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Yahtzee Croshaw

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(Redirected fromBen Croshaw)
British video game journalist and author (born 1983)

Yahtzee Croshaw
Yahtzee Croshaw in 2010
Croshaw in 2010
Born
Benjamin Richard Croshaw[‡ 1]

(1983-05-24)24 May 1983 (age 41)[‡ 2]
Occupation(s)Journalist, video game critic, author, video game developer, humourist
Employers
Known for
Spouse
Kess
(m. 2018)
[citation needed]
Children2[citation needed]
Websitefullyramblomatic.com

Benjamin Richard "Yahtzee"Croshaw (born 24 May 1983) is a British journalist, video game critic and developer, author, and humourist. He is best known for his video game review seriesZero Punctuation, which he produced forThe Escapist from 2007 to 2023, and itsspiritual successorFully Ramblomatic, which he releases throughSecond Wind.

Croshaw has developed and released over two dozenindie games, including bothfreeware andcommercial titles. He has also published six novels throughDark Horse Books. Outside of creative works, Croshaw was one of four founders of theMana Bar, an Australian cocktail bar and video gaming lounge which opened in 2010, and had closed by 2015.

Game journalism

[edit]

Zero Punctuation

[edit]
Main article:Zero Punctuation

Zero Punctuation is a video-review series Croshaw released every Wednesday onThe Escapist[1] between 2007 and 2023.[2][3][4] The series began with his review of thedemo ofThe Darkness, which quickly grew in popularity.[5][6] After one more review coveringFable: The Lost Chapters, Croshaw was hired to continue the series onThe Escapist.[4][7] Reviews were typically posted initially onThe Escapist's site, then uploaded toThe Escapist's YouTube channel a week later.[2] The addition of the series toThe Escapist led to a large growth insite traffic,[8] and the series became the most popular feature onThe Escapist,[3] with each episode consistently receiving hundreds of thousands of views, and the most popular episodes surpassing a million views.[2]

Throughout the series's lifetime, Croshaw became known for his rapid-fire delivery[5][7] (from which the series's title is derived),[1] along with his harsh critique of both the games he reviewed[1][6][9][10] and the broadervideo game industry,[11] as well as thecrude humour and illustrations contained in his reviews.[7][10] Additionally, Croshaw coined the term "PC Master Race" in one review, which then becamecommon parlance amongPC gamers.[12][13] Reviews are roughly five minutes in length,[3][14] and contained nonumerical rating or score,[7] as Croshaw called them "fucking nonsense when you're criticizing from asubjective artistic standpoint."[14]

Fully Ramblomatic

[edit]
Main article:Second Wind (entertainment group)
Avatar of Yahtzee Croshaw
Avatar of Yahtzee Croshaw
Yahtzee Croshaw
@YahtzeeCroshaw

Today, I formally resigned from The Escapist andGamurs. I don't have the rights to Zero Punctuation, but whatever happens you'll be hearing my voice again soon, in a new place. Join this discord for updates in the coming days:

6 November 2023[‡ 4]

On 6 November 2023, Croshaw announced his resignation fromThe Escapist alongside other colleagues following the abrupt firing of editor-in-chief Nick Calandra that same day, effectively ending Zero Punctuation as a series.[2][3][4][15] Two days later, Calandra and Croshaw announced the creation ofSecond Wind,[2][4][15] a new outlet on which Croshaw would continue weekly video-reviews under the titleFully Ramblomatic.[4]

Game development

[edit]
Some of this section'slisted sourcesmay not bereliable. Please help improve this article by looking for better, more reliable sources. Unreliable citations may be challenged and removed.(May 2024) (Learn how and when to remove this message)
Yahtzee Croshaw in a group photo
Croshaw (second from left) outsideGDC 2008, alongside (left to right)Justin Hall, Merci Hammon, and Duncan Gough

Croshaw's first publicly released game was theArthur Yahtzee trilogy created inVisual Basic 3 and released in 1998.[16][17] He also wrote a selection ofinteractive fiction games throughZ-Code, includingOffensive Probing,Arthur Yahtzee: The Curse of Hell's Cheesecake,The Sorceror's Appraisal, and theCountdown trilogy tied to hisChzo Mythos.[18][19]

