Cecil Harvey | |
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Final Fantasy character | |
![]() Concept art of Cecil Harvey as a Paladin (above) and Dark Knight (below) byYoshitaka Amano | |
First game | Final Fantasy IV (1991) |
Voiced by | EN:Yuri Lowenthal[1] JA: Shizuma Hidoshima[2] |
Cecil Harvey (Japanese:セシル・ハーヴィ,Hepburn:Seshiru Hāvi) is the protagonist in the 1991video gameFinal Fantasy IV. He is a Dark Knight, and spends much of the game grappling with the actions he committed while serving the kingdom of Baron. He eventually overcomes his demons, abandoning his role as a Dark Knight and becoming a Paladin. He has been recognized as a standout protagonist in theFinal Fantasy series, with his transformation into a Paladin receiving commentary, particularly as a representation of abandoning violent masculinity.
Cecil Harvey first appears in 1991'sFinal Fantasy IV as its protagonist. The game opens with him having successfully stealing the Water Crystal from the town of Mysidia as part of the Red Wings militia, though he expresses doubt about the morality of his mission. He and his friendKain Highwind leave for Mist with a package to deliver, at which point they battle and kill a creature called the Mist Dragon. When they arrive at the village, the package turns out to be a bomb, destroying the village. They find a girl namedRydia, and discover that her mother died due to her connection to the Mist Dragon. They offer to take her to safety, but Rydia instead summons a creature called Titan, who causes an earthquake. Cecil awakens with Rydia, who journeys with him, eventually becoming okay with him after he protects her from his kingdom's soldiers. Cecil later hears that his wife,Rosa Farrell, has fallen ill, and he journeys to find a cure. He later witnesses a man namedGolbez taking the Fire Crystal., causing him to aspire to protect the remaining crystals.
Cecil was created forFinal Fantasy IV, the first character created for the game. He starts the game as a Dark Knight, but eventually becomes aPaladin over the course of the game. The concept of a Dark Knight changing into a Paladin was a concept implemented at the start of the game's development.[3] When designingFinal Fantasy IV, the development team tied the growth of characters to their in-battle abilities, Cecil included.[4]
Cecil is voiced in Japanese in theNintendo DS remake by Shizuma Hidoshima.[2] He is voiced byYuri Lowenthal in English inPlayStation Portable video gameDissidia Final Fantasy, and he later performed the role inDissidia 012 Final Fantasy.[1]
Cecil has received generally positive reception. In a poll of Japanese players, he ranked ninth among maleFinal Fantasy characters.[5]Engadget writer Kat Bailey discussed how Cecil defied stereotypes of Japanese role-playing game protagonists, being that he is an established warrior with a wife instead of a teenager. This aspect of his character appealed to Bailey, who noted that she likely would not have cared when she was younger, but because she's thinking of starting a family of her own, him fighting alongside his wife resonates with her.[6]
Cecil's pursuit of redemption, alongside him becoming a Paladin, wasGame Informer writer Joe Juba's favorite moment fromFinal Fantasy IV. He compared this to an earlier scene in the series where the player has to earn class changes for their characters, but noted that the search for atonement helped make it stand out.[7]Game Developer writer Christian Nutt stated that Cecil was one of the first characters to have a "real character arc," which "set the stage for the kind of characters we would see from RPGs from that point forward."[4]GamesRadar+ writer Heidi Kemps agreed with this, saying that Cecil's arc felt real and brought the series to new heights.[8]GamesRadar+ staff felt he was a standout of protagonists, believing that "few heroes have made a journey as personal and stricken with loss" as Cecil went through. They felt that he was one of the most "unquestionably good-hearted characters in the history ofFinal Fantasy," while also being one of the most mature. They also discussed his relationship with the rest of the cast, feeling that it makes the story more personable.[9]
In the bookQueerness in Play, the authors discuss androgyny and masculinity in the series, noting how, in his Dark Knight armor, his strength is built around aggression and self-injury, while his armor emphasizes his "stoicism, loyalty, and emotional reservation." Meanwhile, they argued that his Paladin form emphasized protecting his allies, claiming that by abandoning the "strict, obedient, violent masculinity," he becomes a more complete character.[10]