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Burning, Churning Power Plant

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Burning, Churning Power Plant
Preview image forBurning, Churning Power Plant.
Details
LevelRedgar Forbidden Lands
No. of Waddle Dees11
Mouthful Mode(s)Cone Mouth
Ring Mouth
Stairs Mouth
Vending Mouth
BlueprintDeep Sleep
Theme music

Main theme for the stage.

Stage order
Conquer the Inferno RoadGathering of the Beast Council
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Burning, Churning Power Plant is the third stage ofRedgar Forbidden Lands inKirby and the Forgotten Land. In this stage, Kirby moves through a power plant that, despite being set in an active volcanic region and being abandoned for a long time, is still operational. Inside, Kirby will need to dodge many crushing hazards and useFire and hisMouthful Modes to power through the enemies therein.

There are two Capsules from Vol. 1, two from Vol. 2, and two from Vol. 3 to collect in this stage, and fivemissions to complete. There are a total of 11 Waddle Dees to rescue here, when including the mission objectives. Theblueprint forDeep Sleep can be found in this stage.

Stage overview[edit]

Kirby entering the big ominous power plant.

This stage is broken up into four main areas, as well as a hidden side area accessible from the second main area and a short introductory area outside the plant.

Kirby starts off on a walkway that leads past twoPrimal Awoofies and into the ominous power plant.

In the first main area, Kirby needs to head down a long hallway that features three sets ofcrusher walls that will squish him if he is not careful. Along the way, he can pick up theFire ability from a coupleHot Heads on guard. The door to the next area is at the end of the hall, past aBuffahorn.

In the second main area, Kirby needs to travel to the right along a series of conveyor belts with some vertical crushers. After passing these, Kirby can move on through the door, but there are a few other things to find here. Namely, if Kirby can get behind the malfunctioning crusher, he can climb up to a vantage point where he can find a side area to save a Waddle Dee, and also locate the blueprint forDeep Sleep outside that room before moving on.

In the third main area, Kirby runs through three straight hallways full of enemies and obstacles while a spiky wall approaches him from behind. Down the second hall, a vending machine can be picked up to make things easier from there. The door to the next area can be found in a room below the three hallways.

In the final main area, Kirby needs to useVending Mouth to break aBomb Block across alava chasm, and then dodge a series of walls that come for him. Partway through this evasion, Kirby is given a choice betweenRing Mouth andCone Mouth, and should choose the latter if he wants to fit through the last triangle-shaped gap. Fitting through the first two gaps with Vending Mouth will award 5 and 10Star Coins respectively, while fitting through the triangle hole with Cone Mouth will spawn a bunch of Star Coins in the next section. From here, Kirby is free to head to the gold cage at the end of the large room that reveals itself after the last wall falls.

Differences between difficulties[edit]

There do not appear to be any differences in the number of enemies between Spring-Breeze Mode and Wild Mode in this stage.

Missions[edit]

Kirby finding another capsule in the control room.

Burning, Churning Power Plant has five missions to complete, as follows:

  • "Clear the stage" - Kirby must complete the stage.
  • "Save the hidden Waddle Dees" - Kirby must find and rescue the five hidden Waddle Dees in silver cages. Their locations are as follows:
    • Waddle Dee 1: This Waddle Dee can be found in the first main area, inside the last crusher. Kirby needs to locate the boxes embedded in the crusher wall on the right side and break in.
    • Waddle Dee 2: This Waddle Dee can be found in the second main area. To free him, Kirby needs to collect the fiveCollect Pieces located around and on top of the crushers.
    • Waddle Dee 3: This Waddle Dee can be found in the side area accessible from the second main area. To reach the room, Kirby first needs to reach the end of the second area and locate the Lantern Switch. Once lit, he will be able to head into the room. Once inside, Kirby needs to solve a puzzle involving afuse andStairs Mouth to reach the Waddle Dee.
    • Waddle Dee 4: This Waddle Dee can be found in the third main area. To reach him, Kirby needs to obtainVending Mouth on the second spike-chase hallway, and take it down to the end of the third hallway to use to break a blue shutter.
    • Waddle Dee 5: This Waddle Dee can be found at the end of the stage underneath a fragile floor. Kirby can bust the floor open using Cone Mouth.
  • "Infiltrate the control room" - In the first area, Kirby needs to find and enter the hidden control room. This can be reached by jumping up on top of the crusher near the end of the hall by taking the hole in the side blocked off by boxes, then finding the entrance on the left wall from there.
  • "Perk up with 3 cups of coffee" - Kirby needs to find and consume the threecups of coffee in the stage. Their locations are as follows:
    • Coffee 1: Can be found in the first main area, atop someStar Blocks off to the right by a sleeping Primal Awoofy.
    • Coffee 2: Can be found in the second main area, atop a Star Block next to a sleeping Primal Awoofy along the conveyor path.
    • Coffee 3: Can be found in the third main area, on the top floor just past the hole going down, atop some Star Blocks next to a sleepingNoddy.
  • "Don't get squished" - Kirby must complete the stage without ever gettingcrushed by anything.

