Please remember that WiKirby contains spoilers, which you read at your own risk! See ourgeneral disclaimer for details.
Door
| ||||||||||||||||
| ||||||||||||||||
| “ | When you see a door... Push ↑ on the + Control Pad. This will take you to the next area. | ” | — The Beginner's Show fromKirby Super Star |
ADoor (otherwise known as aDoorway) is an object thatKirby and other playable characters can use to move from one area or room to another. Doors are typically black openings marked overhead by stars and are only slightly larger than Kirby himself. Doors have appeared largely unaltered in every game in the mainKirby series, and entering one plays an iconic jingle which itself has remained constant through the entire series.
Overview[edit]
Doors operate the same way in every main seriesKirby game, starting withKirby's Dream Land. To use one, the player must press up on the + Control Pad, Control Stick, or Circle Pad while Kirby is in contact with the doorway. This will cause him to enter the door and be taken to a different area or room.
Some doorways will lead to side-areas where they can be accessed again to return to the starting point. These are referred to asround-trip doors,[1] and are marked in later titles by a single small star or by orange stars. Most are marked either by large stars or by a set of three, and are one-way only. However, the opposite is true forKirby & The Amazing Mirror: while doors with big stars can be accessed from both sides, doors with smaller stars lead only one way. Starting inKirby's Adventure, stages that don't end inboss fights instead end with a door. This door will usually have a special indicator, such as much larger stars, or a golden frame. Doors are also typically seen in world hubs as the entrance to stages, and are specially marked as such. Doors can also be made to appear or disappear by pressingSwitches, defeating enemies, or just waiting.
Within each game's code, doors are not technically tied to the physical object, which instead is a typical sprite or model; the association between the two is largely for the player's convenience. Occasionally, doors can be replaced with a different object, such as a more elaborate entrance. They can be obscured, hidden behind objects, or even invisible, as well. Hidden doors are marked by peculiarities in the background, requiring an attentive eye, and usually lead to secret areas, including item caches andHAL Rooms. A famous example of a hidden door involves floating up to the moon at the top ofBubbly Clouds to access a secret room filled with bonus items, which has become a recurring secret through the series.
Notably, there are no "traditional" doors withinKirby 64: The Crystal Shards; Kirby typically enters new areas by walking into aesthetic doors that exist within the environment, or simply walking, flying, or diving off-screen into the next room. A similar approach is taken forKirby and the Forgotten Land, due to the more open-ended design of the 3D spaces, though the traditional star-marked doors still occasionally appear.Warp Stars inherit some of doors' previous functions, including how red stars designate a "round-trip".
Door variants[edit]
There have been many variants of doors throughout the series, though most tend to be purely aesthetic, such as the doors leading to boss encounters in later entries. Some however can serve as barriers unless specific criteria are met:
- InKirby & The Amazing Mirror, doorstake on the appearance of mirrors. They may occasionally be occupied by aMirra, who will block access unless defeated.
- InKirby's Epic Yarn (andKirby's Extra Epic Yarn), while there are no doorways that take Kirby to different areas altogether, some will allow him to hop into the background or to be transported to a different part of the stage by means of zipper warp.
- InKirby Mass Attack, special shortcut doorways can be found behind obstacles which take the Kirbys to a warp zone that allows them to skip most of the stage. This can only be used on repeat visits, however.
- There is also an enemy door calledIll Gate that will attempt to trick the Kirbys.
- Starting inKirby's Return to Dream Land, the door that ends a stage is a distinct object known as aGoal Door,[2] which has a golden winged frame.
- InKirby: Triple Deluxe, some doors are locked, requiring aKey to open. They are calledKey Doors[Japanese title][3] or, informally,locked doors.[4]
- InKirby: Planet Robobot, some doors are reinforced with metal shutters which can only be opened using theRobobot Armor. Additionally, when Kirby is inside the armor, he cannot use smaller doorways.
- InKirby Star Allies, there are special doors calledMulti-Route Doors[Japanese title][5] which can only be opened with the help of one or moreFriends. These doors always lead to an area where the team is split into different portions.
- In addition, there are theHero Doors which can be found inHeroes in Another Dimension which change the player's ability/character upon use.
- InKirby's Return to Dream Land Deluxe'sMagolor Epilogue: The Interdimensional Traveler, special doors known asOrdeal Doors appear in thelevel hub as entrances to bonus stages whereMagolor can test hisMagical Skills.
Gallery[edit]
- Main article:Door/gallery
- The iconic 'IN' door fromKirby's Dream Land
- Artwork of Kirby entering a door fromKirby's Dream Land 3
- Artwork of Kirby entering a door fromKirby: Nightmare in Dream Land
- Artwork of Kirby entering a door fromKirby: Squeak Squad
- Artwork of Kirby entering a Door fromKirby's Epic Yarn
- A locked door inKirby: Triple Deluxe, which can only be opened using aKey
- A Goal Door inKirby: Triple Deluxe
- A door inKirby Star Allies
- LINE animated sticker from "Kirby's Puffball Sticker Set"
- "Suddenly from the door☆Mat" from "EVERYDAY KIRBY!" merchandise series
Names in other languages[edit]
Door[edit]
| Language | Name | Meaning |
|---|---|---|
| Japanese | トビラ Tobira | Door |
Round-trip door[edit]
| Language | Name | Meaning |
|---|---|---|
| Japanese | おうふくトビラ Ōfuku tobira | Round-trip door |
Goal door[edit]
| Language | Name | Meaning |
|---|---|---|
| Japanese | ゴールトビラ Gōru tobira | Goal door |
| Traditional Chinese | 終點之門 zhōng diǎn zhī mén | End Goal Door |
| Simplified Chinese | 终点之门 zhōng diǎn zhī mén | |
| Dutch | Doeldeur | Goal door |
| French | Porte arrivée | Goal door |
| German | Zieltür | Goal door |
| Italian | Porta di arrivo | Goal door |
| Korean | 골 문 gol mun | Goal Door |
| Portuguese | Porta triunfal | Triumphal door |
| Spanish | Puerta de meta | Goal door |
References
- ↑"Use round-trip doors all you want!" –in-game tip (Kirby Star Allies)
- ↑"When you get to this part of the stage, avoid being tempted by the Goal Door and check out the secret area first!" –Satoshi Ishida,Miiverse (archived link)
- ↑Kirby: Triple Deluxe Perfect Support Guide, translated from Japanese (カギトビラ)
- ↑Kirby: Triple Deluxe English manual, page 14
- ↑Kirby Star Allies: The Complete Support Guidebook (translated from Japanese, マルチルートトビラ)
- Pages needing a rewrite
- Articles which list Japanese names
- Articles which list Chinese names
- Articles which list Dutch names
- Articles which list French names
- Articles which list German names
- Articles which list Italian names
- Articles which list Korean names
- Articles which list Portuguese names
- Articles which list Spanish names




