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Kirby Super Star

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Kirby Super Star
Box art ofKirby Super Star in various regions
Details
Developer(s)HAL Laboratory
Publisher(s)Nintendo
Designer(s)Masahiro Sakurai
Release date(s)SNES:
Japan March 21, 1996
NA September 20, 1996
Europe January 23, 1997
Australia January 23, 1997

Virtual Console (Wii):
Japan October 13, 2009
NA May 17, 2010
Europe May 28, 2010
Australia May 28, 2010

Virtual Console (Wii U):
Japan May 1, 2013
NA May 23, 2013
Europe May 23, 2013
Australia May 23, 2013

SNES: Nintendo Switch Online
Japan December 12, 2019
NA December 12, 2019
Europe December 12, 2019
Australia December 12, 2019
Platform(s)Super Nintendo Entertainment System
Wii(Virtual Console,Kirby's Dream Collection Special Edition)
Wii U(Virtual Console)
SNES Classic Edition
Nintendo Switch(SNES: Nintendo Switch Online)
Supported languagesJapanese, American English, British English
Rating(s)ESRB:Kids to Adults /Everyone
PEGI:3+
CERO:All Ages
Game chronology
Kirby's Block BallKirby's Star Stacker (Game Boy)
On affiliated sites
Switcher.ggFindKirby Super Star friends online
StrategyWikiWalkthrough
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Kirby Super Star (originally released asKirby's Fun Pak in Europe and Australia, and originally known under the working titleKirby of the Stars: Active) is a main-seriesKirby game for theSuper Nintendo Entertainment System that was developed byHAL Laboratory and published byNintendo. Unlike other games in the series, it does not follow a single storyline: instead, being developed with an "omnibus" approach, it consists of six different main games, one extra game in the form of aboss endurance mode, and twoSub-Games, all with their own unique scenarios, theming, and gameplay elements.

Kirby Super Star introduces the idea of giving mostCopy Abilities expanded movesets that revolve around specific inputs, like in most fighting games, as well as a distinct appearance. It also introduces several recurring characters (such asDyna Blade,Chef Kawasaki, andMarx), several recurring abilities (such asWing,Fighter, andYo-Yo) and several recurring musical themes, such as "Gourmet Race", the full versions of themes like "Green Greens" and "King Dedede's Theme", and thetwothemes associated with theHalberd. It is also the first main-seriesKirby game to featuremultiplayer, allowing a second player to take control of aHelper that Kirby can call to his side by sacrificing a Copy Ability. It was the penultimate main-seriesKirby game to be directed by series creatorMasahiro Sakurai, followed only byKirby: Nightmare in Dream Land.

In 2008, the game received a remake namedKirby Super Star Ultra on theNintendo DS.

Gameplay[edit]

Kirby makes his way throughPeanut Plains inDyna Blade.

Building off ofKirby's Adventure,Kirby Super Star is an action platform game that also features a wide assortment of Copy Abilities and wider environments in comparison toKirby's Dream Land.

Perhaps its most notable element is its focus on an "omnibus" approach. Rather than featuring one mainStory Mode, the game serves as a collection of smaller games—more specifically, six primary games and one extra game (See#Main games) and two Sub-Games (Megaton Punch andSamurai Kirby). Though the six primary games share central gameplay mechanics and rules, they develop the concept in many different ways; for example,The Great Cave Offensive sees Kirby escape a sprawling labyrinth with lots of obtainabletreasure, whileGourmet Race is a racing game that focuses more on a total score. While its central gameplay largely resembles that ofKirby's Adventure andKirby's Dream Land at a glance, it builds off of their mechanics in various ways.

Kirby does battle with theCombo Cannon, a boss fromRevenge of Meta Knight.

Firstly, almost every Copy Ability now sports a wide array of moves and attacks, executed with sometimes-situational button presses and command inputs; this was a decision directly inspired by the wide movesets in fighting games, and allows for more versatility and depth in combat and exploration.[1] Additionally, almost every Copy Ability now also features some distinctive change to Kirby's appearance; though typically in the form of headwear or a hat, some—such asFire,Ice, andPlasma—will also change Kirby's color. Though limited-use abilities—such asCrash,Mike, andCook—lack any distinct addition or change to Kirby's appearance in normal gameplay, Kirby will flash a bright yellow when they are not currently being used.

Additionally, simultaneousmultiplayer in the main series is first introduced in this game, with the most prominent example being theHelper system. Helpers can only be called if Kirby has a Copy Ability, though he will lose it in the process, and can either be controlled by the CPU or a second player. Each helper—with the exception ofTac and the unnamedStarship helper—corresponds to a standard Copy Ability, and will only possess their respective Copy Ability's moves and techniques, though with the addition of theInfinity Jump andSpace Jump. Unlike additional characters in other games (such asKirby's Return to Dream Land andKirby and the Forgotten Land), the Helper will not simply disappear when running out of health, and will instead burst into flashes of red for a period of time before ultimately being KO'd; if the Helper makes contact with an enemy or projectile of a different Copy Ability while in this state, they will transform into the Helper of that respective ability, regaining all of their health. Though the Helper could be seen as another "player 1", Kirby is ultimately the one in the lead; the Helper cannot venture too far away from Kirby, and both Kirby and the Helper will be defeated if Kirby is KO'd.

Kirby Super Star also introduces gameplay developments and tweaks that would become staples of the series, such as a greatly-expanded main menu in the corkboard, a more analog health bar for all characters (in place of distinct pips), increased enemy durability, and the addition of commonfood items (along withFeed Me, the technique which shares them).

Controls[edit]

Kirby's moveset
MoveImageControlsMoveImageControls
Walk←or→Dash←or→ (tap twice)
SitCopy/Swallow
↓ or A
Enter a doorJumpB
Slide↓ + BFlyB (continuously while jumping)
SwimB (in water)InhaleY
ExhaleYShoot air bulletsY (midair)
Water gunY (in water)Use abilityY
Create helperACancel helperA
GuardL or R

Game modes[edit]

The fully-unlocked "corkboard" menu for the game.
"Corkboard" redirects here. For information about the musical theme, seeCorkboard (theme).

Kirby Super Star consists of six primary games, an extra boss endurance mode known asThe Arena, and twoSub-Games. Only four of the main games are available at first, with the other two (Revenge of Meta Knight &Milky Way Wishes) unlocked as the former are completed. While all of the main games share the same basic play-style, their objectives and rules differ greatly, as well as their general tone and aesthetic.

