|
| Theme music |
|---|
Clip of the music that plays in Course 3 - Hole 4. |
|
|
|
|
Course 3 - Hole 4 is the fourth hole ofCourse 3 inKirby's Dream Course. It is a long and straight path which involves lots of slopes, along withConveyor Belts andTurntables.
Summary[edit]
This hole consists of a long narrow pathway, with symmetrical changes in elevation along its length before reaching a short wall on the furthest left side. In the basin on the left is aSquishy surrounded by two spinningTurntables which can be stopped using a switch all the way on the right of the board, next to twoKabu.Kirby starts to the left of this switch in front of a small hill lined with aConveyor Belt flanked by twoKick Panels, whereKracko waits at the top. Down the slope to the left from there - prior to a brief rise leading to Squishy's location - aGaspar floats high above the floor. A couple conveyor belts also line the sides of the board at this point. Furthest left, close to a short wall marking the end of the board, twoGordos lay in wait, though Kirby should have no reason to go near them.
Extra Game[edit]
In the Extra Game, the Kabu are replaced withSquishys, and Kracko is replaced withWheelie. Gaspar has been removed, the Squishy in the left basin is replaced withRocky, and a Kabu is placed up the slope further left. Aside from that, the board is the same, and so is the strategy for the most part.
Enemies[edit]
Obstacles[edit]
Gallery[edit]
| Kirby's Dream Course |
|---|
| | Characters | | | | Single-Player Courses and Holes | | | | Two-Player Courses and Holes | | | | Copy Abilities | | | | Enemies | | | | Course Obstacles | | | | Extra | |
|