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Duke Nukem Advance

From Wikipedia, the free encyclopedia
2002 video game
2002 video game
Duke Nukem Advance
Developer(s)Torus Games
Publisher(s)Take-Two Interactive
SeriesDuke Nukem
Platform(s)Game Boy AdvanceEvercade/VS
Release
  • NA: August 13, 2002[1]
  • EU: September 20, 2002
Genre(s)First-person shooter
Mode(s)Single player,Multiplayer

Duke Nukem Advance is a video game in theDuke Nukem series, released for theGame Boy Advance. Although it is afirst-person shooter and many of the graphics and sounds have been ported fromDuke Nukem 3D, the game has an original storyline and levels, and can thus be considered to be aspin-off of3D.

Four difficulty levels can be selected at the beginning of the game. Multiplayer games are possible, with up to four players requiring a copy. An option tosave one's progress appears at the completion of each level, with five save game slots to choose from.

Storyline

[edit]

Duke Nukem, working for general Graves, is asked to investigateArea 51, after reports indicate the hostileinfiltration of analien species. After getting rid of much of the alien threat there, Duke learns about how the aliens require "environmental regulators" to exist, and follows them to theTemple of Amun in Egypt.

While in Egypt, Duke Nukem discovers a vast collection ofalien hybrid creatures instasis, apparently an army meant to take over the world. A nearby power source detected by general Graves seems to supply their environmental regulators, so Duke is sent to shut it down. Subsequently, he learns that activating an override pump will drain the hibernation tanks, killing the entire alien hybrid army.

Nukem also manages to destroy the controller alien overseeing the stasis area, but it turns out that the alien activated aself-destruct sequence just before his death. Duke manages to narrowly escape the collapsing temple, using one of the alientransporters to get away.

Having re-establishing contact with the general, Duke Nukem discovers he has materialized inSydney, Australia. Graves tells him to find one of the agency's undercover agents, who has sent out a distress call from a nearbynightclub.

After rescuing the agent, Duke locates adoomsday weapon being created by the aliens. The controller alien in Egypt had mentioned it to be able to wipe out Earth'satmosphere, so Nukem is quickly sent to destroy the device. Once successful, he transports on board the orbiting alien spaceship.

Once Duke establishes his signal with general Graves, he learns that he musthack into the spaceship's system to find a weakness. After transmitting all the data from the ship he can find, Graves tells him they have detected four human females on board which Duke must once again rescue. He finds the first one and teleports her back to Earth, and after analysis, the general learns that she is in fact acloned version of their undercover agent, Jenny. Duke deducts that the aliens are using the clones to help propagate their species.

By the time Duke has rescued Jenny's clones one by one, his general friend informs him that he can destroy the ship by shutting down its engine'scoolant system. He does just that, then teleports "Jenny 5" back to Earth. The general's teleportation system is unable to beam out Duke Nukem too, however, requiring him to wade through more alien assailants in order to escape.

Duke is able to successfully escape the ship before it explodes, returning safely back to Earth. However, he declines to be debriefed by Graves, using adouble entendre of the word "debrief" to claim that he already did so by having sex with Jenny 5.

Controls

[edit]

Since theGame Boy Advance has a limited number of controls, the game offers four different control setups. These set the buttons for shooting, jumping, strafing, weapon selection and looking up and down. When pausing the game, the player can also view the level's map. The player can pan around the map, as well as zoom in or out. Some of the level's secrets can also be discovered simply by looking at the map.

Development and release

[edit]

Duke Nukem Advance was originally planned to be released in the fall of 2001 alongsideBack Track andDoom as one of the first first-person shooters for the Game Boy Advance, but as that timeframe approached, the developers decided to delayDuke Nukem Advance by a year to avoidcrunch and have more time to polish it and add missing features that were too important to leave out while attempting to rush the game to market.[2]

More than 20 years later,Advance was released for theEvercade/VS platform viaemulation as one of three games inDuke Nukem Collection 2, which was released on November 28, 2023.[3]

Reception

[edit]
Reception
Aggregate score
AggregatorScore
Metacritic81/100[4]
Review scores
PublicationScore
AllGame[5]
Eurogamer8/10[6]
Game Informer8.5/10[7]
GamesMaster85%[8]
GameSpot7.5/10[9]
GameSpy[10]
GameZone9.1/10[11]
IGN9/10[2]
Nintendo Power3.9/5[12]
X-Play[13]

Duke Nukem Advance received "generally favourable" reviews, according toreview aggregatorMetacritic.[4] Craig Harris ofIGN called it "without a doubt the most fun first-person shooter on the GBA to date."[2] Frank Provo ofGameSpot said: "On the basis of technical merit,Duke Nukem Advance is nowhere near as pretty or diverse asthe original 1996 PC game, but it's easily the best FPS to hit the GBA sinceDoom."[9] Martin Taylor ofEurogamer said: "It breaks no new ground in gaming conventions, and it won't keep you playing for months, but it looks good and it plays well, which is more than can be said for some of its competition."[6]

Duke Nukem Advance was a runner-up forGameSpot's annual "Best Sound on Game Boy Advance" award, which went toAggressive Inline.[14]

References

[edit]
  1. ^Harris, Craig (June 28, 2002)."Duke Gets a Date".IGN. RetrievedJune 20, 2024.
  2. ^abcHarris, Craig (August 14, 2002)."Duke Nukem Advance".IGN.Ziff Davis.Archived from the original on September 15, 2018. RetrievedSeptember 15, 2018.
  3. ^"Evercade - Duke Nukem 1 & 2 Remastered - Official Deep Dive Trailer".IGN. 30 March 2024.Archived from the original on 5 October 2023. Retrieved5 October 2023.
  4. ^ab"Duke Nukem Advance for Game Boy Advance Reviews".Metacritic.CBS Interactive.Archived from the original on June 13, 2024. RetrievedSeptember 15, 2018.
  5. ^Marriott, Scott Alan."Duke Nukem Advance - Review".AllGame.All Media Network. Archived fromthe original on November 15, 2014. RetrievedSeptember 15, 2018.
  6. ^abTaylor, Martin (October 5, 2002)."Duke Nukem Advance".Eurogamer. Gamer Network.
  7. ^McNamara, Andy (October 2002)."Duke Nukem [Advance]".Game Informer. No. 114.GameStop. p. 94. Archived fromthe original on July 27, 2009. RetrievedSeptember 15, 2018.
  8. ^"Duke Nukem Advance".GamesMaster.Future plc. 2002.
  9. ^abProvo, Frank (September 3, 2002)."Duke Nukem Advance Review".GameSpot. CBS Interactive.Archived from the original on February 4, 2018. RetrievedSeptember 15, 2018.
  10. ^Steinberg, Steve (September 3, 2002)."GameSpy: Duke Nukem Advance".GameSpy. IGN Entertainment. Archived fromthe original on November 10, 2005. RetrievedSeptember 15, 2018.
  11. ^Tha Wiz (August 30, 2002)."Duke Nukem Advance Review".GameZone. Archived fromthe original on January 28, 2006. RetrievedSeptember 15, 2018.
  12. ^"Duke Nukem Advance".Nintendo Power. Vol. 160.Nintendo of America. September 2002. p. 165.
  13. ^Baldwin, Michael (September 27, 2002)."'Duke Nukem Advance' (GBA) Review".X-Play.TechTV. Archived fromthe original on October 14, 2002. RetrievedSeptember 15, 2018.
  14. ^GameSpot Staff (December 30, 2002)."GameSpot's Best and Worst of 2002".GameSpot. Archived fromthe original on February 7, 2003.

External links

[edit]
Main series
Spin-offs
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Production
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