HAL Room[edit]

Kirby sits opposite an "A".

This stage's hiddenHAL Room requires Kirby to get to the control room, and then backtrack past the now faster crushers until he goes back out to the starting area. From there, a new path consisting of a ramp and ladder with Star Coins will appear. Following this path, Kirby can reach the HAL Room, where the word "HAL" is spelled out with metal blocks around the center. When Kirby breaks all of the surrounding blocks to reveal these letters, a vending machine appears (which has 860 cans in it) so that Kirby can bust the letters withVending Mouth. TheCopy Essences this room offers are forCrash,Drill andRanger.

Enemies and Abilities[edit]

Regular EnemiesBosses & Mid-Bosses

  • None

AbilitiesMouthful Mode(s)

Trivia[edit]

Gallery[edit]

  • Burning, Churning Power Plant in the hub
    Burning, Churning Power Plant in the hub
  • Kirby dodging a Foley explosion as the crusher walls move in
    Kirby dodging a Foley explosion as the crusher walls move in
  • Kirby avoiding a charging Buffahorn at the third crusher
    Kirby avoiding a charging Buffahorn at the third crusher
  • Moving along the conveyor line
    Moving along the conveyor line
  • Repairing the faulty crusher by lighting a Lantern Switch
    Repairing the faulty crusher by lighting a Lantern Switch
  • Solving the fuse and Stairs Mouth puzzle in the side room
    Solving the fuse and Stairs Mouth puzzle in the side room
  • Using Fleur Tornado to fly through one of the spike-chaser hallways
    Using Fleur Tornado to fly through one of the spike-chaser hallways
  • Locating the vending machine at the end of the second hallway
    Locating the vending machine at the end of the second hallway
  • Kirby is met with a choice of Mouthful Modes. One of them will fit through that gap.
    Kirby is met with a choice of Mouthful Modes. One of them will fit through that gap.
  • Reaching the gold cage at the end of the stage
    Reaching the gold cage at the end of the stage

Video walkthrough[edit]

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100% walkthrough of Burning, Churning Power Plant (The HAL Room is deliberately omitted).

Names in other languages[edit]

LanguageNameMeaning
Japanese資源しげんエネルギープラント
Shigen Enerugī Puranto
Resource Energy Plant
Traditional Chinese資源能量工廠
Zīyuán Néngliàng Gōngchǎng
Resource Energy Factory
Simplified Chinese资源能量工厂
Zīyuán Néngliàng Gōngchǎng
DutchDe vurige, knarsende krachtcentraleThe fiery, grinding power station
FrenchCentrale électrique trépidanteHectic power plant
GermanFeuerhölle im KraftwerkFire hell in the Power plant
ItalianUn impianto scottanteA scalding facility
Korean자원 에너지 플랜트
Jawon Eneoji Peullaenteu
Resource Energy Plant
SpanishPlanta Industrial AbrasadoraScorching Industrial Plant


v  d  e
Kirby and the Forgotten Land andKirby and the Forgotten Land – Nintendo Switch 2 Edition + Star-Crossed World
Characters
Both
KirbyBandana Waddle DeeKing DededeElfilinBeast Pack (LeongarClawrolineGorimondoSillydillo) •Waddle DeesMeta KnightFecto ForgoMorpho KnightNEICHEL

