This stage takes place in a castle setting, with icy floors. The first thing Kirby will have to avoid arebumpers attached to springs that could easily spell doom if they hit him. After this, Kirby needs to hit fiveswitches in the room ahead to make theBlockbots move out of the way. Kirby then needs to traverse some more thin icy walkways and avoid the Blockbots on patrol to reach the gate. From here, the obstacles become more varied and devious, as Kirby first needs to avoid more Blockbots, then hop over abottomless pit using a bumper on a spring to act as a springboard, then traverse halls withBig Kabu and spikes in the walls. From here, after riding acloud, Kirby can reach theWarp Star which will take him to the boss area.
The room this Orbservor is fought in is very icy, with only a few pillars of wall to potentially save Kirby from being knocked out of bounds. The Orbservor here has a light blue hue, and will try to pursue Kirby rapidly every time it is hit. As before, hitting Orbservor's eye three times defeats the boss.
After the gate, in the snaking hall with the Big Kabu and spikes, Kirby can find a small elevated side passage that he needs to hop onto to reach a small room to the right with this star inside.