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Penumbra: Overture is a first person horror game, using the HPL1 Engine.—Read more
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| name | age | message | |
|---|---|---|---|
| .gitignore | Wed May 12 08:52:11 -0700 2010 | Initial Open Source Release [Frictional Games] | |
| AttackHandler.cpp | Wed May 12 08:52:11 -0700 2010 | Initial Open Source Release [Frictional Games] | |
| AttackHandler.h | Wed May 12 08:52:11 -0700 2010 | Initial Open Source Release [Frictional Games] | |
| ButtonHandler.cpp | Wed May 12 08:52:11 -0700 2010 | Initial Open Source Release [Frictional Games] | |
| ButtonHandler.h | Wed May 12 08:52:11 -0700 2010 | Initial Open Source Release [Frictional Games] | |
| CMakeLists.txt | Wed May 12 08:52:11 -0700 2010 | Initial Open Source Release [Frictional Games] | |
| COPYING | Wed May 12 08:52:11 -0700 2010 | Initial Open Source Release [Frictional Games] | |
| CharacterMove.cpp | Wed May 12 08:52:11 -0700 2010 | Initial Open Source Release [Frictional Games] | |
| CharacterMove.h | Wed May 12 08:52:11 -0700 2010 | Initial Open Source Release [Frictional Games] | |
| Credits.cpp | Wed May 12 08:52:11 -0700 2010 | Initial Open Source Release [Frictional Games] | |
| Credits.h | Wed May 12 08:52:11 -0700 2010 | Initial Open Source Release [Frictional Games] | |
| DeathMenu.cpp | Wed May 12 08:52:11 -0700 2010 | Initial Open Source Release [Frictional Games] | |
| DeathMenu.h | Wed May 12 08:52:11 -0700 2010 | Initial Open Source Release [Frictional Games] | |
| DemoEndText.cpp | Wed May 12 08:52:11 -0700 2010 | Initial Open Source Release [Frictional Games] | |
| DemoEndText.h | Wed May 12 08:52:11 -0700 2010 | Initial Open Source Release [Frictional Games] | |
| EffectHandler.cpp | Wed May 12 08:52:11 -0700 2010 | Initial Open Source Release [Frictional Games] | |
| EffectHandler.h | Wed May 12 08:52:11 -0700 2010 | Initial Open Source Release [Frictional Games] | |
| FadeHandler.cpp | Wed May 12 08:52:11 -0700 2010 | Initial Open Source Release [Frictional Games] | |
| FadeHandler.h | Wed May 12 08:52:11 -0700 2010 | Initial Open Source Release [Frictional Games] | |
| GameArea.cpp | Wed May 12 08:52:11 -0700 2010 | Initial Open Source Release [Frictional Games] | |
| GameArea.h | Wed May 12 08:52:11 -0700 2010 | Initial Open Source Release [Frictional Games] | |
| GameDamageArea.cpp | Wed May 12 08:52:11 -0700 2010 | Initial Open Source Release [Frictional Games] | |
| GameDamageArea.h | Wed May 12 08:52:11 -0700 2010 | Initial Open Source Release [Frictional Games] | |
| GameEnemy.cpp | Wed May 12 08:52:11 -0700 2010 | Initial Open Source Release [Frictional Games] | |
| GameEnemy.h | Wed May 12 08:52:11 -0700 2010 | Initial Open Source Release [Frictional Games] | |
| GameEnemy_Dog.cpp | Wed May 12 08:52:11 -0700 2010 | Initial Open Source Release [Frictional Games] | |
| GameEnemy_Dog.h | Wed May 12 08:52:11 -0700 2010 | Initial Open Source Release [Frictional Games] | |
| GameEnemy_Spider.cpp | Wed May 12 08:52:11 -0700 2010 | Initial Open Source Release [Frictional Games] | |
| GameEnemy_Spider.h | Wed May 12 08:52:11 -0700 2010 | Initial Open Source Release [Frictional Games] | |
| GameEnemy_Worm.cpp | Wed May 12 08:52:11 -0700 2010 | Initial Open Source Release [Frictional Games] | |
| GameEnemy_Worm.h | Wed May 12 08:52:11 -0700 2010 | Initial Open Source Release [Frictional Games] | |
| GameEntity.cpp | Wed May 12 08:52:11 -0700 2010 | Initial Open Source Release [Frictional Games] | |
| GameEntity.h | Wed May 12 08:52:11 -0700 2010 | Initial Open Source Release [Frictional Games] | |