Croshaw then developed many freeware games[7] inAdventure Game Studio from 2000 to 2007, including theRob Blanc trilogy,[20]Lunchtime of the Damned (the inaugural episode ofReality-On-The-Norm),[21][22]The Trials of Odysseus Kent,[23][verification needed][24] the four partChzo Mythos,[25][26][27][28][29]Adventures In The Galaxy Of Fantabulous Wonderment,[30] the1213 series,[31][32] andTrilby: The Art of Theft.[33][34][35][36][37]

The latter two games were noted for pushing the engine beyond what it was designed for.[38] He had previously charged to access the special editions for several of these games, but released everything for free in 2009.[39] Builds of the Chzo Mythos and other games were released in 2010 forLinux onicculus.org,[40] later updated in 2015 to the nowopen source AGS runtime.[41]

In April 2012,[42] Croshaw released theCave Story inspiredPoacher,[43][44] developed inGameMaker Studio,[44] which he would use to make all his subsequent games.[‡ 5]

In a 2014Vice interview, Croshaw disclosed that he had been asked topitch ascript for the then-in-developmentDuke Nukem Forever by a producer. He did so, however the script was rejected due to not fitting the producer's vision ofDuke Nukem as a character.[14] Croshaw had earlier in 2003 made a horror-themedtotal conversion mod for the originalDuke Nukem 3D calledAge of Evil.[45][46]

In 2015, Croshaw released themobile gameHatfall in collaboration withAddicting Games andDefy Media.[47]PC Magazine's Will Greenwald scored the game 3.5/5, describing the game as "a funny little take oncasual mobile games that doesn't offer any depth or complexity," while adding that the game "does a good job oftaking the piss out of games (and you as the player) with thesharp-tongued Britishness of Yahtzee's writing and theminimalism of his animations."[48]

In November 2013, Croshaw released thebeta version of theLovecraftian horrorroguelikeThe Consuming Shadow,[49][50][51] On 30 July 2015, the full game was released.[52][53]Destructoid's Stephen Turner scored the game 4/10, describing the game as "moreFrankenstein's Monster than Eldritch Abomination, shambling along [...] with once fresh parts, dug up from here and there."[53] On 20 November, a new version of the game was released onSteam, which included new features.[54]

In May 2019, Croshaw began a new video series calledDev Diary, wherein he would develop 12 freeware games over the course of a year.[55]

His latest game,Starstruck Vagabond, was announced for a 2024 release,[56] and ultimately came out on Steam on May 24, 2024.[57] It received a positive review fromScreen Rant,[58] and a mixed review from Hardcore Gamer.[59]

Yahtzee does all the artwork for his games himself inMS Paint, lending his games what Wonder How Two described as "a delightfully old-schoolSierra look, like inKing's Quest 3."[60] The music in a number of his games was composed by Mark Lovegrove.[61][62]

Writing

[edit]
Some of this section'slisted sourcesmay not bereliable. Please help improve this article by looking for better, more reliable sources. Unreliable citations may be challenged and removed.(May 2024) (Learn how and when to remove this message)

In the 2000s Croshaw created a number of webcomics, namelyChris and Trilby,Cowboy Comics!,The Adventures of Angular Mike, andYahtzee Takes On The World!, which ran from December 20, 2000, to September 22, 2002. He also uploaded two unpublished novels to his website,Fog Juice andArticulate Jim: A Search for Something.[63]

Croshaw was previously a staff writer for theAdventure Gamers website.[64]

In 2010, Croshaw's first published novelMogworld, was released by Dark Horse Books.[65][66]Tor.com's Chris Greenland stated that the book "isn't going tobowl anyone over," while adding that "Croshaw undoubtedly has a strong, unique voice and I would hate to see that limited to only critiques."[65]

Later that same year, the short story collectionMachine of Death was published, featuring a story by Croshaw[67] titled "Exhaustion From Having Sex With a Minor".[68] TheTimes Herald-Record's Jim Higgins described the story as "a talky tale of political intrigue that could be straight out ofIsaac Asimov'sFoundation series, with a snappy twist at the end thatO. Henry might appreciate."[68]

