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Sport | Esports |
---|---|
Founded | 2002; 23 years ago (2002) by Sundance DiGiovanni and Mike Sepso |
Ceased | 15 January 2024; 14 months ago (2024-01-15) |
Owner(s) | Activision Blizzard (2016-2024) |
CEO | Pete Vlastelica |
Commissioner | John Nelson |
Countries | United States[1] Canada[2] |
Last champion(s) | MLG New Orleans 2015[3] Call of Duty: Advanced Warfare: OpTic Gaming Dota 2: Team Secret Smite: Team eLevate Super Smash Bros. Melee: Liquid|Hungrybox Super Smash Bros. for Wii U: Liquid|Nairo |
Most titles | Team: Final Boss: 4 (2004–05, 07, 10)[4] Individual: Tom Ryan: 35 (2005–12)[citation needed] |
Major League Gaming Corp. (MLG) was a professionalesports organization based inNew York City,New York and was founded in 2002 by Sundance DiGiovanni and Mike Sepso. MLG has held official video game tournaments throughout theUnited States andCanada. TheBoost Mobile MLG Pro Circuit was a television broadcast ofHalo 2 MLG tournaments in 2006 and 2007,[5][6]ESPN.com,[7] and other broadband sites.[8] The company has also been involved in television production,[5] and game development.[9] MLG's aim was to elevate computer and console game tournaments to viable competitive and spectator events.[6]
In January 2016, video game publisherActivision Blizzard announced its acquisition of Major League Gaming. The company, whose own esports division is led by MLG co-founder Mike Sepso, stated that it intended to leverage the purchase as part of its plans to build an esports-focusedtelevision network.
The organization experienced a loss of profit, leading its parent company, Activision Blizzard, to close its last branch in January 2024.
The MLG Pro Circuit roster currently includesStarcraft II andLeague of Legends for the PC.Mortal Kombat,Soul Calibur V, andKing of Fighters XIII for thePlayStation 3, andSuper Smash Bros. Melee forGameCube are the only console games.[10] Fighting games are commentated by Juicebox Abel, Tom Brady (not to be confused with theNFL quarterback), and Bibulus.[11] NoLeague of Legends casters have been announced yet.
Major League Gaming also hosts a series of online qualifier ladders for the online-only pro circuit titles leading to the national championship. In the past, MLG hostedSuper Smash Bros. Melee tournaments during the 2004 through 2006 MLG Circuit and other games such asHalo: Combat Evolved,Halo 2,Tekken 5,Gears of War,Tom Clancy's Rainbow Six: Vegas,Shadowrun,Tom Clancy's Rainbow Six: Vegas 2,Call of Duty 4, andGears of War 2.
Each team/player must purchase a team pass to compete. These passes normally go on sale several weeks in advance of the next Pro Circuit event. Passes are limited, so participants are encouraged to purchase a pass as soon as they go on sale.[12]
Sport | Call of Duty |
---|---|
First season | 2014 season 1 |
Ceased | 2015 |
Replaced by | MLG Pro CircuitCall of Duty events |
No. of teams | 16 |
Venue(s) | Online (regular season) MLG Columbus Arena (playoffs) |
Continent | North America |
Last champion(s) | FaZe Clan (Clayster, Enable, ZooMaa,Attach) |
Most titles | OpTic Gaming (3) |
Qualification | Online qualifiers |
Related competitions | Call of Duty World League |
The MLG Pro League was aCall of Duty league that ran in 2014 and 2015 forGhosts andAdvanced Warfare respectively.[13] There were three seasons per year, and 16 teams competing per season. The regular season was played online in around-robin tournament format over the course of two months. At the end of each season, the bottom four teams were sent to a relegation tournament and the top eight teams were invited to an offline playoff tournament.
There was also aDota 2 Pro League sponsored by joinDota.
Season | Dates | Winner | Runner up |
---|---|---|---|
Ghosts Season 1 | 2014-02-17—2014-03-26 | compLexity Gaming | Strictly Business |
Ghosts Season 2* | Evil Geniuses | ||
Ghosts Season 3 | Team EnVyUs | ||
Advanced Warfare Season 1 | OpTic Gaming | ||
Advanced Warfare Season 2 | OpTic Gaming | ||
Advanced Warfare Season 3 | FaZe Clan |
*Held asMLG Anaheim 2014.
Major League Gaming was founded in 2002 by Sundance DiGiovanni[14] and Mike Sepso.[5][15] In 2006, MLG became the first televisedvideo game console gaming league in theUnited States, with theirHalo 2 Pro Series being broadcast byUSA Network onBoost Mobile MLG Pro Circuit.[16] It moved into the3 Park Avenue sometime after its founding.
In February 2009, it was announced that MLG got $10 Million in financing fromRitchie Capital Management.[17] On February 6, 2009, MLG Commissioner John Nelson addressed the MLG community about changing the format for the 2009 pro circuit. Semi-pro teams now have the opportunity to gain pro status. The rolling rank points system and the championship bracket were also modified.[18] On August 18, 2009, Major League Gaming acquiredAgora Games; CEO Matthew Bromberg explained that "we already operate the largest online competitive gaming property in the world. Agora is the leading developer of multi-player communities in the world. Coming together with Agora allows us to double-down on our biggest strength."[9]
In March 2010, it was announced that fighting games would return to the pro circuit, withTekken 6 exclusively on thePlayStation 3, and the return of theSmash Bros. competition withSuper Smash Bros. Brawl. These two games appeared in the season opener in Orlando, along with the league's flagship,Halo 3, which entered its third season with the league.
