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Toy Story Mania!

From Wikipedia, the free encyclopedia
Attraction type at Disney theme parks
This article is about the attraction. For the video game, seeToy Story Mania! (video game).

Toy Story Midway Mania!
The former entrance to Toy Story Midway Mania! at Disney's Hollywood Studios
Disney's Hollywood Studios
AreaPixar Place (2008–2018)
Toy Story Land (2018–present)
Coordinates28°21′22″N81°33′41″W / 28.355991°N 81.561285°W /28.355991; -81.561285
StatusOperating
Opening dateMay 31, 2008 (2008-5-31) (Pixar Place)
June 30, 2018 (2018-6-30) (Toy Story Land)
Closing dateJune 11, 2018 (2018-6-11) (Pixar Place)
ReplacedWho Wants to Be a Millionaire – Play It!
Lightning Lane available
Disney California Adventure
AreaParadise Pier (2008-2018)
Pixar Pier (2018–present)
Coordinates33°48′17″N117°55′26″W / 33.8045901°N 117.9238468°W /33.8045901; -117.9238468
StatusOperating
Opening dateJune 17, 2008 (2008-6-17)
Lightning Lane available
Tokyo DisneySea
AreaAmerican Waterfront
Coordinates35°37′28″N139°53′13″E / 35.6245305°N 139.8869587°E /35.6245305; 139.8869587
StatusOperating
Opening dateJuly 9, 2012 (2012-7-9)
Ride statistics
Attraction typeShooting dark ride
ManufacturerSansei Technologies
DesignerWalt Disney Imagineering
ThemeToy Story
Midwaycarnival games
MusicRandy Newman
Jennifer Hammond
Vehicle typeGame Tram
Riders per vehicle8
Rows4
Riders per row2
Duration5-6 minutes
Queue hostMr. Potato Head
Ride hostsWoody
Buzz Lightyear
SponsorKao Corporation (Tokyo DisneySea)
Disabled access Wheelchair accessible
Assistive listening available
Closed captioning available
Toy Story Mania at Tokyo DisneySea

Toy Story Midway Mania! (also known asToy Story Mania!) is an interactive4-Dtheme park attraction, located at threeDisney theme parks:Disney's Hollywood Studios at theWalt Disney World Resort,Disney California Adventure at theDisneyland Resort andTokyo DisneySea atTokyo Disney Resort.

Designed byWalt Disney Imagineering and inspired byDisney·Pixar'sToy Story franchise, the attraction was first unveiled during a press conference atWalt Disney World in January 2007. TheFlorida version was officially opened byTim Allen on May 31, 2008, on the same date that the Buzz Lightyear action figure launched onboardSpace Shuttle flightSTS-124 (whose objective was to deliver the largest module of the space station -Kibō, theJapanese Experiment Module pressurized section, developed byJAXA),[1][2] while the California version officially opened on June 17, 2008.[3][4] The Japan version of the attraction opened on July 9, 2012.[5]

Voice cast

[edit]

Concept

[edit]

Park guests wear3-D glasses (Carnival Games Goggles) aboard spinning vehicles that travel through virtual environments based on classic carnivalmidway games.[6][7] Ride vehicles seat up to eight in four back-to-back pairs. Small children are also able to ride on an adult's lap if they are facing forward with their legs securely underneath the safety bar.

Mini-games

[edit]

The attraction features five mini-games after a practice round, where the player can hit targets from 100 to 5,000 points. Each mini game includes at least one "Easter egg" that can trigger additional targets or gameplay changes. In order, the games are:

  1. Pie Throw Practice Booth (pie toss target practice game, a no points introduction)
  2. Hamm & Eggs (egg throw game featuring Hamm and Buttercup fromToy Story 3)
  3. Rex and Trixie's Dino Darts (dart throw game; replaced Bo Peep's Baa-loon Pop)
  4. Green Army Men Shoot Camp (baseball throw / plate breaking game)
  5. Buzz Lightyear's Flying Tossers (ring toss game)
  6. Woody's Rootin' Tootin' Shootin' Gallery (suction cup shooting game)

Each guest's score is recorded by an onboard display screen as points are acquired with individual toy cannons firing simulated projectiles at virtual targets.Toy Story characters includingWoody,Hamm,Buzz Lightyear,Rex, Trixie and many more characters appear during the attraction's different games.

