HAL Laboratory music equipment

While electronic instruments have been a large component of popular music since the late 1960s, musicians began more heavily relying on the technology in the late 1970s. The emergence of thesynth-pop genre in 1977 established the mainstream credibility of synthesizer-driven music, while the introduction of theFairlight CMI, the first polyphonic digital sampler, in 1979 presented an economical alternative to hiring live musicians that gave composers greater autonomy over the final product. Both of these developments would have profound effects on the emerging field of video game music: early systems used downscaled digital synthesizers, and hardware advancements in the mid-late 1980s allowed video games to incorporate sample playback as well.
HAL Laboratory's composers have used many pieces of gear for their music since the late 80s, including samplers, sound modules, synthesizers, or real instruments. This page documents all of the knownmusic equipment that composers at HAL Laboratory (such asJun Ishikawa andHirokazu Ando) have used specifically throughout theKirby series' music. Official sources for these are referenced if available.
List[edit]
"Since" is based on first recorded usage (independent of it being in aKirby game or not).
Yamanashi Office | |||||
---|---|---|---|---|---|
Type | Brand | Product | Since | Known user(s) | Relevant usage |
DAW | Steinberg | Cubase Pro 8[1] | (unknown, released in 2014) | Hirokazu Ando, Jun Ishikawa | |
Hardware | Alesis | D4 | 1997 | Jun Ishikawa | Kirby's Dream Land 3 |
Hardware | KORG | Microkey[2] | 2016 | Jun Ishikawa | Kirby: Planet Robobot |
Hardware | KORG | X3[2] | 1994 | Hirokazu Ando, Jun Ishikawa | Kirby's Dream Course,Kirby Super Star,Kirby's Dream Land 3,Kirby 64: The Crystal Shards |
Hardware | Kurzweil | K2000R[3] | 1994 | Tadashi Ikegami, Jun Ishikawa | Kirby 64: The Crystal Shards |
Hardware | Kurzweil | Orchestral ROM | 1994 | Tadashi Ikegami, Jun Ishikawa | Kirby 64: The Crystal Shards |
Hardware | Native Instruments | KOMPLETE Kontrol S61[4] | (unknown) | Yuki Shimooka | |
Hardware | Novation | Nova[2] | 2002 | Jun Ishikawa | Kirby: Nightmare in Dream Land |
Hardware | Ricoh | 2A03 | 2011 | Hirokazu Ando | Kirby's Return to Dream Land,Kirby: Triple Deluxe,Kirby: Planet Robobot,Kirby Star Allies |
Hardware | Roland | A-88 MKII Controller[5] | 2022 | Yuuta Ogasawara | |
Hardware | Roland | D-20[6] | 1990 | Tadashi Ikegami, Hirokazu Ando, Jun Ishikawa | Kirby's Adventure,Kirby's Dream Course,Kirby Super Star,Kirby's Dream Land 3 |
Hardware | Roland | Fantom G6 | 2022 | Jun Ishikawa | Kirby 30th Anniversary Music Festival |
Hardware | Roland | JD-990[6] | 1997 | Tadashi Ikegami, Jun Ishikawa | Kirby's Dream Land 3,Kirby 64: The Crystal Shards,Kirby: Nightmare in Dream Land,Kirby: Squeak Squad,Kirby Super Star Ultra,Kirby's Return to Dream Land |
Hardware | Roland | JV-1080 | 1999 | Shogo Sakai, Hirokazu Ando, Jun Ishikawa, Yuuta Ogasawara | Kirby Air Ride,Kirby: Triple Deluxe,Kirby Star Allies |
Hardware | Roland | SH-2[2] | 1997 | Jun Ishikawa | Kirby's Dream Land 3,Kirby 64: The Crystal Shards |
Hardware | Roland | SN-U110-02 Latin and F.X. Percussions | 1993 | Hirokazu Ando, Jun Ishikawa, Yuki Shimooka | Kirby's Dream Course,Kirby Super Star,Kirby 64: The Crystal Shards,Kirby Super Star Ultra,Kirby and the Forgotten Land,Kirby's Dream Buffet |
Hardware | Roland | SN-U110-06 Orchestral Winds | 1992 | Hirokazu Ando, Jun Ishikawa | Kirby's Dream Course,Kirby Super Star,Kirby's Dream Land 3,Kirby 64: The Crystal Shards |
Hardware | Roland | SN-U110-07 Electric Guitar | 1997 | Jun Ishikawa | Kirby's Dream Land 3 |
Hardware | Roland | SN-U110-10 Rock Drums | 1993 | Hirokazu Ando, Jun Ishikawa | Kirby's Dream Course,Kirby Super Star,Kirby's Dream Land 3,Kirby 64: The Crystal Shards,Kirby: Squeak Squad,Kirby's Return to Dream Land |
Hardware | Roland | SN-U110-11 Sound Effects | 1992 | Hirokazu Ando, Jun Ishikawa | Kirby's Dream Course,Kirby Super Star,Kirby 64: The Crystal Shards,Kirby: Canvas Curse,Kirby's Return to Dream Land |
Hardware | Roland | SOUND Canvas SC-8850[3] | 2001 | Shogo Sakai, Hirokazu Ando, Jun Ishikawa | Kirby: Nightmare in Dream Land,Kirby Air Ride,Kirby: Squeak Squad,Kirby Super Star Ultra,Kirby's Return to Dream Land |
Hardware | Roland | SR-JV80-05 World | 2000 | Hirokazu Ando, Jun Ishikawa | Kirby 64: The Crystal Shards,Kirby's Return to Dream Land |
