Movatterモバイル変換


[0]ホーム

URL:


Jump to content
WikipediaThe Free Encyclopedia
Search

Patterns (video game)

From Wikipedia, the free encyclopedia
Video game
Patterns
Developer(s)Linden Lab,Free Range Games[1]
Publisher(s)Linden Lab
Platform(s)Microsoft Windows,macOS
Mode(s)

Patterns was a sandbox-style building game published by San Francisco-basedLinden Lab, which had previously been known primarily as the creator of the online virtual worldSecond Life. The PC product, which was distributed via BuildPatterns.com, continues the company’s positioning as a maker of "shared creative spaces" that favor open-ended content creation and sharing over traditional goal-oriented gaming.[2]

Gameplay

[edit]

Since its debut in 2012,Patterns has drawn comparisons to games with blocks among the media and industry observers,[3][4] withGameSpy’s Mike Sharkey calling the game “Minecraft, but with triangles instead of blocks.”[5]

As with most games that include blocks, creators are encouraged to explore and build in an expansive open-space environment. Creators can construct simple or elaborate structures using various shapes and patterns that are discovered as the game progresses. Critics have noted that a distinct difference from games like Minecraft is that creations in Patterns are subject to the laws of gravity, which can impact the strength and durability of each creation.[6] Creators must also consider how to best strategically choose each building substance, since they contain different physical properties.

Cancellation

[edit]

On October 10 2014 Linden Lab announced that they were abandoning development ofPatterns and shutting down the servers.[7] The game was subsequently pulled from sale on Steam.[8][9]

References

[edit]
  1. ^"Patterns". Free Range Games. Archived fromthe original on 1 March 2014. Retrieved26 January 2014.
  2. ^Klepek, Patrick (11 October 2012)."Rod Humble Would Like You to Meet Linden Lab 2.0". Giant Bomb. Retrieved7 January 2013.
  3. ^Gallegos, Anthony (19 September 2012)."Patterns Could Be the Next Minecraft". IGN. Retrieved7 January 2013.
  4. ^"The creators of Second Life announce Patterns - a next generation Minecraft with physics and geometry". PC Games. 20 September 2012. Retrieved7 January 2013.
  5. ^Sharkey, Mike."Linden Lab's Take on Minecraft is Patterns". GameSpy. Retrieved7 January 2013.
  6. ^"The creators of Second Life announce Patterns - a next generation Minecraft with physics and geometry". PC Games N. 20 September 2012. Retrieved7 January 2013.
  7. ^"The Conclusion of Patterns". 9 October 2014. Retrieved12 February 2015.
  8. ^"Linden Labs pulls patterns from Steam". GameGrin. 20 November 2014. Retrieved12 February 2015.
  9. ^"Linden Lab abandon Patterns in Early Access to work on another game". PC Games N. 19 November 2014. Retrieved12 February 2015.
Retrieved from "https://en.wikipedia.org/w/index.php?title=Patterns_(video_game)&oldid=1207893744"
Categories:
Hidden categories:

[8]ページ先頭

©2009-2025 Movatter.jp