaDegoutDeppaDippaDupaElecFlamerFoleyGalboGemraGigatzoGlunkGordoHalcandle DeeHot HeadIron BarbarJackleKabuKey DeeKnuckle JoeLanzerLeafanMoonjaMopooMumbiesNeedlousNoddyNruffOwgulfPacloudPactoParasol Waddle DeeParasol Waddle DooPiercePluidPoison applePoppy Bros. Jr.Puppet Waddle DeeRockyScarfySearchesSheltShotzoSir KibbleSnowlSodorySparkySquishyStarmanSuper Blade KnightSuper ChillySuper Hot HeadSuper Waddle DooSwinging Waddle DeeSwinging Waddle DooTickTotengaTwisterVolttzoWaddle DeeWaddle DooWalfWalkyWapodWater GalboWhippy

Kirby's Return to Dream Land Deluxe
MechamechSandranTootlebam
Super Ability-defeatable enemies
Mid-bosses
Standard bosses
Extra bosses
Magolor Epilogue bosses
Items and objects
Sub-games and extra modes
Extra