Hardware | Roland | U-220 | 1991 | Hirokazu Ando, Jun Ishikawa | Kirby's Dream Course,Kirby Super Star,Kirby's Dream Land 3,Kirby 64: The Crystal Shards,Kirby's Return to Dream Land,Kirby Star Allies |
Hardware | Sequential | Prophet-6 | 2022 | Jun Ishikawa | Kirby 30th Anniversary Music Festival |
Hardware | Yamaha | DX100[3] | 1991 | Jun Ishikawa | Kirby 64: The Crystal Shards |
Hardware | Yamaha | MU2000EX[3] | 2001 | Hirokazu Ando | Kirby Air Ride |
Instrument | Epiphone | Les Paul Special II[4] | 2022 | Yuki Shimooka | Kirby's Dream Buffet |
Instrument | Ernie Ball Music Man | Bongo 4HH[1] | ca. 2005 | Hirokazu Ando | Kirby for Nintendo GameCube,Kirby's Epic Yarn,Kirby's Return to Dream Land,Kirby Memorial Arrangements,Kirby Star Allies,Kirby 30th Anniversary Music Festival |
Instrument | Roland | Aerophone AE-10 | 2022 | Tadashi Ikegami | Kirby 30th Anniversary Music Festival |
Instrument | Suzuki | Andes 25F[1] | 2009 | Hirokazu Ando | Kirby Ultra Super Deluxe Original Sound Track,Kirby's Epic Yarn,The Sound of Kirby Café 2 |
Instrument | Suzuki | Melodion[1] | 2009 | Hirokazu Ando | Kirby Ultra Super Deluxe Original Sound Track,Kirby's Epic Yarn,The Sound of Kirby Café 2,Kirby and the Forgotten Land |
Sample Library | Best Service | Advanced Orchestra | 2001 | Hirokazu Ando, Shogo Sakai | Kirby Air Ride,Kirby's Return to Dream Land,Kirby: Triple Deluxe,Kirby: Planet Robobot,Kirby and the Forgotten Land |
Sample Library | Best Service | Classical Choir | 2001 | Hirokazu Ando | Kirby's Return to Dream Land,Kirby Star Allies,Kirby and the Forgotten Land |
Sample Library | Best Service | Ethno World Instruments | 2020 | Yuki Shimooka | Kirby Fighters 2,Kirby and the Forgotten Land,Kirby's Dream Buffet |
Sample Library | Best Service | Extended Classical Choir | 2020 | Hirokazu Ando | Kirby Fighters 2 |
Sample Library | Big Fish Audio | Prosonus The Orchestral Collection | 2001 | Hirokazu Ando | Kirby Air Ride,Kirby's Return to Dream Land,Kirby Memorial Arrangements |
Sample Library | Digidesign | SampleCell II CD-ROM Library #1 | 1997 | Tadashi Ikegami, Jun Ishikawa | Kirby 64: The Crystal Shards |
Sample Library | EastWest & Masterbits | Peter Siedlaczek's Orchestra | 2003 | Kirby Air Ride | |
Sample Library | EastWest | Quantum Leap Brass | 2001 | Hirokazu Ando | Kirby Air Ride,Kirby's Epic Yarn,Kirby's Return to Dream Land,Kirby: Triple Deluxe,Kirby: Planet Robobot,Kirby Star Allies |
Sample Library | Hollywood Edge | The Premiere Edition 1 | 1996 | Jun Ishikawa | Kirby Super Star,Kirby 64: The Crystal Shards,Kirby Super Star Ultra,Kirby: Planet Robobot |
Sample Library | Native Instruments | ABBEY ROAD 60s DRUMMER | 2018 | Yuuta Ogasawara | Kirby Star Allies,The Sound of Kirby Café 2,Kirby and the Forgotten Land |
Sample Library | Native Instruments | BATTERY 4 | 2016 | Hirokazu Ando, Yuki Shimooka | Kirby: Planet Robobot,Kirby Memorial Arrangements,The Sound of Kirby Café 2 |
Sample Library | Native Instruments | DISCOVERY SERIES / SPOTLIGHT COLLECTION: BALINESE GAMELAN | 2018 | Jun Ishikawa, Yuki Shimooka | Kirby Star Allies,Kirby Fighters 2 |
Sample Library | Native Instruments | DISCOVERY SERIES / SPOTLIGHT COLLECTION: CUBA | 2022 | Yuki Shimooka | Kirby and the Forgotten Land,Kirby's Return to Dream Land Deluxe |
Sample Library | Native Instruments | DISCOVERY SERIES / SPOTLIGHT COLLECTION: MIDDLE EAST | 2022 | Yuuta Ogasawara, Jun Ishikawa | Kirby and the Forgotten Land |
Sample Library | Native Instruments | DISCOVERY SERIES / SPOTLIGHT COLLECTION: WEST AFRICA | 2018 | Jun Ishikawa, Yuuta Ogasawara, Yuki Shimooka | Kirby Star Allies,Kirby and the Forgotten Land |
Sample Library | Native Instruments | KONTAKT Factory Library | 2010 | Hirokazu Ando, Yuuta Ogasawara, Yuki Shimooka, Jun Ishikawa | Kirby's Epic Yarn,Team Kirby Clash Deluxe,Kirby Star Allies,Kirby Fighters 2,Kirby and the Forgotten Land,Kirby's Dream Buffet |
Sample Library | Native Instruments | RISE & HIT | 2022 | Yuuta Ogasawara | Kirby and the Forgotten Land |
Sample Library | Native Instruments | SCARBEE JAY-BASS | 2022 | Hirokazu Ando | Kirby's Dream Buffet |
Sample Library | Native Instruments | SCARBEE MARK I | 2018 | Hirokazu Ando | Kirby Star Allies,The Sound of Kirby Café 2 |
Sample Library | Native Instruments | SCARBEE MM-BASS - AMPED | 2018 | Yuuta Ogasawara | Kirby Star Allies |
Sample Library | Native Instruments | SESSION GUITARIST: PICKED ACOUSTIC | 2019 | Yuuta Ogasawara | The Sound of Kirby Café 2 |