Main games[edit]

NameDifficultyCaptionUnlock requirementDescriptionBoss(es)Notes
HELP! All the food from Dream Land has been stolen! Hurry, Kirby, or everyone will starve!N/AKing Dedede and his goons have stolen all the food fromDream Land, prompting Kirby to go and get it back from them.Whispy Woods,Lololo & Lalala,Kracko,King DededeThis game is a truncated remake ofKirby's Dream Land. Clearing this game is not required.
★★★Dyna Blade is destroying all the crops. She must be stopped. Master the different abilities and defeat her.N/ADyna Blade is disrupting Dream Land's crops, and Kirby is tasked with finding out why.Dyna BladeThis game features a world map andsecret areas to discover. Clearing this game is necessary to unlockRevenge of Meta Knight.
?Race through "Gourmet World" to the finish, gobbling up all the tasty treats you can find.N/AKirby and King Dedede compete in three races while also grabbingFood along the way.N/AThis game is a test of speed and accuracy, with the goal being to win by both reaching the end of the tracks first and/or collecting the most food. Clearing this game is not required.
★★★★Get through the deadly cave while collecting hidden treasures.N/AKirby stumbles into a massive cavernous region. He will need to find his way out while nabbing theTreasures along the way.Fatty Whale,Computer Virus,Ghameleo Arm,Wham Bam RockThis game-mode features a more open map with the ability to freely move back and forth between the different areas. Unlike other modes, the game does not automatically save: Kirby must instead findRest Areas to save his progress. There are a total of 60 treasures to collect, though actually collecting them is not necessary to complete the game. Clearing this game is necessary to unlockMilky Way Wishes.
★★★★Save Dream Land! Defeat Meta-Knight and his giant warship Halberd!Complete Dyna BladeMeta Knight and his crew are seeking to take overDream Land using their new toy - the BattleshipHalberd. Kirby must stop them by bringing down their ship.Whispy Woods,Twin Woods,Combo Cannon,Heavy Lobster,Halberd's Reactor,Meta KnightThis game has a chapter-based progression and a time limit on each stage, and Kirby will be defeated if he runs out of time. Additionally, this game features a real-time dialogue exchange between the Halberd crew members as they try to repulse Kirby from the ship. Clearing this game is necessary to unlockMilky Way Wishes.
★★★★★HELP! You must stop the Sun and Moon from fighting!Complete The Great Cave Offensive and Revenge of Meta KnightThe sun and moon overPop Star are fighting. A strange jester-like creature namedMarx tasks Kirby to find the stars from eachFountain of Dreams across the galaxy and summon the cometNova to fix the situation.Twin Woods,Fatty Whale,Kracko,Ghameleo Arm,Wham Bam Rock,Heavy Lobster,Computer Virus,Heart of Nova,MarxThis game does not allow Kirby to gain copy abilities from enemies under normal circumstances, and instead tasks him with findingDeluxe copy abilities on pedestals in order to freely switch between abilities at any time. Stages are selected from an outer-space map and most can be visited in any order. Clearing this game triggers thestaff credits and unlocksThe Arena.
★★★★★THE FINAL CHALLENGE! In his toughest battle yet, thePink Wonder faces his strongest enemies.Complete Milky Way WishesKirby faces off against all of his enemies in a fighting tournament.All previous bosses and mid-bosses (except forKracko Jr.), plusWaddle DeeThis bonus game is aBoss Endurance mode in which Kirby picks a copy ability and fights against all the bosses in the game in a randomized order, always ending with Marx. Kirby is afforded a rest area between rounds where he can recover with a limited stock ofMaxim Tomatoes. Clearing this game unlocks theSound Test.

Sub-games[edit]

  • Megaton Punch – A game of precision in which Kirby and an opponent face off in a tournament to create the greatest fissure in the ground.
  • Samurai Kirby – A game that tests reaction time in which Kirby and an opponent compete in a single-hit samurai duel, similar toQuick Draw fromKirby's Adventure.

Copy Abilities[edit]

Kirby Super Star features 24 standardCopy Abilities and two special abilities. Unlike previous titles, these abilities often feature extensive movesets, with several different attacks that can be performed with specific inputs, including by holding the attack button, performing moves in midair, or whiledashing, or inputting a specific direction while attacking. Additionally, this game was the first in the series to give almost every ability a special hat and/orcolor change which is applied to Kirby when he gains the ability.

Copy Abilities inKirby Super Star  
NameIconAppearanceObtained fromHelperDescriptionNotes
New Abilities
Bomb
Jungle Bomb,Poppy Bros. Jr.,Combo Cannon's bomb drops,Poppy Bros. Sr.Poppy Bros. Jr.Kirby can prep and toss bombs at his opponents.
Cook
Chef KawasakiNoKirby pulls out a cooking pot and boils any enemies on screen, transforming them intofood items.Single-use ability.
Copy
T.A.C.T.A.C.Kirby can scan an enemy in order to steal its powers. Works on some enemies that cannot normally be inhaled.Ability is replaced when another is copied. Kirby does not gain a physical change until using the ability.
Fighter
Knuckle Joe,Iron MomKnuckle JoeKirby can use a wide array of martial arts-based moves and can fire energy blasts from his hands.Fighter Kirby's moveset is heavily inspired by theStreet Fighter games.
Jet
Capsule JCapsule JKirby gains a jet pack that can be used to fly quickly and perform tackles. The exhaust can lightFuses.
Mirror
SimirrorSimirrorKirby can attack by throwing reflections of himself and reflecting projectiles from opponents.
Ninja
Bio SparkBio SparkKirby gains a wide arsenal of ninja-style weapons and techniques to battle opponents.
Paint
Ghameleo Arm's glob attacks,Heavy Lobster's goop projectilesNoKirby can splatter paint all over the place, defeating enemies and inflicting specific effects on some bosses.Ghameleo Arm changes color when hit, andHeavy Lobster is blinded.Single-use ability. This is the only ability in the game with no enemy who specifically provides it.
Plasma
Plasma WispPlasma WispKirby can build up static and fire various electric blasts at enemies.Based slightly onSpark from earlier games, though without its signature barrier move.
Suplex
Bugzzy,JukidBugzzyKirby can grab enemies and toss or slam them in several different ways.Based onBackdrop.
Wing
BirdonBirdonKirby gains a pair of wings and can attack by divebombing or shooting feathers.
Yo-Yo
Gim,Combo Cannon (cannonballs)GimKirby gains a yo-yo and can attack with many different tricks.
Returning Abilities
Beam
Laser Ball,Waddle DooWaddle DooKirby can fire a magical beam whip and shoot spherical beam blasts.
Crash
Bomber,Scarfy (whenscanned)NoKirby can cause a huge explosion, defeating all enemies on the screen.Single-use ability. This ability has no hat, but Kirby flashes while he has it.
Cutter
Poppy Bros. Jr.,Sir Kibble,Computer Virus (red dragon swipes),Marx (Shooter Cutter)Sir KibbleKirby can toss bladed boomerangs which return to him.This game introduced the iconicFinal Cutter to the Cutter moveset.
Fire
Burnin' LeoBurnin' LeoKirby can breathe fire and combust into a fireball.First instance ofFire andBurning being fused into a single ability.
Hammer
BonkersBonkersKirby gains a powerful mallet that can pulverize enemies and poundStakes. Can be used underwater.This game introduced the iconicHammer Flip and Hammer Throw techniques. Kirby does not gain a hat with this ability (Hammer's headband would first appear inKirby: Nightmare in Dream Land.)
Ice
Chilly,Mr. FrostyChillyKirby can freeze enemies and kick them aside with his breath and with an aura.First instance ofIce andFreeze being fused into a single ability.
Mike




