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Dark Legions | |
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Developer(s) | Silicon Knights |
Publisher(s) | Strategic Simulations |
Designer(s) | Denis Dyack Rick Goertz Andrew Summerfield |
Platform(s) | MS-DOS |
Release | April 1994 |
Genre(s) | Action,strategy |
Mode(s) | Single-player,multiplayer |
Dark Legions is a 1994actionstrategy game forMS-DOS. It wasdeveloped bySilicon Knights andpublished byStrategic Simulations (SSI).[1]
Some key features of this game include:
Many reviewers and players note it as an updated version of the 1983 computer gameArchon: The Light and the Dark,[1] calling it "Archon with an attitude."
Dark Legions is an action basedstrategy game. The player may play against the computer or another human on a strategicgame board. In the beginning of the game, the player buys their forces with a predefined number of credits, and may purchase any of the 16 characters along with various kinds of traps and even rings of power to upgrade their creatures. One is chosen to be the "Orb Keeper". The Orb Keeper is like the King in chess: the game is over if he dies. Then players set up on a chosen map and start to move turn wise. When one player moves a piece into the same square as an opponent, the action is instantly transferred to another board map that represents the terrain upon which the two pieces occupy. Each player starts with their single piece on this "melee map" and must fight using their figures. The fight is simultaneously controlled in real time.
James V. Trunzo reviewedDark Legions inWhite Wolf Inphobia #50 (Dec., 1994), rating it a 5 out of 5 and stated that "Dark Legions is outstanding. I've always been a big fan ofArchon, and unlike others I likedArchon Ultra! However, the two products don't compare.Dark Legions is like chess,Stratego andArchon rolled into one. If you enjoy strategy and tactics with a fantasy flair, you'll really love this game."[2]