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NASCAR Rumble

From Wikipedia, the free encyclopedia
2000 racing video game
2000 video game
NASCAR Rumble
Cover art featuring the cars ofTony Stewart andJack Sprague
Developer(s)EA Redwood Shores
Publisher(s)Electronic Arts
Platform(s)PlayStation
Release
Genre(s)Racing
Mode(s)Single-player,multiplayer

NASCAR Rumble is a racing video game created byElectronic Arts for thePlayStation. Players race through 18 different courses set in six different areas collecting powerups to aid them. The game is a departure from many NASCAR games, as it is an arcade racer featuring various tracks andMario Kart-esque powerups. A non-NASCAR licensed sequel was made for thePlayStation 2, calledRumble Racing. There are drivers from the then Winston Cup Series and Craftsman Truck Series, as well as legend racers and bonus vehicles.

Gameplay

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InNASCAR Rumble, the main object of the game is to win a race or series of races against one to five opponents. They race in normal or souped-up stock cars from the at-the-timeNASCAR Winston Cup Series (includingAdam Petty, which uses hisNASCAR Busch Series car, as he had yet to debut in Winston Cup in 1999), in addition to severalCraftsman Truck Series drivers (all from their respective 1999 season), unlockable past NASCAR legends (all of them usingDodge Charger Daytona bodies), and bonus vehicles. Another feature in the game includes the voice ofAnimaniacs voice actorJess Harnell, whotalks to the player during a race. The game also features three original songs by guitaristDerek Trucks.

Game modes

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Single race

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During a single race, players race one race on any track of their choice. They can choose between one and eight circuits and one to five opponents. The option to select AI opponent(s) is also available if enabled in the game options.

Championship

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In a championship, the player can participate in a championship consisting of three rounds, each set in a track sharing the location. Depending on how well the player does in each race, they are rewarded with ten points for a win, eight for second, six for third, four for fourth, two for fifth, and one for sixth. A running total is kept, and final standing position is based on the total points earned in all three races. If the player finishes in first, they receive a trophy and unlock the legend championship in that series.

Championships can also be played in "Cyberteam" mode where there are three teams with two players on each. The team members combine their points and the standings are based on both members, so it can be a good check of strength for an expert player. There is also "co-op" mode, where two human players are on a team.

There is also a "Legend" mode, where the player can unlock a legendary NASCAR driver in a championship against the legend and four "regular" drivers. The player must finish first in the championship to win, regardless of the legend's final position in the standings.

Showdown

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"Showdown" is a one-lap shootout against an opponent of the player's choice. The player also chooses the track and power-up density.

Time trial

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In a time trial, the player has four laps to get the track and/or lap record for a track of their choice. Track records are "official" if only four laps are run, regardless of power-up density. There are a maximum a five track records kept for each track, but only one lap record.

Reception

[edit]
Reception
Aggregate score
AggregatorScore
GameRankings81%[2]
Review scores
PublicationScore
AllGame[3]
CNET Gamecenter8/10[4]
Electronic Gaming Monthly7.25/10[5][a]
EP Daily7/10[6]
Game Informer7.75/10[7]
GameFan81%[8][b]
GameRevolutionB−[9]
GameSpot6.9/10[10]
IGN8/10[11]
Next Generation[12]
Official U.S. PlayStation Magazine[13]

The game received favorable reviews according to thereview aggregation websiteGameRankings.[2] Eric Bratcher ofNextGen said of the game, "Don't expect an ultra-realistic racing simulation here. It's more like the NASCAR-licensed version ofRoad Rash. And it's great."[12]

Dan Elektro ofGamePro said of the game in one review, "Yes, it's closer toHot Wheels Turbo Racing thanNASCAR 2000, but no matter.NASCAR Rumble's silly spin on the usual stock car showdown is a wild and welcome shift into high gear."[14][c] In anotherGamePro review, however, Scary Larry said, "In the long list of impressive PlayStation racing games,NASCAR Rumble is definitely in the funny car competition."[15][d]

