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Loki Entertainment

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(Redirected fromLoki Entertainment Software)
Defunct American video game developer

Loki Software, Inc.
Company typePrivately
IndustryVideo games
FoundedNovember 9, 1998 (1998-11-09)
FounderScott Draeker
DefunctJanuary 31, 2002 (2002-01-31)
FateBankruptcy
Headquarters,
US
Number of employees
Approx. 10[1] (2001)
Websitewww.lokigames.com at theWayback Machine (archived May 26, 2002)

Loki Software, Inc. (Loki Entertainment) was an Americanvideo game developer based inTustin, California, thatported several video games fromMicrosoft Windows toLinux. It took its name from the Norse deityLoki.[2] Although successful in its goal of bringing games to the Linux platform, the company folded in January 2002 after filing for bankruptcy.

History

[edit]

Loki Software was founded on November 9, 1998, by Scott Draeker, a former lawyer who became interested in porting games to Linux after being introduced to the system through his work as a software licensing attorney. By December of that year Loki had gained the rights to produce a port ofActivision's then-upcoming strategy gameCivilization: Call to Power for Linux.[3][4][5] This was to become Loki's first actual product, with the game hitting stores in May 1999.[6] From there they gained contracts to port many other titles, such asMyth II: Soulblighter,Railroad Tycoon II, andEric's Ultimate Solitaire.[7] Throughout the next two years up until its eventual closure the company would continue to bring more games to Linux.[8]BSDi had also partnered with Loki to ensure its Linux ports ran onFreeBSD through acompatibility layer.[9] After facing financial difficulties,[10] Loki filed forbankruptcy in August 2001.[11][12][1][13] The majority of the staff was laid off in January 2002 and Loki formally closed on January 31.[1][14]

Legacy

[edit]

Loki Software, although a commercial failure, is credited with the birth of the modern Linux game industry.[15] Loki developed severalfree software tools, such as the Loki installer (also known as Loki Setup), and supported the development of theSimple DirectMedia Layer. They also started theOpenAL audio library project (now being run byCreative Technology andApple Inc.) and withid Software wroteGtkRadiant. These are still often credited as being the cornerstones of Linux game development.[16] They also worked on and extended several already developed tools, such asGCC andGDB.[17] The bookProgramming Linux Games written in the early 2000s by Loki intern John R. Hall explains the major APIs Loki used to produce Linux games.[18][19]

Loki also offered a start to many figures still in the Linux and gaming industries.Ryan C. Gordon (also known as icculus), a former employee of Loki, has been responsible for the Linux andMac OS X ports of many commercial games after the demise of the company. Mike Phillips would help startLinux Game Publishing, which was itself founded in response to Loki's closure.[20] Nicholas Vining would go on to do some porting work and is currently the lead programmer atGaslamp Games, which would later release their gameDungeons of Dredmor for Linux.[21][22]Sam Lantinga would also later joinBlizzard Entertainment and found Galaxy Gameworks to commercially support the Simple DirectMedia Layer; he would later also joinValve's Linux team.[23]

Although many Loki ports are unsupported since Loki's closure,Linux Game Publishing managed to pick up the rights toMindRover and offer a supported and updated version of the game's Linux port.id Software picked up the support for the Linux release ofQuake III Arena,[24] hiringTimothee Besset to maintain it; he would later also be responsible for porting some of id's later products to Linux.[25]Running with Scissors, to celebrate the release of the moviePostal in 2007 published a multiplayer only version ofPostal 2, without the single player campaign.[26] In 2004 the source header files for Rune were released freely by Human Head Studios.[27] But so far no one has updated the Linux version of Rune, though the company stated that a game sequel is in the making, and delayed the development ofPrey 2.[28]

Software contractor Frank C. Earl claimed in 2010 to hold the porting rights for the entireMyth series and says he will port it to Linux.[29] Kevin Bentley worked in 2009 on aDescent 3 patch for Linux,[30] which was re-released in 2014 on Steam byRebecca Heineman, who got blessedsource code access.[31] On October 16, 2011, Project Magma released a new version ofMyth II: Soulblighter for Linux.[32][33]

Games published

[edit]
Civilization: Call to Power was the first game ported by Loki.
Postal Plus was the last game ported by Loki.
TitlePlatforms
IA-32PowerPCSPARCAlpha
Civilization: Call to PowerYesYesYesYes
Descent 3YesNoNoNo
Descent 3: Mercenary (expansion, as downloadable installer only)YesNoNoNo
Eric's Ultimate SolitaireYesYesYesYes
Heavy Gear IIYesNoNoNo
Heavy Metal: F.A.K.K.²YesNoNoNo
Heretic IIYesNoNoNo
Heroes of Might and Magic IIIYesYesNoNo
Kohan: Immortal SovereignsYesNoNoNo
MindRoverYesNoNoNo
Myth II: SoulblighterYesYesNoNo
Postal PlusYesNoNoNo
Railroad Tycoon II Gold EditionYesYesNoNo
Quake III ArenaYesNoNoNo
RuneYesNoNoNo
Rune: Halls of Valhalla (expansion)YesNoNoNo
Sid Meier's Alpha Centauri Planetary Pack[34]YesYesNoYes
Sim City 3000: Deutschland/Unlimited/World EditionYesNoNoNo
Soldier of FortuneYesNoNoNo
Tribes 2YesNoNoNo
Unreal Tournament (as downloadable installer only)YesNoNoNo

In addition to the published titles, there is also an unfinished port ofDeus Ex. The later update ofDeus Ex for Microsoft Windows features theOpenGLdriver for theUnreal Engine from Loki Software's Linux port. This makes the title more compatible withWine.

