Well, it wasn’t without a few road-bumps in our voting process (which we’re 100% sure did not cost anyone to lose their vote), but the weeklongPlayer’s Choice Awards voting is over and the winners are all but officially announced. Heck you can see how the results came out in theofficial feature still, if you’d like. But in the process of ceremony, let’s go ahead and give the winners their due, shall we?
BEST HYBRID MMO – LEAGUE OF LEGENDS
This category is a new one for us, in that we’re trying to give a special spot for those games that don’t quite fit the term MMORPG, but certainly fit the scope of our coverage and into the genre of “MMO”. We asked you to chime in on this topic, and your answer was a resounding “LOL!” Not to be confused with the oft-overused acronym for laughing out loud, it’sLeague of Legends that overwhelmingly took home gold in this instance. With more than 40% of the vote, we think the year of League of Legends was definitely 2011.
RISING STAR AWARD – THE SECRET WORLD
This category is reserved for the games that seem to be somewhat under the radar… sleeper-hits if you will. We asked you lot to pick the game you think will catch people off-guard in 2012, the one that gained the most steam in 2011, and your answer was none other than Funcom’sThe Secret World. No other game came close enough to even be considered. The question remains: will TSW’s star shine brightly in 2012? We’ll know in a few months.
MOST INNOVATIVE – RIFT
2011 may be looked upon as a year with little innovation, but it comes in small steps, not giant leaps and bounds. DCUO had its combat. Glitch had its… well, everything. WoW added things like the Raid Finder. SWTOR brought in the most compelling story to hit the MMO scene. But you all voted, and decided thatRift’s many unique features to an otherwise traditional fantasy setting earned it the right to be 2011’s Most Innovative game. On the back end, its server architecture is ushering in a new era of game stability and dynamic events, while on the front end its class system, chronicles, rift invasions, and so forth showed us that Trion means business when it comes to making their game the best it can be.
MOST ANTICIPATED – GUILD WARS 2
This was a close one. While SWTOR came out at the end of 2011, it still was one of the year’s most hotly anticipated titles (MMO or otherwise). But with its 8.7 hype meter ranking,Guild Wars 2once again proved that there’s no other title our readers want to play more than ArenaNet’s sequel. Here’s the next question: which game of the Most Anticipated nominees will we see in the GOTY category next year? Which games will have earned your vote for Most Anticipated?
GAME OF THE YEAR – EVE ONLINE
It’s been and up and down year for the winner of our Player’s Choice Game of the Year award: but 2011 ended on some seriously stellar notes as EVE Online and CCP renewed their commitment to their pioneering and incredibly revered space simulation. This year may have had its share of heartache for the game, but when the fans were called on to vote for their game of the year, they certainly answered. With a stellar year-ending expansion under its belt and a 2012 that promises to be filled with upgrades to the game’s core systems, one wonders if any game will ever unseat EVE in the eyes of its fans. Well done, CCP, this one’s for you.
Author: William Murphy
Created: January 19, 2012
Comments: 86 comments, join the conversation below!
No game made now or in the next 10 years will win over EvE in best game.
That is because any time any site has a vote award, it is linked on the Official Forums and they come in droves to vote, usually whilst they are 'waiting' for something to happen ingame :)
@Vegetto agree, looks like fanbois invasion destroyed common sense. Oh well it's mmorpg.com ;)
Not hating EVE at all but tbh Rift was out in 2011 did nearly everything right and EVE released long ago and created a lot of controversy with their leaks and didn't do anything special in 2011 so RIFT should be considered the best mmo of 2011 imo.
And Rift just made it with 0.5% before SWTOR as the most innovative mmo. Seriously RIFT had many more core mmo functionalities and new cool ones like invasions and rifts invading a zone and killing npcs and fighting one another.
And I don't understand why mmorpg.com said they can't put SWTOR as best game for 2011 because it released on 20th of december but still put it in Most innovative category.
This poll is a failure.
eve wins by default
Originally posted by elockeEve won game of the year? Again? How many times has that game won on this site in the past decade? I really have to question the validity of polled contests/voting anymore. I thought Rift got game of the year? Which it quite well earned.
If a person only visited this site, they'd think Eve was the most successful, most loved, most subscribed to MMO in history.
Originally posted by Skranken
Seems like good results.
Even tho I do not play EVE anymore I can understand why it is voted game of the year.
Every year since i joined this site? (or feels like it). i.e. in comparison to games released in 2011, it wins based purely on expansions?
They should just give it it's own award called "EvE is so awesome, it doesn't need an award" award, and omit it from everything else, as it's getting ridiculous now.
I remember going through the vote and saying out loud:
REALLY!?!?
to the limited choices and seriously questionable decisions for some of the categories for it..
That hybrid category was damn near rigged for league of legends, and Rift was good for a laugh after most all of it's player base complained about it having no content and not being innovative whatsover..
What the hell was going on here...
Originally posted by zellmerI remember going through the vote and saying out loud:
REALLY!?!?
to the limited choices and seriously questionable decisions for some of the categories for it..
That hybrid category was damn near rigged for league of legends, and Rift was good for a laugh after most all of it's player base complained about it having no content and not being innovative whatsover..
What the hell was going on here...
It's not like they had a lot of options
2011 was a bad year for MMOs
Originally posted by Vegetto
Originally posted by Greenzor
@Vegetto's Definition of fanboy: Peeps liking a game HE doesn't like.
I like EvE, played it for a long time.
Is it year after year the best game ever released, in 2004, 2005, 2006, 2007, 2008, 2009, 2010 & 2011? Perhaps not.
