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Street Fighter Collection | |
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Developer(s) | Capcom |
Publisher(s) | |
Platform(s) | Sega Saturn,PlayStation |
Release | Sega Saturn PlayStation |
Genre(s) | Fighting |
Mode(s) | Single-player,multiplayer |
Street Fighter Collection is a 1997fighting game compilation developed and published byCapcom for theSega Saturn andPlayStation. It contains the originalSuper Street Fighter II: The New Challengers (1993), its follow-upSuper Street Fighter II Turbo (1994), and an enhanced version ofStreet Fighter Alpha 2 titledStreet Fighter Alpha 2 Gold (Street Fighter Zero 2 Dash in Japan andStreet Fighter Alpha 2 Prime in Europe[citation needed]), which is exclusive to this compilation.
A follow-up,Street Fighter Collection 2, which contains the first 3 editions ofStreet Fighter II, was released as part of theCapcom Generations line.
TheSuper Street Fighter II games are ported from their originalCPS II arcade versions. After selecting either game from theStreet Fighter Collection title screen on the first disc, the player is taken to the attract mode from the game they have selected. Both games feature the standard "Arcade", "Versus" and "Option" modes. InSuper Turbo, theSuper Street Fighter II versions of the returning characters, as well as the hidden characterAkuma, are playable through easier means compared to the ones provided in the original arcade version. The international versions ofSuper Turbo have an easier AI than the arcade version; they may be based on the original Japanese version (Super Street Fighter II X) which contained a similarly easier level of difficulty.
Street Fighter Alpha 2 Gold is based onStreet Fighter Zero 2 Alpha,[5] an enhanced version of the originalStreet Fighter Alpha 2 released for the arcade in Japan, Asia and South America. All the game modes and features in the previous PlayStation and Sega Saturn versions of the originalAlpha 2 are featured, with the exception of the exclusive "Gallery" mode in the Sega Saturn version.Evil Ryu, who was selectable in the Sega Saturn version of the originalAlpha 2 but not in the PlayStation version, is featured in both versions of the game,[5] along withChampion Edition-style renditions of all theStreet Fighter II characters featured in the game. This version includes the debut ofSuper Street Fighter II characterCammy in theAlpha series. She is selectable as a hidden character in the game's "Versus" and "Training" modes.[6][7] The version of this Cammy is the same one previously featured inX-Men vs. Street Fighter, which depicts Cammy as a Shadaloo agent working forM. Bison before joining Delta Red.
Aggregator | Score |
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GameRankings | 73% (PS1)[13] |
Publication | Score |
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Electronic Gaming Monthly | 8.6/10 (SAT)[8] 8.5/10 (PS1)[9] |
GameSpot | 5.7/10 (SAT)[10] 5.6/10 (PS1)[11] |
Sega Saturn Magazine | 95% (SAT)[12] |
Reviews were complimentary towardStreet Fighter Collection's arcade-perfect conversions,[8][9][10][11][12][14] but judged the selection of games too weak to be worth buying.[8][9][10][11][12][14][15] In particular, critics were puzzled that Capcom chose to includeSuper Street Fighter II, widely regarded as one of the weakest in the series, over more belovedStreet Fighter games,[8][9][12] and foundStreet Fighter Alpha 2 Gold too similar to the originalAlpha 2, which most of the compilation's prospective audience would already own, since critically acclaimed conversions ofAlpha 2 had already been released for both the Saturn and the PlayStation.[8][9][10][11][12] The inclusion ofSuper Street Fighter II Turbo was met with widespread approval, but considered insufficient reason to buy the collection on its own.Sega Saturn Magazine's editor-in-chief Rich Leadbetter concluded that, "Is the game worth buying if you already ownStreet Fighter Alpha 2 (and you should be ashamed of yourself if you don't)? Well, to be brutally honest, I would have to say 'no'.Super Street Fighter 2 Turbo is a cool game, but it is old and it isn't really worth the full whack."[12]Jeff Gerstmann ofGameSpot additionally felt thatStreet Fighter Collection should have included the entire series, remarking "Capcom truly missed out on a great opportunity by releasing a 'collection' that is obscenely incomplete."[10][11]
GamePro offered a somewhat different viewpoint, opining thatAlpha 2 Gold is a worthwhile game but the other two are outdated and have no value beyond nostalgia.[14][15] While most critics did not compare versions, Kelly Rickards ofElectronic Gaming Monthly (EGM) scored the Saturn version half a point higher because he felt the Saturn controller much better suited to fighting games, and his co-reviewer Sushi-X, while giving the two versions equal scores, said the PlayStation version is slightly better due to the Saturn version having some visual glitches.[8][9]
Despite the criticisms expressed in their reviews for the compilation,Street Fight Collection was a hit atEGM's 1997 Editors' Choice Awards, taking "Fighting Game of the Year" and "Best Compilation", as well as a runner-up for "Saturn Game of the Year" (behindSaturn Bomberman). In naming it "Fighting Game of the Year" the editors explained that, in spite of the advances fighting games had made in both graphics and realism, they still felt the classicStreet Fighter games were the best of the genre.[16]