WalkyNoKirby can shout at enemies to defeat them with powerful sound waves. Each shout is more powerful than the last.Three-use ability. The first instance of this ability gaining a different look and sound for each shout. The third shout was provided byMasahiro Sakurai.
Parasol
ParasolParasol Waddle DeeKirby gains a parasol which can be used to attack, defend, or gently glide downward.Parasol first gained its Circus Throw and the ability to douse flames in this game.
Sleep
NoddyNoKirby falls asleep, and cannot do anything until he wakes up or is attacked.
Stone
Rocky,Fatty Whale's boulders,Wham Bam Rock's stonesRockyKirby can transform into a stone and slide down slopes.This was the first game where Kirby's stone transformations could vary.
Sword
Blade Knight,Meta KnightBlade KnightKirby gains a sword and a large array of sword-fighting techniques. Can be used underwater.Kirby's hat is based onLink fromThe Legend of Zelda.
Wheel
WheelieWheelieKirby can transform into a wheel and ride through enemies at high speed.
Special Abilities
Wheelie Rider
Mounting aWheelieHelperN/AKirby and Wheelie move as one, riding extremely quickly and defeating enemies they run over.Kirby can perform anInfinity Jump while riding Wheelie.
Starship
TheSparkling StarsUnnamed Starship HelperKirby rides a starship that can move freely and fire star bullets at a rapid pace. Used to battle theHeart of Nova.Similar to theStar Rod ability. Cannot be discarded while in use.

Helpers[edit]

TheBeginner's Room introducing the concept ofHelpers.

While in possession of an ability, Kirby can spend it to call aHelper to his side, who resembles an enemy who would normally provide that ability. The Helper gains access to all of the same moves as its corresponding ability on Kirby, and in most cases also gains anInfinity Jump, but has lesshealth than Kirby most of the time. The Helper can be controlled by a second player for co-op play, but will normally be controlled by theCPU. At any time if Kirby is without an ability, he can use theSuppin Beam to transform his helper into an inanimate object which can be inhaled and swallowed for the original ability the helper was based on.

Helpers inKirby Super Star  
NameIconAppearanceCopy AbilityNotes
Bio Spark
Ninja
Birdon
Wing
Blade Knight
Sword
Bonkers
HammerCannot use Hammer Throw.
Bugzzy
Suplex
Burnin' Leo
FireCan breathe fire underwater.
Capsule J
Jet
Chilly
Ice
Gim
Yo-Yo
Knuckle Joe
Fighter
Parasol W. Dee
Parasol
Plasma Wisp
Plasma
Poppy Bros. Jr.
Bomb
Rocky
Stone
Simirror
Mirror
Sir Kibble
Cutter
Tac
CopyCan attack enemies using its 'grab'.
Waddle Doo
Beam
Wheelie
WheelCan be mounted to form theWheelie Rider ability.
Unnamed Starship Helper
StarshipCannot be controlled by theCPU.

Enemies[edit]

Standard Enemies[edit]

During most of the main games (excludingGourmet Race),Kirby encounters various enemies that he can interact with on his adventure, some of which may only be found in certain games. Most of these can be inhaled and either spat at other enemies to deal them damage, or swallowed. Swallowing certain opponents may grant Kirby aCopy Ability (except inMilky Way Wishes, where abilities cannot be acquired from foes in typical fashion).

Every enemy in the game, apart from those that are invincible, possesses a certain amount of health that Kirby must deplete if he decides to defeat it by using physical attacks instead of inhaling it. In all main games apart fromThe Great Cave Offensive, eliminating an opponent by inhaling or otherwise destroying it adds a certain amount of points to Kirby's score, which varies depending on the enemy.

(Legend:SB =Spring Breeze,DB =Dyna Blade,TGCO =The Great Cave Offensive ,RoMK =Revenge of Meta Knight,MWW =Milky Way Wishes

