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Formerly | Xatrix Entertainment, Inc. (1993–1999) |
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Company type | Subsidiary |
Industry | Video games |
Founded | March 1993; 32 years ago (1993-03) |
Founders |
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Defunct | 2005 (2005) |
Fate | Merged intoTreyarch |
Headquarters | , US |
Key people | Drew Markham(creative director) |
Number of employees | 18–20 (2001) |
Parent | Activision(2002–2005) |
Gray Matter Interactive Studios, Inc. (Gray Matter Studios; formerlyXatrix Entertainment, Inc.) was an Americanvideo game developer based inLos Angeles.
Drew Markham and his business partner Barry Dempsey founded Xatrix Entertainment in March 1993. The studio's first release wasCyberia in 1994.[1] Among its later projects wasQuake II Mission Pack: The Reckoning, for which it worked with publisherActivision.[2] Around 1999, some of the original business partners sought to exit the company. To handle this efficiently, Xatrix was transferred to a new corporation under Markham ascreative director.[3] With the assistance of Activision, Gray Matter Studios was established on June 17, 1999, and took over most of the former employees.[4][5] Activision initially owned 40% of the studio.[6] It bought the remaining 60% in January 2002, after the successful release ofReturn to Castle Wolfenstein.[2][7] The publisher paid 133,690 shares ofcommon stock, at the time worth aroundUS$3.2 million.[7] Post-acquisition, the studio was put to work on theCall of Duty: United Offensive expansion.[8] It also worked onTrinity: The Shatter Effect, which was announced and then canceled in late 2003.[9][10] In 2005, during the development ofCall of Duty 2: Big Red One, Gray Matter Studios was merged into Activision'sTreyarch studio. As part of Treyarch, the former Gray Matter Studios team worked onCall of Duty 3.[8][11]
Year | Title |
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1994 | Cyberia |
1995 | Cyberia 2: Resurrection |
1997 | Redneck Rampage |
1998 | Redneck Rampage Rides Again |
Redneck Deer Huntin' | |
Quake II Mission Pack: The Reckoning | |
1999 | Kingpin: Life of Crime |
Year | Title |
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2001 | Return to Castle Wolfenstein |
2004 | Call of Duty: United Offensive |