| GameForceArea.cpp | Wed May 12 08:52:11 -0700 2010 | Initial Open Source Release [Frictional Games] | |
| GameForceArea.h | Wed May 12 08:52:11 -0700 2010 | Initial Open Source Release [Frictional Games] | |
| GameItem.cpp | Wed May 12 08:52:11 -0700 2010 | Initial Open Source Release [Frictional Games] | |
| GameItem.h | Wed May 12 08:52:11 -0700 2010 | Initial Open Source Release [Frictional Games] | |
| GameItemType.cpp | Wed May 12 08:52:11 -0700 2010 | Initial Open Source Release [Frictional Games] | |
| GameItemType.h | Wed May 12 08:52:11 -0700 2010 | Initial Open Source Release [Frictional Games] | |
| GameLadder.cpp | Wed May 12 08:52:11 -0700 2010 | Initial Open Source Release [Frictional Games] | |
| GameLadder.h | Wed May 12 08:52:11 -0700 2010 | Initial Open Source Release [Frictional Games] | |
| GameLamp.cpp | Wed May 12 08:52:11 -0700 2010 | Initial Open Source Release [Frictional Games] | |
| GameLamp.h | Wed May 12 08:52:11 -0700 2010 | Initial Open Source Release [Frictional Games] | |
| GameLink.cpp | Wed May 12 08:52:11 -0700 2010 | Initial Open Source Release [Frictional Games] | |
| GameLink.h | Wed May 12 08:52:11 -0700 2010 | Initial Open Source Release [Frictional Games] | |
| GameLiquidArea.cpp | Wed May 12 08:52:11 -0700 2010 | Initial Open Source Release [Frictional Games] | |
| GameLiquidArea.h | Wed May 12 08:52:11 -0700 2010 | Initial Open Source Release [Frictional Games] | |
| GameMessageHandler.cpp | Wed May 12 08:52:11 -0700 2010 | Initial Open Source Release [Frictional Games] | |
| GameMessageHandler.h | Wed May 12 08:52:11 -0700 2010 | Initial Open Source Release [Frictional Games] | |
| GameMusicHandler.cpp | Wed May 12 08:52:11 -0700 2010 | Initial Open Source Release [Frictional Games] | |
| GameMusicHandler.h | Wed May 12 08:52:11 -0700 2010 | Initial Open Source Release [Frictional Games] | |
| GameObject.cpp | Wed May 12 08:52:11 -0700 2010 | Initial Open Source Release [Frictional Games] | |
| GameObject.h | Wed May 12 08:52:11 -0700 2010 | Initial Open Source Release [Frictional Games] | |
| GameSaveArea.cpp | Wed May 12 08:52:11 -0700 2010 | Initial Open Source Release [Frictional Games] | |
| GameSaveArea.h | Wed May 12 08:52:11 -0700 2010 | Initial Open Source Release [Frictional Games] | |
| GameScripts.cpp | Wed May 12 08:52:11 -0700 2010 | Initial Open Source Release [Frictional Games] | |
| GameScripts.h | Wed May 12 08:52:11 -0700 2010 | Initial Open Source Release [Frictional Games] | |
| GameStickArea.cpp | Wed May 12 08:52:11 -0700 2010 | Initial Open Source Release [Frictional Games] | |
| GameStickArea.h | Wed May 12 08:52:11 -0700 2010 | Initial Open Source Release [Frictional Games] | |
| GameSwingDoor.cpp | Wed May 12 08:52:11 -0700 2010 | Initial Open Source Release [Frictional Games] | |
| GameSwingDoor.h | Wed May 12 08:52:11 -0700 2010 | Initial Open Source Release [Frictional Games] | |
| GameTypes.cpp | Wed May 12 08:52:11 -0700 2010 | Initial Open Source Release [Frictional Games] | |
| GameTypes.h | Wed May 12 08:52:11 -0700 2010 | Initial Open Source Release [Frictional Games] | |
| GlobalInit.h | Wed May 12 08:52:11 -0700 2010 | Initial Open Source Release [Frictional Games] | |
| GraphicsHelper.cpp | Wed May 12 08:52:11 -0700 2010 | Initial Open Source Release [Frictional Games] | |
| GraphicsHelper.h | Wed May 12 08:52:11 -0700 2010 | Initial Open Source Release [Frictional Games] | |
| HapticGameCamera.cpp | Wed May 12 08:52:11 -0700 2010 | Initial Open Source Release [Frictional Games] | |
| HapticGameCamera.h | Wed May 12 08:52:11 -0700 2010 | Initial Open Source Release [Frictional Games] | |