It was an open vote, for a niche game to out vote more popular games every time means fans of other game really don't like EVE as much as its players does? You can easy link the vote to say the Rift forums. But would they come in droves? If the answer is no then maybe it really didnt deserve to win the vote.
If write in votes could have been included, most of the winners would be quite different. This poll is bullcrap! How can you guys call it Player's choice when it is YOU the editorial staff who pick the nominees?!?!
Weaksauce at it's finnest MMORPG.FAIL...
It would appear the Eve lovers are a bit fanatical and set up voting campaings / bots each year. Nothing against the game, but it definitely lost it's relativity a long time ago.
I got news for you guys. I voted for Eve. I hate that game with a passion. I hate sci-fi, I hate space, I most definitely hate accounting and spreadsheets, not a single thing about that game appeals to me.
I voted for it as game of the year. It won, because as full of crap as it is, every other option in that list was worse. I don't care that it's 'niche' or that I don't want to play it, I respect that it tries to do something different rather than try to be a clone of every other game out there.
In other genres, GOTY is limited to games released that year.
If it's best MMO ever, EvE loses, best MMO released this year, EvE doesn't qualify...so basically, the award is null, even moreso due to the fact that when i played, you would have the 'rally' thread on the official forums with people encouraged to make alt accounts to vote.
Yes, it's that sad.
I try a lot of game, i play a lot of games, but i never felt the need to vote for the games i played back in time, I did it with eve tho, why? because i think it really deserve it.
true, i'm an eve fanboy, but that's for a good reason.
I still think that eve is the only one that deserve the status of MMOG and that no other game can compete with it (and it should deserve the "most innovative" even after all those years). eve is the most complete game out there and that's why it deserve to win over anything else. (it is not perfect, but is closer to perfection than others).
Tbh, if EvE wasnt looking at a ship with a black background for 90% of the time, i would sub for life.
I love complexity - I studied this game and it's systems extensively,i even wrote a program to run alongside it.
I love the minimilist and Sleak UI
I love the systems in place
I love the freedom
I even love the models and textures.
But what i cannot stand is visually, it is stupendously dull and lonely. You just look at your ship and another, briefly until it blows up, then back to darkness...loneliness. And to really get involved, you must sign a contract to make it your second job. I have spreadsheets open at work now, i don't need that at home too.
Originally posted by Antemortem
GAME OF THE YEAR – EVE ONLINE
All I've seen in 2011 about EVE have been crap stuff, people complaining over and over again about it. So as Vegetto said forums fanbois have been heard.
That is what I think of these results. They seems pretty accurate and compared to the other 2011 choices awards, no one seemed to get paid to get an award! ;-) hahahaha
As I understand it, CCP had to cut it's development on WoD and Dust 514 to pay for this award.
Just saying.
Originally posted by VegettoTbh, if EvE wasnt looking at a ship with a black background for 90% of the time, i would sub for life.
I love complexity - I studied this game and it's systems extensively,i even wrote a program to run alongside it.
I love the minimilist and Sleak UI
I love the systems in place
I love the freedom
I even love the models and textures.But what i cannot stand is visually, it is stupendously dull and lonely. You just look at your ship and another, briefly until it blows up, then back to darkness...loneliness. And to really get involved, you must sign a contract to make it your second job. I have spreadsheets open at work now, i don't need that at home too.
You're looking at the gametoo much, its not so much about the visual environment and more about what you can do to other people/groups.
Stop seeing empty space and start looking at it like a candyland where pinatas full of loot i.e. other players can come skipping along and right into your jaws. Or even if not full of loot another statistic to add to your permanent combat record. Further allowing you to smack/shit talk in game chat or forums etc. Most of the fun comes from "pwning" other players, you don't have to commit to the game to do that, you just have to commit when you are logged in, and why not, beating other human beings in a game is infinitely more satisfying than beating some NPCs.
Making other people react to you is fun even if you don't "catch" them:
[00:11:03] Calfis > Srsly Cana?
[00:11:12] Calfis > u just cloaked ur drake? for real?
[00:11:18] Cana Ferro > lol
[00:11:28] Calfis > damn bro u must be mad scared
[00:11:30] Cana Ferro > call it a travel fit if u want
[00:11:43] Calfis > what am i gunna do to u realistically?
[00:11:46] Cana Ferro > not scared really
[00:12:00] Calfis > then why cloak?
[00:12:19] Cana Ferro > i like to show off
[00:12:32] Calfis > that u can cloak at any sign of other people?
[00:12:45] Calfis > im impressed
eve is not a bad game. it's a great game because there is so many things you can do.if you don't want to look at your ship all the time then you can earn isk(eve money) from marked diffrences.
and even so that eve had a bad time in the middle of the year beacuse alot of players didn't want P2W into the game, then CCP listened and learned from it. don't know any other game where the company behind actually do as the plays tell them.
btw they also just released a great expansion to the game!
the only reason that alot of people in here hate eve is beacuse that eve always wins GOTY and they want their game to win and get the adward but they dont realize that EVE ACTUALLY IS the BEST GOTY. go try it out if you haven't played it instead of hating it and if you alreadt tried it and you still hate it, then that is where we are diffrent.
btw all of you peep that says that the eve players gets stuff from voting on eve can GT!O of here because that is actually against the MMO.com rules so how did eve win if that was true?
I have always loved Eve, for many years, but I don't think it deserved game of the year this time. It was actually a pretty crappy year for Eve imo. We had the whole RMT debacle, the humungous let down of Incarna, the failed initial transition to new forums that had a huge security hole, the firing of quite a few people...I could go on (actually not sure if all those things were 2011, felt it like though). Not a great year for CCP or Eve imo. Was not a great year (AGAIN) for MMO's in particular either...