Standard enemies inKirby Super Star  
NameAppearanceCopy AbilityHealthScoreDescriptionSBDBTGCORoMKMWW
Neutral enemies
Blipper
None8260A fish that follows Kirby in water or helplessly flops around outside of it.1Yes1Yes1Yes1Yes1Yes
Bounder
None8140Runs back and forth in front of Kirby, always keeping at a distance from him and climbing walls in its way, tossing harmful stars from time to time.3No3No1Yes1Yes3No
Bronto Burt
None8300A magenta, winged creature that flies in wave motions or up and down, follows Kirby or walks or stands on the ground, taking off and flying forward or in Kirby's direction when he gets near.1Yes1Yes1Yes1Yes1Yes
Broom Hatter
None16200This small, pointy-hatted creature walks left and right, cleaning the floor with its broom at briefly increasing its speed with every sweep.1Yes1Yes1Yes1Yes1Yes
Cappy
None12200 (cap), 200 (body)Attempting to inhale this hopping enemy will first remove its mushroom cap, unmasking it. Sometimes stops to blow its cap high into the air.1Yes1Yes1Yes1Yes1Yes
Coconut
None10Coconuts hang on ceilings until Kirby walks under them, then they fall down and explode.1Yes1Yes1Yes3No1Yes
Gator
None16400This alligator pounces on Kirby, trying to bite him. This attack cannot be guarded against.3No1Yes1Yes3No1Yes
Glunk
None16300A sea anemone that sticks to the ground or ceiling and periodically launches projectiles upwards or downwards.3No1Yes1Yes1Yes1Yes
Gordo
NoneN/AN/AInvincible spike balls that move horizontally or vertically, bounce around, follow walls or remain in one place, causing harm to Kirby when touched.1Yes1Yes1Yes1Yes1Yes
Grizzo
None55600This large bear hops around or charges at Kirby, causing a massive amount of damage if it rams him. Can sometimes be found asleep.1Yes1Yes1Yes3No1Yes
Kabu
None16200A spinning stone head that jumps, slides or floats up and down. The sliding variety eventually rockets into the sky, while the floating type teleports around, eventually falling down, sliding towards Kirby and exploding.1Yes1Yes1Yes1Yes1Yes
Lovely
None28800A large flower that sprouts from the ground or the ceiling, occasionally launching its head towards Kirby to try and grab him. Cannot be inhaled or guarded against.1Yes1Yes1Yes1Yes1Yes
Magical Sweeper
None9500This glowing disc follows walls or floats up and down, releasing rapid salvos of projectiles, or flies in a straight line, dropping singular, large projectiles on Kirby when he moves under it.3No3No1Yes1Yes3No
Moto Shotzo
None26500A mobile cannon that rolls and jumps around, aiming and firing cannonballs at Kirby.3No3No3No1Yes1Yes
Shotzo
NoneN/AN/AAn invincible cannon that aims at Kirby and fires singular cannonballs or always faces the same direction, but gives off three consecutive shots.1Yes1Yes1Yes1Yes1Yes
Slippy
None16400A spherical toad that swims in water or bounces around outside of it.3No1Yes1Yes1Yes1Yes
Squishy
None16300This white squid can walk and jump on land or swim in water.1Yes1Yes1Yes3No1Yes
Tookey
None6220This hen flies towards Kirby, often waiting on the ground for him to come near before taking off.1Yes1Yes1Yes1Yes1Yes
Twizzy
None6180A little bird that either hops around or flies up and down or in wave motions.1Yes1Yes1Yes1Yes1Yes
Waddle Dee
None12200The most basic enemy, all a Waddle Dee does is walk and occasionally jump.1Yes1Yes1Yes3No1Yes
Ability-providing enemies
Bio Spark
Ninja8300A fast-moving ninja that jumps back and forth, tossing daggers or rapidly stabbing at Kirby, as well as grabbing him and slamming him onto the ground when he touches him, regardless of whether Kirby is guarding.3No1Yes1Yes1Yes1Yes
Birdon
Wing16500This bird flies left and right or hops along the ground, shooting its feathers at Kirby or diving at him.3No1Yes1Yes1Yes1Yes
Blade Knight
Sword26500This armor-clad knight walks back and forth in a small area, slashing or rapidly stabbing at Kirby with its sword if he comes too close. Can destroy projectiles fired by Kirby with its blade.1Yes1Yes3No1Yes1Yes
Bomber
Crash10When this walking bomb falls off the edge of a platform, it explodes, harming friend and foe alike.1Yes1Yes1Yes1Yes1Yes
Burning Leo
Fire16500Similarly toHot Head in otherKirby games, Burnin' Leo breathes flames or spits singular, large fireballs at Kirby.
Referred to in this game as "Burnin' Leo".
1Yes1Yes1Yes1Yes1Yes
Capsule J
Jet18400Walks and hovers around and attempts to charge into Kirby, causing massive damage. Eventually flies off the screen if Kirby does not destroy it.3No3No1Yes1Yes1Yes
Chilly
Ice20400This snowman does not move fast, but can freeze Kirby if he gets too close or cause three icicles to fall down in front of itself.1Yes1Yes1Yes1Yes1Yes
Gim
Yo-Yo16300This robot walks slowly, but uses its yo-yo as a fast weapon, throwing it at different angles depending on Kirby's position.3No1Yes1Yes1Yes1Yes
Jungle Bomb
Bomb16300A pineapple with a helmet that either spits up to three bombs at Kirby at a time or lays one on the ground and runs away.3No1Yes1Yes1Yes1Yes
Knuckle Joe
Fighter30500This martial artist fires small and rapid or singular large blasts of energy at Kirby when he comes to close, as well as jumping backwards, forwards or straight into the air to kick at him.1Yes1Yes1Yes1Yes1Yes
Laser Ball
Beam4200Floating through the air, this orb attempts to get in front of Kirby to fire a laser at him.3No3No1Yes1Yes1Yes
Noddy
Sleep12100Always tired, Noddy alternates between slowly walking and sleeping. Swallowing it causes Kirby to immediately fall asleep as well.3No1Yes1Yes1Yes1Yes
Parasol
Parasol8300On its own, this parasol simply floats away or in circles. Usually held by Waddle Dees or Waddle Doos to slow their fall.1Yes1Yes1Yes3No1Yes
Plasma Wisp
Plasma10500This will-o-the-wisp flies in small circles, firing needles, arrows or large, long-range blasts of energy from its hands, depending on Kirby's distance from it.3No1Yes1Yes1Yes1Yes
Poppy Bros. Jr.
None,Bomb,Cutter16200A simple enemy that makes small hops and sometimes balances on an apple. May carry and attack with bombs or a cutter boomerang, yielding the ability associated with the respective weapon if it does.1Yes1Yes1Yes1Yes1Yes
Rocky
Stone44400This living rock slowly walks left and right, jumping into the air when Kirby gets close and attempting to fall on him.1Yes1Yes1Yes1Yes1Yes
Scarfy
Crash16*1000Floating up and down, a Scarfy poses little threat unless Kirby hurts or tries to inhale it, causing it to transform, chase him and eventually explode. Some specimens also follow Kirby while his back is turned to them.1Yes1Yes1Yes1Yes1Yes
Simirror
Mirror20500With its wand, this small wizard can create barriers that reflect Kirby's attacks, as well as create copies of itself. Sometimes, it attempts to teleport to safety when attacked.1Yes1Yes1Yes3No1Yes
Sir Kibble
Cutter20400A small knight that stands in one place and tosses the top part of its helmet like a boomerang, sometimes jumping over it as it returns.1Yes1Yes1Yes1Yes1Yes
Tac
Copy81000This masked cat attempts to steal Kirby's copy ability, running away with it if it is successful. Kirby can only recover it by defeating the Tac that took it.
Referred to in this game as "T.A.C."
3No1Yes1Yes1Yes1Yes
Waddle Doo
Beam18300Waddle Dee's one-eyed cousin walks and jumps like its weaker relative, but may fire a beam whip from its singular eye. InThe Great Cave Offensive, some Waddle Doos swing on chains.1Yes1Yes1Yes1Yes1Yes
Walky
Mike16890A walking stage microphone that stops from time to time to sing, generating three harmful notes that fly out of its mouth.1Yes1Yes1Yes1Yes3No
Wheelie
Wheel14200A tire that rolls after Kirby, accelerating at times and attempting to run him over. Colliding with a wall causes it to briefly stop and bounce upwards.3No1Yes1Yes3No1Yes

*A transformed Scarfy explodes instantly when attacked in any manner.

Mid-bosses[edit]

Mid-bosses are stronger opponents encountered at different points throughout many of the game's stages. When Kirby engages in battle with one or multiple mid-bosses, he usually cannot progress further until all mid-bosses on the screen have been destroyed. Likebosses, each possesses a health meter; once its health reaches zero, it is defeated. Apart fromKracko Jr. and theMeta-Knights, all mid-bosses can be inhaled after their defeat and swallowed for aCopy Ability. Unlike regular enemies, most of them are invulnerable to Kirby'sslide attack orAir Bullets.

All mid-bosses apart from Kracko Jr. and the Meta-Knights are re-fought inThe Arena, so the 'Appearance' category will not include that mode for the sake of brevity.

