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A Trip to Alivel Mall

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A Trip to Alivel Mall
Preview image forA Trip to Alivel Mall.
Details
LevelNatural Plains
No. of Waddle Dees10
Mouthful Mode(s)Storage Mouth
Mid-Boss(es)Wild Frosty
Theme music

Main theme for the stage.

Stage order
Rocky Rollin' RoadThe Brawl at the Mall
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A Trip to Alivel Mall is the fifth stage ofNatural Plains inKirby and the Forgotten Land. In this stage, Kirby wanders through an abandoned shopping mall, making use of theNeedle andIce abilities to help him overcome the various enemies and obstacles within to save theWaddle Dees. He also uncovers hints to help him avoid getting lost by tearing down sets of lockers usingStorage Mouth. Along the way, he battlesWild Frosty.

There are three Capsules from Vol. 1 to collect in this stage, and fivemissions to complete. There are a total of ten Waddle Dees to rescue here, when including the mission objectives.

Stage overview[edit]

Kirby walking up the first set of escalators shortly after entering the mall.

The stage takes place in seven main areas (not counting the introductory room). Kirby starts the stage by landing at the entrance to the giant mall complex and running through the front door.

The first main area starts with Kirby heading up a broken escalator, at the top of which he can grab theNeedle ability from aNeedlous. From there, the path leads to the right down a long hallway lined with foes, pitfalls, and pit stops to grab recovery items. All the way at the end of the hall, it bends toward the back to reveal an area where a couplePoppy Bros. Jr. rain down bombs from above, but anInvincible Candy can be found tucked away in a corner at this turn to make passing through safer. The door leading forward is just beyond this point.

In the second area, Kirby finds himself in a hall that bends toward the back after passing by a set of lockers. A conveyor belt leads toward the back, with three possible paths to take, marked by signs of food. Only one of these paths will lead Kirby where he wants to be, and a hint to know which one can be found behind the lockers.

The third area changes depending on which path Kirby took previously. If he took the wrong path, he will find himself in a mostly empty hall save for atreasure chest in the middle. Opening it reveals nothing, however, and instead causes fourAwoofies to appear. If Kirby took the correct path, however, he'll find the Awoofies having lunch at tables instead, and can find a captured Waddle Dee and some other goodies in this room.

The fourth area is a long winding hallway filled with conveyor belts and various foes. At the first bend, Kirby is forced to fight themid-bossWild Frosty. Defeating him yields theIce ability, which Kirby can use to good effect to cool down burning logs and freeze enemies on the way forward. As he progresses down the path, Kirby can intercept boxes that are about to fall off the conveyor belts to recover their items. After passing by once more set of conveyors forming a square around aspike pit, the door to the next area can be found.

A wide open space in the mall, with many different paths to take.

The fifth area is a large open room with six possible paths to take, but only one of them is the correct one. To find out which, Kirby will need to uncover two separate hints by pulling down lockers.

The sixth area changes depending on which path Kirby took previously. If he took the wrong path, he will find himself in a mostly empty hall save for a treasure chest in the middle. Opening it reveals nothing, however, and instead causes four Awoofies and twoGabons to appear. If Kirby took the correct path, however, he'll find the Awoofies having lunch at tables instead, and can find a captured Waddle Dee and some other goodies in this room.

In the last room, Kirby needs to head up a flight of broken escalators to reach one last set of lockers. These ones, however, are bolted to the wall, so when Kirby attempts to move them out of the way usingStorage Mouth, he ends up taking the entire façade down with it, allowing him to escape the mall and rescue the last set of Waddle Dees to clear the stage.

Differences between difficulties[edit]

There do not appear to be any differences in the number of enemies in this stage between Spring-Breeze Mode and Wild Mode.

Missions[edit]

Kirby using Storage Mouth to uncover a clue.

A Trip to Alivel Mall has five missions to complete, as follows:

  • "Clear the stage" - Kirby must complete the stage.
  • "Save the hidden Waddle Dees" - Kirby must find and rescue the four hidden Waddle Dees in silver cages. Their locations are as follows:
    • Waddle Dee 1: This Waddle Dee can be found near the end of the first hall, up where the Poppy Bros. Jr. are raining down bombs. He is located in the lower-right portion of this area, guarded by aGordo.
    • Waddle Dee 2: This Waddle Dee can be found in a treasure chest in the third room, if Kirby took the correct route to get there. Kirby needs to head down the path marked by the hamburger sign in the second room.
    • Waddle Dee 3: This Waddle Dee can be found in the fourth area, shortly after defeatingWild Frosty, in the spot with the four conveyor belts moving around a spike pit. Kirby needs to use the Ice ability to cool down some burning logs in the upper-left corner and then hit a switch behind them to open some barrier blocks. This reveals the caged Waddle Dee, who is ferried back and forth across the spike pit until Kirby saves him.
    • Waddle Dee 4: This Waddle Dee can be found in a treasure chest in the sixth room, if Kirby took the correct route to get there. Kirby needs to head down the path marked by the second shortcake sign all the way back and to the left in the fifth room.
  • "Eat 4 Doughnuts" - Kirby must find and eat all fourdoughnuts. Their locations are as follows:
    • Doughnut 1: Can be found in the first area, on a table behind a set of boxes in the way.
    • Doughnut 2: Can be found in the fourth area, in the square formation of conveyor belts with the spike pit in the middle. It can be made to appear by touching the glowing spot in the lower-right corner.
    • Doughnut 3: Can be found in the sixth area after taking the correct path. Touching the glowing spot on the empty table toward the left end of the room makes it appear on a table further left.
    • Doughnut 4: Can be found in the last area on a table above the gold cage, guarded by aBernard.
  • "Eat an Invincible Candy" - Kirby must find and eat theInvincible Candy in the first area of the stage. It can be found off to the right just before the hall with thePoppy Bros. Jr. raining bombs from high up.
  • "Navigate the mall without getting lost" - This is awarded if Kirby chooses the correct path in both areas where there are false pathways. Hints to find the correct paths can be uncovered by tipping over lockers using Storage Mouth in their respective areas.

Enemies and Abilities[edit]

Regular EnemiesBosses & Mid-Bosses

AbilitiesMouthful Mode(s)

Trivia[edit]

  • From the beginning of this stage, if Kirby follows theAwoofy walking on the escalator without harming it, it will lead to a hidden blueStar Coin left to the first room's exit.
  • Throughout the mall, there are celebratory signs which when decoded read "Anniversary sale", most likely referencing theKirby 30th Anniversary.

Gallery[edit]

  • A Trip to Alivel Mall in the hub
    A Trip to Alivel Mall in the hub
  • Kirby at the entrance to the mall
    Kirby at the entrance to the mall
  • Using Needle to clear out some foes in the first hallway
    Using Needle to clear out some foes in the first hallway
  • Finding the Invincible Candy at the bend
    Finding the Invincible Candy at the bend
  • Rescuing the Waddle Dee in the first hall
    Rescuing the Waddle Dee in the first hall
  • Finding a conspicuous set of lockers
    Finding a conspicuous set of lockers
  • Traveling down the hall with the first set of possible paths
    Traveling down the hall with the first set of possible paths
  • Finding a treasure chest after taking the correct path
    Finding a treasure chest after taking the correct path
  • Battling Wild Frosty
    Battling Wild Frosty
  • Cooling down burning logs in the area with four conveyors around a spike pit
    Cooling down burning logs in the area with four conveyors around a spike pit
  • Finding another cryptic clue in a side room
    Finding another cryptic clue in a side room
  • Stealing all of the Awoofies' cakes
    Stealing all of the Awoofies' cakes
  • Finding one of the hidden doughnuts
    Finding one of the hidden doughnuts
  • Bringing down the house in the last area
    Bringing down the house in the last area
  • Nintendo Switch Online profile icon background, depicting A Trip to Alivel Mall
    Nintendo Switch Online profile icon background, depicting A Trip to Alivel Mall

Video walkthrough[edit]

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100% walkthrough of A Trip to Alivel Mall.

Names in other languages[edit]

LanguageNameMeaning
Japaneseこうよアライブルモール
Ikō yo Araiburu Mōru
Let's Go to Alivel Mall
Traditional Chinese一起去阿萊布爾購物中心吧
Yīqǐ Qù Āláibù'ěr Gòuwùzhòngxīn Ba
Let's Go to Alivel Mall Together
Simplified Chinese一起去阿莱布尔购物中心吧
Yīqǐ Qù Āláibù'ěr Gòuwùzhòngxīn Ba
DutchUitstapje naar winkelcentrum AlivelTrip to Alivel shopping center
FrenchSortie au centre commercial AvielTrip to the Alivel shopping center
"Aviel" is an anagram of "la vie" (life)
GermanAusflug ins Ambelen-CenterTrip into the Alivel Mall
Ambelen is derived from "am Leben" (alive)
ItalianGita al centro commerciale AlivelTrip to the Alivel shopping center
Korean가자! 얼라이블 몰
Gaja! Eollaibeul Mol
Let's Go! Alivel Mall
SpanishCentro Comercial AlivelAlivel Mall


v  d  e
Kirby and the Forgotten Land andKirby and the Forgotten Land – Nintendo Switch 2 Edition + Star-Crossed World
Characters
Both
KirbyBandana Waddle DeeKing DededeElfilinBeast Pack (LeongarClawrolineGorimondoSillydillo) •Waddle DeesMeta KnightFecto ForgoMorpho KnightNEICHEL