Originally posted by Vegetto
Originally posted by Skranken
Seems like good results.
Even tho I do not play EVE anymore I can understand why it is voted game of the year.
Every year since i joined this site? (or feels like it). i.e. in comparison to games released in 2011, it wins based purely on expansions?
They should just give it it's own award called "EvE is so awesome, it doesn't need an award" award, and omit it from everything else, as it's getting ridiculous now.
Well expansions in EVE are different than wow expansios as you should know. EVE wins because it's continously evolving as a game, and not just getting more same old content in game as most of the other mmorpgs.
This year was very critical for EVE's future. Basically the summer expansion made EVE players feel like EVE is going to be too much about walking in stations near future and there were dozens of nasty problems waiting for fix in the space side already. Well, CCP believed the gamers after mass unsubcriptions and changed the course completely. Crucible expansion and couple other smaller patches made like 300 small fixes and dozen big fixes made EVE so much better and EVE's future develope course seems bright. Now that time dilation is up you are probably going to hear about new records breaked in simultanious players in one battle.
And as someone already said, I think EVE is really the only title which really deserves the name MMORGP
Cmon, for hardcore gamers, EVE is heaven. Where else is a pvp fight numbering 700 people or less considered small?
I believe i have a wrong understanding of the term innovation - looking at Rift as innovative game with much irritation...
Originally posted by Vegetto
Originally posted by Greenzor
@Vegetto's Definition of fanboy: Peeps liking a game HE doesn't like.
I like EvE, played it for a long time.
Is it year after year the best game ever released, in 2004, 2005, 2006, 2007, 2008, 2009, 2010 & 2011? Perhaps not.
I would say your question holds the answer, EVE is like an MMO DOT (damage over time) that is stronger than just about anything that has been released since.
Of subscription-based MMOs, they have the system that is probably best in existence: you pay a small (comparatively, I think it is $20) up front cost and after that your monthly sub entitles you to all new content released for as long as you pay. And new players benefit from being able to enter the game with the same small up front cost and get access to all the content that has been released, not just the expansions they've paid for.
Additionally, unlike many MMOs which are released and then have a "maintenenance" level dev team behind upkeep of the game, CCP has pretty much their whole staff working on EVE the way most compaines work in the MMO before it is launched. This compounds the potency of my first point.
They sure as hell don't get it right all the time, the game is seriously niche, but they have staying power. Not to mention that they were able to turn their late 2011 expansion into a huge win after the summertime exapnsion debacle which NEVER happens in MMOs. Usually, you hear about how X company screwed the pooch and it is in constant decline after that. All this translates into a game that the players love. Hell, I still know lots of people who play WoW and not a single one of them would vote it for game of anything, it's just something they do.
Originally posted by MyPreciousss@Vegetto agree, looks like fanbois invasion destroyed common sense. Oh well it's mmorpg.com ;)
Not hating EVE at all but tbh Rift was out in 2011 did nearly everything right and EVE released long ago and created a lot of controversy with their leaks and didn't do anything special in 2011 so RIFT should be considered the best mmo of 2011 imo.
And Rift just made it with 0.5% before SWTOR as the most innovative mmo. Seriously RIFT had many more core mmo functionalities and new cool ones like invasions and rifts invading a zone and killing npcs and fighting one another.
And I don't understand why mmorpg.com said they can't put SWTOR as best game for 2011 because it released on 20th of december but still put it in Most innovative category.
This poll is a failure.
Eve online does something no other mmo does..
SWTOR , RIFT, and just about every other mmo is WoW with (insert thing that they market here)
face it. if you like MMO's you play Eve online, or you play a game that is probably wow or one of its many clones.
will eve be the best mmo in years to come? not sure.. planetside 2 might be really good, but so far nothing has been spectacular in them mo world.
maybe if they remake star wars galaxies (before NGE) we will have something to write home about, but i won't hold my breath.
Just wanted to let you know vegetto if you havent played the recent Crucible expansion that its not just ship on black backround anymore im assuming that you havent played since the intruduction of the nebulas which graphically look amazing,you should take up eve for one of there offers for returning peeps and give it another try atleast a day and see what im talking about.There is a reason that players are coming back in droves.
Originally posted by VegettoTbh, if EvE wasnt looking at a ship with a black background for 90% of the time, i would sub for life.
I love complexity - I studied this game and it's systems extensively,i even wrote a program to run alongside it.
I love the minimilist and Sleak UI
I love the systems in place
I love the freedom
I even love the models and textures.But what i cannot stand is visually, it is stupendously dull and lonely. You just look at your ship and another, briefly until it blows up, then back to darkness...loneliness. And to really get involved, you must sign a contract to make it your second job. I have spreadsheets open at work now, i don't need that at home too.
Originally posted by AkrasjelGAME OF THE YEAR – EVE ONLINE
Woting on EVE was legit, not our fault that people that play other games don't thing there game deserwes the award.
or some people dont make 2nd, 3rd, 4th, 5th, etc accounts just to troll post and vote their game up. Your account seems fishy
I don't usually log on to post, but to those complaining about EVE, it's called the player's choice, and for better or worse, EVE does a lot better job of getting it's players to respond to things like this than most games. While some people may end up making additional accounts to try to tip the vote, that is possible for people who support other games to do as well, so that particular argument tends to be a wash. In the end, more EVE players show up to vote than players for others games. If you really feel another game should win, get your fellow players to show up and vote. Until you do so, EVE will continue to win.
