Movatterモバイル変換


[0]ホーム

URL:


Jump to content
WikipediaThe Free Encyclopedia
Search

Tom Clancy's Rainbow Six: Rogue Spear

From Wikipedia, the free encyclopedia
(Redirected fromRainbow Six: Covert Operations Essentials)

1999 video game
1999 video game
Tom Clancy's Rainbow Six: Rogue Spear
Developer(s)Red Storm Entertainment[a]
Pipe Dream Interactive (DC)
Saffire (PS)
Ubi Soft Milan (GBA)
Publisher(s)
Ubi Soft (GBA)
Producer(s)Carl Schnurr
Designer(s)Carl Schnurr
Programmer(s)Todd Lewis
Artist(s)Steve Cotton
Jonathan Peedin
Writer(s)Brian Upton
Kevin Perry
Tom Clancy
Composer(s)Bill Brown
SeriesTom Clancy's Rainbow Six
Platform(s)Windows,Dreamcast,Mac OS,PlayStation,Game Boy Advance
Release
September 22, 1999
  • Windows
    Dreamcast
    • NA: November 20, 2000
    • EU: May 4, 2001
    Mac OS
    PlayStation
    • EU: January 19, 2001[5]
    • NA: March 27, 2001
    Game Boy Advance
    • NA: March 14, 2002[6]
    • EU: March 22, 2002
Genre(s)Tactical shooter
Mode(s)Single-player,multiplayer

Tom Clancy's Rainbow Six: Rogue Spear is a 1999tacticalfirst-person shootervideo game developed and published byRed Storm Entertainment forMicrosoft Windows, with later ports for theDreamcast,Mac OS,PlayStation, andGame Boy Advance. The sequel to 1998'sTom Clancy's Rainbow Six, it is the second installment in theRainbow Six series and the last to be published by Red Storm before its acquisition byUbi Soft in 2000. The game's plot follows the secret internationalcounterterrorist organization Rainbow as they investigatenuclear terrorism inEastern Europe.

Rogue Spear was released on September 22, 1999 to generally positive reviews on PC, but mixed reviews for all other platforms. Critics praised its significant improvements on the originalRainbow Six's formula but criticized the AI behavior which, while improved, acted inconsistently, and the cluttered planning stage that was more burdensome withRogue Spear's larger and more complex levels. The game sold over 200,000 copies in its first year of release, with almost 500,000 copies sold by 2006. It was nominated for numerous accolades and has been considered one of the bestaction games of 1999.

APlayStation 2 port was announced, but was ultimately canceled. Threeexpansion packs for the game were released between 2000 and 2001, adding new missions, weapons, characters, and assorted materials. Twospin-off games—Tom Clancy's Rainbow Six: Take-Down – Missions in Korea, usingRogue Spear's engine andTom Clancy's Rainbow Six: Lone Wolf, a PlayStation exclusive—were released in 2001 and 2002 respectively. A sequel,Tom Clancy's Rainbow Six 3: Raven Shield, was released in 2003. In 2006, theUnited States Department of Defense licensedRogue Spear's engine for use intraining simulation programs.[8]

Gameplay

[edit]

Rainbow Six: Rogue Spear is a tactical shooter, in which characters are affected by realistic factors and can be killed with a single bullet, thus promoting planning and tactics over force and firepower.[9]Rogue Spear is very similar to its predecessor,Rainbow Six, and uses the same engine and gameplay, albeit greatly modified to feature improved graphics and animations, improvedartificial intelligence, and new mechanics such ascamouflage selection and the return of the hands-off "watch" mode fromRainbow Six: Eagle Watch.[10][11][12] The campaign features a total of 18 missions from locations around the world, while the multiplayer portion features 20 different maps.