Similar technology had been used in Disney attractions such asPirates of the Caribbean: Battle for Buccaneer Gold atDisneyQuest and severalBuzz Lightyear attractions. According to Disney, it is the first attraction created simultaneously by Walt Disney Imagineering for two theme parks.[8]

The line at both parks features a largeMr. Potato HeadAudio-Animatronic figure that interacts with guests through pre-recorded snippets of dialogue performed by late comedianDon Rickles, who voiced the character in theToy Story films. The sophisticated figure identifies people in the audience, sings and tells jokes.

Former mini-games

[edit]

Only five mini-games can be used at a time. So far, only one game has left the attraction. On May 21, 2010, the original dart throwing game, Bo Peep's Baaa-loon Pop, was replaced with "Rex and Trixie's Dino Darts" (updated with the release ofToy Story 3).[9]

Timeline

[edit]
  • March 2005: With the opening ofBuzz Lightyear’s Astro Blasters atDisneyland Park, imagineers knew that something similar was needed to revive the dyingDisney California Adventure. They attempted to add an interactive element toRadiator Springs Racers in the far-future expansion ofCars Land, but it didn’t pan out. So, the plot was decided.
  • January 2007: Toy Story Midway Mania is announced at a press conference for Disney's Hollywood Studios. The ride is also announced for Disney's California Adventure as the first part of their expansion.
  • 2007: Construction begins on the ride in California and Florida.
  • May 31, 2008: Toy Story Midway Mania officially opens at Disney's Hollywood Studios.
  • June 17, 2008: Toy Story Midway Mania officially opens at Disney's California Adventure.
  • June 12, 2009: The highest score ever recorded on Toy Story Mania was achieved, with BCC scoring 500,000 points.
  • January 1, 2010:Single Rider line is removed at Disney's California Adventure.
  • May 21, 2010: Bo Peep's Baaa-loon Pop is replaced by Rex and Trixie's Dino Darts to promote the release of Toy Story 3.
  • July 9, 2012: Toy Story Midway Mania officially opens at Tokyo DisneySea along with the new Toyville Trolley Park under a shortened name, “Toy Story Mania!”.
  • March 5, 2015: Disney officials announce plans to expand the Hollywood Studios version of the ride to improve capacity[10]
  • May 2016, The third track officially opens at Disney's Hollywood Studios.
  • April 6, 2017: FastPass is added at Disney California Adventure.[11]
  • June 23, 2018: With the opening ofPixar Pier atDisney California Adventure, the ride reopened with a new exterior paint job and a new entrance to the ride's regular and fastpass queue.
  • June 30, 2018: With the opening ofToy Story Land atDisney's Hollywood Studios, a new entrance to Toy Story Mania was opened inside the new park expansion, and the old entrance was closed and converted to emergency exits.[12] The ride’s name was also officially shortened in Florida to “Toy Story Mania!” just like Tokyo.
  • Fall 2021: With the retiring of FastPass in California & Florida, a new plate of text reading “Lightning Lane” was installed at both parks, covering the old ones.

Technology

[edit]

At its debut, Toy Story Midway Mania! was one of the most technologically sophisticated attractions yet developed by Walt Disney Imagineering, costing an estimated $80 million to design and build.[6] It marked the company's first use ofindustrial Ethernet for a ride's control system.[13] Many of the parts for the attraction's control system came from two of Disney's corporate sponsors,Siemens AG (fromSpaceship Earth) andHewlett-Packard (fromMission: Space).[13] The ride was the biggest system that had been built at the time and ran on one of Disney's most advanced automation systems to date.[14]