It also helps a lot that while it is far from perfect, CCP has been able to provide a solid, reliable game that requires only the initial cost and the montly subscriptions. For everything they do wrong, they manage to do something else right, and even if people who play it aren't thrilled with every decision CCP makes, they are generally able to live them, get over them, and move on the the aspects of the game they like. This is a big factor in EVE's success, and one that drives EVE's success in votes such as this.
Originally posted by VegettoNo game made now or in the next 10 years will win over EvE in best game.
That is because any time any site has a vote award, it is linked on the Official Forums and they come in droves to vote, usually whilst they are 'waiting' for something to happen ingame :)
Never say something like that.
If nothing else CCPs own World of darkness online have a lot of potential.
Besides, it is sad anough that a game from 2003 win that award 2011, if the same thing is true for 2021 the genre probably would be dead.
There are plenty of games in the making, and some are actually very innovative (like Class 4). One or another more or less must beat Eve.
Originally posted by VegettoNo game made now or in the next 10 years will win over EvE in best game.
That is because any time any site has a vote award, it is linked on the Official Forums and they come in droves to vote, usually whilst they are 'waiting' for something to happen ingame :)
ArcheAge will.
Originally posted by yuttyor some people dont make 2nd, 3rd, 4th, 5th, etc accounts just to troll post and vote their game up. Your account seems fishy
I don´t think so. Eve is different from the rest of the games while most of them more or less are the same game reskinned. That means that votes on Eve are focused while someone likeing a regular themepark can vote on a whole bunch of similar games.
Now, if there were more games that felt unique the vote might have gone differently. Eve is not my favorite game but I still think it deserved it for being different from the rest of them. Being innovative and thinking outside the box should be awarded.
People are crying because EVE has won on multiple occassions... So I am assuming that people want some kind of rule in place that prevents a game winning just because it has won before?
Instead of crying "FIX!!!!!", perhaps people should look at the piss poor WoW clones that have come out over the last few years have a bit of a think as to why it is easy for EVE to dominate the best mmorpg poll year on year.
Perhaps part of the reason RIFT didn't win the best game is because a great deal of it's players are more likely to be looking at jumping ship to the next "big thing" (SWTOR/GW2/whatever) then voting for it in a poll. Which tells you a great deal.
To be brutally honest I'd be far more likely to cry foul if EVEdidn't win it year on year given the steaming pile of crap that most recent mmorpgs have been.
Originally posted by yutty
Originally posted by AkrasjelGAME OF THE YEAR – EVE ONLINE
Woting on EVE was legit, not our fault that people that play other games don't thing there game deserwes the award.
or some people dont make 2nd, 3rd, 4th, 5th, etc accounts just to troll post and vote their game up. Your account seems fishy
Just beacause "your game" didn't win you acuse us for not playing "fair".
I am looking at getting back into another MMO and have made a shortlist. Eve and Fallen Earth, both of which i've already played alot 1 year+ ago.
If i can get over the visuals, then it would always be EvE, but the game makes you feel so isolated and lonely, how many times do you actually have a battle? Or see another ship? Not near as often as people make out, most of the time is travelling or sat in a station. It then becomes a job, which is a common complaint.
I think EvE is the most refined and professional MMO ever developed and i want a game so complex, that i need to do a masters course to play it. But the key word here is 'play' not 'work' and the line between these two words is very blurred in EvE and you can't exactly have a look around in the meantime.
So that's my gripe, if we all lived in space and all we saw was space, we would go completely mental soon enough. Need visual stimulus, especially in a game. So annoying, as i love everything else and as a designer, the UI is something i would strive to replicate, exactly.
Originally posted by MyPreciousss@Vegetto agree, looks like fanbois invasion destroyed common sense. Oh well it's mmorpg.com ;)
Not hating EVE at all but tbh Rift was out in 2011 did nearly everything right and EVE released long ago and created a lot of controversy with their leaks and didn't do anything special in 2011 so RIFT should be considered the best mmo of 2011 imo.
And Rift just made it with 0.5% before SWTOR as the most innovative mmo. Seriously RIFT had many more core mmo functionalities and new cool ones like invasions and rifts invading a zone and killing npcs and fighting one another.
And I don't understand why mmorpg.com said they can't put SWTOR as best game for 2011 because it released on 20th of december but still put it in Most innovative category.
This poll is a failure.
I felt a bit angry when I read this post.
The poll isn't a failure - why on earth would I want to vote for a WoW clone with a limited future?
Eve is a thoroughly unique game. It's good - the devs and the players care passonately about it. It will also transform dramatically with the integration of DUST.
Also, Eve has so much more untapped potential. In contrast, how can you develop Rift further? I can't see a brighter future for this game.
Eve's strength is the player made material: the huge PvP - it dosen't rely on theme-park rides that get old quick.
At the end of the day, real people rock our world - not AI - it's not good enough yet.
the reason eve wins on this site is simple, eve told its player base that it was on the poll on this site, and its playerbase swarmed here to support it. i play eve, but im not gonna browse the internet looking for different polls to support it. eve is great and only gets better with time. and the expansion from 2011 deserves recognition, it was huge and glorious.
Heh , this goes to show that ships will always own sprites.
Go EVE~!
EVE wins even with a fraction of players that play other mmos
WOW added raid finder!! WOW!!
You don't need to watch the screen whilst mining all the time, most miners are semi-afk.
You don't need to watch the screen whilst trading all the time, most traders are semi-afk.