Rogue Spear's basic gameplay remains mostly unchanged fromRainbow Six, with the exception of the addition of a 'lean' mechanic, allowing players to peek around corners. The game follows a campaign of several missions, with objectives ranging from rescuinghostages anddefusingbombs to gatheringintelligence and plantingsurveillance devices; there are various approaches the player can take to complete said objectives, butRogue Spear takes an approach that promotes stealth, as enemies can now react to the player's presence if they are heard or seen, such as investigating the area, fleeing, or attacking hostages.[9][11] Before each mission is a briefing that details the situation and advances the plot, and a planning stage where the player selects the Rainbow operatives they want for the operation (categorized into Assault, Demolitions, Electronics, Recon, and Sniper based on their skillsets), sets waypoints and orders for their color-coded teams on a map of thearea of operations, and equips their operatives with appropriate weapons, equipment, and uniforms for the mission. During the mission, the player can control the leader of any team at will, while teams not controlled by the player follow the orders assigned to them in planning. Injured operatives cannot be healed during a mission, while deceased operatives arepermanently gone for the rest of the campaign playthrough, forcing players to plan carefully to avoid casualties.[9][10][11][12]

Rogue Spear features two free-play modes outside the campaign: Lone Wolf, where the player must complete an entire level using only a single operative; and Terrorist Hunt, where the player must defeat up to 30 terrorists in a level, with no other objectives aside from clearing the entire level of enemies.[10]

Rogue Spear'sonline multiplayer consists of two modes:cooperative andadversarial. Cooperative mode has players team up to complete missions against AI-controlled enemies in formats similar to the singleplayer missions, while adversarial mode pits players against one another indeathmatch andteam deathmatch modes.Rogue Spear does not supportdedicated servers, and games are limited to sixteen players per server.[10][11]

Plot

[edit]

In 2001, Rainbow, led byJohn Clark, handles a spike in terrorist attacks conducted by various seemingly unaffiliated terrorist groups. Meanwhile, the formerEastern Bloc has fallen into disarray since thedissolution of theSoviet Union a decade prior, with conflict, crime, and corruption increasing as money and necessities become scarce.

Investigating a thwartednerve agent attack inOman, Rainbow, assisted by an anonymousinformant, sources the agent toanti-Westernoil baron Samed Vezirzade. Surveillance of Vezirzade leads Rainbow to an illegal deal between aRussian military unit andRussian mobsters connected to arms dealer Maxim Kutkin and kingpin Lukyan Barsukov. Rainbow interrupts the deal and recoversweapons-grade plutonium, leading them to believe Kutkin is assemblingnuclear weapons. Rainbow plants surveillance devices in Vezirzade's mansion and Kutkin's private spa, and discovers Vezirzade has been supporting terrorist groups for his own gain; they also learn he is aware Rainbow is after him.

Rainbow locates and raids Kutkin's nuclear weapons facility inSiberia, destroying the facility and recovering two nuclear weapons. Meanwhile, the informant leaves to "set things right", and Kutkin's mafia is promptly embroiled in agang war; Rainbow analyst Susan Holt learns the informant was Barsukov himself, who was suspicious of Kutkin (his son-in-law) and needed Rainbow's investigations to confirm. Suddenly, Holt and Barsukov are kidnapped by Kutkin; worse, Clark learns two other nuclear weapons were not recovered from the Siberian facility. After rescuing Holt and Barsukov, Rainbow learns Kutkin is personally moving the nuclear weapons to the West, and they intercept the shipment, securing the nuclear weapons and seemingly killing Kutkin.

After Kutkin's defeat, Rainbow raids Vezirzade's personal fortress inAzerbaijan, killing Vezirzade when he fights back. However, Kutkin is revealed to still be alive, having used adouble to fake his death. Aware his downfall is imminent, Kutkin seizes anuclear power plant inUkraine, intent on causing aChernobyl-esquenuclear meltdown totake as many lives with him as possible. Rainbow storms the plant, killing Kutkin and preventing the meltdown.

With the threat finally resolved, Clark debriefs Rainbow and notes that Kutkin's spa has been sold to Barsukov, who claims he has retired from crime and will settle down to operate the spa legally; however, Rainbow continues to monitor Barsukov with ahidden camera, and it is implied he has not retired after all. While discussing his plans with an aide, Barsukov suddenly turns his attention to the hidden camera and, after rebuking Clark for invading his privacy, destroys it.

Add-ons

[edit]

Urban Operations

[edit]

Rogue Spear Mission Pack: Urban Operations, released on April 4, 2000, was the first expansion forRogue Spear. It was developed and published by Red Storm Entertainment. It added eight new maps and five classicRainbow Six maps from the original game, three new weapons, and a built-inmod system.Urban Operations was later re-released by Kama Digital Entertainment in South Korea, including two exclusive missions and two new weapons.