Kirby and the Forgotten Land – Nintendo Switch 2 Edition + Star-Crossed World
Starries
Waddle Dee Town residents
Copy Abilities (Evolved Abilities)
Mouthful Modes
Both
Arch MouthBig-Rig MouthCar MouthCoaster MouthCone MouthDome MouthLight-Bulb MouthPipe MouthRing MouthScissor-Lift MouthStairs MouthStorage MouthVending MouthWater-Balloon Mouth

Kirby and the Forgotten Land – Nintendo Switch 2 Edition + Star-Crossed World
Gear MouthSign MouthSpring Mouth
Regularenemies and obstacles
Mid-bosses
Both
FleurinaWild BonkersWild EdgeWild Frosty

Kirby and the Forgotten Land – Nintendo Switch 2 Edition + Star-Crossed World
Galactal
Bosses
Levels andStages
Natural Plains
Point of ArrivalDowntown GrasslandThrough the TunnelRocky Rollin' RoadA Trip to Alivel MallThe Brawl at the Mall

Everbay Coast
Abandoned BeachConcrete IslesScale the Cement SummitFast-Flowing WaterworksThe Tropical Terror

Wondaria Remains
Welcome to WondariaCircuit SpeedwayInvasion at the House of HorrorsThe Wondaria Dream ParadeDanger under the Big Top

Winter Horns
Northeast Frost StreetMetro on IceWindy, Freezing SeasThe Battle of Blizzard BridgeAn Unexpected Beast King

Originull Wasteland
The Wastes Where Life BeganSearching the OasisAlivel Mall (Staff Side)Moonlight CanyonCollector in the Sleepless Valley

Redgar Forbidden Lands
Enter the Fiery Forbidden LandsConquer the Inferno RoadBurning, Churning Power PlantGathering of the Beast CouncilThe Beast Pack's Final StandIn the Presence of the King

Lab Discovera
Treasure Road stages
Natural Plains
Pop Shots! A Vending AdventureBurst and Rise! A Path Full of PipesThrow and Catch! Treasure CollectingTriple Strike! Bowling for SwitchesFast and Fiery! Race to the CannonFreeze and Fling! Skating on IceReady, Aim, Fire! Distant Targets

Everbay Coast
Sweet Success! Invincible RampageStep It Up! Moving the StairsHammer Road! Hit the StakesDig and Destroy! Drill TrialUp and Over! Across Spike RoadLight 'Em Up! Lantern SwitchesSlash and Slice! Sword TrialFling, Twirl, Return! Hit the Switches

Wondaria Remains
With Gusto! Turn the WindmillsRoll and Jump! Pipe-Ramp PathRoll On! Needle RoadLine 'Em Up! Toss and ReturnToss 'Em! Hit the Bomb BlocksSwirl and Twirl! Turn the WindmillsWhack Attack! Hammer TrialBurn over the Belts! Conveyor DashSlash Wisely! Rope-Cutting Quiz

Winter Horns
Shine and Seek! Into the Ghost MazeSlash! Meta Knight Sword TrialCast a Line! Chain Bomb TrialDig and Dash! Path of FencesTriple Strike! Over Freezing WaterSliding Road! High-Speed SkatingRoll Up and Throw! Clutter Needle TrialLong Shots! Noble Ranger TrialStop Time! Slow-World ScrambleSpeed and Swerve! Conveyor Circuit

Originull Wasteland
Stretch and Collect! Scissor-Lift RoadWash 'Em Away! Slippery ParadeSlash and Slice! Gigant Sword TrialDig and Explore! Maze of FencesRevolve and Aim! Tower of TargetsSmack to the Top! Hit the NailsFreezing Fight! Frosty Ice TrialMelt and Glide! Race to the CannonRush and Roll! Falling Needle RoadOff the Wall! Ricochet Switches

Redgar Forbidden Lands
Kirby's Inhale ShowdownCollection Laps! Circling CircuitSeek the Switches! Homing Bomb HuntDig and Duck! Runaway ParadeFreeze and Find! Magma SkatingShoot and Scoot! Conveyor TargetsWhirl 'Em Away! Storm Tornado TrialWhack Attack! Wild Hammer TrialPierce the Floor! Up-and-Down TowerGust for Glory! Ring-Boating RushKirby, the Master of Mouthfuls!Attack! Masked Hammer TrialSlash! Morpho Knight Sword Trial
Forgo Dreams stages
Star-Crossed World Starry Stages
Waddle Dee Town
Sub-Games
Items and objects
Extra