You don't need to watch the screen whilst travelling all the time, most people travelling between hubs are semi-afk.
Most of the time i speak in chat, everyone is semi-afk.
If anyone doesn't alt-tab during an evening in EvE, i want to know wtf they are doing thats so balls-to-the-wall exciting. I'll be resubbing next week, but this is reality, this is fact, unless you are gate camping (semi-afk as you will be called back over vent), you don't really need to look at the screen, unless (as any vet will tell you) you are in a battle which constitutes approximately (again vet percentages, not mine) 5% of your total playtime.
Again, i'll be resubbing, but i won't lie to people.
Originally posted by paterahOriginally posted by idioticdebunEVE wins even with a fraction of players that play other mmos
..and yes EVE is that awesomeEVE is the most popular p2p game after WoW you clown
Actually, I think Aion has that seat. Granted, it will soon not be P2P everywhere, but still.....
Originally posted by VegettoYou don't need to watch the screen whilst mining all the time, most miners are semi-afk.
You don't need to watch the screen whilst trading all the time, most traders are semi-afk.
You don't need to watch the screen whilst travelling all the time, most people travelling between hubs are semi-afk.
Most of the time i speak in chat, everyone is semi-afk.
If anyone doesn't alt-tab during an evening in EvE, i want to know wtf they are doing thats so balls-to-the-wall exciting. I'll be resubbing next week, but this is reality, this is fact, unless you are gate camping (semi-afk as you will be called back over vent), you don't really need to look at the screen, unless (as any vet will tell you) you are in a battle which constitutes approximately (again vet percentages, not mine) 5% of your total playtime.Again, i'll be resubbing, but i won't lie to people.
and all of the above is false if you play in null-sec... where EvE is properly played :)
but it's pretty accurate for high-sec playing.
Originally posted by VegettoI am looking at getting back into another MMO and have made a shortlist. Eve and Fallen Earth, both of which i've already played alot 1 year+ ago.
If i can get over the visuals, then it would always be EvE, but the game makes you feel so isolated and lonely, how many times do you actually have a battle? Or see another ship? Not near as often as people make out, most of the time is travelling or sat in a station. It then becomes a job, which is a common complaint.
I think EvE is the most refined and professional MMO ever developed and i want a game so complex, that i need to do a masters course to play it. But the key word here is 'play' not 'work' and the line between these two words is very blurred in EvE and you can't exactly have a look around in the meantime.
So that's my gripe, if we all lived in space and all we saw was space, we would go completely mental soon enough. Need visual stimulus, especially in a game. So annoying, as i love everything else and as a designer, the UI is something i would strive to replicate, exactly.
you need to be in an active corp
you end up watching chat/in teamspeak working out what you are supposed to be doign and listening to orders
playing solo in eve is an empty experience, NPC corps are just for chat, player run corps get exciting, interacting with the corpies, helping htem, getting help, etc opens up so many avenues of stuff to be done
Originally posted by alanthecelt
Originally posted by Vegetto
I am looking at getting back into another MMO and have made a shortlist. Eve and Fallen Earth, both of which i've already played alot 1 year+ ago.
If i can get over the visuals, then it would always be EvE, but the game makes you feel so isolated and lonely, how many times do you actually have a battle? Or see another ship? Not near as often as people make out, most of the time is travelling or sat in a station. It then becomes a job, which is a common complaint.
I think EvE is the most refined and professional MMO ever developed and i want a game so complex, that i need to do a masters course to play it. But the key word here is 'play' not 'work' and the line between these two words is very blurred in EvE and you can't exactly have a look around in the meantime.
So that's my gripe, if we all lived in space and all we saw was space, we would go completely mental soon enough. Need visual stimulus, especially in a game. So annoying, as i love everything else and as a designer, the UI is something i would strive to replicate, exactly.
you need to be in an active corp
you end up watching chat/in teamspeak working out what you are supposed to be doign and listening to orders
playing solo in eve is an empty experience, NPC corps are just for chat, player run corps get exciting, interacting with the corpies, helping htem, getting help, etc opens up so many avenues of stuff to be done
Also @ Sgel above, i did dabble in a host of things. I started with a mining corp, i then tried a low sec corp, i then tried a low sec pirate corp and then a null sec corp.
The issue was as follows:
- The mining corp had people who were the most fun to be around and best sense of humour, but the gameplay was only good if you were totally pissed, but then again mining, listening to music, sinking beers and chatting rubbish was fun...but no long term goals there.
- The low sec corp was the typical "we intend to grow and move into 0.0, blah blah". No leadership, no group mentality or social activity, each to their own, worthless.
- Pirate corp - As i tend to have (until recently) more money than time, i had ISK to blow on rather expensive HAC ships and we would cruise around in small groups looking for prey. The issue with this is two-fold: a) There would rarely be any prey around, especially that was worth blowing up and b) If there was a nice little fight to be had, you can bet that another 5 BS's would appear in seconds. Waste of time.
- 0.0 Corp - The issue with this is, most 0.0 corps have VERY HIGH expectations of new recruits. they have a) minimum SP requirements of 30 million+ (think i have around 20 mill, makes me a risk apparently). b) they will have VERY STRICT requirements on what ships you can fly, depending on what they want at that time and worst of all c) Expect you to do what they say, when they want and, no word of a lie, commit your entire playtime to the corp as they see fit.
- Failing that, you go into a smaller 0.0 corp who is growing and spend your days a) sat in POS bubble b) waiting in gatecamps to gank people or c) avoiding other peoples gatecamps.