The control system is divided into three components: one for the ride vehicles, one for the games and one more for the attraction's special effects.[13]Programmable logic controllers in the vehicles alert the control system wirelessly viaProfiNET RT to the vehicle's speed and location. The central controller then sends its instructions back to the vehicles using a hard-wired network within the track. The one-way communications flow adds a factor of safety, even though the wireless network is protected against outside interference, such as adenial-of-service attack.[13]

The attraction features more than 150PCs, which includes oneHPWindows XP PC for each of Midway Mania's 56 game screens, as well as others that control the special effects at each game.[13] At the game screens, two tracking systems provide the game control system with the vehicle's exact location, making sure that gameplay is not affected by even minor differences in vehicle position. According to Jody Gerstner, executive director of show and ride controls, "The game doesn’t care if the car parks in the same spot every time. It just needs to know where each car has actually parked, and it can compensate."[13] Additional sensors in the spring-action shooter provide information on its orientation, which is fine-tuned using data on the position of the ride vehicle at the screen and the rotation of the seats on the vehicle base.[13]

All three sub-systems work together to handle any contingency. For example, if a delay or other vehicle stoppage is detected (such as might occur if the loading and unloading of the ride vehicles is taking longer than expected), the control system can command the affected game screens to launch a non-scoring practice round, so that guests may continue to shoot targets while they wait. Similarly, it can instruct the show control system to play an audio spiel telling guests about the delay.[13]

As the games are software-based, changes can be made to the attraction's lineup of games without significant effort. In April 2010, Disney Parks announced plans to replaceBo Peep's Baaa-loon Pop withRex and Trixie's Dino Darts. The change took place on May 21, 2010.[15] The new game includes one of the new characters from theToy Story 3 feature film, which was released in June 2010.[15]

Locations

[edit]
Toy Story Midway Mania at Disney California Adventure in 2009

Operational changes

[edit]

In October 2014, Disney's Hollywood Studios began testing a new procedure that would require all riders to have FastPass reservations for the attraction.[16] The test, scheduled to last only a few days, eliminated the standby line that is used by visitors who have not already obtained a FastPass ticket for the ride, either because they had all been claimed or they were holding FastPasses for other attractions.[16] Some analysts suggest that this process could become more common in years to come as amusement parks attempt to keep guests from getting frustrated or waiting in extremely long lines.[16]

Name variation

[edit]

The attraction is being referred to as bothToy Story Midway Mania! andToy Story Mania!. While the attraction marquees and some in-park signage read the former, the latter has been used in press releases to the news media,[17][18] used in both resorts' advertisements, and on the disneyland.com, disneyworld.com, and official promotional website for the attraction, along with attraction merchandise. Websites for both Disneyland and Walt Disney World both identified the attraction with the registered trademark "Toy Story Midway Mania!" as of September 2014. As of February 2019, the attraction is known as "Toy Story Mania!", except for the Disney California Adventure version which is still known as “Toy Story Midway Mania!”

Music

[edit]

Music for the queue area was arranged and recorded by Jennifer Hammond atCapitol Studios with a live orchestra. More than an hour of music was recorded, all based on the first twoToy Story scores composed byRandy Newman.[19] It went on to be featured at Toy Story Lands across the globe.

Merchandising

[edit]

Disney Interactive Studios released aToy Story Mania!video game in September 2009 exclusively for theNintendoWii console.[20] The game features gameplay and levels similar to those in the theme park attractions, along with original levels and features.[20]Jakks Pacific also released their "Plug It In & Play TV Game" version ofToy Story Mania! in 2010 featuring the original levels & Infini-D technology (Infini-D glasses are included). A version forXbox 360 andPlayStation 3 was released on October 30, 2012, and developed byHigh Voltage Software.[21]

See also

[edit]
Wikimedia Commons has media related toToy Story Midway Mania!.

