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Mazin Saga: Mutant Fighter

From Wikipedia, the free encyclopedia
For the 1991 arcade game, seeMutant Fighter (arcade game).

1993 video game
1993 video game
Mazin Saga: Mutant Fighter
Developer(s)Almanic Corporation[a]
Publisher(s)
Director(s)Satsuki Mizuno
Takashi Yoneda
Tommy Bon Bon
Producer(s)Kenzi Nagai
Designer(s)Takashi Nagai
Programmer(s)Yōji Iwashita
Artist(s)Hidetoshi Fujioka
Naoyuki Hayakawa
Takehito Suzuki
Composer(s)Kazuo Sawa
SeriesMazinger
Platform(s)Sega Genesis
Release
Genre(s)Beat 'em up,fighting
Mode(s)Single-player

Mazin Saga: Mutant Fighter[c] is a1993 hybridbeat 'em up/fightingvideo game developed byAlmanic Corporation, in conjunction with ALU and Team "Saga", and published byVic Tokai for theSega Genesis in North American and later in Japan and Europe bySega. Based uponGo Nagai'sMazinSagamechamanga,[2] which is considered a combination of Nagai'sMazinger andDevilman franchises, players assume the role ofKoji Kabuto wielding theMazinger Z armor to fight against powerful 'Bio Beasts' led by God Kaiser Hell. Co-directed by Satsuki Mizuno, Takashi Yoneda and "Tommy Bon Bon", the title was created by most of the same team that worked on previous projects at Almanic such asE.V.O.: Search for Eden. It was met with mostly positive reception from critics since its release.

Gameplay

[edit]
Top: Beat 'em up segment.
Bottom: Garuda-K7 boss fight.

Mazin Saga: Mutant Fighter is across-genre game that blendsside-scrolling beat 'em up and fighting playstyles where players take control of Koji Kabuto wielding the Mazinger Z armor through sixstages, each one set in a different location across the world, to fight against enemies and powerful 'Bio Beasts' led by God Kaiser Hell.[3] At the title screen, the player has access to the options menu where the difficulty settings can be adjusted between two levels.[3]

Stages are split into four sections; the first three see Kabuto using the Mazinger Z armor in a beat 'em up format and the fourth sees Mazinger Z as a giant robot to battle the boss of that stage in a one-on-one encounter. During beat 'em up segments, Kabuto has the ability to execute special moves that deals damage to enemies on-screen by performing certain button combinations. Most of the fighting is physical and Kabuto can run and perform dashing attacks.[3] Players can also collectitems scattered along the way such as money,health and1UPs.[3]

During theboss segment, gameplay changes to a fighting game format. The player must fight against the stage boss by depleting the opponent's health bar in order to progress further. As with the beat 'em up segments, players can perform button combinations to execute special moves damage the boss, although moveset differs from those in the beat 'em up format.[3]

Synopsis

[edit]

Mazin Saga: Mutant Fighter is based upon Go Nagai'sMazinSaga mecha manga, which is considered a combination of Nagai'sMazinger andDevilman franchises, with characters from the originalMazinger Z series reprising their roles inMazinSaga albeit slightly different from their anime/manga counterparts.[2] Set in a different universe from the originalMazinger plot, the story begins in the year 1999 when God Kaiser Hell began an all-out invasion to control Earth using powerful giants known as 'Bio Beasts'.[3]

Development and release

[edit]

Mazin Saga: Mutant Fighter was developed, with additional support from ALU and Team "Saga", by most of the same team that worked on previous projects at Almanic Corporation such asE.V.O.: Search for Eden, with Satsuki Mizuno, Takashi Yoneda and a person under the pseudonym "Tommy Bon Bon" acting as co-directors.[2][4] Kenzi Nagai also acted asproducer, while both Takashi Nagai and Yōji Iwashita served as leadprogrammer anddesigner respectively.[4]Artists Hidetoshi Fujioka, Naoyuki Hayakawa, Takehito Suzuki and Yasuo Wakatsuki created thepixel art, whileKunio-kuncomposerKazuo Sawa scored thesoundtrack and made thesound effects.[4] Other people collaborated in its development as well.[4] The game was first released in North America by Vic Tokai on 25 February 1993 and a day later in Japan by Sega.[5][citation needed] Sega later published the title in Europe on July of the same year.[6][7][8]

Reception and legacy

[edit]
Reception
Review scores
PublicationScore
Computer and Video Games63/100[6]
Electronic Gaming Monthly36/50[9]
GamePro12.5/20[10]
GamesMaster81%[11]
Beep! Mega Drive7.0/10[12]
Computer+Videogiochi90/100[13]
Hippon Super!75/100[14]
Mean Machines Sega87/100[15]
Mega65%[7]
Mega Drive Advanced Gaming73%[16]
Mega Force90%[17]
Mega Fun74%[18]
MegaTech90%[19]
Play Time81/100[20]
Player One90%[21]
Sega Force65/100[22]
Sega Power76%[8]
Sega Pro81%[23]
Super Game26/30[24]
Supersonic91%[25]
Video Games62%[26]
Award
PublicationAward
MegaTech (1993)Hyper Game Award(Megadrive)[19]

MegaTech gave the game 90% and a Hyper Game Award.[19]Mega gave the game 65%, saying that it was not as good asStreets of Rage 2.[7]

FormerTreasure memberTetsuhiko Kikuchi was inspired byMazin Saga: Mutant Fighter to program the enemies manually rather than with mathematical algorithms during development ofGunstar Heroes.[27]

Notes

[edit]
  1. ^Additional work by ALU and Team "Saga".
  2. ^Japanese:マジンサーガ,Hepburn:MajinSāga
  3. ^Also known asMazinSaga[b] in Japan andMazin Wars in Europe.

