Range

From Guild Wars 2 Wiki
Jump to navigationJump to search

Range is a property of many game mechanics andskills that defines the distance at which a mechanic is effective or a skill can successfully connect to itstarget. Distance is defined in terms ofunits, which are essentially equivalent to inches.[1] Theradius orarea of effect defines the area over which a skill's effects are applied.

  • Range.png Range is used by most skills. Skills without a range normally take effect at the user's position.
  • Radius.png Radius is used by skills with circulararea of effect which displays theradius of the area of effect created from its centerpoint.

Attack range[edit]

Attack skills that target an enemy directly willmiss and deal nodamage should the target be outside the maximum indicated range.Area of effect skills will not hit targets beyond their range and radius unless targets move to the area of effect during its duration.

Most attacks can be activated even if the user is not in appropriate range; however, some skills which specifically target an enemy (such as mostshadowstepping skills) cannot be activated outside the attack range. To indicate that a target is out of range, a red bar appears below the skill icons on theskill bar. Activating any skill while out of range and moving closer to the target while the skill is still being activated allows the skill to hit normally as long as the target is in range when the skill would connect.

Attacks commonly defined asmelee attacks made with martial weapons such asaxes orswords can hit multiple foes at once, provided they are within the range of the attack used, effectively allowing skills likeSever Artery orWrathful Strike to properly trigger their effects for each foe hit by the attack; however, this varies greatly depending on the particular skill used. Most melee attacks can hit up to three enemies if they are close enough to each other and the attacker.

Ranged attacks that produceprojectiles canmiss due to the need to travel to their target; they can becomeobstructed by terrain or destroyed by specific skills whichblock orreflect projectiles. Projectile attacks can also hit other enemies instead of their intended target;piercing attacks can circumvent this restriction and will hit any enemies behind or in front of the initial target, providing they are within the maximum range of the attack.

Relatedtraits[edit]

Traits that increase radius

Weapons by range[edit]

The following table displays the ranges for skill 1 on eachweapon. Note that skills 2-5 may have larger or smaller ranges than those shown here. Also note that off-hand weapons (including one-handed weapons equipped to the off-hand) are not included here.

The most common ranges are 130 (for most "melee" attacks) and 1200 (for most "long-range" attacks). The only weapons in this table with more than 1200 range are the Ranger's longbow and Deadeye's rifle (whileKneeling), with 1500. (The engineerElite Mortar Kit also has 1500 range.)

WeaponSkill 1 range
Guardian icon small.png
Guardian
Revenant icon small.png
Revenant
Warrior icon small.png
Warrior
Engineer icon small.png
Engineer
Ranger icon small.png
Ranger
Thief icon small.png
Thief
Elementalist icon small.png
Elementalist
Mesmer icon small.png
Mesmer
Necromancer icon small.png
Necromancer
Main-handAxeFirebrand icon small.png130130900SotO icon small.png900Mirage icon small.png130900
DaggerSpellbreaker icon small.png130Soulbeast icon small.png130130Fire Attunement.png400
Water Attunement.png600
Air Attunement.png300
Earth Attunement.png300
Virtuoso icon small.png1200130
Mace130130130Mechanist icon small.png130SotO icon small.png130
PistolSotO icon small.png900900900SotO icon small.png900Harbinger icon small.png900
Scepter900SotO icon small.png300Specter icon small.png900900900900
Sword130130130Holosmith icon small.png130130130Weaver icon small.png130130SotO icon small.png900
Two-handedGreatsword130Vindicator icon small.png1301301301200Reaper icon small.png130
Hammer1301200130Scrapper icon small.png130Untamed icon small.png130Catalyst icon small.pngFire Attunement.png600
Catalyst icon small.pngWater Attunement.png130
Catalyst icon small.pngAir Attunement.png600
Catalyst icon small.pngEarth Attunement.png130
LongbowDragonhunter icon small.png120012001500
Rifle12001200Deadeye icon small.png1200
Kneel.png1500
SotO icon small.png1200
Short bowRenegade icon small.png900SotO icon small.png900900900
SpearJW icon small.png350JW icon small.png600
JW icon small.png130
JW icon small.png900JW icon small.png130JW icon small.png900
JW icon small.png170
JW icon small.png1200
JW icon small.png240
JW icon small.png1200JW icon small.png130JW icon small.png130
Staff1200130SotO icon small.png130Druid icon small.png1200Daredevil icon small.png130120012001200
AquaticHarpoon gun1200120015001200
Spear600600150150150150150
Trident12001200120012001200

Notes[edit]

Gwwlogo.pngTheGuild Wars Wiki has an article onRange.

References[edit]