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Phoenix Labs

From Wikipedia, the free encyclopedia
Canadian video game developer
Not to be confused with the software developing communityPhoenix Labs (software), formerly Methlabs.
Phoenix Labs
Company typePrivate
IndustryVideo games
FoundedApril 2014; 11 years ago (2014-04)
Founder
  • Jesse Houston
  • Sean Bender
  • Robin Mayne
Headquarters,
Number of locations
4[1] (as of 2021)
ParentForte
SubsidiariesBot School Inc.
Websitephxlabs.ca

Phoenix Labs is a Canadianvideo game developer based inVancouver, British Columbia. The company was founded in April 2014 by formerRiot Games developers Jesse Houston, Sean Bender, and Robin Mayne.[2][3] The studio's first project,Dauntless, launched in open beta on Microsoft Windows in May 2018[4] and has been released onPC,PlayStation 4, andXbox One on May 21, 2019 and released onNintendo Switch on December 10.

History

[edit]

Phoenix Labs was founded in 2014 by Jesse Houston, Sean Bender, and Robin Mayne, all former developers of Riot Games.[2] The founders were joined by formerBioware,Riot Games,Capcom, andBlizzard Entertainment developers.[5] The first 23 of the studio's employees had all shipped games with Houston previously.[6]

In February 2018, Phoenix Labs opened its first US studio in San Mateo, California.[7] In February 2018, Phoenix Labs received Series B funding from tech investors includingSapphire Ventures,GGV, Next Frontier, and MTGx,[8] though they maintained independent control of the studio.[9] ThroughoutDauntless development and pre-release, the company encouraged back and forth conversations between developers and players.[10]Game designers, directors, and executives all connect with players regularly through forums and social media.[11][10] Since the game's beta release, the studio has continued to make changes based on player feedback and discussion.[11] For example,Dauntless originally featured a paidloot boxes system called "Chroma Cores," which were removed after they received negative feedback from players.[11]

In July 2018, Phoenix Labs announced thatDauntless had reached 2 million registered accounts.[12] The studio raised another round of funding in October 2018, led bySapphire Ventures,[6] intended to help expand thelive service operations ofDauntless.[13] In December 2018 Phoenix Labs launched aseason pass feature called Hunt Pass, a series of challenges that promise limited-time rewards while the season lasts.[14][15]

The studio had originally promised a PlayStation 4 and Xbox One launch forDauntless in April 2019,[16] though this date was later pushed to summer 2019.[17][18] The game officially launched on consoles on September 26, 2019.[19]

Phoenix Labs acquired Bot School Inc. in August 2019 to help withDauntless support and cross-play features.[20] Phoenix Labs were acquired themselves byGarena in January 2020. The acquirement did not affect normal operation of Phoenix Labs orDauntless, and served to bolster Garena's international presence.[21] For Phoenix, the acquisition potentially allowed them to develop towards mobile game space.[22]

On January 29, 2020,Garena announced the acquisition of Phoenix Labs for an estimated US$150 million.[23] On December 2, 2020, Phoenix Labs announced it was opening two new offices in Los Angeles, California and Montreal, Quebec.[24]

In February 2023, Phoenix Labs re-gained its independence through a management buyout.[25] In May, the developer cut 9% of its workforce in order to focus on few releases.[26] Studio CEO and co-founder Jesse Houston and COO Jeanne-Marie Owens stepped down in September.[27] In December 2023, Phoenix Labs laid off 34 staff members across publishing, HR, IT, and shared services teams.[28]

In May 2024, more than 100 employees were laid off and multiple projects were cancelled in order to focus on supportingDauntless andFae Farm. Reportedly, one such game was weeks away from being released inearly access. It was also reported that Phoenix Labs had been acquired byblockchain company Forte "over a year ago" in an unannounced transaction.[29][30]

Phoenix Labs announced in January 2025 that they were letting go of most of the rest of their development team "as part of unfortunate but necessary changes to [their] operations".[31]

Games developed

[edit]
YearTitleGenre(s)Platform(s)
2019DauntlessAction role-playingMicrosoft Windows,Nintendo Switch,PlayStation 4,Xbox One
2023Fae FarmFarm life simMicrosoft Windows,Nintendo Switch,PlayStation 4,PlayStation 5,Xbox One,Xbox Series X/S

