Prepare compressed versions of assets to serve them with Content-Encoding.
To begin, you'll need to installcompression-webpack-plugin
:
npm install compression-webpack-plugin --save-dev
or
yarn add -D compression-webpack-plugin
or
pnpm add -D compression-webpack-plugin
Then add the plugin to yourwebpack
config. For example:
webpack.config.js
const CompressionPlugin=require("compression-webpack-plugin");module.exports={ plugins:[newCompressionPlugin()],};
Finally, runwebpack
using the method you normally use (e.g., via CLI or an npm script).
test
Type:
typetest=string| RegExp|(string| RegExp)[];
Default:undefined
Include all assets that pass test assertion.
webpack.config.js
module.exports={ plugins:[newCompressionPlugin({ test:/\.js(\?.*)?$/i,}),],};
include
Type:
typeinclude=string| RegExp|(string| RegExp)[];
Default:undefined
Include all assets matching any of these conditions.
webpack.config.js
module.exports={ plugins:[newCompressionPlugin({ include:/\/includes/,}),],};
exclude
Type:
typeexclude=string| RegExp|(string| RegExp)[];
Default:undefined
Exclude all assets matching any of these conditions.
webpack.config.js
module.exports={ plugins:[newCompressionPlugin({ exclude:/\/excludes/,}),],};
algorithm
Type:
typealgorithm=|string|(( input: Buffer, options: CompressionOptions,callback:( error: Error|null|undefined, result:|string| ArrayBuffer| SharedArrayBuffer| Uint8Array|readonlynumber[]|{valueOf(): ArrayBuffer| SharedArrayBuffer;}|{valueOf():string| Uint8Array|readonlynumber[];}|{valueOf():string;}|{[Symbol.toPrimitive](hint:%20%22string%22):string;},)=>void,)=>void);
Defines the compression algorithm or function to use. Defaults togzip
.
[!NOTE]
If you use a custom function for the
algorithm
option, the default value ofcompressionOptions
will be an empty object{}
.
string
The algorithm is based on the Node.jszlib module.
webpack.config.js
module.exports={ plugins:[newCompressionPlugin({ algorithm:"gzip",}),],};
function
Allow you to specify a custom compression function.
webpack.config.js
module.exports={ plugins:[newCompressionPlugin({algorithm(input, compressionOptions, callback){returncompressionFunction(input, compressionOptions, callback);},}),],};
compressionOptions
Type:
interfacecompressionOptions{ flush?:number; finishFlush?:number; chunkSize?:number; windowBits?:number; level?:number; memLevel?:number; strategy?:number; dictionary?: Buffer| TypedArray| DataView| ArrayBuffer; info?:boolean; maxOutputLength?:number;}
Default:{ level: 9 }
Compression options foralgorithm
.
You can find all available options in thezlib documentation.
[!NOTE]
If you use a custom function for the
algorithm
option, the default value ofcompressionOptions
will be an empty object{}
.
webpack.config.js
module.exports={ plugins:[newCompressionPlugin({ compressionOptions:{ level:1},}),],};
threshold
Type:
typethreshold=number;
Default:0
Only assets larger than this size (in bytes) are processed.
webpack.config.js
module.exports={ plugins:[newCompressionPlugin({ threshold:8192,}),],};
minRatio
Type:
typeminRatio=number;
Default:0.8
Only assets that compress better than this ratio are processed (minRatio = Compressed Size / Original Size
).For example, if you have aimage.png
file with a size of 1024 bytes, and its compressed version is of 768 bytes, theminRatio
is0.75
.In other words, assets will be processed only when the ratio ofCompressed Size / Original Size
is less than the specifiedminRatio
.
You can use a value of1
to process assets that are smaller than or equal to the original size.
Use a value ofInfinity
to process all assets, even if they are larger than the original size or their original size is0
bytes (useful when you are pre-zipping all assets for AWS).
Use a value ofNumber.MAX_SAFE_INTEGER
to process all assets even if they are larger than the original size, excluding assets with their original size is0
bytes.
webpack.config.js
module.exports={ plugins:[newCompressionPlugin({// Compress all assets, including files with `0` bytes size// minRatio: Infinity// Compress all assets, excluding files with `0` bytes size// minRatio: Number.MAX_SAFE_INTEGER minRatio:0.8,}),],};
filename
Type:
typefilename=string|((pathdata: PathData)=>string);
Default:"[path][base].gz"
The target asset filename.
string
For example, given an asset path:assets/images/image.png?foo=bar#hash
:
[path]
is replaced with the directories of the original asset, including the trailing/
(assets/images/
).
[file]
is replaced with the path of the original asset (assets/images/image.png
).
[base]
is replaced with the base name ([name]
+[ext]
) of the original asset (image.png
).
[name]
is replaced with the name of the original asset (image
).