Sample Library | Native Instruments | STUDIO DRUMMER | 2018 | Yuuta Ogasawara | Kirby Star Allies |
Sample Library | Native Instruments | THE GENTLEMAN | 2022 | Yuki Shimooka | Kirby and the Forgotten Land |
Sample Library | NemeSys | GigaPiano | 2001 | Hirokazu Ando | Kirby for Nintendo GameCube,Kirby's Return to Dream Land |
Sample Library | Sampleheads | Whole Lotta Country | 2001 | Hirokazu Ando | Kirby Air Ride,Kirby's Return to Dream Land,Kirby: Triple Deluxe,Kirby: Planet Robobot,Kirby and the Forgotten Land |
Sample Library | Samplemodeling | Solo Strings | 2022 | Hirokazu Ando | Kirby's Dream Buffet |
Sample Library | Samplemodeling | The Trumpet | 2022 | Hirokazu Ando, Jun Ishikawa, Yuuta Ogasawara, Yuki Shimooka | Kirby's Dream Buffet |
Sample Library | Sonic Foundry | Joe Vitale: Latin Percussion | 2011 | Hirokazu Ando | Kirby's Return to Dream Land |
Sample Library | Sound Ideas | The General Series 6000 | 2000 | Jun Ishikawa | Kirby 64: The Crystal Shards |
Sample Library | Steinberg | Caleidoscope | 2022 | Yuki Shimooka | Kirby and the Forgotten Land |
Sample Library | Ueberschall | Drum 'N' Bass Resonance | 2000 | Jun Ishikawa, Hirokazu Ando | Kirby 64: The Crystal Shards,Kirby: Nightmare in Dream Land,Kirby: Squeak Squad,Kirby's Return to Dream Land,Kirby Star Allies |
Sample Library | Vienna Symphonic Library | Special Edition Volume 1[7][8] | 2009 | Hirokazu Ando, Yuuta Ogasawara, Yuki Shimooka | Kirby Ultra Super Deluxe Original Sound Track,Kirby's Return to Dream Land,Kirby: Triple Deluxe,Kirby: Planet Robobot,Kirby Star Allies,Kirby and the Forgotten Land |
Sample Library | Wizoo | Platinum 24 - Acoustic Drums | ca. 2005 | Hirokazu Ando | Kirby for Nintendo GameCube,Kirby's Return to Dream Land |
Sample Library | Wizoo | Platinum 24 - Latin Percussion | ca. 2005 | Hirokazu Ando | Kirby for Nintendo GameCube,Kirby's Return to Dream Land,Kirby: Triple Deluxe |
Software | Arturia | CMI V | 2022 | Jun Ishikawa | Kirby and the Forgotten Land |
Software | Arturia | DX7 V | 2022 | Jun Ishikawa | Kirby and the Forgotten Land |
Software | AudioNerdz | Delay Lama | 2003 | Jun Ishikawa | Kirby Air Ride ("Air Ride: Machine Passage") |
Software | Audio Modeling | SWAM Alto Sax | 2022 | Yuuta Ogasawara | Kirby and the Forgotten Land |
Software | Audio Modeling | SWAM Violin | 2022 | Yuuta Ogasawara | Kirby and the Forgotten Land |
Software | e-instruments | Session Horns Pro | 2019 | Yuuta Ogasawara, Yuki Shimooka | The Sound of Kirby Café 2,Kirby Fighters 2,Kirby and the Forgotten Land,Kirby's Dream Buffet |
Software | Heavyocity | Damage | 2022 | Yuki Shimooka | Kirby and the Forgotten Land |
Software | IK Multimedia | MODO DRUM SE | 2019 | Hirokazu Ando | The Sound of Kirby Café 2,Kirby and the Forgotten Land,Kirby's Dream Buffet |
Software | IK Multimedia | SampleTank XL[2] | 2001 | Hirokazu Ando | Kirby Air Ride,Kirby: Right Back at Ya! |
Software | IK Multimedia | SampleTank 2 XL[2] | ca. 2005 | Hirokazu Ando, Jun Ishikawa | Kirby for Nintendo GameCube,Kirby Super Star Ultra |
Software | IK Multimedia | SampleTank 2.5 XL[2] | 2009 | Jun Ishikawa, Hirokazu Ando | Kirby Ultra Super Deluxe Original Sound Track,Kirby's Return to Dream Land,Kirby: Triple Deluxe,Kirby: Planet Robobot,Kirby Star Allies,Kirby and the Forgotten Land |
Software | IK Multimedia | SampleTank 3[2] | 2016 | Hirokazu Ando, Jun Ishikawa | Kirby: Planet Robobot,The Sound of Kirby Café,Kirby Star Allies,The Sound of Kirby Café 2,Kirby and the Forgotten Land,Kirby's Dream Buffet |
Software | IK Multimedia | SampleTank 4 MAX | 2022 | Jun Ishikawa | Kirby and the Forgotten Land |
Software | IK Multimedia | Sonik Synth 2 | 2011 | Hirokazu Ando, Jun Ishikawa | Kirby's Return to Dream Land,Kirby: Triple Deluxe,Kirby: Planet Robobot |
Software | KORG | M1 Legacy Collection | 2016 | Jun Ishikawa | Kirby: Planet Robobot |
Software | MAGIX | SOUND FORGE Pro 12 Suite[9] | 2022 | Yuuta Ogasawara, Yuki Shimooka | Kirby and the Forgotten Land,Kirby's Dream Buffet |
Software | Modartt | PianoTeq 6 | 2022 | Jun Ishikawa | Kirby and the Forgotten Land,Kirby's Dream Buffet |
Software | Native Instruments | ABSYNTH | 2011 | Hirokazu Ando | Kirby's Return to Dream Land |
Software | Native Instruments | FM8 | 2016 | Hirokazu Ando | Kirby: Planet Robobot,Kirby Star Allies |