Covert Ops Essentials

[edit]

Rainbow Six: Covert Ops Essentials is a stand-alone expansion pack ofRogue Spear, released on September 28, 2000. Developed as aneducational game and a training simulator,Covert Ops Essentials was developed by Magic Lantern Playware and published by Red Storm Entertainment. It includes nine new maps in total, and a three mission long campaign. Six of the maps were made byZombie Studios, while the three mission campaign was made by Red Storm.Covert Ops Essentials includes educational materials such as actual military field manuals, view video interviews from counterterrorism experts, take multiple-choice tests to progress in rank, and see live-fire demonstrations of the weapons featured in the game. For the live-fire videos, Sergeant Anthony Levatino, aSWAT team leader of theSanta Ana Police Department, was contracted to provide expertise for the educational material and for the video demonstrations.

Black Thorn

[edit]

Rogue Spear: Black Thorn was developed by Red Storm Entertainment and published by Ubi Soft as a stand-alone add-on on December 15, 2001, featuring nine new singleplayer maps and fifteen new multiplayer maps, along with eleven new weapons and a new multiplayer game mode calledLone Wolf. The singleplayer plot features a mentally disturbed ex-SAS operative challenging Rainbow with reenactments of real-life terrorist attacks, such asOperation Entebbe and theJapanese embassy hostage crisis.

Development

[edit]

Rogue Spear uses the samegame engine as the originalRainbow Six, albeit with new and improved additions and refreshed graphics and visuals. Like its predecessor,Rogue Spear focuses on realism, planning, strategy, and teamwork.

Reception

[edit]
Reception
Aggregate scores
AggregatorScore
GameRankings(PC) 85.97%[13]
(GBA) 75.77%[14]
(DC) 72.62%[15]
(PS) 60.07%[16]
Metacritic(GBA) 76/100[17]
(DC) 75/100[18]
Review scores
PublicationScore
AllGame[19][20]
(PS)[21]
Computer and Video Games(PC)[22]
Eurogamer8/10[12][23]
Game Informer(GBA) 7.75/10[24]
(DC) 7/10[25]
GamePro(PC)[26]
(GBA)[27]
GameRevolution(PC) A−[28]
(DC) C−[29]
GameSpot(PC) 8/10[11]
(DC) 7.6/10[30]
(GBA) 7/10[31]
(PS) 6.4/10[32]
GameSpy(PC) 96%[9]
(GBA) 79%[33]
(DC) 7.5/10[34]
GameZone(DC) 9.5/10[35]
(PC) 7.4/10[36]
IGN(PC) 9.2/10[10]
(GBA) 8.4/10[37]
(DC) 7.8/10[38]
(PS) 4.5/10[39]
Next Generation(PC)[40]
(DC)[41]
Nintendo Power4.3/5[42]
Official U.S. PlayStation Magazine[43]
PC Gamer (US)90%[44]

Tom Clancy's Rainbow Six: Rogue Spear was met with positive to mixed reception upon release. Review aggregatorMetacritic displays a score of 85.97% for the PC version,[13] 75.77% for the Game Boy Advance,[17] 72.62% for the Dreamcast,[18] and 60.07% for the PlayStation.[16] Video game review aggregatorGameRankings displays 76/100 for the Game Boy Advance[14] and 75/100 for the Dreamcast.[15]

Many reviewers notedRogue Spear's similarity toRainbow Six, and commended its various improvements on the original. Tal Blevins ofIGN deemedRogue Spear "certainly in the running for Best Action Game of '99", praising its improvements over the originalRainbow Six in graphics, game mechanics, level design, and AI improvements.[10] Michael E. Ryan ofGameSpot similarly praised the improvements in graphics, game mechanics, and weapon diversity, but stated the largely unchanged and "cluttered" planning stage did not work withRogue Spear's larger, more detailed levels, and failed to provide an accurate feel for the actual level depicted.[11] John Lee reviewed the PC version of the game forNext Generation, rating it four stars out of five, describing it as "More of the same, but then it's hard to ask for anything more."[40] Greg Orlando reviewed the Dreamcast version of the game forNext Generation and also rated it four stars out of five, saying "A title that works on many different levels,Rogue Spear is a must-have for the Dreamcast-owning shooter fan."[41]

