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Underrail

From Wikipedia, the free encyclopedia
2015 video game
Underrail
Developer(s)Stygian Software
Publisher(s)Stygian Software
Designer(s)Dejan Radisic
Programmer(s)
  • Dejan Radisic
  • Ivana Radisic
Artist(s)
  • Dejan Radisic
  • Mario Tovirac
  • Kira Mayer
Writer(s)
  • Dejan Radisic
  • Stefan Cupovic
Composer(s)Josh Culler
Platform(s)Windows
ReleaseDecember 18, 2015
Genre(s)Role-playing
Mode(s)Single-player

Underrail is a 2015role-playing video game by Stygian Software forWindows. It was first released inearly access in late 2012. Anexpansion pack,Underrail: Expedition, was released in 2019 while a sequel,Underrail: Infusion, is under development.

Gameplay

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Underrail is apost-apocalypticrole-playing game focused on combat and exploration. It featuresturn-based combat, character customization, and an item crafting system.[1] The player controls a single character, whose development and interactions with the game world are the focus of the gameplay.[2] The game's ruleset is mainly inspired by theSPECIAL system from theFallout series. It is a classless system with multiple levels of customization. Base ability scores determine a character's core potential, skills represent a character's linear progression in specific skills and feats can grant new abilities, provide passive bonuses or alter a character's existing abilities. The turn-based combat system is similar to Fallout's with more options added on top of it, such as the use of special abilities, psionics and more combat utilities. The system is intended to provide many combat options and unique playstyles.[3]

Plot

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Setting

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The game is set in the far future when the Earth's surface has been uninhabitable for a long time and the remaining humans live in the eponymous Underrail metro network, where conflicting factions struggle violently to survive in the harsh underground conditions.[1] The scarcest resources in Underrail are food and living space.[4] There is also a greater background plot concerning the nature of time, but the game is mostly about the inhabitants of Underrail, their politics, strife and the dangers of Underrail itself.[5]

Story

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The player takes on the role of a new member of one of the stations on the fringe of Underrail. The player character starts as ablank slate, allowing the player to develop him or her as preferred. The story is narrated primarily through dialogue with non-player characters inhabiting the world of Underrail.[3] The player is positioned to side with different competing factions in their battle to annex stations.[4]

Development

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Game engine development forUnderrail began in late 2008.[6]The game's custom engine and development tools are built usingC#, Microsoft's.NET 4.0 framework andXNA Game Studio 4.0.[2] The game has been in full-time development since late 2009 and it was known asTimelapse Vertigo during its pre-alpha and earlier development stages.[6][7] Prior to itsearly access release onWindows, most of the development work including design, programming, writing and graphics excluding character models and title screen, was done by Dejan Radisic.[2] Since its initial demo version release in 2012, updated versions ofUnderrail were released roughly every three or four months.[8]

The game wascrowdfunded with early access sales providing additional funding.[9][10][11] Character models and music of the game were created byfreelance artists, whileroyalty-free sound effects were used. The firsttrailer forUnderrail was released on March 11, 2013, showcasing alpha version gameplay footage.[12]

Release

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On August 22, 2012, ademo ofUnderrail was released on IndieDB.[13] On December 6, 2012, analpha version became available on bothDesura andGamersGate digital distribution platforms,[9][14] and on September 24, 2013, alpha version became available asearly access on theSteam store as well.[15]

The game was released out of early access on December 18, 2015.[1] An expansion,Underrail: Expedition, was released on July 22, 2019, and features a new plotline based in new locations, alongside other gameplay changes and additions.[16][17] A sequel,Underrail: Infusion, is under development.[18]

References

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  1. ^abc"Underrail - An indie role playing game".Stygian Software. Archived fromthe original on 12 June 2020. Retrieved9 February 2015.
  2. ^abcAdam Ames (26 July 2012)."Old Broken Technology: Underrail".True PC Gaming. Retrieved28 August 2014.
  3. ^ab"Underrail – interview with Dejan and Alpha Demo released".RPG Italia. 24 August 2012. Retrieved28 August 2014.
  4. ^abEduardo Garabito (13 February 2013)."Dejan Radisic: "Me gusta hacer las cosas a mi manera y ser mi propio jefe"".Indie-o-rama (in Spanish). Retrieved30 August 2014.
    English translation:Chris Priestman (15 February 2013)."Keeping On The Tracks: Developing Underrail As A One-Man Force".Indie Statik. Retrieved28 August 2014.
  5. ^"Underrail, formerly known as Timelapse Vertigo - rpg codex". 18 August 2010. Retrieved28 August 2014.
  6. ^abDave Yeager (6 May 2013)."Underrail Hands-on Alpha Preview".RPGFan. Archived fromthe original on 2 February 2020. Retrieved28 August 2014.
  7. ^Jeffrey Davis (4 February 2013)."GamerTell Preview: Underrail".GamerTell. Retrieved30 August 2014.
  8. ^"Underrail - Development Log".Stygian Software. Retrieved30 August 2014.
  9. ^abTom Sykes (6 December 2012)."Underrail - Arcanum meets Metro 2033 - is available to alpha-buy now".PC Gamer. Retrieved28 August 2014.
  10. ^"Dev Log #23: Expanding the Business".Stygian Software. 25 October 2013. Retrieved28 August 2014.
  11. ^"Questions about development?". Retrieved28 August 2014.
  12. ^Michael Johnson (12 March 2013)."Underrail gets a trailer".BeefJack. Archived fromthe original on 22 December 2014. Retrieved28 August 2014.
  13. ^Cassandra Khaw (5 December 2012)."Demo: Underrail (Stygian Software)".IndieGames.com. Retrieved28 August 2014.
  14. ^"Underrail released on Desura and GamersGate!".Stygian Software. 6 December 2012. Retrieved28 August 2014.
  15. ^"Underrail now live on Steam!".Stygian Software. 24 September 2013. Retrieved28 August 2014.
  16. ^"Underrail expansion Expedition announced".PC Gamer. October 11, 2016. Retrieved19 November 2017.
  17. ^"Dev Log #61: Expedition Release Date".steamcommunity.com. 21 June 2019. Retrieved9 July 2019.
  18. ^"Underrail Dev Logs".StygianSoftware.com. Retrieved22 January 2023.

External links

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Retrieved from "https://en.wikipedia.org/w/index.php?title=Underrail&oldid=1237951815"
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