In 2012, anebook version ofMogworld was released, which included an excerpt of Croshaw's second novel,Jam.[66] The novel was published later that year on October 10.[‡ 6]The Quad's Kelly Baker described the book as "very funny, but [...] also surprisingly disturbing to boot."[69]

In 2017, Croshaw's third novel, the sci-fi comedyWill Save the Galaxy for Food was published.[70] In 2019, its sequelWill Destroy the Galaxy for Cash was published as anaudiobook onAudible; a print version followed in 2020.[71] In April 2024, the final book in the seriesWill Leave the Galaxy for Good was published on Audible, with print and ebook versions to follow.[‡ 7]

In 2018, Croshaw's fourth novelDifferently Morphous was published as an audiobook,[72] with a print version following on 10 April 2019.[73] A sequel followed in 2021, titledExistentially Challenged.[‡ 8]

Bibliography

[edit]

Other works

[edit]

Game Damage

[edit]

Game Damage was a planned video game-centred TV show co-starring Croshaw.[74] A pilot was released onYouTube in December 2008.[74][75][76] In October 2009, a trailer for the first season was released.[77] In November 2009,CNET reported that the show was "looking for international funding".[10] The show was ultimately never picked up. In a 2014 interview withVice, Croshaw stated that he believed the show never saw success because "TV networks tend to be antsy about gaming content because video gaming is one of TV's main competitors".[14]

Mana Bar

[edit]
Main article:Mana Bar

Croshaw was one of four founders of the Mana Bar,[78] an Australian cocktail bar and video gaming lounge.[79][80][81][82] The bar initially opened inBrisbane in 2010,[83] with a second venue opening inMelbourne in 2011.[84] By May 2015, both venues had closed.[85][86][87]

References

[edit]
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  5. ^abSterling, James Stephanie (11 February 2008)."Destructoid interview: Ben 'Yahtzee' Croshaw".Destructoid.Archived from the original on 16 February 2024. Retrieved19 February 2024.
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Primary sources

In the text these references are preceded by a double dagger (‡):

  1. ^Croshaw, Yahtzee (7 October 2003)."I Am Jack's Thoughtful Introspection".fullyramblomatic.Archived from the original on 22 May 2022. Retrieved18 February 2024.I am Benjamin Richard Croshaw.
  2. ^Croshaw, Yahtzee (8 April 2006)."Fucking Ada".fullyramblomatic.Archived from the original on 18 January 2024. Retrieved18 February 2024.I was born on May 24th 1983 ...
  3. ^Croshaw, Yahtzee (22 July 2017).Yahtzee annoys his girlfriend with Dark Souls (episode 7).YouTube (Livestream).The Escapist. Event occurs at 39:17.Archived from the original on 7 November 2023. Retrieved2 March 2024.I'm from the town ofRugby, in the county ofWarwickshire; ...
  4. ^Croshaw, Yahtzee [@YahtzeeCroshaw] (6 November 2023)."Today, I formally resigned from The Escapist and Gamurs. I don't have the rights to Zero Punctuation, but whatever happens you'll be hearing my voice again soon, in a new place. Join this discord for updates in the coming days" (Tweet).Archived from the original on 7 November 2023. Retrieved14 February 2024 – viaTwitter.
  5. ^Croshaw, Yahtzee (21 May 2019).Yahtzee's Dev Diary 2: Belts, Backrests and Bubbles.The Escapist (Video).Enthusiast Gaming. Event occurs at 4:49.Archived from the original on 22 September 2021. Retrieved15 February 2024.I'm usingGameMaker Studio 2 byYoYo Games for this (and probably all my projects), the same thing I used forHatfall andConsuming Shadow ...
  6. ^"JAM novel".darkhorse.com.Archived from the original on 13 February 2024. Retrieved16 February 2024.Publication Date: October 10, 2012
  7. ^Croshaw, Yahtzee (5 April 2024)."Will Leave This Trilogy Where It Is".fullyramblomatic.Archived from the original on 14 April 2024. Retrieved14 April 2024.
  8. ^Croshaw, Yahtzee (10 December 2021)."Existentially Challenged is now out!".fullyramblomatic.Archived from the original on 18 November 2023. Retrieved16 February 2024.

Further reading

[edit]

External links

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