(Legend:SB =Spring Breeze,DB =Dyna Blade,TGCO =The Great Cave Offensive,RoMK =Revenge of Meta-Knight,MWW =Milky Way Wishes)

Mid-bosses inKirby Super Star  
NameAppearanceCopy AbilityHealthScoreDescriptionSBDBTGCORoMKMWW
Bonkers
Hammer1502300TossesCoconuts at Kirby - singular ones or three at a time - which can be inhaled and spat back, or attempts to pound him with its hammer after running towards him, creating a star that can be used as ammunition.1Yes
Bugzzy
Suplex1602600A giant bug that may charge at Kirby, trying to grab him and slam him onto the ground, or release two ladybugs, which fly in a wave motion and can be inhaled for ammunition. Can also jump into the air and glide towards Kirby, trying to drop on him.3No1Yes3No1Yes
Chef Kawasaki
Cook1001800This cook tries to grapple Kirby with his extendable frying pan, briefly cooking him if he manages to do so. He may also toss plates at him - singular ones or three at a time - which can be inhaled and spat back.
Referred to in this game as "Cook Kawasaki".
3No1Yes3No1Yes
Iron Mam
Fighter1402200Walks back and forth, occasionally stopping to throw a long-range punch at Kirby or pound the ground four times, creating stars that can be inhaled and spat out. Slowly walks towards Kirby while pounding if its health has dropped below 50%.
Referred to in this game as "Iron Mom".
3No1Yes3No1Yes
Jukid
Suplex1302500A martial artist that launches blasts of energy - which can be inhaled for ammunition - at Kirby or attempts to grab him, slamming him onto the ground repeatedly if it is successful.1No1Yes
Kracko Jr.
N/A12810000A weaker form of Kracko encountered inBubbly Clouds. Swoops at Kirby or drops three bombs on him, which are worth 100 points each and can be spat back. May also createWaddle Doos. Unlike most mid-bosses, Kracko Jr. is instantly destroyed when defeated (and thus cannot be inhaled).1Yes1No
Meta-Knights



NoneVariesVariesA group of up to four types of mid-bosses -Axe Knight,Trident Knight,Mace Knight andJavelin Knight - which attack in different ways and need to be defeated separately, despite all sharing a health meter, often multiple times in succession. At least two are usually fought at the same time. Unlike other mid-bosses, all four can be inhaled before being defeated, but doing so takes longer than inhaling a regular enemy. They are also vulnerable to Kirby's slide and air bullets.3No1Yes
Meta-KnightsAxe Knight
None64700Part of the Meta-Knights. Chops as Kirby with its axe, either once or multiple times while pushing towards him, or throws the axe like a boomerang.3No1Yes
Meta-KnightsJavelin Knight
None46700Part of the Meta-Knights. Hovers around and either spins rapidly while holding a javelin or tosses burning javelins at Kirby.1No1Yes
Meta-KnightsMace Knight
None84800Part of the Meta-Knights. Swings a large spiked ball at Kirby or walks towards him while attempting to slam him with it.3No1Yes
Meta-KnightsTrident Knight
None64700Part of the Meta-Knights. This small samurai tosses pitchforks at Kirby or charges at him, repeatedly stabbing at him with its trident when it gets close.3No1Yes
Mr. Frosty
Ice1101700This walrus tosses blocks of ice, which are worth 100 points, at Kirby, pounces on him or runs towards him, attempting to swallow him and spit him against a wall. Its ice cubes can be used against it.1Yes3No1Yes
Poppy Bros. Sr.
Bomb801500Hops back and forth and tosses bombs at Kirby, which are worth 100 points and can be spat back. May occasionally charge at Kirby or increase the distance of its jumps to bound over him.1Yes

Bosses[edit]

Bosses are very powerful opponents who tend to lay at the end of levels and stages in the various games. Unlike previous games, however, bosses are not always fought at the end of levels, with some being entirely skippable. They can be distinguished from proper mid-bosses, however, by their distinct battle music, their on-screen appearances, and the fact that they cannot beinhaled under any circumstances.

All bosses are re-fought inThe Arena, so the 'Appearance' category will not include that mode for the sake of brevity.

Bosses inKirby Super Star  
NameAppearanceCopy AbilitiesAppears inDescriptionNotes
Whispy Woods
NoSpring Breeze
Revenge of Meta Knight
A stationary tree boss who attacks Kirby by droppingApples and blowingAir Bullets at him. His apples can be inhaled and spat back to deal damage.
Lololo & Lalala
NoSpring BreezeA duo boss who attacks by pushing emerald frames along corridors. These frames can be inhaled. Sometimes they pushGordos instead.Lololo & Lalala have separatehealth from each-other.
Kracko
Beam (from dropped Waddle Doos)Spring Breeze
Milky Way Wishes
A spiky cycloptic cloud that attacks by swooping, firing beams from its eye, and droppingWaddle Doos.
King Dedede
NoSpring Breeze
Gourmet Race
Kirby's eternal rival; a gluttonous robed penguin-like figure who wields a hammer in combat and can inhale and take in air. Kirby races against him in Gourmet Race.Final boss ofSpring Breeze.
Dyna Blade
NoDyna Blade
Revenge of Meta Knight
A giant metal bird who attacks by swooping, striking with her beak, and grabbing with her talons. She comes to Kirby's aid in Revenge of Meta Knight.Final (and only) boss ofDyna Blade.
Fatty Whale
Stone (dropped boulders)The Great Cave Offensive
Milky Way Wishes
A large whale in a sailor's outfit who attacks with body slams and by causing objects to fall.
Computer Virus
Random (fromCopy Essences)The Great Cave Offensive
Milky Way Wishes
A hostile computer program that forces Kirby to fight three opponents in succession in a pseudo turn-based combat.In The Great Cave Offensive, Kirby fights the Slime, the Dancing Doll, and the Witch. In Milky Way Wishes, he fights the Witch, the Evil Knight, and the Red Dragon.
Chameleo Arm
Paint (glob projectiles)The Great Cave Offensive
Milky Way Wishes
A misshapen chameleon-like entity that comes in many different colors and attacks with its tongue and claws.
Referred to in this game as "Ghameleo Arm".
This boss can be skipped in The Great Cave Offensive.
Wham Bam Rock
Stone (dropped stones)The Great Cave Offensive
Milky Way Wishes
A disembodied face that controls two hands made of stone. Only the hands can be attacked.Final boss ofThe Great Cave Offensive. May have served as the inspiration forMaster Hand andCrazy Hand.
Heavy Lobster
Paint (glob projectiles)Revenge of Meta Knight
Milky Way Wishes
A giant mechanical lobster tank that pursues Kirby several times. It is invulnerable during the pursuit, but it can be attacked once it stops chasing. It fights by spewing flames from its claws, charging forward, and sending out smaller robotic minions.This boss can be blinded by using thePaint ability on it.
Twin Woods
NoRevenge of Meta Knight
Milky Way Wishes
A pair of Whispy Woods who can attack by throwing sections of their trunks into each-other and spinning to cause poisonousCaterpillars andGordos to drop from their combined canopies.Each Whispy has separatehealth.
Combo Cannon
Bomb (dropped bombs)
Yo-Yo (cannonballs)
Revenge of Meta KnightAn automated turret attached to a laser cannon and extendable robotic arm. The turret fires projectiles while the hand tries to grab Kirby or drop bombs, and the laser cannon will go off periodically with part of the floor lifting up to try and push Kirby into it.While other parts can be destroyed, the Combo Cannon can only be defeated by attacking the turret.
Reactor
NoRevenge of Meta KnightThe power core of the Halberd. It attacks Kirby by shooting out flamethrowers from the floor, shooting blasts from its main cannon, and firing a laser that it will try to aim at Kirby. The reactor core is invulnerable to everything except its own laser fire.
Referred to in this game as "Halberd's Reactor".
The flamethrowers and cannon can be destroyed, but this does not deal damage to the reactor proper.
Meta Knight
Sword (mostly forced, but if waited long enough it will disappear)Revenge of Meta KnightThe admiral of the Halberd; this masked swordsman forces Kirby to pick up aSword before they may fight. When he is defeated, his mask breaks.Final boss ofRevenge of Meta Knight. After his defeat, he tries to stop Kirby from escaping the Halberd by hounding him from the air.
Galactic Nova Nucleus
Starship (forced)Milky Way WishesThe core ofNova. Kirby must fly around as the pillars spin and break the central pieces of each pillar to defeat this boss. The main hazard comes from avoiding colliding with the pillars.
Referred to in this game as "Heart of Nova".
First example in the series of a boss arena which loops on itself.
Marx
Cutter (Shooter Cutter projectiles)Ice (ice bombs)Milky Way WishesThis twisted jester betrayed Kirby to gain great power and a pair of radiant wings. He attacks using all manner of bizarre movements and weaponry and teleports around the arena.Final boss ofMilky Way Wishes andThe Arena. Defeating him in the former mode initiates the staff credits.