Software | Native Instruments | Kontakt 5 | 2016 | Hirokazu Ando, Yuuta Ogasawara | Kirby: Planet Robobot,Kirby Star Allies,Kirby and the Forgotten Land |
Software | Native Instruments | Kontakt 6 | 2019 | Yuuta Ogasawara | The Sound of Kirby Café 2,Kirby and the Forgotten Land,Kirby's Dream Buffet |
Software | Native Instruments | MASSIVE | 2016 | Hirokazu Ando, Yuuta Ogasawara, Jun Ishikawa | Kirby: Planet Robobot,Kirby Star Allies,Kirby and the Forgotten Land |
Software | Native Instruments | MASSIVE X | 2022 | Hirokazu Ando, Jun Ishikawa | Kirby and the Forgotten Land,Kirby's Dream Buffet |
Software | Spectrasonics | Omnisphere 2 | 2023 | Yuki Shimooka | Kirby's Return to Dream Land Deluxe |
Software | Steinberg | Drum Loop Expansion | 2016 | Hirokazu Ando | Kirby: Planet Robobot |
Software | Steinberg | Groove Agent One | 2011 | Jun Ishikawa | Kirby's Return to Dream Land |
Software | Steinberg | Groove Agent SE[10] | 2014 | Jun Ishikawa | Kirby: Triple Deluxe,Kirby: Planet Robobot |
Software | Steinberg | HALion 3 | 2005 | Hirokazu Ando, Jun Ishikawa | Kirby: Canvas Curse,Kirby's Return to Dream Land |
Software | Steinberg | HALionOne[11] | 2009 | Jun Ishikawa, Hirokazu Ando | Kirby Ultra Super Deluxe Original Sound Track,Kirby's Epic Yarn,Kirby's Return to Dream Land,Kirby: Triple Deluxe |
Software | Steinberg | HALion Sonic | 2016 | Jun Ishikawa | The Sound of Kirby Café,Kirby Star Allies,Kirby and the Forgotten Land |
Software | Steinberg | HALion Sonic 2 | 2014 | Jun Ishikawa | Kirby: Triple Deluxe,Kirby: Planet Robobot |
Software | Steinberg | HALion Sonic SE[10] | 2016 | Hirokazu Ando, Jun Ishikawa, Yuki Shimooka | Kirby: Planet Robobot,The Sound of Kirby Café,Kirby Star Allies,The Sound of Kirby Café 2,Kirby and the Forgotten Land,Kirby's Dream Buffet |
Software | Steinberg | HALion Symphonic Orchestra | 2011 | Jun Ishikawa | Kirby's Return to Dream Land,Kirby: Triple Deluxe,Kirby: Planet Robobot,Kirby Star Allies,Kirby and the Forgotten Land,Kirby's Dream Buffet |
Software | Steinberg | LoopMash[10] | (unknown) | Hirokazu Ando | |
Software | Steinberg | Padshop[10] | (unknown) | Hirokazu Ando | |
Software | Steinberg | Retrologue[10] | (unknown) | Hirokazu Ando | |
Software | Synthogy | Ivory[12] | 2010 | Hirokazu Ando, Yuki Shimooka | Kirby's Epic Yarn,Kirby's Return to Dream Land,Kirby: Triple Deluxe,Kirby: Planet Robobot,The Sound of Kirby Café 2,Kirby and the Forgotten Land |
Software | YMCK | Magical 8bit Plug 2 | 2020 | Yuki Shimooka, Hirokazu Ando | Kirby Fighters 2,Kirby and the Forgotten Land,Kirby's Dream Buffet,Kirby's Return to Dream Land Deluxe |
Software Bundle | Arturia | Analog Lab V | 2022 | Jun Ishikawa | Kirby and the Forgotten Land |
Software Bundle | Native Instruments | KOMPLETE 12 Select[4] | (unknown, released in 2018) | Yuki Shimooka |
Tokyo Office | |||||
---|---|---|---|---|---|
Type | Brand | Product | Since | Known User(s) | Relevant Usage |
DAW | Apple | Logic Pro X[13][14] | 2016 | Megumi Ohara, Shogo Sakai | The Sound of Kirby Café,Kirby Memorial Arrangements,Kirby Battle Royale,The Sound of Kirby Café 2,Kirby's Dream Buffet |
Hardware | Ensoniq | MR-Rack[15] | 2003 | Shogo Sakai | Kirby Air Ride,Kirby Mass Attack,The Sound of Kirby Café 2 |
Hardware | Roland | Fantom-XR[13] | 2006 | Megumi Ohara, Shogo Sakai | Kirby Mass Attack,The Sound of Kirby Café,The Sound of Kirby Café 2,Kirby's Dream Buffet |
Hardware | Roland | SOUND Canvas SK-88 Pro[16] | 2006 | Shogo Sakai | Kirby and the Rainbow Curse |
Hardware | Yamaha | MOTIF-RACK ES[13][17] | 2011 | Megumi Ohara, Shogo Sakai | Kirby Mass Attack,Kirby Memorial Arrangements |
Instrument | Fender | Vintera '70s Telecaster Thinline | 2022 | Shogo Sakai | Kirby 30th Anniversary Music Festival |
Instrument | Yamaha | Montage 7 | 2022 | Megumi Ohara | Kirby 30th Anniversary Music Festival |
Sample Library | Native Instruments | KONTAKT Factory Library | 2016 | Megumi Ohara | The Sound of Kirby Café,Kirby Battle Royale,The Sound of Kirby Café 2,Kirby's Dream Buffet |
Sample Library | Samplemodeling | The Trumpet | 2022 | Megumi Ohara, Shogo Sakai | Kirby's Dream Buffet |
Sample Library | Synthogy | Ivory | 2016 | Megumi Ohara, Shogo Sakai | The Sound of Kirby Café,Kirby Memorial Arrangements,The Sound of Kirby Café 2 |
Software | Apple | EVB3 | 2011 | Shogo Sakai | Kirby Mass Attack |
Software | Apple | EXS24 | 2011 | Shogo Sakai | Kirby Mass Attack,Kirby and the Rainbow Curse |