So yes, a good, mature, friendly corp that isn't up their own arse would be nice and make the game great, but they are few and far between. If it was real-life, most of them wouldn't have a job with their attitudes.
Originally posted by VegettoIf anyone doesn't alt-tab during an evening in EvE, i want to know wtf they are doing thats so balls-to-the-wall exciting.
The simple difference is probably that while you're alt-tabbing, they're multi-tasking within the game: checking market orders, managing planets, or any number of things EVE makes sure you can do if one activity isn't as Skinner box mesmerizing as you'd like.
EVE won, and with reason:
- from the CSM minutes we learned that once a player is subbed for 3 years the chance of him leaving EVE is almost non existant, what other mmo can claim this?
- many players take EVE very seriously, sure you can call them fanboys, i think it means EVE is a great game, why else would they take it seriously?
- EVE is the only true sandbox MMO with 8 years of content under it's belt. It has something unique, it is also as far as i know the only mmo with the stated goal of lasting forever, sure sounds silly, but it's that enthousiasm, drive and vision and CCP's refound commitment to it that make EVE the best mmo of the year, of the last years and hopefully of many more to come.
Originally posted by Vegetto
Originally posted by alanthecelt
Originally posted by Vegetto
I am looking at getting back into another MMO and have made a shortlist. Eve and Fallen Earth, both of which i've already played alot 1 year+ ago.
If i can get over the visuals, then it would always be EvE, but the game makes you feel so isolated and lonely, how many times do you actually have a battle? Or see another ship? Not near as often as people make out, most of the time is travelling or sat in a station. It then becomes a job, which is a common complaint.
I think EvE is the most refined and professional MMO ever developed and i want a game so complex, that i need to do a masters course to play it. But the key word here is 'play' not 'work' and the line between these two words is very blurred in EvE and you can't exactly have a look around in the meantime.
So that's my gripe, if we all lived in space and all we saw was space, we would go completely mental soon enough. Need visual stimulus, especially in a game. So annoying, as i love everything else and as a designer, the UI is something i would strive to replicate, exactly.
you need to be in an active corp
you end up watching chat/in teamspeak working out what you are supposed to be doign and listening to orders
playing solo in eve is an empty experience, NPC corps are just for chat, player run corps get exciting, interacting with the corpies, helping htem, getting help, etc opens up so many avenues of stuff to be done
Also @ Sgel above, i did dabble in a host of things. I started with a mining corp, i then tried a low sec corp, i then tried a low sec pirate corp and then a null sec corp.
The issue was as follows:
- The mining corp had people who were the most fun to be around and best sense of humour, but the gameplay was only good if you were totally pissed, but then again mining, listening to music, sinking beers and chatting rubbish was fun...but no long term goals there.
- The low sec corp was the typical "we intend to grow and move into 0.0, blah blah". No leadership, no group mentality or social activity, each to their own, worthless.
- Pirate corp - As i tend to have (until recently) more money than time, i had ISK to blow on rather expensive HAC ships and we would cruise around in small groups looking for prey. The issue with this is two-fold: a) There would rarely be any prey around, especially that was worth blowing up and b) If there was a nice little fight to be had, you can bet that another 5 BS's would appear in seconds. Waste of time.
- 0.0 Corp - The issue with this is, most 0.0 corps have VERY HIGH expectations of new recruits. they have a) minimum SP requirements of 30 million+ (think i have around 20 mill, makes me a risk apparently). b) they will have VERY STRICT requirements on what ships you can fly, depending on what they want at that time and worst of all c) Expect you to do what they say, when they want and, no word of a lie, commit your entire playtime to the corp as they see fit.
- Failing that, you go into a smaller 0.0 corp who is growing and spend your days a) sat in POS bubble b) waiting in gatecamps to gank people or c) avoiding other peoples gatecamps.So yes, a good, mature, friendly corp that isn't up their own arse would be nice and make the game great, but they are few and far between. If it was real-life, most of them wouldn't have a job with their attitudes.
First, mining corp is fail
Lowsec corp is fail, lowsec in general is fail.
Sounds like you just got into null, didn't like that it was a bit more cereal than cornflakes and quit. Some nullsec corps are worth the bullshit if you want to be in an active corp that kill things all the time. I just got recruited into a corp yesterday, had enough SP (25Mil min) to get into the corp proper but after vetting me and chatting for an extended period the prime recruiter decided he wanted me in their military academy first (15mil SP min). I agreed because this particular alliance is worth the effort IMO, one of the best pew pew alliances in EVE. Some things take more than just paying your $15 a month to CCP, you're not automatically awesome just because you sub the game.
There are plenty of mature and friendly corps, just because they have a few caveats owing to a reputation and high killboard stats doesn't mean they are up their own arse. They just don't want to recruit fail, theres nothing wrong with that.
There needs to be a balance, else here's what happens:
Guy cannot get into a big corp so has to settle for a startup. It sucks, he leaves. Smaller corps eventually fold as they don't make any progress and the longer term players join one of the bigger corps.
And although this will bring a playerbase slowly trickling into the game, it really does stifle growth a huge amount. If new player retention is so small, at some point in time it will have to change.
If people cannot get into a good corp for several months until they have the sufficient SP, why would they continue and would quite rightly be angry when people say:
You need to join a good corp
Unfortunately, you raise this point with vets of the game, and rather than take them onboard as constructive and think "maybe this may hamper the game", they tell people they are just thick. This doesn't have to be a niche game, but attitudes like i have on the EvE forums keep it so.