References

[edit]
  1. ^"Phoenix Labs". Phxlabs.ca.Archived from the original on 2022-07-31. Retrieved2022-07-31.
  2. ^ab"League of Legends vets form Phoenix Labs".GamesIndustry.biz. 27 August 2014.Archived from the original on 2021-08-22. Retrieved2021-08-22.
  3. ^"Phoenix Labs' lessons learned from League of Legends".GamesIndustry.biz. 3 September 2014.Archived from the original on 2019-04-30. Retrieved2019-05-20.
  4. ^Cox, Matt (2018-05-25)."Dauntless invites everyone to slay some poor animals in its open beta".Rock, Paper, Shotgun.Archived from the original on 2019-05-13. Retrieved2019-05-20.
  5. ^"Former BioWare, Riot, Capcom, Solstice, Blizzard Devs Announce 'Dauntless'".Game Rant. 2016-12-01.Archived from the original on 2019-04-30. Retrieved2019-05-20.
  6. ^ab"Phoenix Labs on walking the line between Dauntless and reckless".GamesIndustry.biz. 22 October 2018.Archived from the original on 2019-04-30. Retrieved2019-05-20.
  7. ^"Phoenix Labs Raises Series B Financing from Sapphire Ventures, GGV, Ridge, Signia, Next Frontier and MTGX". 14 February 2018.Archived from the original on 13 December 2021. Retrieved13 December 2021.
  8. ^Palumbo, Alessio (2018-02-15)."Dauntless Developer Raises Series B Financing Round To Build Upon The Game's Foundation".Wccftech.Archived from the original on 2019-04-30. Retrieved2019-05-20.
  9. ^"If loot boxes are free-to-play's present, what will be the future?".GamesIndustry.biz. 14 February 2018.Archived from the original on 2019-04-30. Retrieved2019-05-20.
  10. ^ab"Phoenix Labs' Jesse Houston: 'Community involvement' is the beating heart of Dauntless".GameDaily.biz.Archived from the original on 2019-04-30. Retrieved2019-05-20.
  11. ^abc"Dauntless: Making a different kind of monster hunting game".VentureBeat. 2018-03-10.Archived from the original on 2019-04-30. Retrieved2019-05-20.
  12. ^"Phoenix Labs' Dauntless hits 2 million players and readies big expansion".VentureBeat. 2018-07-17.Archived from the original on 2019-04-30. Retrieved2019-05-20.
  13. ^Daniel, Matt."Dauntless dev Phoenix Labs leads financing round to secure 'a couple years of runway' | Massively Overpowered".Archived from the original on 2019-04-30. Retrieved2019-05-20.
  14. ^Davenport, James (2018-12-07)."Dauntless heading to Epic Games store, aiming for crossplay across all platforms".PC Gamer.Archived from the original on 2019-04-30. Retrieved2019-05-20.
  15. ^Ramée, Jordan (2019-04-26)."Monster Hunter-Like Dauntless Gets New Hunt Pass And Content Update".GameSpot.Archived from the original on 2019-04-30. Retrieved2019-05-20.
  16. ^Phillips, Tom (2018-12-07)."Monster Hunter-like Dauntless headed to consoles and mobile next year".Eurogamer.Archived from the original on 2019-04-30. Retrieved2019-05-20.
  17. ^"Dauntless PS4 Release Date Delayed to Summer 2019".PlayStation LifeStyle. 2019-03-13.Archived from the original on 2019-04-30. Retrieved2019-05-20.
  18. ^"Dauntless console and Epic Games Store release delayed".EGMNOW.com.Archived from the original on 2019-04-30. Retrieved2019-05-20.
  19. ^Olson, Mathew (2019-09-26)."Dauntless Leaves Early Access With a New Weapon and a New Behemoth".USgamer. Archived fromthe original on 2019-09-27. Retrieved2021-08-22.
  20. ^Taylor, Haydn (August 20, 2019)."Phoenix Labs acquires Bot School Inc".GamesIndustry.biz.Archived from the original on August 20, 2019. RetrievedAugust 20, 2019.
  21. ^McAloon, Alissa (January 28, 2020)."Dauntless dev Phoenix Labs acquired by Singaporean game company Garena".Gamasutra.Archived from the original on January 29, 2020. RetrievedJanuary 28, 2020.
  22. ^Sinclair, Brendan (January 28, 2020)."Dauntless developer acquired by Garena".GamesIndustry.biz.Archived from the original on January 29, 2020. RetrievedJanuary 28, 2020.
  23. ^"Garena buys gaming developer Phoenix Labs, sources say for over $203.7m".The Straits Times. 2020-01-29.Archived from the original on 2020-04-17. Retrieved2020-04-22.
  24. ^"New Games and Beyond: A Multi-Studio Future for Phoenix Labs".Phoenix Labs. 2020-12-02. Archived fromthe original on 2020-12-02. Retrieved2020-12-02.
  25. ^Dealess, Marie (2023-02-03)."Phoenix Labs regains independence after management buyout".GamesIndustry.biz.Archived from the original on 2023-05-04. Retrieved2023-05-04.
  26. ^Carpenter, Nicole (2023-05-01)."Dauntless developer Phoenix Labs lays off 9% of studio".Polygon. Retrieved2024-03-03.
  27. ^Batchelor, James (2023-09-12)."Phoenix Labs CEO and COO step down".GamesIndustry.biz. Retrieved2024-03-03.
  28. ^Nightingale, Ed (2023-12-04)."Fae Farm developer Phoenix Labs lays off 34 staff".Eurogamer.net. Retrieved2024-03-03.
  29. ^Francis, Bryant (May 16, 2024)."Phoenix Labs lays off staff, cancels games in major restructuring".www.gamedeveloper.com. Retrieved2024-05-17.
  30. ^LeBlanc, Wesley (2023-09-08)."Fae Farm, Dauntless Studio Phoenix Labs Lays Off Staff, Cancels In-Development Games".Game Informer.Archived from the original on May 16, 2024. Retrieved2024-05-17.
  31. ^Wales, Matt (January 27, 2025)."Dauntless and Fae Farm studio Phoenix Labs lays off "majority" of employees".Eurogamer. RetrievedJanuary 27, 2025.

External links

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