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Kenichi Nishi

From Wikipedia, the free encyclopedia
Japanese video game designer (born 1967)
Kenichi Nishi
Born (1967-06-20)June 20, 1967 (age 57)
Tokyo, Japan
NationalityJapanese
Occupation(s)Founder ofLove-de-Lic,Skip, Ltd., Route24
Game designer anddirector
Websitehttp://www.route24.jp/

Kenichi Nishi (西 健一,Nishi Ken'ichi, born June 20, 1967) is a Japanesevideo game designer. He has helped found a number of notable video game companies and develops games atRoute24, his own private limited company. The number 24 in the title comes from its founder's name: "Ni" (2) and "Shi" (4).[1]

Career

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Nishi previously worked for bothTelenet Japan and its subsidiary Riot. He was later hired bySquare as a field designer for two of its larger releases.[1][2] After leaving Square in 1995, Nishi helped establishLove-de-Lic, Inc. with many of his former Square coworkers. There, he designed two of the small company's three game releases:Moon: Remix RPG Adventure andL.O.L.: Lack of Love.[1][3][4] He also helped design and write the script for the1999 Polygon Magic titleIncredible Crisis.[5] Nishi then co-foundedskip Ltd., a second-party developer forNintendo. Acting as vice president of the company, he alsodirectedGiFTPiA and co-directedChibi-Robo!.[2] Shortly thereafter, he left skip and founded Route24 on February 23, 2006.[3] According to Nishi, he felt that working on large projects with a large group of people such as those at skip limited his freedom in designing games.[6]

At Route24, Nishi and a staff of four other people developedLOL for theNintendo DS, which was published by skip in 2007.[7] He worked onNewtonica andNewtonica2 for theiPhone andiPod Touch withKenji Eno, among other independently developed mobile games. In 2010, Nishi expressed interest in developing a sequel toMoon: Remix RPG Adventure, asking fans to voice their support viaTwitter.[8]

Personal life

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Nishi lives inMeguro, Tokyo. He is a fan ofBritish rock music and once had a dog named Tao, who Nishi featured as a character in many of his games includingMoon: Remix RPG Adventure,GiFTPiA,L.O.L.: Lack of Love,Chibi-Robo andCaptain Rainbow.[4][6][7] Tao died in October 2009 due to kidney complications.[9] It is said thatDragon Quest III is Nishi's favorite game.[1]

Credits

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This list isincomplete; you can help byadding missing items.(May 2024)
Video game credits of Kenichi Nishi[10][6][11][12][13][14][15]
YearTitleDeveloperRole(s)
1991Tenshi no UtaTelenet JapanPlanning
ExileTelenet Japan,Riot
1992Psycho DreamRiotStory
1995Chrono TriggerSquareField planning
1996Super Mario RPG
1997Moon: Remix RPG AdventureLove-de-LicGame design
1999Incredible CrisisPolygon MagicGame design and script
2000L.O.L.: Lack of LoveLove-de-LicWriting
2003GiFTPiASkip Ltd.Director
2005Chibi-Robo!
2007LOLDesigner
2008Captain RainbowScenario
NewtonicaRoute 24Designer
Morinaga Takurou no Okane no Shin Joushiki DS Training
Newtonica2
2009Wacky World of SportsTabotConcept and advice
PostPet DSAlphaDream, Route 24,Vanpool
2010iCLK[citation needed]Route 24
GeotrionProducer and director
FollowarsDesigner
2012Paper Mario Sticker StarIntelligent SystemsSpecial thanks
2013CobitsRoute 24Designer
2021Pixel Game Maker Series Puzzle Pedestrians

References

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  1. ^abcdBruno de Figueiredo."Hardcore Gaming 101: Love De Lic".Hardcore Gaming 101. Archived fromthe original on 2018-04-09. Retrieved2010-02-04.
  2. ^abRiley, Adam (July 22, 2006)."Skip, Ltd Talks Nintendo, Chibi-Robo DS, GiFTPiA & More! (Transcript)". Cubed3. Retrieved2008-09-06.[permanent dead link]
  3. ^ab"Route24OfficialBlog Profile" (in Japanese). Route24. Archived fromthe original on 2008-08-29. Retrieved2008-09-06.
  4. ^ab"Behind the Scenes – LOL: Lack of Love".GamesTM. The Ultimate Retro Companion. No. 3.Imagine Publishing. 2010. p. 117.ISSN 1448-2606.OCLC 173412381.Archived from the original on 2011-04-28. Retrieved2011-04-22.
  5. ^Hoffman, Chris (March 2006). "Breaking the Mold: Chibi-Robo".Nintendo Power. No. 201. Redmond Washington:Nintendo of America. pp. 28–33.
  6. ^abcAlexander, Patrick (March 14, 2008)."Feature: Kenichi Nishi and Archime-DS Interview (Part One)". Eegra. Archived fromthe original on 2008-09-14. Retrieved2008-09-11. He apparently still collaborates with them though, seeing Captain Rainbow (2008) credited him for the game's script.
  7. ^abRiley, Adam (May 3, 2007)."Kenichi Nishi on Archime-DS". Cubed3.Archived from the original on 2007-09-28. Retrieved2008-09-06.
  8. ^Parkin, Simon (October 13, 2010)."JRPG Producer Looks To Twitter To Help Secure A Publisher".Gamasutra.Archived from the original on 2017-08-03. Retrieved2011-03-26.
  9. ^Caoili, Eric (November 16, 2009)."All Dogs Go To Heaven: Kenichi Nishi's Tao Passes". GameSetWatch. Archived fromthe original on 2009-11-18. Retrieved2009-11-19.
  10. ^"Psycho Dream Release Information".GameFAQs. Archived fromthe original on 2009-03-01. Retrieved2008-10-28.
  11. ^Caoili, Eric (November 24, 2008)."Best Of FingerGaming: From Aurora Feint to Dr. Awesome". Gamasutra.Archived from the original on 2008-12-21. Retrieved2008-12-28.
  12. ^キャプテン★レインボー (in Japanese). Nintendo Software DataBase. Archived fromthe original on 2011-07-18. Retrieved2009-09-12.
  13. ^"NEWTONICA: De Motu Corporum in Gyrium". Coregamer. August 21, 2008.Archived from the original on 2015-11-27. Retrieved2015-11-18.
  14. ^Nishi, Kenichi (September 10, 2009)."お知らせ086 : PostPetDS 夢見るモモと不思議のペン" (in Japanese). Route24.Archived from the original on 2011-07-22. Retrieved2009-09-12.
  15. ^"リアルタイムGPSゲーム iPhoneアプリ[geotrion]GameComplex". 2013-06-08. Archived fromthe original on 2013-06-08. Retrieved2021-03-24.

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