Reviewers found notable issues with the game's AI. Blevins noted that whileRogue Spear's AI was considerably improved compared to the originalRainbow Six's AI, they acted inconsistently and often failed to react to obvious threats.[10] Ryan called the game's teammate AI "flaky" and noted teammates were far more likely to die in combat or even in accidents such as falling off ladders, which he critically contrasted with the enemy AI, which he described as very reactive and "rarely, if ever, miss[ing] their targets", making the game "overwhelmingly difficult for all the wrong reasons".[11] Gestalt ofEurogamer considered AI flaws to have greatly let down the game, recalling an incident where he watched almost an entire team of operatives get killed by a single terrorist without firing back once, with only one team member surviving because "he'd managed to get lost earlier on in the mission".[12]

Black Thorn

[edit]
Black Thorn
Aggregate scores
AggregatorScore
GameRankings71.92%[45]
Metacritic67/100[46]
Review scores
PublicationScore
Eurogamer7/10[47]
GameSpot6.9/10[48]
GameSpy68%[49]
IGN7/10[50]
PC Gamer (US)73%[51]

Expansion packs of the PC version received lower scores than the original release.[citation needed] The most recent wasBlack Thorn, which currently has a score of 71.92% on GameRankings,[45] and 67 out of 100 on Metacritic.[46]

Accolades

[edit]

The editors ofPC Gamer US namedRogue Spear the best action game of 1999, and wrote, "Congratulations, Red Storm... in a loud market, you made the quiet revolution."[52] TheAcademy of Interactive Arts & Sciences nominatedRogue Spear for "PC Action Game of the Year" at its3rd Annual Interactive Achievement Awards, but ultimately lost toHalf-Life: Opposing Force.[53]

Sales

[edit]

In the United States,Rogue Spear's sales reached 240,503 copies by April 2000.[54] In the same country, the game'sPlatinum re-release sold another 240,000 copies and earned $7.7 million by August 2006, after its launch in October 2001. It was the U.S.'s 85th best-selling computer game between January 2000 and August 2006.[55]

Notes

[edit]
  1. ^Ported toClassic Mac OS by Varcon Systems[7]
  2. ^Mac OS port published byMacSoft[4]