Originally posted by VegettoThere needs to be a balance, else here's what happens:
Guy cannot get into a big corp so has to settle for a startup. It sucks, he leaves. Smaller corps eventually fold as they don't make any progress and the longer term players join one of the bigger corps.
And although this will bring a playerbase slowly trickling into the game, it really does stifle growth a huge amount. If new player retention is so small, at some point in time it will have to change.
If people cannot get into a good corp for several months until they have the sufficient SP, why would they continue and would quite rightly be angry when people say:
You need to join a good corp
Unfortunately, you raise this point with vets of the game, and rather than take them onboard as constructive and think "maybe this may hamper the game", they tell people they are just thick. This doesn't have to be a niche game, but attitudes like i have on the EvE forums keep it so.
There is a balance, its called fighting past all the shit.
I'm going to be honest, a lot of what your saying gives me flashbacks to my first few months of EVE in 2010. There are many ways to fight past it, here is how I did it. I was in a pretty active high sec corp that got wardecced. They joined a nullsec renter alliance as a result. Most members stayed in highsec and died. I ventured into the nullsec systems of the previously mentioned alliance, when my corp folded I joined another corp in that alliance. I wet my feet with isk making and pvp as a lowly serf in null. It was both fun and still casual since renter alliances arent that serious, they are mostly about making isk and hiding when serious trouble happens. I chose to join in fights even though it was not required. Eventually my corp was given the opportunity to merge into an established corp in a big name alliance, I was able to jump on the bandwagon because I had stuck with these guys for almost a year.
So I don't see an issue with trickle growth, there are already too many people forming up for fights in null. To the point where entire region nodes may crash. So yes please filter all the lemmings so only the cream of the crop, those willing to show at least a token amount of dedication and effort, can make it through. Last thing I want is to fly alongside some clueless person who has only ever fired mining lasers, I want to win, most of these good corps want to win. So if they are guilty of being selective then fine.
The EVE vets kind of like it being a niche game, its part of the appeal that not everyone in the game can be your equal. We don't play crowd pleaser games for a reason. Why would we want to turn EVE into a crowd pleaser that masses of lemmings will want to join? People that get angry when other people tell them to try harder are probably not the kind of people the current dedicated playerbase want to play their game with, "we had to try, why not you" is not a bad attitude.
Most innovative = Xsyon.
Terraforming vs Random Boss spawns in WoW 2
I'm far from a fanboy of EVE, in fact my EVE account was only active for 2 months in 2011. Rift 4 months, EQ2 1 month, WoW all 12 months (x4 accounts). I've visited the EVE forums a handful of times ever and I'm neither a member of a corp or some hardcore 0.0 player (in fact I've set foot outside hi-sec maybe 6 times in as many years).
Despite all that EVE was the best game on that list. Why? It's the only one on that list that has real risks and the real possibility to define your own way to play. It's a sandbox, the only one on that list to have a living world that evolves as players drive it. The only one that makes it possible to define your own direction. That's what MMOs should be.
Why don't I play EVE more if I like it so much? On one hand it's far too PvP for my taste (there really are no PvE sandbox alternatives). On the other the need for a corp to get anywhere and the level of time & committment required to be in a decent corp are not something I can give to a game nowadays. And thirdly only one of the people I know and play with play EVE.
The other contender? Rift. A game I was really excited for based on the beta (bought 2 CEs for myself & wife), and a better-than-WoW WoW clone at that. Unfortunately it is exactly that: a WoW clone. No risks (risk doesn't exist when you can never lose anything), no heart-pumping moments or the rush of narrow escapes. TBH Rift could have stood a chance to peel me away from WoW -- until 3 months in my server was absolutely devoid of any players to group with. If I want a solo RPG then I'll look elsewhere than an MMO.
Gotta love the sour grapes from the losers. EVE Online players didn't vote because they have nothing better to do; they voted because they love EVE.
First off LOL is in no shape or form a MMO, just a FPS with some strategy thrown in.
Secondly, yeah there are a lot of Eve detractors, but then show me one other decent MMO that offers any semblence of a challenge. I can't think of any. Despite all it's problems Eve still offers a myriad of paths to develop you avatar which none of the shoe horn MMO's even come close to.
Just quick example why EVE is a game of the year:
Originally posted byEVEnews24.comBreaking News Big fight in 92D-0I – one Raiden. and one GSF titan down.
There is a big fight going on at the moment between the Deklein Coalition (led by GoonSwarm Federation) and the joined forces of Raiden., Ev0ke, The Initiative family, among other entities. We’ll keep updating how things go in this thread, so far this is what we got:
- One Raiden Erebus Titan is down belonging to Huntet Lifeform, from X13 corp.
- Local has reached 1380.
- Both fleet initially commited their super-capital fleet. We are told the DekCo super-capital fleet pulled out without issues.
<...>
1380 players in same location, actively fighting. Nice, eh? And this is purely player driven event. CCP do not tell you who, when or how you should fight. They gave you ship hulls, modules for them and sandbox to fly that ships in.
As sidenote: they gave tools, but better tool itself does not make you winner in eve. Your actions, teamwork and coordination are.
You can lose your ship or your whole fleet can be taken down if you fail. And that is not merely inconvenience: all destroyed ships are completely lost, they will not respawn. Risk is real.
Originally posted byEVEnews24.com
<...>
- Fight seems to be watering down, the DekCo Maelstrom Fleet has taken a severe beating by Raiden. tracking titans. 90 Maelstroms dead estimated.
- The DekCo/GSF dread fleet has been completely decimated. +40 dreads down, they had jumped and sieged when the Raiden. Erebus was bumped out of shields. Along with the dread fleet there was about 3 titans and 25 super-carriers.