Kirby and the Forgotten Land – Nintendo Switch 2 Edition + Star-Crossed World
Starries
Waddle Dee Town residents
Copy Abilities (Evolved Abilities)
Mouthful Modes
Both
Arch MouthBig-Rig MouthCar MouthCoaster MouthCone MouthDome MouthLight-Bulb MouthPipe MouthRing MouthScissor-Lift MouthStairs MouthStorage MouthVending MouthWater-Balloon Mouth

Kirby and the Forgotten Land – Nintendo Switch 2 Edition + Star-Crossed World
Gear MouthSign MouthSpring Mouth
Regularenemies and obstacles
Mid-bosses
Both
FleurinaWild BonkersWild EdgeWild Frosty

Kirby and the Forgotten Land – Nintendo Switch 2 Edition + Star-Crossed World
Galactal
Bosses
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Natural Plains
Point of ArrivalDowntown GrasslandThrough the TunnelRocky Rollin' RoadA Trip to Alivel MallThe Brawl at the Mall

Everbay Coast
Abandoned BeachConcrete IslesScale the Cement SummitFast-Flowing WaterworksThe Tropical Terror

Wondaria Remains
Welcome to WondariaCircuit SpeedwayInvasion at the House of HorrorsThe Wondaria Dream ParadeDanger under the Big Top

Winter Horns
Northeast Frost StreetMetro on IceWindy, Freezing SeasThe Battle of Blizzard BridgeAn Unexpected Beast King

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The Wastes Where Life BeganSearching the OasisAlivel Mall (Staff Side)Moonlight CanyonCollector in the Sleepless Valley

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Pop Shots! A Vending AdventureBurst and Rise! A Path Full of PipesThrow and Catch! Treasure CollectingTriple Strike! Bowling for SwitchesFast and Fiery! Race to the CannonFreeze and Fling! Skating on IceReady, Aim, Fire! Distant Targets

Everbay Coast
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With Gusto! Turn the WindmillsRoll and Jump! Pipe-Ramp PathRoll On! Needle RoadLine 'Em Up! Toss and ReturnToss 'Em! Hit the Bomb BlocksSwirl and Twirl! Turn the WindmillsWhack Attack! Hammer TrialBurn over the Belts! Conveyor DashSlash Wisely! Rope-Cutting Quiz

Winter Horns
Shine and Seek! Into the Ghost MazeSlash! Meta Knight Sword TrialCast a Line! Chain Bomb TrialDig and Dash! Path of FencesTriple Strike! Over Freezing WaterSliding Road! High-Speed SkatingRoll Up and Throw! Clutter Needle TrialLong Shots! Noble Ranger TrialStop Time! Slow-World ScrambleSpeed and Swerve! Conveyor Circuit

Originull Wasteland
Stretch and Collect! Scissor-Lift RoadWash 'Em Away! Slippery ParadeSlash and Slice! Gigant Sword TrialDig and Explore! Maze of FencesRevolve and Aim! Tower of TargetsSmack to the Top! Hit the NailsFreezing Fight! Frosty Ice TrialMelt and Glide! Race to the CannonRush and Roll! Falling Needle RoadOff the Wall! Ricochet Switches

Redgar Forbidden Lands
Kirby's Inhale ShowdownCollection Laps! Circling CircuitSeek the Switches! Homing Bomb HuntDig and Duck! Runaway ParadeFreeze and Find! Magma SkatingShoot and Scoot! Conveyor TargetsWhirl 'Em Away! Storm Tornado TrialWhack Attack! Wild Hammer TrialPierce the Floor! Up-and-Down TowerGust for Glory! Ring-Boating RushKirby, the Master of Mouthfuls!Attack! Masked Hammer TrialSlash! Morpho Knight Sword Trial
Forgo Dreams stages
Star-Crossed World Starry Stages
Waddle Dee Town
Sub-Games
Items and objects
Extra