Software | Native Instruments | Kontakt 5 | 2017 | Megumi Ohara | Kirby Battle Royale |
Noteworthy sound samples[edit]
The most well-known sound samples in theKirby series come from Roland keyboards. These samples were first utilized inKirby's Dream Course, but entered their most iconic form inKirby Super Star. Many of these instruments were used through the '90s and beyond into the 2000s in games likeKirby 64: The Crystal Shards,Kirby: Nightmare in Dream Land, andKirby: Squeak Squad. The last game to use these instruments extensively wasKirby's Return to Dream Land, but they still occasionally appear in newer games, especially in songs by Jun Ishikawa and Yuki Shimooka. The "retro" samples used inKirby's Return to Dream Land and subsequent games are directly taken from the SNES, N64, GBA, and DS games; they weren't re-recorded from their original hardware.
Not all sounds are directly recorded from factory sound module presets though; Jun Ishikawa is known to heavily edit presets and program his own synths occasionally (an example of this would be the analog "quack" and bass synths used sinceKirby's Dream Land 3 up until theDS games), and many composers play live instruments on their tracks. Hirokazu Ando plays ukulele, bass, and melodica; Shogo Sakai plays guitar, and even sampled his own playing for sequence-based games likeMother 3 andKirby Mass Attack; Megumi Ohara plays flute; Yuuta Ogasawara plays drums and guitar. Jun Ishikawa also sampled guitar feedback for "Studying the Power Plant" using an electric guitar and his own reading glasses.
Sound samples recorded from HAL's sound equipment have been utilized by other composers, as well. In the early 90s, HAL and Dice co-developed the gamesVegas Stakes andOthello World, thus several classic HAL Laboratory sound samples that ended up being used in theKirby franchise were used in them; as another example, due to HAL co-developingKirby & The Amazing Mirror alongsideDimps andFlagship, numerous samples from that game ended up in games developed by Dimps that had no involvement with HAL — such asDragon Ball: Advanced Adventure, which usesmanyKirby samples (even ones that were originally lifted fromKirby 64: The Crystal Shards). The opposite has happened too, as HAL Laboratory didn't rely completely on their own samples either; when the SNES was released, Nintendo provided asoftware development kit (SDK) to developers. In this kit there was a collection of sound samples recorded by in-house Nintendo composers for other composers and sound programmers to use, thus many SNES games (especially early ones) from different companies used them.Hal's Hole in One Golf relied completely on these samples.Alcahest andKirby Super Star's string hit sample (used inArena Showdown in the latter) comes from this SDK, and it can also be heard in the SNES port ofSimCity, inMario Paint and in the SNES port ofGradius III. As another example, the bongo used inKirby's Dream Land 3'sbad ending music also comes from it and is also heard inEarthBound andTerranigma.
Classic Era[edit]
"Classic Era" refers to games that used sound samples and sequenced music stored in their files, a few of these samples have become famous in popular media and among the video game music scene for providing the characteristic "Kirby sound palette":
- Jun Ishikawa - Bass Waveform
https://wikirby.com/wiki/File:Game_Boy_Bass_Waveform.mp3
This waveform was made by Jun Ishikawa himself, which he referred to as "two piles" since that's what it looks like.[2] It was used in most Game BoyKirby games. While not a sample by itself, the waveform was sampled and used inKirby Super Star andKirby's Dream Land 3. The sampled SNES version of the waveform was later used inKirby's Return to Dream Land and inKirby: Planet Robobot.
- Roland U-220 - P-21: Syn.Vox 1 [021]
https://wikirby.com/wiki/File:Syn_Vox_1.mp3
This sample, a recording of a woman singing a sustained note, is commonly calledSARARR orARR1. The audio dates back to 1980, originating from the Fairlight CMI factory library before being borrowed by Roland.[18] It is notable for being heavily used by Jun Ishikawa in almost every Kirby game he has composed for (with its first usage actually being inAlcahest, albeit with a much shorter loop point). This sample was common in music released during the 80s; a few examples of well-known tracks that use it includeJean-Michel Jarre's "Zoolook",Tears For Fears's "Shout", andArt of Noise's "Moments in Love".
