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Collapse Castle

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Collapse Castle
Opening screen forCollapse Castle
Details
Host levelOmarine Zone
Time Trial bonuses1:15:00
1:33:00
1:48:00
Line Trial bonuses0650ml
0100ml
0040ml
Stage order
Canvas CanyonVolatile Volcano
Theme Music

Clip of the stage music from Collapse Castle

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Collapse Castle is an area ofOmarine Zone visited byKirby inCanvas Curse. Collapse Castle shares design elements withRift Ruin, both appear to be the interior of a yellow brick building. Collapse Castle has companion stages in theRainbow Run game mode. Threemedals forMedal Swap purchases can be obtained in the main game, and six more can be in obtained in the Rainbow Run challenges.

Stage overview[edit]

Area / mapDescriptionMedal guide

Area 1
Lanterns and dark rooms challenge Kirby in this area. The darkness hides several hazardous elements such as spiked walls, spiked shutters, rotating spiked arms, and electric tiles. One particularly nasty room hasBlados chained to fans and very few lanterns. After navigating several areas with spiked arms, aswitch blocked by twin pillars of electrical rays will activate the spiked shutter to progress. The map of the area snakes from left to right throughout the entire stage.Waddle Dees are the only enemies present that can be defeated.

Energy Drinks,Point Stars, andcheckpoints are all in plain sight and can be seen even in the darkened room. This area reappears as the Time Trial challenge of Rainbow Run.

This medal can be found in the first large room with fan switches orbited by Blados. It is in a pocket along the floor to the right.

Area 2
Area 2 uses pipes to connect rooms. Kirby is automatically pulled into the pipe when close to it. This area also uses blocks with arrows on them as puzzle devices. The blocks will move in the direction indicated by the arrow. These puzzle devices are used to access areas, limitGordos movements, and block lasers in the static field that does not allowink use. Colored switches positioned beneath lasers and corresponding shutters are used as another stage challenge. Kirby must activate all of the switches in order to progress. The final stretch of the area has a large anti-ink zone and switches that open the shutters above pits.

This area reappears as the Line Trial challenge of Rainbow Run.

This medal can be found in a chamber past the door forward. However, it is blocked off by a large blue Action Block, which can only be removed by pressing theBig Switch inFrozen Fantasy.

Area 3
This area is another area focusing more on puzzles and challenges instead of combat. The first chamber is over a deadly pit and filled entirely with an anti-ink barrier. A series of rotating contact-activated cannons and fixed position cannons make up a new challenge. Firing in the wrong direction will cause Kirby to return to the first rotating cannon. The bumper pads and trampolines also serve to guide Kirby.

The following area consists of a serpentine tunnel followed by a vertical shaft in which can simply be passed by riding a green pad. Waddle Dees,Bouncies, andFlame Shotzos are the only enemies present.

This medal is lodged in a small chamber blocked off with Metal Blocks. To get in, Kirby will need to use a Super Cannon and launch from it at the right moment while it is falling.

Enemies and Copy Abilities[edit]

SpriteNameCopy AbilitySpriteNameCopy Ability
BladoN/AFluff Waddle DeeNone
BouncyNoneGordoN/A
Flame ShotzoN/AWaddle DeeNone

Trivia[edit]

  • In a few locations in this stage, some very small blob-like creatures can be seen, which appear to be the same harmless bugs from various stages inKirby's Dream Land 3.

Gallery[edit]

  • Kirby starts off the level being confused from the dark.
    Kirby starts off the level being confused from the dark.
  • Touching the lamp allows Kirby to see that he is about to roll right onto the electric floor.
    Touching the lamp allows Kirby to see that he is about to roll right onto the electric floor.
  • Kirby finds a switch at the other end of the electric floor.
    Kirby finds a switch at the other end of the electric floor.
  • Kirby finds himself in a dark area with loads of Blado and fans.
    Kirby finds himself in a dark area with loads ofBlado and fans.
  • Kirby realizes that there is no avoiding this spike. He will feel its inevitable pain.
    Kirby realizes that there is no avoiding this spike. He will feel its inevitable pain.
  • Kirby uses a line to navigate the lasers.
    Kirby uses a line to navigate the lasers.
  • Kirby gets his revenge by avoiding the electric floor this time.
    Kirby gets his revenge by avoiding the electric floor this time.
  • Kirby learns how directional blocks work.
    Kirby learns how directional blocks work.
  • A line is used to protect Kirby from a laser.
    A line is used to protect Kirby from a laser.
  • Kirby jumps over a hallway of spikes.
    Kirby jumps over a hallway of spikes.
  • Kirby learns what the green and purple switches do.
    Kirby learns what the green and purple switches do.
  • Kirby uses a line to avoid getting hit by a laser that is guarding a switch.
    Kirby uses a line to avoid getting hit by a laser that is guarding a switch.
  • Kirby has a hard time deciding where to fire.
    Kirby has a hard time deciding where to fire.
  • Kirby finds some bouncing Bouncys.
    Kirby finds some bouncingBouncys.
  • Kirby finally finds the end of the level.
    Kirby finally finds the end of the level.
  • Stage map
    Stage map

Names in other languages[edit]

LanguageNameMeaning
Japaneseコラプスキャッスル
Korapusukyassuru
Collapse Castle
European FrenchChâteau CroulantCollapsing Castle
GermanKollaps-KastellCollapse-Castle
ItalianManiero MisteroMystery Manor
European SpanishPalacio PerdidoLost Palace


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Kirby: Canvas Curse
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