- The Raiden. titan pilot, gallantly lost an Erebus, reshipped in an Abbadon and came back to the fight.
<...>
Now imagine similar news for any other game?"Big dungeon raid currently going on, one damage dealer down, priest managed to escape. Party's stuff damaged by one point."
Name another MMO that has been going for almost a decade? No level caps and the drama and gameplay is mainly player driven. Free updates and can pay for the game with ingame money.
Eve will outlast Rift and ever other MMO that is released in the upcoming decade.
Maybe MMORPG.com should just award Eve the Game of the decade award, lifetime acheivement etc and bar it from competing against all the flashy new games that will burn out in 2 years.
Originally posted by mindw0rkGood to see that MMO community makes right choices. At least in best MMO and most anticipated department. RIFT as most innovative looks comical though
Yeah Im still trying to figure out the real innovation of Rift. Letting you choose between 8 talent trees instead of 3 and having 5 specs instead of 2 isnt innovation. Rifts and invasions arent an innovation. Public group system I think was a first though. Oh and they certainly innovated the process of merging servers by saying its 'converting to trial'.
Then again, what other game deserved to win? None.
Originally posted by Vegetto1. You don't need to watch the screen whilst mining all the time, most miners are semi-afk.
2. You don't need to watch the screen whilst trading all the time, most traders are semi-afk.
3. You don't need to watch the screen whilst travelling all the time, most people travelling between hubs are semi-afk.
4. Most of the time i speak in chat, everyone is semi-afk.
If anyone doesn't alt-tab during an evening in EvE, i want to know wtf they are doing thats so balls-to-the-wall exciting. I'll be resubbing next week, but this is reality, this is fact, unless you are gate camping (semi-afk as you will be called back over vent), you don't really need to look at the screen, unless (as any vet will tell you) you are in a battle which constitutes approximately (again vet percentages, not mine) 5% of your total playtime.Again, i'll be resubbing, but i won't lie to people.
Numbered those for you - easier to repond.
1. Most miners (who are not bots :/ ) are dual boxing. Mining on one and doing something else moar productive on another account (scouting, PVP, scanning, etc)
2. Trading - see above
3. Travelling - If you're traveling in a shuttle (or something else equally fast to align and warp) and not carrying anything of value then you're correct in that you don't need to pay too much attention while traveling. However if you're carrying valuables I'd recommend against AFK travelling, even in High Security, as players have figured out just what it takes to pop most ships off a gate (even freighters if it's a juicy enough target). CONCORD gets the gankers, ganker alts get the freighter loot Tears ensue.
4. Chat AKF - just depends on the group and what else is going on. But this is sometimes true.
I alt-tab while playing EVE, but it is almost always between accounts or a browser to search for Intel but I am rarely ever AFK in EVE doing something else but that is because I live in a wormhole and hunting travellers can be exciting (note - we also get hunted in our WH from time to time as well - nature of the beast).
Originally posted by Vegetto
...They should just give *EvE* it's own award called "EvE is so awesome, it doesn't need an award" award, and omit it from everything else, as it's getting ridiculous now.
I agree.
I think that MMORPG editors should do yearly awards that aren't based on 'which company can convince more of it's voters to go to the site and vote' and more on some tangible score.
I can't really see any professional awarding EvE Game of the Year, and hoping to maintain an iota of credibility. Fans being pushed in droves to vote? ya, I can see that.
Anyway, I'd be interested in an Award Based on the evaluations of the Profesional Writers of MMORPG, and not just a popularity contest.
Look...how can you NOT like Eve...It's not like it's not exciting, is it? It's not like you sit looking at a convoluted UI, accessing your treasure of spreadsheets, spending your 15 bucks per month reading a book in front of your pc screen while mining, traveling from sector to sector, only to lose your ship (insured, thank GOD!) to hungry pirates, is it? Oh, wait. That IS how it is. Remember, anything can happen to you. And, we all know that we like nothing better than to sit with our other nerdy friends in front of pc and feel like we're in the *real* world (only futuristic) and get scammed (several article on this, but seems rare) by some greedy, player-owned corporations (but, hey...it's cool to be scammed in a game using in-game currency, right?). I mean, this is what FUN is, right? No? Well, then it must be the epic space battles that one can partake in....after 6 mos of grinding all the previous shit I just mentioned. Eve is very unique, but not for most players, imo. If the subscription fee were AT MOST $9-$10, then I MIGHT consider it...again...for about 5 nights. The game is very beautiful, though, being probably the most beautiful space game ever. CCP is considered to be one of the most-appreciated developers in the market today by the community, and it's hard to argue with that.
I just don't see how a game that has less than 500k subs (is that a close assessment of how many there are? I thought it was around 300k, but it must be more now due to the awards it keeps winning) is able to take the winning spot here.
To all you Eve players, my hat goes off to ya. It's not often that one finds a good game that they like, that has good developers, and a pretty decent/helpful community. However, it sure isn't for the weak-willed. I actually prefer something along the lines of the original Pre-CE/Pre-NGE Star Wars: Galaxies to this type of game, but that's just me. Anyway, below is a shared video that I thought pretty much sums up MY Eve Online Experience. You may be different, but this was what I took away from it...along with my best friend's summation...and, my wife's...and, hmm...well, everyone I know that ever tried Eve to be honest.
Anyway, here's the video. And, remember, this post is all in good fun and sharing of opinion. You may disagree, but remember, to me my opinion is *right*. :P
http://www.youtube.com/watch?v=lMSjd6HNQdY
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