An example of theKirby sample being used in popular media would be inKero Kero Bonito's "Flamingo".
- Roland D-20 - I-A53: Pan Pipes
https://wikirby.com/wiki/File:Pan_Pipes.mp3
This pan flute preset was edited by Jun Ishikawa to remove the pitch envelope at the beginning, and he commonly used it in the 90s, starting withArcana and lastly inKirby's Dream Land 3. This one is also famous (more specifically, the PCM sample at the beginning is, as the rest is synthesized) in pop culture, as it was also part of the Fairlight CMI factory library, with its original name being "SWANEE" (although Roland calls it "Steamer"). A common and noticeable example of it in pop culture would be its usage in theRugrats theme song.
- Roland D-20 - P-51: UserPattern
https://wikirby.com/wiki/File:D20_UserPattern.mp3
This percussion kit was prominently used by HAL in the NES games they developed in the 90s, noticeablyAdventures of Lolo III,Uchuu Keibitai SDF,New Ghostbusters II, and most importantly,Kirby's Adventure. It was used one last time inArcana.
- Roland SN-U110-10 Rock Drums - 10-002 ELEC DRUMS
https://wikirby.com/wiki/File:SN110_ELECDRUMS.mp3
Another percussion kit. This is probably the most well known one, as it is the source of many percussion sounds used in Kirby games since the 90s. The TR-like electric snare sample was used for the first time inVegas Stakes, but the whole percussion kit was used heavily on the SNES version ofWario's Woods's soundtrack, due toTadashi Ikegami andHiroaki Suga composing and arranging it.
- Roland U-220 - P-41: Fantasia [041]
https://wikirby.com/wiki/File:U220_Fantasia.mp3
Another very famous sound. Originating in Roland's D-50 synthesizer, this sound became another staple of 80s and early 90s music, and numerous other sound companies tried to imitate it. Jun Ishikawa used this sound for the first time in "Milky Way Wishes", and is the only usage it was given inKirby Super Star. Nonetheless, it was heavily used throughoutKirby's Dream Land 3's soundtrack. It was re-recorded and used again in the series' GBA and DS games. The SNES version of the sample made one last appearance in theKirby's Return to Dream Land soundtrack.
- Ueberschall Drum 'n' Bass Resonance - 4indoorfloor
https://wikirby.com/wiki/File:Drum_n_Bass_Resonance_1.mp3
- Ueberschall Drum 'n' Bass Resonance - Speedomat
https://wikirby.com/wiki/File:Drum_n_Bass_Resonance_2.mp3
Drum loops used inKirby 64: The Crystal Shards, coming from a drum 'n' bass sample CD calledDrum 'n' Bass Resonance by Ueberschall. While not used often, they are notable for providing the game's songs with a very distinctive sound palette compared to the rest of the series. The first is a 180 BPM loop that comes from track 30, "4indoorfloor"; this is used in "Boss" and "Miracle Matter", with the latter also using it at half speed. The second is a 165 BPM loop that comes from track 64, "Speedomat"; this is used in "Heading for 0²" and in "Forgo's Treasures."
- Roland D-20 - I-A23: Celesta 1
https://wikirby.com/wiki/File:D20Celesta.mp3
This preset was used heavily in all SNESKirby games composed by Jun Ishikawa. A remarkable use of it would be the background chords ofRipple Field: Ocean Waves.
An example of theKirby sample being used in popular media would be inSnail's House's "My Valentine".
- Roland SN-U110-02 Latin and F.X. Percussions - 02-034 ORCH HIT
https://wikirby.com/wiki/File:SN110Orch.mp3
This orchestra hit was used inBoarding the Halberd,Havoc Aboard the Halberd, throughout theKirby 64: The Crystal Shards soundtrack and, most famously, inMasked Dedede's Theme, including itsKirby: Triple Deluxe,Kirby and the Forgotten Land andKirby 30th Anniversary Music Festival renditions. The sound is based on a similar preset from the Fairlight CMI, which sampled the opening note of "Infernal Dance of all Kashchei's Subjects", a movement from Russian composerIgor Stravinsky's 1910 balletThe Firebird, as performed by thePhilharmonia Orchestra circa 1965.[19] The Fairlight sample and its soundalikes on other systems became ubiquitous in music throughout the 1980s, appearing in songs such asNew Order's "Bizarre Love Triangle",Kate Bush's "The Dreaming", andDuran Duran's "A View to a Kill", among others. This specific sound sample has also been used as a sound effect in some anime since the 90s.
Modern Era[edit]
"Modern Era" refers to games that use streamed music instead of sequence files:
- AudioNerdz - Delay Lama
https://wikirby.com/wiki/File:Delay_Lama.mp3
This is a VST that has gained popularity on the internet due to its old CGI aesthetics and because of its simplistic nature in regards to voice synthesis, with people often joking about it. This VST was actually used by Jun Ishikawa in "Air Ride: Machine Passage", with the head size setting set to 7.95cm.
- Whole Lotta Country - MANDOLIN TREMOLOS
https://wikirby.com/wiki/File:MANDO_TREM_1.mp3
This preset comes from theWhole Lotta Country sample library bySampleheads and has been used sinceSuper Smash Bros. Melee, with its first usage in theKirby series being inKirby Air Ride. Only three presets have been used from this library, and this is by far the most used one, appearing in almost everyKirby game sinceKirby Air Ride.
