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| Theme music |
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Clip of the music that plays in Course 6 - Hole 1. |
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Course 6 - Hole 1 is the first hole ofCourse 6 inKirby's Dream Course. It features a flat but winding causeway composed ofbumpers and introduces theFireballCopy Ability.
Summary[edit]
This hole features a wide and flat board shaped like an upside-down heart. On the board is a causeway built ofbumper walls that bends in on itself to create a circuit.Kirby starts in the middle of the lower portion of this circuit, and can use theFireball ability obtained from either of theFlamers to rocket through the causeway and hit all the other foes along the way before finishing the loop.
Extra Game[edit]
In the Extra Game, the enemies and their locations are exactly the same. The only difference is that Kirby starts in the middle of the upper portion of the causeway rather than the lower portion.
Enemies[edit]
Obstacles[edit]
Gallery[edit]
| Kirby's Dream Course |
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| | Characters | | | | Single-Player Courses and Holes | | | | Two-Player Courses and Holes | | | | Copy Abilities | | | | Enemies | | | | Course Obstacles | | | | Extra | |
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