Other displays[edit]

In addition to the icons of Copy Abilities and Helpers, a number of extra portraits can appear in the heads-up display, signifying additional effects, or representing other characters. These are as follows:

Additional icon displays inKirby Super Star  
NameIconDescriptionNotes
Normal
This icon displays under normal circumstances when Kirby is without an ability or status effect.
Nothing
This icon displays briefly if Kirby swallows an object which does not grant him an ability.
Ouch
This icon displays briefly whenever Kirby takes a hit that is not lethal.
CallHelper
This icon appears whenever Kirby calls for aHelper.
Super
This icon appears whenever Kirby is under the effect of anInvincible Candy.
Mix
This icon appears whenever amix is triggered by swallowing two or more ability-providing enemies at once.The icon is represented by mixed drinks.
Out of health
This icon appears whenever Kirby runs out ofhealth and tumbles off the screen.
Cannon
This icon appears whenever Kirby hops into aFuse Cannon.Does not apply for rotating cannons.
Trolley
This icon appears whenever Kirby hops into aTrolley.
Warp Star
This icon appears whenever Kirby hops on to aWarp Star.
Enemy
This icon appears when a boss or mid-boss appears and itshealth bar is shown.This icon only appears inThe Arena.
Character portraits
King Dedede
Various reaction portraits for King Dedede inGourmet Race.
Axe Knight
Various dialogue portraits for Axe Knight inRevenge of Meta Knight.
Captain Vul

Various dialogue portraits for Captain Vul inRevenge of Meta Knight.Vul has by far the most portraits of any character.
Mace Knight
Various dialogue portraits for Mace Knight inRevenge of Meta Knight.
Meta Knight
Various dialogue portraits for Meta Knight inRevenge of Meta Knight.
Sailor Waddle Dee
Various dialogue portraits for Sailor Waddle Dee inRevenge of Meta Knight.

Development[edit]

Development ofKirby Super Star began soon after the completion ofKirby's Adventure, as soon as the team at HAL Laboratory had a suitable SNES development environment.Masahiro Sakurai has shared many details about the game's development over the years, much of which can be found inthis video released on his official YouTube channel. In this video, Sakurai explains that there were two primary prerogatives behind designingKirby Super Star: the first was the emphasis on two-player co-op, and the second was the "omnibus" format.

The emphasis on multiplayer was given to Sakurai and his team byShigeru Miyamoto, who'd had trouble implementing such a system for theSuper Mario games because he felt the fast-paced gameplay got in the way, and hoped that it could be done in a "slower" game likeKirby. Sakurai described this request as a "tall order", as he understood that it was not that simple, particularly given the fact that Kirby's Copy Ability could radically change the "speed" of the gameplay. Noting that traditional two-player co-op games which place equal emphasis on both players often resulted in them pulling on each-other too much, and that this might get in the way of a platformer experience, Sakurai ended up creating the Helper system, which places the main emphasis on player 1, and pulls player 2 back via aSpace Jump if they wander off-camera. Notably, in the original draft for this concept, the P2 character would gradually losehealth if they wandered off-screen, similar to how damage can accumulate on characters in theSuper Smash Bros. games if they are off-screen.[2] This general concept would then be tied into the Copy Ability system by allowing Kirby to create allied versions of enemy characters by using anitem associated with the ability. From here, Sakurai explains that this was how he came up with the idea of giving Kirby his ability hats, which he proclaims greatly increased Kirby's character appeal. In relation to this addition, as well as due to Kirby's expanded Copy Ability movesets, Sakurai and his team decided to beef up the HP of regular enemies so that they would not just be defeated in one hit by most attacks, adding versatility to Kirby's moves.

The second prerogative, that of the "omnibus" format, was driven by Sakurai's desire to create a more approachable game that would not take too long to complete, as he felt there were too many games out at the time with big time demands placed on their players. To that end, he conceived the cork-board system of having several smaller games with differing themes, stories, and gameplay styles all together in one package. He also touched upon a scrapped concept for an additional horror-themed game which was planned to be included, which he had before mentioned in an interview for theSNES Classic Edition. In this game, Kirby chases a butterfly into a spooky forest and there finds a magical wall clock that belonged to a wizard who perished centuries ago. The wall clock curses Kirby by sealing his mouth shut, leaving him unable to inhale, hover, or eat food. To break the curse, Kirby would then have to venture into a haunted mansion in the forest that belonged to the late wizard.[3] Instead of Copy Abilities, Kirby would have used items to emulate their effects; for example, a candle would give him theFire ability. The game was titled "Heat Haze Mansion" (Kagero Mansion in the interview's official translation). No work was done on this game, as it needed to be deprioritized due to time and game memory constraints. The omnibus format of the game would eventually inform its Japanese title,Kirby of the Stars Super Deluxe, which was suggested by celebrity copywriterShigesato Itoi; Sakurai found the idea properly evocative of "how rich [the game] is in content." Said richness would also serve as the basis for the Japanese box art, which, also at Itoi's suggestion, is designed after paulownia wood boxes typically used in Japan to package luxury alcohol and tableware.[4]

Despite generally meeting Sakurai's vision, there were a few aspects ofKirby Super Star as a finished product which he felt detracted from the experience. For instance, Sakurai explained that he had originally wantedSpring Breeze to be completely without Copy Abilities, to distinguish it fromDyna Blade, but he was urged to add them in at the request of one of the producers at Nintendo. To this day, he still wishes he had been allowed to do without them for that mode. Additionally, he described how the CGI-rendered backgrounds in the game were, in his opinion, not a great match to the style ofKirby, though he values the learning experience that implementing those backgrounds provided.