- Synthogy - Ivory
https://wikirby.com/wiki/File:KSA_Kind_Streets.mp3
Ivory is a highly advanced and realistic grand piano sound library. It was first used in theKirby series in 2010'sKirby's Epic Yarn, where bothTomoya Tomita and Hirokazu Ando used it.[12] Ivory has since become a signature part of Ando's composition style in modernKirby games, thanks to his focus on acoustic, piano-driven pieces. Ando himself does not play piano, and instead programs the piano pieces heard in his music.[20]
- Suzuki - Andes 25F
https://wikirby.com/wiki/File:KUSD_Stage_Medley_(Green_Greens).oga
- Suzuki - Melodion
https://wikirby.com/wiki/File:KatFL_Waddle_Dee_Town_theme.mp3
The Suzuki Andes 25F and Suzuki Melodion are both melodicas, a type of aerophone. A melodica resembles a small keyboard, but is played by blowing into an air pipe attached to it while pressing the keys. The Andes 25F is smaller and has a sound resembling a recorder, while the Melodion is slightly bigger and has a sound resembling a harmonica. Melodicas became popular in Japanese indie music in the 90s and 2000s due to their quirky acoustic sound. They were first used by Hirokazu Ando on the "Stage Medley" track on theKirby Ultra Super Deluxe Original Soundtrack in 2009, and have appeared in most of his work for theKirby series since then.
Load video YouTube YouTube might collect personal data.Privacy Policy Hirokazu Ando playing "Green Greens" on his Andes 25F. This video comes from the Iwata Asks interview aboutKirby's Epic Yarn. |
- Ricoh - 2A03
https://wikirby.com/wiki/File:KSA_Puzzle-Solving_Galaxy.mp3
The Ricoh 2A03 is the microprocessor and sound chip used for theNintendo Entertainment System (a.k.a. Famicom) game console. Many songs in modernKirby games reproduce the 2A03's sound. What makes this remarkable is that the 8-bit waveforms (pulse, triangle, noise) used inKirby's Return to Dream Land,Kirby: Triple Deluxe,Kirby: Planet Robobot, andKirby Star Allies were individually sampled from a real Twin Famicom.[21] In contrast, later games use theMagical 8bit Plug VST.
- Sampletank 2.5 XL - Soprano Ahs lite
https://wikirby.com/wiki/File:Sampletank_Soprano_Ahs_KTD.mp3
- Sampletank 2.5 XL - Soprano Ahs lite - Legato Ahs
https://wikirby.com/wiki/File:Sampletank_Soprano_Ahs_KFL.mp3
A female soprano sample used by Hirokazu Ando starting inKirby's Return to Dream Land (such as in "The Birthplace of Steel"). This preset is notable, as it had an important role in both "Fatal Blooms in Moonlight" fromKirby: Triple Deluxe and "Two Planets Approach the Roche Limit" fromKirby and the Forgotten Land, especially in the former, as it gave the song the sense of "bewitching feminine beauty" thatShinya Kumazaki was looking for[22]. The preset uses a technology called "Formant Shifting" which changes the harmonic frequencies in the sound to simulate a real human voice without changing pitch or using too many different sound samples.
- Native Instruments - Discovery Series / Spotlight Collection: Balinese Gamelan
https://wikirby.com/wiki/File:Puppet_Offering_Sample.mp3
A sample library which emulates the essential instruments forgamelan, a type of traditional Indonesian ensemble music. Specifically, it consists of three core pieces: the roots (large gongs) that make up the main melody, the gangsa (metallophones) that create fast-paced and interconnected patterns, and the kettle gongs that add texture and variance. Because Shinya Kumazaki wished forHyness's primary motif to be gamelan-style music, this sample library provides the core to all of Hyness's themes inKirby Star Allies, though it is used in very non-traditional ways (such as in "La follia d'amore"). Other notable instances of this library being used in video game soundtracks include the songs "Master Koco Trial" inSonic Frontiers - The Final Horizon and "Alpine Skyline - Twilight Bell Path" inA Hat in Time.
Sound Effects[edit]
While most sound effects used in theKirby series are engineered using small waveforms by the series' composers, some of them are taken from actual SFX libraries or have some interesting stories behind them.
- Hissatsu! Series Sound Collection
https://wikirby.com/wiki/File:HissatsuPunch.mp3
https://wikirby.com/wiki/File:HissatsuYoyo.mp3
https://wikirby.com/wiki/File:HissatsuCannon.mp3
https://wikirby.com/wiki/File:HissatsuSlash.mp3
These sound effects come from the Hissatsu! Series Sound Collection library, some of these are recognizable for being used in many anime and Japanese TV shows in general. InKirby Super Star these are used for the Fighter, Yo-Yo, cannon, and slash sound effects respectively. Some of these are still used in modernKirby games. Other Japanese video games likePhoenix Wright: Ace Attorney andPersona 5 also make use of some of these sound effects.
- The Premiere Edition 1 - PunchFaceHit4Sharp PE100401
https://wikirby.com/wiki/File:PunchFaceHit4Sharp_PE100401.mp3
This is a sound effect that was used a lot in media from the 90s and 2000s, be it TV shows, video games or internet animations and videos. In theKirby series it has been used mostly for theFighter ability, but it's also used for explosions, high-impact sound effects and for theHammer ability. The audio showcases most of the different sound pitches the sound has been used at. While the series have used many sound effects from this library, this is the most notable one.