Notes

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  1. ^Four critics ofElectronic Gaming Monthly gave the game each a score of 7.5/10, 6.5/10, 8/10, and 7/10.
  2. ^InGameFan's viewpoint of the game, one critic gave it a score of 85, and the other 77.
  3. ^GamePro gave the game two 4.5/5 scores for graphics and control, and two 5/5 scores for sound and fun factor in one review.
  4. ^GamePro gave the game two 3.5/5 scores for graphics and sound, and two 4/5 scores for control and fun factor in another review.

References

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  1. ^IGN staff (February 3, 2000)."Get Down and Dirty with Nascar [sic] Rumble".IGN.Ziff Davis.Archived from the original on August 19, 2023. RetrievedNovember 27, 2023.
  2. ^ab"NASCAR Rumble for PlayStation".GameRankings. CBS Interactive. Archived fromthe original on May 1, 2019. RetrievedJuly 30, 2021.
  3. ^Kanarick, Mark."NASCAR Rumble - Review".AllGame.All Media Network. Archived fromthe original on November 14, 2014. RetrievedJuly 30, 2021.
  4. ^Young, Jeffrey Adam (March 10, 2000)."NASCAR Rumble".Gamecenter.CNET. Archived fromthe original on August 16, 2000. RetrievedJuly 30, 2021.
  5. ^Hager, Dean; Chou, Che; Davison, John; Smith, Shawn (April 2000)."NASCAR Rumble"(PDF).Electronic Gaming Monthly. No. 129. Ziff Davis. p. 164.Archived(PDF) from the original on November 5, 2022. RetrievedNovember 27, 2023.
  6. ^Steinberg, Scott (March 12, 2000)."NASCAR Rumble".The Electric Playground. Greedy Productions Ltd. Archived fromthe original on February 13, 2002. RetrievedNovember 27, 2023.
  7. ^Fitzloff, Jay (March 2000)."NASCAR Rumble".Game Informer. No. 83.FuncoLand.Archived from the original on December 5, 2000. RetrievedJuly 30, 2021.
  8. ^Higgins, Geoff "El Nino"; Jacques Strap (April 2000)."NASCAR Rumble".GameFan. Vol. 8, no. 4. Shinno Media. p. 84. RetrievedJuly 30, 2021.
  9. ^Liu, Johnny (March 2000)."Nascar Rumble [sic] Review".GameRevolution.CraveOnline.Archived from the original on August 17, 2016. RetrievedJuly 30, 2021.
  10. ^Fielder, Joe (February 9, 2000)."NASCAR Rumble Review [date mislabeled as "May 2, 2000"]".GameSpot.Fandom.Archived from the original on June 30, 2014. RetrievedNovember 27, 2023.
  11. ^Perry, Douglass C. (February 7, 2000)."NASCAR Rumble".IGN. Ziff Davis.Archived from the original on August 16, 2023. RetrievedNovember 27, 2023.
  12. ^abBratcher, Eric (April 2000)."NASCAR Rumble".NextGen. No. 64.Imagine Media. p. 90. RetrievedJuly 30, 2021.
  13. ^Kujawa, Kraig (April 2000)."NASCAR Rumble".Official U.S. PlayStation Magazine. Vol. 3, no. 7. Ziff Davis. p. 95. RetrievedNovember 27, 2023.
  14. ^Dan Elektro (April 2000)."NASCAR Rumble Struts—and Shocks"(PDF).GamePro. No. 139.IDG. p. 124.Archived(PDF) from the original on November 6, 2023. RetrievedNovember 27, 2023.
  15. ^Scary Larry (February 22, 2000)."NASCAR Rumble Review for PlayStation on GamePro.com".GamePro. IDG. Archived fromthe original on August 26, 2004. RetrievedJuly 30, 2021.

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