References

[edit]
  1. ^Bevil, Dewayne (May 11, 2008)."Orlando theme-park goers preview Toy Story Mania".Orlando Sentinel. RetrievedMay 12, 2008.
  2. ^Bevil, Dewayne (March 17, 2008)."Toy Story Mania to surge in "late May" at Disney's Hollywood Studios".Orlando Sentinel. Archived fromthe original on March 20, 2008. RetrievedMarch 19, 2008.
  3. ^"Spring Into Summer Mania with New Vacation Package Offerings from Disneyland Resort". Disneyland Resort Newsroom. April 14, 2008. Archived fromthe original on April 20, 2008. RetrievedApril 27, 2008.
  4. ^Tully, Sarah (March 18, 2008)."Shoot 'em Disney ride gets sneak peek".The Orange County Register. RetrievedMarch 19, 2008.
  5. ^""Cinderella" Attraction and Toy Story Mania! Coming to Tokyo Disney Resort". Joe's Tokyo Disneyland Resort Photo Site. May 7, 2009. Archived fromthe original on May 10, 2009. RetrievedMay 8, 2009.
  6. ^abBrooks Barnes (February 10, 2008)."Will Disney Keep Us Amused?".New York Times. RetrievedAugust 8, 2008.
  7. ^MacDonald, Brady (March 17, 2008)."Disney offers sneak peek at Toy Story Mania ride".LA Times. RetrievedMarch 19, 2008.
  8. ^"Toy Story Mania! Fun Facts". wdwnews.com. May 23, 2008. Archived fromthe original on May 19, 2008. RetrievedMay 24, 2008.
  9. ^Schmidt, Chuck (May 22, 2010)."Toy Story Mania: Updated, not outdated". SiLive. RetrievedMay 22, 2010.
  10. ^Westfall, Mike (March 5, 2015)."Disney World confirms Soarin', Toy Story Mania expansions".mynews13.com. Archived fromthe original on March 12, 2015. RetrievedMarch 6, 2015.
  11. ^Eades, Mark (April 6, 2017)."New Fastpass now works for Toy Story Midway Mania, Matterhorn at Disneyland".Orange County Register.
  12. ^"Toy Story Mania! Adds Colorful New Entrance as Curtain Rises on Toy Story Land at Disney's Hollywood Studios".wdwnews.com. June 28, 2018. RetrievedJune 30, 2018.
  13. ^abcdefghOgando, Joseph (June 20, 2008)."Disney Rides on Wireless Ethernet". Design News. Archived fromthe original on September 1, 2010. RetrievedJuly 29, 2008.
  14. ^Ogando, Joseph (August 2008). "Motion Control, Theme Park Style".PACE.61.
  15. ^abSmith, Thomas (April 28, 2010)."New Toy Story Mania! Game, 'Toy Story 3′ Character Coming To Disney Parks In May".Disney Parks Blog. Disney Parks. Archived fromthe original on March 3, 2012. RetrievedMay 3, 2008.
  16. ^abcPedicini, Sandra (October 7, 2014)."Disney tests FastPass only for Toy Story ride".orlandosentinel.com. Tribune Newspapers. RetrievedOctober 7, 2014.
  17. ^"'Toy Story' Characters Challenge Guests to Ride and Play Toy Story Mania!". Disneyland Resort News. March 20, 2008. Archived fromthe original on March 24, 2008. RetrievedMarch 29, 2008.
  18. ^"Toy Story Mania! Begins Challenging Walt Disney World Guests at Disney's Hollywood Studios". wdwnews.com. Archived fromthe original on May 19, 2008. RetrievedMarch 29, 2008.
  19. ^Goldwasser, Dan (June 2, 2008)."Jennifer Hammond arranges Randy Newman'sToy Story scores for new Disney Attractions!". ScoringSessions.com. RetrievedJune 2, 2008.
  20. ^ab"Disney Interactive Studios Announces Toy Story Mania!, Inspired by the Disney/Pixar Feature Film "Toy Story," Exclusively for Wii". Business Wire. March 24, 2009. RetrievedMarch 24, 2009.
  21. ^"Disney/Pixar Toy Story Mania".GameSpot. Archived fromthe original on December 19, 2011. RetrievedOctober 30, 2012.

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