MySims Party | |
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![]() NTSC cover art | |
Developer(s) | Hudson Soft |
Publisher(s) | Electronic Arts |
Series | The Sims |
Engine | Havok |
Platform(s) | Wii,Nintendo DS |
Release | |
Genre(s) | Party,life simulation |
Mode(s) | Single-player,multiplayer |
MySims Party is avideo game developed byHudson Soft and published byElectronic Arts as a spinoff toMaxis'The Sims franchise for theNintendo DS andWii in 2009. It is the third game in theMySims series. It consists of 50+ mini-games which can be played with up to 4 players. The game was released on March 10, 2009, in North America.[1]
TheWii version ofMySims Party takes a departure fromThe Sims franchise and the otherMySims games and begins with a character moving into a run-down town with a mayor desperate to bring residents back. The player's job is to enter festivals and win to bring new people into town. Players must collect points during these minigames to gain new characters and monuments and in return are given new playable characters and outfits for their Sim. As the town's population increases, new areas are unlocked.
The player can interact with citizens by talking to them. The player character can be customized in many different items. Unlike other games inThe Sims franchise, the Sim does not have needs or wants.
In the Nintendo Wii version ofMySims Party only the Wii Remote is used to play minigames.
TheNintendo DS version ofMySims Party takes place in a run-down town with the player tasked with the job of bringing residents to the island. This is accomplished by playing minigames for the locals who live in town and after the player has done with a certain festival to earn stars. Players collect stars to unlock other parts of town as well as new minigames and new items in stores. As more stars are collected, the town grows and mini-games are unlocked.
The player can interact with tourists and residents. Minigames can be played, and depending on how they do, they are unlocked as playable characters. The Sim's style can be changed in any different way in the wardrobe. Unlike other games inThe Sims franchise, Sims do not have needs or wants but sleeping can be optional.
The Nintendo DS version ofMySims supports touchscreen and microphone functionality. The touch screen is used for talking and movement as well as placing and moving houses or furniture. Other buttons may control specific tasks such as taking photos or initiating conversation. This version also features a number of mini-games.
Aggregator | Score | |
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DS | Wii | |
Metacritic | 64/100[2] | 56/100[3] |
Publication | Score | |
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DS | Wii | |
4Players | N/A | 60%[4] |
Famitsu | 26/40[5] | 25/40[6] |
Game Informer | N/A | 6/10[7] |
GamesMaster | N/A | 61%[8] |
GameZone | 7/10[9] | 5.5/10[10] |
IGN | 6.4/10[11] | 6/10[12] |
NGamer | 60%[13] | 55%[14] |
Nintendo Life | N/A | 4/10[15] |
Nintendo Power | N/A | 5/10[16] |
Official Nintendo Magazine | N/A | 61%[17] |
The game received "mixed" reviews on both platforms according to thereview aggregation websiteMetacritic.[2][3] In Japan, where the game was ported for release under the nameBoku to Sim no Machi Party (ぼくとシムのまち パーティー,Boku to Shimu no Machi Pātī) on March 12, 2009 (the same release date as the Australian version),Famitsu gave it a score of 26 out of 40 for the DS version,[5] and 25 out of 40 for the Wii version.[6]