References

[edit]
  1. ^"Mega Drive".Sega. Archived fromthe original on 20 July 2020. Retrieved4 August 2024.2月26日/マジンサーガ [Feb 26 // Mazinger Saga]
  2. ^abc"コンシューマーゲームソフト".ALU (in Japanese).D3 Publisher. 2003.Archived from the original on 19 June 2004. Retrieved19 August 2020.
  3. ^abcdefMazin Saga: Mutant Fighter instruction manual (Sega Genesis, US)
  4. ^abcdAlmanic Corporation (25 February 1993).Mazin Saga: Mutant Fighter (Sega Genesis).Vic Tokai. Level/area: Staff roll.
  5. ^"ソフトウェア一覧(セガ発売)| メガドライブ".SEGA HARD Encyclopedia (in Japanese).Sega. 2020.Archived from the original on 29 November 2019. Retrieved20 August 2020.
  6. ^abAnglin, Paul (August 1993)."Review: Mazin Wars".Computer and Video Games. No. 141.EMAP. p. 63.Archived from the original on 9 October 2017. Retrieved20 August 2020.
  7. ^abcMellerick, Paul (July 1993)."Game Review: Mazin Wars".Mega. No. 10.Future Publishing. pp. 48–49.
  8. ^ab"Mega Drive Review - Mazin Wars".Sega Power. No. 44.Future Publishing. July 1993. pp. 56–57.
  9. ^Semrad, Ed; Carpenter, Danyon; Manuel, Al; Williams, Ken; Weigand, Mike (December 1993)."Review Crew - Major Mike's Game Roundup - Mazin' Saga".Electronic Gaming Monthly. No. 53. Sendai Publishing. p. 50.Archived from the original on 5 January 2019. Retrieved20 August 2020.
  10. ^Boyle, Lance (January 1994)."Genesis ProReview: Mazin Saga".GamePro. No. 54.IDG. p. 60.Archived from the original on 20 August 2020. Retrieved20 August 2020.
  11. ^Leach, James (July 1993). "Reviews - Mazin Wars".GamesMaster. No. 7.Future Publishing. pp. 46–47.
  12. ^"BEメガドッグレース – マジンサーガ".Beep! Mega Drive (in Japanese). No. 42.SoftBank Creative. March 1993. p. 21.Archived from the original on 20 August 2020. Retrieved20 August 2020.
  13. ^D'Italia, Fabio (April 1993)."Review: Mazin Saga".Computer+Videogiochi (in Italian). No. 25.Gruppo Editoriale Jackson. p. 102.
  14. ^"TV Game・Broad-Way: マジンサーガ".Hippon Super! (in Japanese). No. 27.Takarajimasha. March 1993. p. 38.
  15. ^Cox, Tom; Leadbetter, Richard (July 1993)."Megadrive Review – Mazin Wars".Mean Machines Sega. No. 9.EMAP. pp. 70–72.
  16. ^"Review: Mazin Wars".Mega Drive Advanced Gaming. No. 12.Maverick Magazines. August 1993. pp. 42–43.
  17. ^"Zapping: Mega Drive - Mazin Wars".Mega Force (in French). No. 19. MegaPress, S.A.R.L. Summer 1993. pp. 112–113.Archived from the original on 20 August 2020. Retrieved20 August 2020.
  18. ^Sebök, Gerd; Schneider, Ulf (May 1993)."Test Mega Drive - Mazin Saga".Mega Fun (in German). No. 8.CT Computec Verlag GmbH & Co. KG. p. 78.Archived from the original on 20 August 2020. Retrieved20 August 2020.
  19. ^abcGuise, Tom;Glancey, Paul (June 1993)."Megadrive Review – Mazin Wars".MegaTech. No. 18.EMAP. pp. 32–34.
  20. ^Gerhardt, Roland (February 1994)."Mega Drive Review: Mazin Wars".Play Time (in German). No. 32.CT Computec Verlag GmbH & Co. KG. pp. 112–113.Archived from the original on 20 August 2020. Retrieved20 August 2020.
  21. ^Delpierre, Christophe (July–August 1993)."Tests De Jeux: Mazin Saga".Player One (in French). No. 33.Média Système Édition. pp. 50–53.Archived from the original on 19 October 2017. Retrieved20 August 2020.
  22. ^Pitt, Adrian; Wooding, Paul (July 1993)."Reviewed!: Mazin Saga".Sega Force. No. 19.Europress Impact. pp. 64–66.
  23. ^Hill, Mark (August 1993)."ProReview: Mazin Wars".Sega Pro. No. 22.Paragon Publishing. p. 67.
  24. ^"Jogo Rápido - Magin Saga"(PDF).Super Game (in Portuguese). No. 23.Nova Cultural. June 1993. p. 18.Archived(PDF) from the original on 8 July 2017. Retrieved20 August 2020.
  25. ^Vilner, Lionel (July–August 1993)."Test: Mazin Wars".Supersonic (in French). No. 12. Pressimage. pp. 30–31.Archived from the original on 3 July 2017. Retrieved20 August 2020.
  26. ^Barysch, Jan (August 1993)."Rom Check: Endzeit und Monster - Mazin Wars".Video Games (in German). No. 21. Future-Verlag. p. 104.Archived from the original on 20 August 2020. Retrieved20 August 2020.
  27. ^"Treasure Factory Special - ガンスター&マックふっかーい思い入れのあるシーン".Beep! Mega Drive (in Japanese). No. 49.SoftBank Creative. October 1993. p. 112. (Translation by Shmuplations.Archived 30 March 2019 at theWayback Machine).

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