Call of Duty: Modern Warfare 2 made its debut on the Online Pro Circuit on MLG's GameBattles website for PlayStation 3. Originally, the game was on both theXbox 360 and PlayStation 3. Due to excessive hacking on the Xbox 360 console viaJTAG hacks, it was stripped of its "Pro Circuit" branding. Prize payouts remain the same on both consoles. PlayStation 3 players are eligible to accumulate Pro Points. Those who have enough Pro Points at the end of the 3rd season of the Online Pro Circuit are eligible to compete live at the MLG Nationals held in Dallas. Those competing on the Xbox 360 do not earn pro points and will have championships held online.[19] On July 30, 2010, it was announced that StarCraft II was to be added to the Pro Circuit. It made its official debut at MLG Raleigh.[20]
The 2011 Circuit featured four titles:Halo: Reach,Starcraft 2,Call of Duty: Black Ops and the mid-season addition ofLeague of Legends.[21] Also returning, something that the MLG Pro Circuit hasn't seen since the 2005, is Pool Play. The top 16 teams were seeded in 4 pools of 5 teams, where the 5th team would play an undefeated amateur team. The team with the best record throughout pool play advanced to the winner's bracket semi-finals, securing themselves a Top 6 finish.
The 2012 MLG competitions saw many title changes in the Pro Circuit.Starcraft II was brought on as the league's main title. Fighting games for the PS3 andLeague of Legends were announced as additional titles.Halo: Reach is no longer on the Pro Circuit, nor isCall of Duty: Black Ops. Call of Duty was dropped from the circuit due to the lack of funding MLG received from PlayStation to put the title on the circuit. The 2012 tournament format has also drastically changed, with the introduction of seasonal events. The new format features 4 quarterly seasons; within each season are 2 Arenas and a Championship. The Championship features all Pro Circuit titles, and has a free SD broadcast option. The Arenas arePay-per-view (PPV) events and for now only featureStarcraft II, and are broadcast inhigh definition (HD) from MLG's Studio in New York.[22]
Also in 2012 came many new partnerships for MLG. So far, MLG has partnered withCBS Interactive (CBSi) to increase its broadcast capabilities and to integrate with CBSi's website,GameSpot.com. This new partnership hopes to increase exposure of MLG to a larger more casual audience.[23]
During 2012, MLG has also partnered withKeSPA (Korean Esports Association) in a multi-year agreement. This agreement allows MLG exclusive access to KeSPA'sStarcraft: Brood War players. The partnership will see KeSPA Brood War pros come to the US to compete in MLG events throughout the year. The participants will not be allowed to compete at any other foreign tournaments without MLG's approval. The deal took effect in June, when KeSPA Brood War pros participated in an exhibition event at MLG Anaheim.[24]
Beginning on November 2, 2012, with the commencement of the MLG Fall Championship inDallas,Texas,Halo was reintroduced to the pro circuit.Halo 4, which was publicly released on November 6, was one of the five games scheduled for competitive play at MLG Dallas.[25]
In January 2013,Call of Duty: Black Ops 2 was introduced into the Pro Circuit.[26]
In 2013 MLG signed Carbon andStr8 Rippin to a collective $1.75 million contract.[27]
On August 14, 2013,Call of Duty: Ghosts was announced to be MLG's featuredfirst-person shooter game for the MLG Columbus and 2014 season events. Through June 8–10, 2014 MLG hosted a tournament at theX Games forCall of Duty: Ghosts with the eventual winners beingOpTic Gaming including fan favoritesMatt "Nadeshot" Haag and Seth "Scump" Abner.
In April 2014, MLG announced that it partnering withLai Fung Holdings Limited (Lai Fung) and eSun Holdings Limited in building the MLG Arena onHengqin Island inChina, nearMacau.[28] The arena, which is scheduled to be completed in 2017, is part of the "Creative Culture City" development planned on Hengqin.
In October 2014, MLG opened the 14,000 square feet (1,300 m2) MLG.tv Arena inColumbus,Ohio .[29] It is located near theEaston Town Center.[30] The first event held at the arena was the Season 3 Call of Duty playoffs.[29]
On December 31, 2015, it was reported that "substantially all" of MLG's assets had been acquired byActivision Blizzard for $46 million, and that CEO Sundance DiGiovanni would be replaced by MLG's former CFO Greg Chisholm. Activision Blizzard operates its own in-house esports division, Activision Blizzard Media Networks, led by veteran sports television executiveSteve Bornstein, MLG co-founder Mike Sepso, and its acquisition of assets from the defunctIGN Pro League. Activision Blizzard owns theCall of Duty andStarcraft franchises—which have been popular as esports. Reports indicated that MLG was to be shuttered, and that the majority of the purchase price would go towards paying off the company's debt.[31][32]
Activision Blizzard confirmed the purchase on January 4, 2016. therefore Activision CEOBobby Kotick explained that the main target of the acquisition was MLG's streaming operation MLG.tv. Kotick explained toThe New York Times that their eventual goal was to "build theESPN of video games"—a televisioncable channel that would be devoted to esports coverage and analysis with "premium" in-house productions that could attract more major advertisers, either produced by Activision's staff or by outside producers. Despite the acquisition, MLG will continue to host events relating to games that are not published by Activision Blizzard's subsidiaries.[33]
In May 2016, MLG announced "Enhanced Viewing Experience", a new streaming player design that integrates live data and statistic displays.[34]
MLG, which experienced a significant decline in viewership and profits during theCOVID-19 pandemic, ultimately shut down. This closure was officially confirmed on January 15, 2024, with the announcement of the discontinuation of GamesBattle, the last active branch of MLG.[35][36]
MLG.tv is Major League Gaming'sstreaming media service. Several professionalCall of Duty players includingMatt "Nadeshot" Haag have signed exclusivity contracts with the streaming service.[37] At the end of the first quarter of 2015, MLG announced that mlg.tv saw in increase in viewership of 253%[38]