| HudModel_Throw.cpp | Wed May 12 08:52:11 -0700 2010 | Initial Open Source Release [Frictional Games] | |
| HudModel_Throw.h | Wed May 12 08:52:11 -0700 2010 | Initial Open Source Release [Frictional Games] | |
| HudModel_Weapon.cpp | Wed May 12 08:52:11 -0700 2010 | Initial Open Source Release [Frictional Games] | |
| HudModel_Weapon.h | Wed May 12 08:52:11 -0700 2010 | Initial Open Source Release [Frictional Games] | |
| Init.cpp | Wed May 12 08:52:11 -0700 2010 | Initial Open Source Release [Frictional Games] | |
| Init.h | Wed May 12 08:52:11 -0700 2010 | Initial Open Source Release [Frictional Games] | |
| IntroStory.cpp | Wed May 12 08:52:11 -0700 2010 | Initial Open Source Release [Frictional Games] | |
| IntroStory.h | Wed May 12 08:52:11 -0700 2010 | Initial Open Source Release [Frictional Games] | |
| Inventory.cpp | Wed May 12 08:52:11 -0700 2010 | Initial Open Source Release [Frictional Games] | |
| Inventory.h | Wed May 12 08:52:11 -0700 2010 | Initial Open Source Release [Frictional Games] | |
| Main.cpp | Fri May 14 12:03:38 -0700 2010 | remove the BlackBox lib stuff [urkle] | |
| MainMenu.cpp | Wed May 12 10:17:55 -0700 2010 | updated OALWrapper include paths [Frictional Games] | |
| MainMenu.h | Wed May 12 08:52:11 -0700 2010 | Initial Open Source Release [Frictional Games] | |
| MapHandler.cpp | Wed May 12 08:52:11 -0700 2010 | Initial Open Source Release [Frictional Games] | |
| MapHandler.h | Wed May 12 08:52:11 -0700 2010 | Initial Open Source Release [Frictional Games] | |
| MapLoadText.cpp | Wed May 12 08:52:11 -0700 2010 | Initial Open Source Release [Frictional Games] | |
| MapLoadText.h | Wed May 12 08:52:11 -0700 2010 | Initial Open Source Release [Frictional Games] | |
| Notebook.cpp | Wed May 12 08:52:11 -0700 2010 | Initial Open Source Release [Frictional Games] | |
| Notebook.h | Wed May 12 08:52:11 -0700 2010 | Initial Open Source Release [Frictional Games] | |
| NumericalPanel.cpp | Wed May 12 08:52:11 -0700 2010 | Initial Open Source Release [Frictional Games] | |
| NumericalPanel.h | Wed May 12 08:52:11 -0700 2010 | Initial Open Source Release [Frictional Games] | |
| Penumbra.sln | Wed May 12 08:52:11 -0700 2010 | Initial Open Source Release [Frictional Games] | |
| Penumbra.vcproj | Wed May 19 06:43:32 -0700 2010 | remove keyentry from project files [urkle] | |
| PenumbraOverture-Info.plist | Wed May 12 08:52:11 -0700 2010 | Initial Open Source Release [Frictional Games] | |
| PenumbraOverture.xcodeproj/ | Wed May 19 06:43:32 -0700 2010 | remove keyentry from project files [urkle] | |
| Player.cpp | Wed May 12 08:52:11 -0700 2010 | Initial Open Source Release [Frictional Games] | |
| Player.h | Wed May 12 08:52:11 -0700 2010 | Initial Open Source Release [Frictional Games] | |
| PlayerHands.cpp | Wed May 12 08:52:11 -0700 2010 | Initial Open Source Release [Frictional Games] | |
| PlayerHands.h | Wed May 12 08:52:11 -0700 2010 | Initial Open Source Release [Frictional Games] | |
| PlayerHelper.cpp | Wed May 12 08:52:11 -0700 2010 | Initial Open Source Release [Frictional Games] | |
| PlayerHelper.h | Wed May 12 08:52:11 -0700 2010 | Initial Open Source Release [Frictional Games] | |
| PlayerMoveStates.h | Wed May 12 08:52:11 -0700 2010 | Initial Open Source Release [Frictional Games] | |
| PlayerState.h | Wed May 12 08:52:11 -0700 2010 | Initial Open Source Release [Frictional Games] | |
| PlayerState_Interact.cpp | Wed May 12 08:52:11 -0700 2010 | Initial Open Source Release [Frictional Games] | |
| PlayerState_Interact.h | Wed May 12 08:52:11 -0700 2010 | Initial Open Source Release [Frictional Games] | |
| PlayerState_InteractHaptX.cpp | Wed May 12 08:52:11 -0700 2010 | Initial Open Source Release [Frictional Games] | |