References

[edit]
  1. ^"Gone Gold : EuroGold". February 10, 2001. Archived fromthe original on February 10, 2001. RetrievedOctober 4, 2023.
  2. ^"Red Storm Entertainment, Inc". October 13, 1999. Archived fromthe original on October 13, 1999. RetrievedMay 1, 2023.
  3. ^Eric (October 21, 1999)."Archives October 1999".Games Market. Archived fromthe original on July 24, 2003. RetrievedJuly 14, 2024.
  4. ^ab"Recently Released".Inside Mac Games. Archived fromthe original on February 6, 2001. RetrievedApril 16, 2024.
  5. ^"Console Releases".Eurogamer.net. January 19, 2001. RetrievedMay 1, 2023.
  6. ^"Tom Clancy's Rainbow Six: Rogue Spear".GameZone. Archived fromthe original on October 10, 2004. RetrievedOctober 5, 2024.
  7. ^"Products".Varcon Systems. Archived fromthe original on December 5, 2001. RetrievedApril 16, 2024.
  8. ^Walker, Trey (May 16, 2006)."US Department of Defense licenses Rogue Spear".GameSpot. RetrievedMay 22, 2023.
  9. ^abcdFargo (October 1, 1999)."The Joys of Anti-Terrorism".GameSpy. Archived fromthe original on August 23, 2004. RetrievedJuly 23, 2014.
  10. ^abcdefgBlevins, Tal (September 24, 1999)."Rogue Spear (PC)".IGN.Archived from the original on March 21, 2015. RetrievedJuly 23, 2014.
  11. ^abcdefgRyan, Michael E. (September 30, 1999)."Tom Clancy's Rainbow Six: Rogue Spear Review (PC)".GameSpot.Archived from the original on June 18, 2003. RetrievedJuly 23, 2014.
  12. ^abcdBye, John "Gestalt" (November 2, 1999)."Rainbow Six: Rogue Spear (PC)".Eurogamer.Archived from the original on March 4, 2016. RetrievedJuly 23, 2014.
  13. ^ab"Tom Clancy's Rainbow Six: Rogue Spear for PC".GameRankings.Archived from the original on September 1, 2014. RetrievedJuly 23, 2014.
  14. ^ab"Tom Clancy's Rainbow Six: Rogue Spear for Game Boy Advance". GameRankings.Archived from the original on September 13, 2014. RetrievedJuly 23, 2014.
  15. ^ab"Tom Clancy's Rainbow Six: Rogue Spear for Dreamcast". GameRankings.Archived from the original on October 16, 2014. RetrievedJuly 23, 2014.
  16. ^ab"Tom Clancy's Rainbow Six: Rogue Spear for PlayStation". GameRankings.Archived from the original on November 28, 2013. RetrievedJuly 23, 2014.
  17. ^ab"Tom Clancy's Rainbow Six: Rogue Spear for Game Boy Advance Reviews".Metacritic.Archived from the original on October 24, 2014. RetrievedJuly 23, 2014.
  18. ^ab"Tom Clancy's Rainbow Six: Rogue Spear for Dreamcast Reviews".Metacritic.Archived from the original on July 14, 2014. RetrievedJuly 23, 2014.
  19. ^Sutyak, Jonathan."Tom Clancy's Rainbow Six: Rogue Spear (PC) - Review".AllGame.Archived from the original on November 14, 2014. RetrievedJuly 24, 2014.
  20. ^House, Michael L."Tom Clancy's Splinter Cell: Rogue Spear (GBA) - Review". AllGame.Archived from the original on November 14, 2014. RetrievedJuly 24, 2014.
  21. ^Woods, Nick."Tom Clancy's Rainbow Six: Rogue Spear (PS) - Review". AllGame.Archived from the original on November 14, 2014. RetrievedJuly 24, 2014.
  22. ^Scott, Dean (December 1999). "Rogue Spear".Computer and Video Games. No. 217. pp. 96–97.
  23. ^Taylor, Martin (April 7, 2002)."Rogue Spear (GBA)".Eurogamer.Archived from the original on March 4, 2016. RetrievedJuly 23, 2014.
  24. ^"Tom Clancy's Rainbow Six: Rogue Spear (GBA)".Game Informer. No. 109. May 2002. p. 89.
  25. ^"Tom Clancy's Rainbow Six: Rogue Spear (DC)".Game Informer. No. 94. February 2001.
  26. ^Nash Werner (September 29, 1999)."Rainbow Six Rogue Spear Review for PC on GamePro.com".GamePro. Archived fromthe original on February 14, 2005. RetrievedJuly 23, 2014.
  27. ^Four-Eyed Dragon (March 11, 2002)."[Tom Clancy's Rainbow Six] Rogue Spear Review for Game Boy Advance on GamePro.com".GamePro. Archived fromthe original on January 18, 2005. RetrievedJuly 23, 2014.
  28. ^Johnny B. (October 1999)."Rainbow Six: Rogue Spear - PC Review".Game Revolution. Archived fromthe original on September 5, 2008. RetrievedJuly 23, 2014.