See also

[edit]

References

[edit]
  1. ^abc"NewsForge | Loki's Draeker: If I had to do it over, I'd create Linux native games". February 2, 2002. Archived fromthe original on February 2, 2002. RetrievedJune 29, 2023.
  2. ^"Linux Today - Loki Entertainment Software -- When's the IPO?". March 9, 2012. Archived fromthe original on March 9, 2012. RetrievedJune 29, 2023.
  3. ^Powell, Dennis E. (April 9, 2002)."Loki: A promising plan gone terribly wrong".LinuxAndMain. Archived fromthe original on April 18, 2002. RetrievedSeptember 6, 2009.
  4. ^"Interview: Scott Draeker and Sam Latinga, Loki Entertainment | Linux Journal".www.linuxjournal.com. RetrievedJune 29, 2023.
  5. ^Wired Staff (February 1, 2000)."He Finds Open Source Fair Game".Wired. RetrievedOctober 1, 2019.
  6. ^"Linux Today - Civilization: Call to Power for Linux Ships". September 28, 2004. Archived fromthe original on September 28, 2004. RetrievedJune 29, 2023.
  7. ^"Loki releases three more games for Linux". December 3, 2000. Archived fromthe original on December 3, 2000. RetrievedJune 29, 2023.
  8. ^"Linux Games - Loki Retrospective". August 20, 2001. Archived fromthe original on August 20, 2001. RetrievedJune 29, 2023.
  9. ^Smith, JT (August 15, 2000)."Loki and BSDi partner to certify Linux games for BSD".Linux.com. RetrievedJuly 1, 2023.
  10. ^Powell, Dennis E. (April 9, 2002)."Loki: A promising plan gone terribly wrong". linuxandmain.com. Archived fromthe original on April 18, 2002. RetrievedJanuary 14, 2011.
  11. ^"Linux Today - Founder, Creditors Differ as to Loki's Future Course". February 24, 2008. Archived fromthe original on February 24, 2008. RetrievedJune 29, 2023.
  12. ^"Linux game publisher runs out of funds – Video Games Reviews, Cheats | Geek.com". February 3, 2012. Archived fromthe original on February 3, 2012. RetrievedJune 29, 2023.
  13. ^"icculus.org headlines".www.icculus.org. RetrievedNovember 11, 2019.
  14. ^Keefer, John (March 31, 2006)."GameSpy Retro: Developer Origins, Page 2 of 19".GameSpy. Archived fromthe original on June 9, 2007.
  15. ^Lynch, Jim (September 7, 2016)."Remembering Loki's Linux games from the '90s".InfoWorld. RetrievedFebruary 26, 2023.
  16. ^"Does Ragnarok for Loki Spell Doom for Linux Games? | ITworld". August 29, 2018. Archived fromthe original on August 29, 2018. RetrievedJune 29, 2023.
  17. ^"LinuxDevCenter.com: An Interview with Loki Games' Scott Draeker". August 8, 2004. Archived fromthe original on August 8, 2004. RetrievedJune 29, 2023.
  18. ^Warren, Rich (February 15, 2002)."Programming Linux Games: A Book Review".Linux Journal. RetrievedApril 18, 2017.
  19. ^"In Memoriam: John R. Hall".Linux Journal. September 23, 2005. RetrievedApril 18, 2017.
  20. ^"LinuxHardware.org - Interview with LGP's Mike Phillips".www.linuxhardware.org. Archived fromthe original on July 12, 2010. RetrievedJune 29, 2023.
  21. ^Classic Roguelike : Dungeons of Dredmor Is Coming To GNU/Linux SoonArchived December 28, 2014, at theWayback Machine Linux Gaming News, July 19, 2010
  22. ^"LinuxGames - Embrace your inner penguin". October 29, 2010. Archived fromthe original on October 29, 2010. RetrievedJune 29, 2023.
  23. ^"Valve Picks Up Another All-Star Linux Developer".www.phoronix.com. RetrievedJune 29, 2023.
  24. ^"Quake 3 Arena takes Linux by force | Linux Containers". October 22, 2018. Archived fromthe original on October 22, 2018. RetrievedJune 29, 2023.
  25. ^"LinuxGames - For the People". September 24, 2004. Archived fromthe original on September 24, 2004. RetrievedJune 29, 2023.
  26. ^"Download Postal 2: Share the Pain Linux 1409.2".softpedia. June 13, 2008. RetrievedNovember 11, 2019.
  27. ^"Human Head Studios releases Rune Headers!". humanhead.com. September 28, 2004. Archived fromthe original on October 13, 2004. RetrievedDecember 30, 2012.
  28. ^"Source: Human Head hasn't worked on Prey 2 since November".Shacknews. April 19, 2012. RetrievedJune 29, 2023.
  29. ^"Soldak Entertainment Forums - View Single Post - Linux client ?".www.soldak.com. RetrievedJune 29, 2023.
  30. ^Descent3 1.5 Patch Development update onYouTube (2009)
  31. ^"Olde Sküül".www.facebook.com. RetrievedJune 29, 2023.
  32. ^"LinuxGames - Embrace your inner penguin!". October 30, 2011. Archived fromthe original on October 30, 2011. RetrievedJune 29, 2023.
  33. ^"Project Magma :: Archives". September 13, 2015. Archived fromthe original on September 13, 2015. RetrievedJune 29, 2023.
  34. ^Plant, Emmett (October 9, 2000)."Loki: In The Trenches". linux.com. Archived fromthe original on July 23, 2011. RetrievedFebruary 5, 2011.

External links

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