| PlayerState_InteractHaptX.h | Wed May 12 08:52:11 -0700 2010 | Initial Open Source Release [Frictional Games] | |
| PlayerState_Misc.cpp | Wed May 12 08:52:11 -0700 2010 | Initial Open Source Release [Frictional Games] | |
| PlayerState_Misc.h | Wed May 12 08:52:11 -0700 2010 | Initial Open Source Release [Frictional Games] | |
| PlayerState_MiscHaptX.cpp | Wed May 12 08:52:11 -0700 2010 | Initial Open Source Release [Frictional Games] | |
| PlayerState_MiscHaptX.h | Wed May 12 08:52:11 -0700 2010 | Initial Open Source Release [Frictional Games] | |
| PlayerState_Weapon.cpp | Wed May 12 08:52:11 -0700 2010 | Initial Open Source Release [Frictional Games] | |
| PlayerState_Weapon.h | Wed May 12 08:52:11 -0700 2010 | Initial Open Source Release [Frictional Games] | |
| PlayerState_WeaponHaptX.cpp | Wed May 12 08:52:11 -0700 2010 | Initial Open Source Release [Frictional Games] | |
| PlayerState_WeaponHaptX.h | Wed May 12 08:52:11 -0700 2010 | Initial Open Source Release [Frictional Games] | |
| PreMenu.cpp | Wed May 12 08:52:11 -0700 2010 | Initial Open Source Release [Frictional Games] | |
| PreMenu.h | Wed May 12 08:52:11 -0700 2010 | Initial Open Source Release [Frictional Games] | |
| README.markdown | Thu May 13 08:19:30 -0700 2010 | add README [Frictional Games] | |
| RadioHandler.cpp | Wed May 12 08:52:11 -0700 2010 | Initial Open Source Release [Frictional Games] | |
| RadioHandler.h | Wed May 12 08:52:11 -0700 2010 | Initial Open Source Release [Frictional Games] | |
| SDLMain.h | Wed May 12 08:52:11 -0700 2010 | Initial Open Source Release [Frictional Games] | |
| SDLMain.m | Wed May 12 08:52:11 -0700 2010 | Initial Open Source Release [Frictional Games] | |
| SaveHandler.cpp | Wed May 12 08:52:11 -0700 2010 | Initial Open Source Release [Frictional Games] | |
| SaveHandler.h | Wed May 12 08:52:11 -0700 2010 | Initial Open Source Release [Frictional Games] | |
| SaveTypes.cpp | Wed May 12 08:52:11 -0700 2010 | Initial Open Source Release [Frictional Games] | |
| SaveTypes.h | Wed May 12 08:52:11 -0700 2010 | Initial Open Source Release [Frictional Games] | |
| StdAfx.cpp | Wed May 12 08:52:11 -0700 2010 | Initial Open Source Release [Frictional Games] | |
| StdAfx.h | Wed May 12 08:52:11 -0700 2010 | Initial Open Source Release [Frictional Games] | |
| TODO | Wed May 12 08:52:11 -0700 2010 | Initial Open Source Release [Frictional Games] | |
| TriggerHandler.cpp | Wed May 12 08:52:11 -0700 2010 | Initial Open Source Release [Frictional Games] | |
| TriggerHandler.h | Wed May 12 08:52:11 -0700 2010 | Initial Open Source Release [Frictional Games] | |
| Triggers.cpp | Wed May 12 08:52:11 -0700 2010 | Initial Open Source Release [Frictional Games] | |
| Triggers.h | Wed May 12 08:52:11 -0700 2010 | Initial Open Source Release [Frictional Games] | |
| Version.h | Wed May 12 08:52:11 -0700 2010 | Initial Open Source Release [Frictional Games] | |
| resource.h | Wed May 12 08:52:11 -0700 2010 | Initial Open Source Release [Frictional Games] |
Yes, here it is at last the first game in the Penumbra Series.
Read through the TODO file for various known things that should be cleaned up / fixed.
Included are project files for Xcode, Visual Studio 2003 and Cmake (for Linux)
We encourage everyone to contribute code to this project, so just sign up for a github account, create a fork and hack away at the codebase. We will start an Open Source forum on the Frictional Games forums as a place to talk about changes and to submit patches from your forks.
All code is under the GPL Version 3 license. Read the COPYING file for terms of use of the license.