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Bouncing Boss Battle
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"Bouncing Boss Battle" is a musical piece composed byHirokazu Ando and serves as the regularboss battle theme inKirby: Triple Deluxe.
Composition[edit]

"Bouncing Boss Battle" is an upbeat piece in the style ofbig-band jazz, featuring a brass section, anupright bass, a piano, a drum kit, and electronic instruments such as aclavinet. It is set in G minor and 4/4, and at a tempo of 125 BPM with rapid syncopated sixteenth-notes, it is quite fast-paced. The piece is primarily a heavy rearrangement of the third section of "Floral Fields", one of the main leitmotifs ofKirby: Triple Deluxe. This motif is present from the brass section's intro, where it's limited to the first three notes repeating and rising for a miniature climax. Accompanied by improvisational piano and bass support, the first section consists of the third phrase of "Floral Fields" playing in full alternating with the shortened version from the intro. This plays twice, the second time an octave above. With little to no transition, a new motif is introduced for the second section: it is vaguely similar to the first section of "Floral Fields", featuring a long first note and falling response, followed by a slowly descending trill-like resolution. Once this section is played twice with different instrumentation, a transitional section consisting of a more spaced out version of the intro follows, after which the track loops.
Game appearances[edit]
Kirby: Triple Deluxe[edit]
Being the regular boss theme, "Bouncing Boss Battle" is used in the boss battles againstFlowery Woods,Paintra,Kracko,Coily Rattler, andPyribbit in both Story Mode andDededetour. The song can be found as Track 15 in the game'sJukebox.
The intro of "Bouncing Boss Battle" is featured at the end of the opening cutscene theme "Waking to a Flowery Coup!", Track 2 in the Jukebox.
An arrangement of "Bouncing Boss Battle" is also used in the sub-gameKirby Fighters, as the battle transition theme forShadow Kirby in the Single-Player campaign. This arrangement was also done byHirokazu Ando, and can be found as Track 52 in the Jukebox.
The material from this theme forms the musical backbone of "Fatal Blooms in Moonlight",Flowered Sectonia's battle music. It can be considered a more dramatic, orchestral rearrangement of "Bouncing Boss Battle" that also quotes the Dreamstalk's motif from "Under the Sunshine" and the recurring "Spring Smash Factory" motif. Similarly, "Bouncing Boss Battle" is predominant in the second half of "She Who Holds the Stars", the cutscene theme preceding said battle.
| "Bouncing Boss Battle" inKirby: Triple Deluxe | |
|---|---|
| Theme | Sample |
| "Waking to a Flowery Coup!" | https://wikirby.com/wiki/File:KTD_Waking_to_a_Flowery_Coup_BBB.mp3 |
| Shadow Kirby battle jingle | https://wikirby.com/wiki/File:KTD_Shadow_Kirby_Intro.mp3 |
| "She Who Holds the Stars" | https://wikirby.com/wiki/File:KTD_She_Who_Holds_the_Stars_BBB.mp3 |
| "Fatal Blooms in Moonlight" | https://wikirby.com/wiki/File:KTD_Fatal_Blooms_in_Moonlight_Sample.oga |
Kirby Fighters Deluxe[edit]
- Main article:Kirby Fighters Deluxe (theme)
A portion of "Bouncing Boss Battle" is remixed into the title screen theme ofKirby Fighters Deluxe, itself titled "Kirby Fighters Deluxe",[1] which plays at the same tempo as the original and is in B Minor. It also uses a phrase from "The World to Win" and shortly thereafter quotes "Revenge of the Enemy." This remix was done by Hirokazu Ando.[2]
"Bouncing Boss Battle" is also remixed into the main battle transition theme for the Single-Player campaign, and additionally plays during the final phase of the fight againstTeam DDD in all modes besides Very Hard. Shadow Kirby's battle transition theme in theKirby Fighters sub-game is also reused for the intro screen before fighting Kracko.
Dedede's Drum Dash Deluxe[edit]
InDedede's Drum Dash Deluxe, "Bouncing Boss Battle" is remixed with a slower tempo to serve as the music for the fourth stage. This arrangement was done by Hirokazu Ando.
Kirby Star Allies[edit]
InKirby Star Allies, theDedede's Drum Dash Deluxe version of "Bouncing Boss Battle" is reused for theTwin Bonkersmid-boss battle onExtra Planet β. It can be found as Track 99 in theJukebox as of Version 4.0.0.
The original version of "Bouncing Boss Battle" is reused for certain Ambush/Mid-Boss All-Stars battles on the Fiery Showdown, Infernal Crisis, Soul Melter and Soul Melter EX difficulties ofThe Ultimate Choice. It can be found as Track 201 in theJukebox as of Version 4.0.0.
Kirby Fighters 2[edit]
"Bouncing Boss Battle" is included in the theme forKirby Fighters 2'sSingle-Handed Mode alongside "Kirby Fighters Deluxe" and "The World to Win". In the same mode, the original Single-Player battle transition theme fromKirby Fighters Deluxe is also reused for most battle intro screens, while a new orchestral arrangement ofShadow Kirby's battle transition theme from the originalKirby Fighters is also used prior to his battle on Easy, Normal and Hard difficulties in addition to chapter 4 of Story Mode.
Names in other languages[edit]
| Language | Name | Meaning |
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| Japanese | とびだせ!奥へ手前へボスバトル tobidase! okuhe temaehe bosu batoru | Bounce! Back-and-Forth Boss Battle とびだせ (bounce) and奥へ手前 (back-and-forth) are references to how bosses inKirby: Triple Deluxe utilize the two-plane system to move back and forth during their battles. |
| Korean | 안팎을 오가며 보스 배틀 anpakk-eul ogamyeo boseu baeteul | Back-and-Forth Boss Battle |
See also[edit]
- Fatal Blooms in Moonlight: the boss battle theme for the first phase ofFlowered Sectonia andSoul of Sectonia, which is a remix of "Bouncing Boss Battle".
References
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