[ext]
is replaced with the extension of the original asset, including the.
(.png
).
[query]
is replaced with the query of the original asset, including the?
(?foo=bar
).
[fragment]
is replaced with the fragment (in the concept of URL it is calledhash
) of the original asset (#hash
).
webpack.config.js
module.exports={ plugins:[newCompressionPlugin({ filename:"[path][base].gz",}),],};
function
webpack.config.js
module.exports={ plugins:[newCompressionPlugin({filename(pathData){// The `pathData` argument contains all placeholders - `path`/`name`/`ext`/etc// Available properties described above, for the `String` notationif(/\.svg$/.test(pathData.filename)){return"assets/svg/[path][base].gz";}return"assets/js/[path][base].gz";},}),],};
deleteOriginalAssets
Type:
typedeleteOriginalAssets=|boolean|"keep-source-map"|((name:string)=>boolean);
Default:false
Determines whether the original (uncompressed) assets should be deleted after compression.
If set totrue
, all original assets will be deleted.
If set to"keep-source-map"
, all original assets except source maps (.map
files) will be deleted.
If a function is provided, it will be called with each asset’s name and should returntrue
to delete the asset orfalse
to keep it.
Example:
module.exports={ plugins:[newCompressionPlugin({deleteOriginalAssets:(assetName)=>// Delete all assets except images!assetName.endsWith(".png")&&!assetName.endsWith(".jpg"),}),],};
webpack.config.js
module.exports={ plugins:[newCompressionPlugin({ deleteOriginalAssets:true,}),],};
To exclude sourcemaps from compression:
module.exports={ plugins:[newCompressionPlugin({ exclude:/.map$/, deleteOriginalAssets:"keep-source-map",}),],};
Using a custom function:
module.exports={ plugins:[newCompressionPlugin({ exclude:/.map$/,deleteOriginalAssets:(name)=>{if(/\.js$/.test(name)){returnfalse;}returntrue;},}),],};
Prepare compressed versions of assets using thezopfli
library.
[!NOTE]
@gfx/zopfli
requires at leastNode.js
version8
.
To begin, you'll need to install@gfx/zopfli
:
$ npm install @gfx/zopfli --save-dev
webpack.config.js
const zopfli=require("@gfx/zopfli");module.exports={ plugins:[newCompressionPlugin({ compressionOptions:{ numiterations:15,},algorithm(input, compressionOptions, callback){return zopfli.gzip(input, compressionOptions, callback);},}),],};
Brotli is a compression algorithm originally developed by Google, and offers compression superior to gzip.
Node.js v10.16.0 and later includesnative support for Brotli compression in itszlib
module.
You can take advantage of this built-in support for Brotli in Node 10.16.0 and later by just passing in the appropriatealgorithm
to the CompressionPlugin:
webpack.config.js
const zlib=require("node:zlib");module.exports={ plugins:[newCompressionPlugin({ filename:"[path][base].br", algorithm:"brotliCompress", test:/\.(js|css|html|svg)$/, compressionOptions:{ params:{[zlib.constants.BROTLI_PARAM_QUALITY]:11,},}, threshold:10240, minRatio:0.8, deleteOriginalAssets:false,}),],};
[!NOTE] Brotli’sBROTLI_PARAM_QUALITY
option is functionally equivalent to zlib’slevel
option.You can find all Brotli’s options inthe relevant part of the zlib module documentation.
Zstandard (zstd) is a fast lossless compression algorithm, targeting real-time compression scenarios at zlib-level and better compression ratios.
Node.js 22.15.0 and later includesnative support for Zstandard compression in itszlib
module.
You can take advantage of this built-in support for zstd in Node 22.15.0 and later by just passing in the appropriatealgorithm
to the CompressionPlugin:
webpack.config.js
const zlib=require("node:zlib");module.exports={ plugins:[newCompressionPlugin({ filename:"[path][base].zst", algorithm:"zstdCompress", test:/\.(js|css|html|svg)$/, compressionOptions:{ params:{[zlib.constants.ZSTD_c_compressionLevel]:10,},}, threshold:10240, minRatio:0.8, deleteOriginalAssets:false,}),],};
You can find all Zstandard's options inthe relevant part of the zlib module documentation.
webpack.config.js
const zlib=require("node:zlib");module.exports={ plugins:[newCompressionPlugin({ filename:"[path][base].gz", algorithm:"gzip", test:/\.js$|\.css$|\.html$/, threshold:10240, minRatio:0.8,}),newCompressionPlugin({ filename:"[path][base].br", algorithm:"brotliCompress", test:/\.(js|css|html|svg)$/, compressionOptions:{ params:{[zlib.constants.BROTLI_PARAM_QUALITY]:11,},}, threshold:10240, minRatio:0.8,}),],};
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