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Simple DirectMedia Layer 3.0

This is the SDL3 wiki. SDL2 isover here!

Try it right now!

SDL3 hasofficially released and is ready for you to start using now.

Need some motivation? Here's a list ofNew Features that you can enjoy today in SDL3! If you're coming from SDL2 check out the2 to 3 Migration Guide.

What is it?

Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL/Direct3D/Metal/Vulkan. It is used by video playback software, emulators, and popular games includingValve's award winning catalog and manyHumble Bundle games.

SDL officially supports Windows, macOS, Linux, iOS, and Android, andseveral other platforms.

SDL is written in C, works natively with C++, and has bindings available for several other languages, including C#, Python, and Rust. A list of known language bindings ishere.

SDL 3.0 (often shortened to "SDL3") is distributed under thezlib license. This license allows you to use SDL freely in any software.

This is the SDL wiki. SDL's main website islibsdl.org.

Getting Started

Source CodeHow to download the source code to SDL.
InstallationHow to install SDL on your platform of choice and link your program against it.
API by CategoryReference documentation for all of SDLs Subsystems can be found here.
TutorialsTake a look at some tutorials to guide you through learning SDL.
ExamplesSmall programs that each demonstrate a feature of the library.
DemosSimple but complete games and apps.
Frequently Asked QuestionsQuestions developers often ask when using SDL.
SDL CommunitiesCommunities you can follow to help and get help with SDL

API Documentation

Other sources of information

Satellite libraries

There are other libraries that are developed by the SDL team, but aren't part of SDL itself. They are also documented on this wiki:

Other stuff

We hope you find everything you are looking for and enjoy using SDL!

If anything is not addressed somewhere here, feel free toopen an issue orsubmit a pull request.

Enjoy!


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