Animation sprites of Yo-Yo, Fighter, and Cutter fromthe NES prototype ofKirby Super Star

A prototype of the game on theNES was revealed during theKirby 25th Anniversary Orchestra Concert in April 2017. According to Sakurai, this prototype was only meant for internal use and not as a released product. It was "fairly feature-complete" and used as a template for the final game.[5][6]

Legacy[edit]

Kirby Super Star was a massively influential game in theKirby series, establishing a large number of tropes and features that would persist throughout most of the subsequent main-series games, as well as some games outside of the series. Some of the main influences include:

  • The addition of a hat or costume to Copy Abilities, along with the expanded fighting game-related movesets.
    • Increased focus on combat and boss fights.
    • The introduction of certain abilities that would become mainstays, includingFighter,Bomb,Ninja, andWing.
  • Many of the musical themes from this title would be reused throughout the series, most notably theGourmet Race theme and theGreen Greens theme paired withthe ending motif toMilky Way Wishes.
  • Meta Knight'sHalberd originated in this title.Kirby Super Star is also the first game where Meta Knight has wings.
  • Kirby having a health bar instead of his health being measured in pieces. This would become standard in later main series games starting withKirby: Squeak Squad.
  • Many of the tropes from this game would be explored again or referenced inKirby Star Allies. This is most notable in the design of the levelFar-Flung Starlight Heroes, which is heavily inspired byMilky Way Wishes.
  • Many elements were taken to develop the originalSuper Smash Bros. on theNintendo 64, includingthin floors, simple directional inputs for attacks, midair jumps, andGuarding with a bubble shield.
    • Likewise, most of theKirby stages and other content featured in theSuper Smash Bros. series are derived from this title.

Staff[edit]

The following is a list of staff who have worked onKirby Super Star:

List of staff inKirby Super Star  
PositionDeveloper(s)
DirectorMasahiro Sakurai
ProgrammerTetsuya Abe
Junichi Aoyagi
Masakazu Ebibara
Teruyuki Gunji
Isao Takashi
Akio Hanyu
Chief ProgrammerShigenobu Kasai
DesignerKazu Ozawa
Hiroo Takeshita
Tetsuya Mochizuki
CG DesignerHitoshi Kikkawa
Tatsuhiro Tanuoue
Shigeru Hashiguchi
Tadashi Hashikura
Chief DesignerTsuyoshi Wakayama
Sound ComposerJun Ishikawa
Dan Miyakawa
MapperShinichi Shimomura
Tomomi Miyami
Special ThanksHiroaki Suga
Tetsuo Kujiraoka
Hidetoshi Seki
Yoshiaki Shinohara
Shigeru Hirayama
Seiji Otoguro
Atsushi Kakuta
Takashi Saito
Yoshimi Takahashi
Satoshi Ishida
Chieko Obikane
Hiro Yamada
Jim Wornell
Kayomi McDonald
AdviserKensuke Tanabe
Takao Shimizu
Project ManagerRyuki Kuraoka
ProducerSatoru Iwata
Shigeru Miyamoto
Executive ProducerHiroshi Yamauchi
NINTENDO,Ltd.
HAL Laboratory,INC.

Localization[edit]

In North America, the game was given the nameKirby Super Star, while the game was originally namedKirby's Fun Pak in Europe and Australia. Despite this regional name difference, various European and Australian sources have used both titles interchangeably to refer to the original version, as follows:

  • AllSuper Smash Bros. games (prior toSuper Smash Bros. Ultimate),Kirby and the Rainbow Curse, andKirby: Planet Robobot useKirby's Fun Pak in all European localizations, including British English. In the originalSuper Smash Bros., the game is mistakenly referred to as "Kirby's FAN PAK".
  • Kirby Air Ride,Super Smash Bros. Ultimate, andKirby's Dream Buffet refer to the game asKirby Super Star in all European localizations, despite the latter two accounting for other European title differences such asKirby's Adventure Wii. One of the tips in the European localizations ofSuper Smash Bros. Ultimate states thatKirby Super Star was "originally known asKirby's Fun Pak in Europe".
  • The DS remakeKirby Super Star Ultra uses theKirby Super Star title for all Western language localizations and refers to the original version as such on the back cover.
  • Kirby: Triple Deluxe refers to the game asKirby Super Star in its British English localization, while the other European localizations useKirby's Fun Pak. The British English version correctly accounts for other games with distinct European titles.
  • The Wii UVirtual Console, Super NES Classic Edition, andNintendo Switch Online feature the American English ROM ofKirby Super Star even in Europe and Australia. By contrast, the Wii Virtual Console used the British EnglishKirby's Fun Pak ROM in Europe and Australia.
  • Kirby Star Allies has a universal English localization, which uses the American English names for all games, includingKirby Super Star. The European localizations, on the other hand, refer toKirby: Mouse Attack andKirby's Adventure Wii as such, but still use theKirby Super Star name in reference to that game specifically.
  • An official limited-time release of theKirby 25th Anniversary Orchestra Concert referred to the "Kirby Super Star Medley" as the "Kirby's Fun Pak Medley" on the European YouTube channels.
  • Nintendo Music uses both names in its British English listings: theKirby Star Allies soundtrack usesKirby's Fun Pak, while theKirby's Dream Buffet soundtrack usesKirby Super Star (likely to maintain parity with the in-game text).

Descriptions[edit]

Nintendo eShop[edit]

That awful King Dedede is at it again—he's stolen all the food in Dream Land! It's up to Kirby to get it back and ultimately save Popstar from being taken over! Our round, pink hero will have to journey through six main games and two minigames, finishing with the ultimate showdown in the Arena. Each game offers its own story and variation of platforming action, as well as unique environments and an assortment of enemies. Swallowing an enemy allows Kirby to copy the abilities of that enemy, granting him the power to perform special attacks and giving him a new hat to don. Kirby can also give up an acquired ability and use it to create a helper. The helper will follow Kirby around and automatically fight as his ally—or offer a second player the chance to join in the game by controlling it. There's never a dull moment as Kirby dashes, flies, and fights!

(This description was reused for the game onSuper Nintendo Entertainment System -Nintendo Switch Online.)

Special version from Nintendo Switch Online (Kirby Super Star Meta Knight's revenge!)[edit]

You can play Milky Way Wishes, and the Arena too!

In this special version of Kirby Super Star, the secret modes are all unlocked! Revenge of Meta Knight, Milky Way Wishes, and the Arena are all available—plus the Sound Room menu, a staple of the Kirby series. In Milky Way Wishes, you can't copy abilities from enemies like you normally would, but you can collect abilities by using the Deluxe Copy Ability. Then you can use an ability you've collected as much as you want, so there's no need to hold back!