- Sound Ideas - The General Series 6000 - CONSTRUCTION, BACKHOE - CASE 680: START, IDLE, SHUT OFF, TRACTOR,CONSTRUCTION
https://wikirby.com/wiki/File:K64Backhoe.mp3
- The Premiere Edition 1 - CrashMetalShatter PE110201
https://wikirby.com/wiki/File:K64_Metal_Crunch_1.mp3
- The Premiere Edition 1 - CrashMetalShatter PE110401
https://wikirby.com/wiki/File:K64_Metal_Crunch_2.mp3
Various sound effects fromKirby 64: The Crystal Shards. The first sound effect, a backhoe engine, comes from theGeneral Series 6000 sound library; theKirby series has used this sound library for many sound effects. This one is notable because it's used in "Studying the Factory" (as well as "Miracle Matter"), and it's commonly joked about around the community because "it sounds like a car that won't start".
https://wikirby.com/wiki/File:K64_KPR_Studying_the_Samples.mp3
The second and third sound effects are similar metal crunching sound effects from the Hollywood EdgePremiere Edition sound library. InKirby 64: The Crystal Shards, the PE110201 sound effect is used when the mine cart driven byWaddle Dee crashes, while the PE110401 is used as a percussive sound in "Studying the Factory". Notably, in theKirby: Planet Robobot rearrangement ("Studying the Power Plant"), the PE110201 sound effect is used instead.
- Novation Nova
https://wikirby.com/wiki/File:KNIDLWarpStar.mp3
This sound effect is used up to this day for theWarp Star sinceKirby: Nightmare in Dream Land. This sound was made byJun Ishikawa in search of something that didn't sound dissonant with the music and he specifically mentions using theNovation Nova synthesizer for it[2].
Trivia[edit]
- There are two sample libraries officially credited for their use inKirby soundtracks, usually appearing within the booklets of soundtrack releases:Vienna Symphonic Library andSynthogy Ivory Grand Pianos II. This is because of the license agreements for these libraries, which make the credits mandatory. Commercial products using VSL had to include a copyright notice indicating "orchestral samples in this recording from the Vienna Symphonic Library". This term was removed in 2022, but as of theForgotten Land soundtrack, it is still credited.Ivory Grand Pianos II is subject to Synthogy's EULA, which still requires credit in the liner notes.[23][24]
- Jun Ishikawa bought his first synthesizer, a Roland SH-2, with his allowance as a student.[2]
- Hirokazu Ando uses colored fretboard markers on his bass, with each color representing a note: C = Red, D = Light Grey, E = Yellow, F = Green, G = Blue, A = Dark Grey, B = White.[1]
Gallery[edit]
- Megumi Ohara's office (2016)
Pictured:
Roland Fantom-XR
Yamaha MOTIF-RACK ES
Yamaha NP-30
Logic Pro X
Yamaha NS-10
Sony MDR-V6 - Hirokazu Ando's office (2017)
Pictured:
Cubase Pro 8
Suzuki Andes 25F
Suzuki Melodion
Music Man Bongo 4HH
Yamaha S80
Fostex NF-01A - Tadashi Ikegami's office (2001)
Pictured:
Kurzweil 2000R
Roland SC-8850
Yamaha DX100
Yamaha MU2000EX
MIDI Express PC and XT
E-MU Virtuoso 2000 - Jun Ishikawa with his KORG X3.
- Jun Ishikawa playing his KORG X3.
- Megumi Ohara writing music on her Yamaha NP-30.
- Megumi Ohara being supervised byShogo Sakai while on Logic Pro X.
- Hirokazu Ando composing in his office.
- Pictured:
Music Man Bongo 4HH
Roland Fantom G6
Sequential Prophet-6
Yamaha Montage 7
Vintera '70s Telecaster Thinline
POD HD500X
Roland Aerophone AE-10G
Pearl Masters Premium - Picture of the staff who worked onKirby's Dream Course.Hirokazu Ando is seen holding a Yamaha DX100, although this synthesizer wasn't actually used in the soundtrack.
See also[edit]
References
- ↑1.01.11.21.31.4Image of Ando's studio space
- ↑2.002.012.022.032.042.052.062.072.082.092.102017 Keyboard Magazine Interview
- ↑3.03.13.23.3Melee Music Developer Interview
- ↑4.04.14.2Image of Shimooka's studio space
- ↑Yuuta Ogasawara interview, HAL Laboratory blog
- ↑6.06.1Email from Tadashi Ikegami (misremembered D-20 as being a D-50, most likely due to it being way more famous)
- ↑Kirby Wii Music Selection booklet
- ↑Kirby: Triple Deluxe Soundtrack Booklet
- ↑CEDEC 2022 Kirby Sound Team Panel
- ↑10.010.110.210.310.4Included withCubase Pro 8
- ↑Comes withCubase
- ↑12.012.1Interview with Tomoya Tomita
- ↑13.013.113.2Image of Ohara's studio space
- ↑Sakai Tweet
- ↑Sakai Twitter DM
- ↑Sakai Dokonoko post
- ↑Another DM conversation with Sakai
- ↑The Sarah ARR1 story
- ↑The sound that connects Stravinsky to Bruno Mars, Vox, YouTube
- ↑The Music Of Kirby: Still Tickling Gamers Pink
- ↑HAL Laboratory Miiverse post;Japanese version of the same post
- ↑Kirby: Triple Deluxe Soundtrack Composers' notes
- ↑VSL Terms of License (as of 2016)
- ↑Synthogy End User License Agreement (NOV 2022 issue)