|
| Theme music |
|---|
Clip of the music that plays in Course 7 - Hole 1. |
|
|
|
|
Course 7 - Hole 1 is the first hole ofCourse 7 inKirby's Dream Course. The board here is split into two sections, but it also introducesUFO, which can be used to cross over the gap.
Summary[edit]
This board consists of two principal pieces, separated by a gap.Kirby starts on the right of these pieces, which is shaped into a big ramp lined with a set ofKick Panels andConveyor Belts, though one of these is pointing in a less than ideal direction. On Kirby's side, aUFO can be found which grants theUFOCopy Ability, which can also be used to cross the gap. AKabu can also be found on the right platform, on the left edge. The left platform is all-but flat, and contains three different ability-providing enemies:Parasol Waddle Doo,Rocky, andSquishy.
Extra Game[edit]
In the Extra Game, Kirby starts out on the left platform, along with oneStarman ahead of him. Kirby will need to hop over to the right platform, where he can find aMr. P. Umpkin, another Starman, and then aSpiny.
Enemies[edit]
Obstacles[edit]
Gallery[edit]
| Kirby's Dream Course |
|---|
| | Characters | | | | Single-Player Courses and Holes | | | | Two-Player Courses and Holes | | | | Copy Abilities | | | | Enemies | | | | Course Obstacles | | | | Extra | |
|