  29. ^Dodson, Joe (January 2001)."Rainbow Six: Rogue Spear Review (DC)". Game Revolution.Archived from the original on September 19, 2015. RetrievedJuly 23, 2014.
  30. ^Wolpaw, Erik (December 14, 2000)."Rogue Spear Review (DC)".GameSpot.Archived from the original on June 21, 2015. RetrievedJuly 23, 2014.
  31. ^Lopez, Miguel (April 1, 2002)."Tom Clancy's Rainbow Six: Rogue Spear Review (GBA)".GameSpot. RetrievedJuly 23, 2014.
  32. ^Rivers, Trevor (April 6, 2001)."Rogue Spear Review (PS)".GameSpot. RetrievedJuly 23, 2014.
  33. ^Hudak, Chris (April 22, 2002)."Tom Clancy's Rainbow Six: Rogue Spear (GBA)". GameSpy. Archived fromthe original on March 1, 2005. RetrievedJuly 23, 2014.
  34. ^Mr. Domino (September 7, 2000)."Rainbow Six: Rogue Spear". PlanetDreamcast. Archived fromthe original on January 25, 2009. RetrievedJuly 23, 2014.
  35. ^Da bomb mom (January 15, 2001)."Tom Clancy's Splinter Cell: Rogue Spear Review - Dreamcast". GameZone. Archived fromthe original on October 6, 2007. RetrievedJuly 23, 2014.
  36. ^Lafferty, Michael (October 4, 1999)."Tom Clancy's Rainbow Six: Rogue Spear Review - PC". GameZone. Archived fromthe original on March 7, 2008. RetrievedJuly 23, 2014.
  37. ^Butts, Steve (April 9, 2002)."Rainbow Six: Rogue Spear (GBA)".IGN.Archived from the original on December 19, 2012. RetrievedJuly 23, 2014.
  38. ^Chau, Anthony (December 6, 2000)."Rainbow Six: Rogue Spear (DC)".IGN.Archived from the original on May 19, 2014. RetrievedJuly 23, 2014.
  39. ^Smith, David (April 9, 2001)."Tom Clancy's Rainbow Six: Rogue Spear (PS)".IGN.Archived from the original on April 26, 2015. RetrievedJuly 23, 2014.
  40. ^abLee, John (December 1999). "Finals".Next Generation. Vol. 2, no. 4.Imagine Media. p. 117.
  41. ^abOrlando, Greg (April 2001). "Finals".Next Generation. Vol. 4, no. 4.Imagine Media. p. 84.
  42. ^"Tom Clancy's Rainbow Six: Rogue Spear".Nintendo Power. Vol. 154. March 2002. p. 135.
  43. ^"Tom Clancy's Rainbow Six: Rogue Spear".Official U.S. PlayStation Magazine. 2001.
  44. ^Harms, William (August 2000)."Tom Clancy's Rainbow Six: Rogue Spear".PC Gamer. Archived fromthe original on January 10, 2006. RetrievedJuly 23, 2014.
  45. ^ab"Tom Clancy's Rainbow Six Rogue Spear: Black Thorn for PC". GameRankings.Archived from the original on October 12, 2014. RetrievedJuly 23, 2014.
  46. ^ab"Tom Clancy's Rainbow Six Rogue Spear: Black Thorn for PC Reviews".Metacritic.Archived from the original on October 13, 2015. RetrievedJuly 23, 2014.
  47. ^Taylor, Martin (November 8, 2001)."Rogue Spear : Black Thorn".Eurogamer.Archived from the original on March 4, 2016. RetrievedJuly 23, 2014.
  48. ^Wolpaw, Erik (November 12, 2001)."Tom Clancy's [Rainbow Six] Rogue Spear: Black Thorn Review".GameSpot.Archived from the original on November 19, 2013. RetrievedJuly 23, 2014.
  49. ^Chick, Tom (November 25, 2001)."Rogue Spear: Black Thorn". GameSpy. Archived fromthe original on June 11, 2004. RetrievedJuly 23, 2014.
  50. ^Butts, Steve (November 13, 2001)."[Tom Clancy's Rainbow Six] Rogue Spear: Black Thorn".IGN.Archived from the original on January 28, 2013. RetrievedJuly 23, 2014.
  51. ^"Tom Clancy's Rainbow Six Rogue Spear: Black Thorn".PC Gamer: 73. January 2002.
  52. ^Staff (March 2000). "The Sixth AnnualPC Gamer Awards".PC Gamer US.7 (3): 46, 47, 49, 50,54–56, 60, 62.
  53. ^"Third Interactive Achievement Awards; Personal Computer".Academy of Interactive Arts & Sciences. Archived fromthe original on September 3, 2000.
  54. ^Staff (April 2000). "PC Gamer Editors' Choice Winners: Does Quality Matter?".PC Gamer US.7 (4): 33.
  55. ^Edge Staff (August 25, 2006)."The Top 100 PC Games of the 21st Century".Edge. Archived fromthe original on October 17, 2012.

External links

[edit]
Tom Clancy's video games
Rainbow Six
Ghost Recon
Splinter Cell
Ryanverse
H.A.W.X
The Division
Other games
Related
Retrieved from "https://en.wikipedia.org/w/index.php?title=Tom_Clancy%27s_Rainbow_Six:_Rogue_Spear&oldid=1289641469#Covert_Ops_Essentials"
Categories:
Hidden categories:

[8]ページ先頭

©2009-2025 Movatter.jp