Trivia[edit]

Mario, Luigi, Toad and Birdo cheering at Stone Kirby transformed into a statue of Mario in the battle against King Dedede
  • Not counting special abilities,Kirby Super Star introduced the highest number of new Copy Abilities to the series sinceKirby's Adventure, adding 12 to the game. Games that have introduced new abilities since then have not added more than five standard abilities at a go.
  • SeveralMario series references are made, such as a Mario statue appearing rarely for one of Stone Kirby's transformations, or Mario, Luigi, Toad, and Birdo appearing in the background ofMegaton Punch and theKing Dedede battle in Spring Breeze.
  • The Japanese and European/Australian versions of theBeginner's Room feature an SNES controller with red, yellow, green and blue A, B, X and Y buttons to match the design of the Japanese Super Famicom and European/Australian SNES controllers' button layouts. However, the text in the European/Australian version wasn't altered in the game's tutorial to match, and thus still refers to the controller as having purple buttons.

Quotes[edit]

Main article:List of Kirby Super Star quotes

Gallery[edit]

Main article:Kirby Super Star/gallery
  • Part of the opening movie for Kirby Super Star
    Part of the opening movie forKirby Super Star
  • Part of the opening movie for Kirby Super Star
    Part of the opening movie forKirby Super Star
  • Part of the opening movie for Kirby Super Star
    Part of the opening movie forKirby Super Star
  • North American title screen
    North American title screen
  • File select (with a 100% file)
    File select (with a 100% file)

Names in other languages[edit]

Kirby Super Star[edit]

LanguageNameMeaning
Japaneseほしのカービィスーパーデラックス
Hoshi no Kābyi Sūpā Derakkusu
Kirby of the Stars Super Deluxe
American EnglishKirby Super StarInvokes "superstar" (praise for someone who excels); may also involve theKirby series' star theming and "Super Nintendo Entertainment System"
British EnglishKirby Super Star
Kirby's Fun Pak
"Fun Pak" likely refers to the game's "eight-games-in-one" nature; Nintendo, at the time of release, consistently used "Pak" in place of "pack" (i.e. "Game Pak")
See#Localization
Traditional Chinese星之卡比 超級豪華版[7][8]
xīng zhī kǎ bǐ chāo jí háo huá bǎn
Kirby Super Star
Kirby of the Stars Super Deluxe Version
-
Simplified Chinese星之卡比 超级豪华版[7]
xīng zhī kǎ bǐ chāo jí háo huá bǎn
Kirby Super Star
DutchKirby Super Star
Kirby's Fun Pak
-
-
Canadian FrenchKirby Super Star-
European FrenchKirby Super Star
Kirby's Fun Pak
-
-
GermanKirby Super Star
Kirby's Fun Pak
-
-
ItalianKirby Super Star
Kirby's Fun Pak
-
-
KoreanKirby Super Star
-
Brazilian PortugueseKirby Super Star-
European PortugueseKirby Super Star
Kirby's Fun Pak
-
-
RussianKirby Super Star
Kirby's Fun Pak
-
-
Latin American SpanishKirby Super Star-
European SpanishKirby Super Star
Kirby's Fun Pak
-
-


Kirby Super Star™ Meta Knight's revenge![edit]

LanguageNameMeaning
Japanese星のカービィスーパーデラックス メタナイトの逆襲バージョン
hoshi no kābyi sūpā derakkusu meta naito no gyakushū bājon
Kirby of the Stars Super Deluxe: Meta Knight Strikes Back Version
EnglishKirby Super Star™ Meta Knight's revenge!-
Traditional Chinese星之卡比 超級豪華版 魅塔騎士的逆襲版本
xīng zhī kǎ bǐ chāo jí háo huá bǎn mèi tǎ qí shì dì nì xí bǎn běn
Kirby of the Stars Super Deluxe Version: Meta Knight's Counterattack Version
Simplified Chinese星之卡比 超级豪华版 魅塔骑士的逆袭版本
xīng zhī kǎ bǐ chāo jí háo huá bǎn mèi tǎ qí shì dì nì xí bǎn běn
DutchKirby Super Star™ De wraak van Meta Knight!Kirby Super Star™ The revenge of Meta Knight!
Canadian FrenchKirby Super Star™ La vengeance de Meta Knight!Kirby Super Star™ The revenge of Meta Knight!
European FrenchKirby Super Star™ La vengeance de Meta Knight !Kirby Super Star™ The revenge of Meta Knight!
GermanKirby Super Star™ Meta-Knights Rache!Kirby Super Star™ Meta Knight's Revenge!
ItalianKirby Super Star™ La vendetta di Meta Knight!Kirby Super Star™ The revenge of Meta Knight!
KoreanKirby Super Star™ 메타 나이트의 역습!
Kirby Super Star™ meta naiteuui yeogseub!
Kirby Super Star™ Meta Knight Strikes Back!
PortugueseKirby Super Star™ A vingança do Meta Knight!Kirby Super Star™ The revenge of Meta Knight!
RussianKirby Super Star™ Месть Метанайта
Kirby Super Star™ Mest' Metanayta
Kirby Super Star™ Meta Knight's revenge
SpanishKirby Super Star™ ¡La venganza de Meta Knight!Kirby Super Star™ The revenge of Meta Knight!


External links[edit]

References

v  d  e
Games in theKirby series
Main series
Core spin-offs
Other games
Canceled games
v  d  e
Kirby Super Star andKirby Super Star Ultra
Characters
Copy Abilities
BeamBombCookCopyCrashCutterFighterFireHammerIceJetMikeMirrorNinjaPaintParasolPlasmaSleepStoneSuplexSwordWheelWingYo-YoStarshipWheelie Rider
Enemies

Kirby Super Star
AppleBio SparkBirdonBlade KnightBlipperBolumBomberBounderBronto BurtBroom HatterBurning LeoCappyCapillerCapsule JChillyCoconutDakugaGatorGimGlunkGordoGrizzoJungle BombKabuKnuckle JoeLaser BallLovelyMagical SweeperMoto ShotzoNoddyParasolParasol Waddle DeeParasol Waddle DooPataPlasma WispPoppy Bros. Jr.RockyScarfyShotzoSimirrorSir KibbleSlippySquishySwinging Waddle DooTacTookeyTwizzyWaddle DeeWaddle DooWalkyWheelie

Kirby Super Star Ultra

BlatzyCapsule J2CawcunCroucarsFlotzoGalbelGipGrumplesKoozerMister AnglepPerotPoison applePoison MashRoselySpear Waddle DeeSwinging Waddle DeeSword Knight
Mid-Bosses
Bosses
Main Games and Stages
Sub-Games and Extra Games
Items and objects
Extra
v  d  e
Music inKirby Super Star andKirby Super Star Ultra
Main stage themes
Boss themes
Sub-Game and menu themes
Cutscene themes
Special themes