Movatterモバイル変換


[0]ホーム

URL:


Wayback Machine
19 captures
18 Sep 2004 - 27 Nov 2024
MayJUNJun
Previous capture28Next capture
200620082011
success
fail
COLLECTED BY
Organization:Alexa Crawls
Starting in 1996,Alexa Internet has been donating their crawl data to the Internet Archive. Flowing in every day, these data are added to theWayback Machine after an embargo period.
Collection:52_crawl
this data is currently not publicly accessible.
TIMESTAMPS
loading
The Wayback Machine - https://web.archive.org/web/20080628070129/http://www.mameworld.net:80/maws/romset/spacedem
game
icon
titleSpace Demon
set namespacedem
manufacturerNintendo (Fortrek license)
year1980
genreShooter (hof)
categoryShooter / Gallery (hof)
driver statusimperfect
driver sourcespacefb.c
snapshotsMW:in game |parent /CT:in game |title |parent /Mr. Do:parent
zoom
rating

65.9% after 16 votes
 
parentSpace Firebird (Nintendo)
other clonesSpace Bird (bootleg)
Space Firebird (bootleg)
Space Firebird (Gremlin)
top
display
colour emulationimperfect
palette0
display typeraster
orientationvertical
resolution224x512
frequency61.523438Hz
top
sound
sound emulationimperfect
channelsmono
samplesekilled.wav
shipfire.wav
explode1.wav
explode2.wav
top
controls
players2
nplayers2P alt
controls2 way joystick
buttons2
coin slots1
top
hardware
cpuZ80 @ 3MHz
cpuI8035 @ 6MHz
audioDAC
audioSamples
top
data
version added.035b02
last change(s)none since version .53
roms
namesizecrcsetflagssha1
sdm-c-5e 2048 be4b9cbb spacedem  345ea1e56754e0c8300148b53346dbec50b3608e 
sdm-c-5f 2048 0814f964 spacedem  0186d11ca98f4b2e4c2572db9d440456370275e7 
sdm-c-5h 2048 ebfff682 spacedem  e060627de302a9ce125d939d9890739d2154a507 
sdm-c-5i 2048 dd7e1378 spacedem  94a756036e7d03c42ee896b794cb1f8753a67b91 
sdm-c-5j 2048 98334fda spacedem  9990bbfb2aa4d953e531bb49eab1c3a999b78b9c 
sdm-c-5k 2048 ba4933b2 spacedem  9e5003849185ea35b5929c9a8ae188a87bb522cc 
sdm-c-5m 2048 14d3c656 spacedem  55522df8c2e484b8d5d4a32bf7cfb2b30dcdab4a 
sdm-c-5n 2048 7e0e41b0 spacedem  e7dd509ab36e0f9be6350b5fa9de4694224477db 
sdm-e-20 1024 55f40a0b spacedem  8dff27b636f7f1831f71816505e451cf97fc3f98 
sdm-v-5k 2048 55758e4d spacedem  1338b45f76f5a31a5350c953eac36cc543fbe62e 
sdm-v-6k 2048 3fcbb20c spacedem  674de509f7b6c5d7c41112881b0c3093b9b176a0 
4i.vid 256 528e8533 spacefb  8e41eee1016c98a4f08acbd902daf8e32aa9d9ab 
sdm-v-3n 32 6d8ad169 spacedem  6ccc931774183e14e28bb9b93223d366fd596f30 
top
cabinet art
cabinetspacefb.png
marqueespacedem.png
control panelspacefb.png
flyerspacefb.png
PCBspacefb.png
top
additional information
info0.25 [Chris Hardy, Andy Clark, Paul Johnson]

Samples required

TODO:
  • Add discrete sound
NOTE:
  • Space Firebird and clones: The sprites/characters don't use transperancy in the real game. This is not a bug.
WIP:
  • 0.122u6: Changed I8035 CPU2 clock speed to 6MHz.
  • 0.115u3: Zsolt Vasvari fixed Space Firebird so that the sprites are opaque with respect to each other and bullets, but transparent with respect to the star field.
  • 0.115u1: Rewrote the Space Firebird driver [Zsolt Vasvari]: Added star field, matches with the screen shot perfectly. Video timings/memory map/interrupts from schematics. Added support for the color fade effect. Changed Z80 CPU1 clock speed to 3MHz, visible area to 224x512 and VSync to 61.523438 Hz.
  • 0.114u1: Justin Szczap added DIP locations to Space Firebird.
  • 0.78u1: Chris Hardy added Samples sound (ekilled, shipfire, explode1 and explode2.wav). Changed palettesize from 32 to 36 colors.
  • 4th January 2004: Chris Hardy added sound support to Space Firebird with samples and fixed the background color changes.
  • 0.37b12: Added missing cpu2/gfx2/prom roms to clone Space Demon.
  • 0.36b16: Added clone Space Firebird (bootleg).
  • 29th January 2000: Zsolt Vasvari added a Space Firebird bootleg.
  • 0.35b6: Replaced I8039 CPU2 with I8035.
  • 0.35b2: Thierry Lescot added clones Space Firebird (Gremlin) and Space Bird (bootleg). Zsolt Vasvari added clone Space Demon. Changed visible area to 232x264.
  • 0.33b5: Dan Boris added sound in Space Firebird and Chris Hardy fixed the colors. Added I8039 CPU2 and 1x DAC sound.
  • 0.31: Chris Moore added hiscore save in Space Firebird.
  • 0.25: Chris Hardy added Space Firebird (Nintendo 1980). Thanks to Chris and to all Sage Staff. Memory map figured out by Chris Hardy, Paul Johnson and Andy Clark. Schematics scanned and provided by James Twine. Thanks to Gary Walton for lending his REAL Space Firebird. Issues: Red screen "flash" when you die is not supported. Background Starfield not supported. It is NOT a Galaxians type starfield. The bullet color is wrong.
Recommended Games (Galaxian):

Cosmic Alien

Cosmo

Galaxian

Destroyer

Mad Alien

Moon Cresta

Moon Quasar

Phoenix

Space Firebird

UniWar S

4 Fun in 1 (Galaxian)

Defend the Terra Attack on the Red UFO

Galaga

Galaga - Namco Classics Collection Vol.1

Galaga '88

Ghostmuncher Galaxian (bootleg)

Gaplus

Pisces

Cosmo Gang the Video

Space Bomber

Romset: 22 kb / 13 files / 14.0 zip
historySpace Demon (c) 1980 Nintendo.

- TECHNICAL -

Main CPU : Z80 (@ 4 Mhz)
Sound CPU : I8035 (@ 400 Khz)
Sound Chips : DAC, Samples

Screen orientation : Vertical
Video resolution : 232 x 264 pixels
Screen refresh : 60.00 Hz
Palette Colors : 36

Players : 2
Control : 2-way joystick
Buttons : 2

- TRIVIA -

Licensed to Fortek.

This game is also known as "Space Firebird".

- SOURCES -

Game's rom.
resource linksview in MAWS
view in CAESAR
view high score and replay at MARP
view in Progetto EMMA (Italian)
view in arcade-history.com
view in arcade-history.com
view in GameFAQs
view in GameFAQs
view in KLOV
view in KLOV
view in KLOV
view in System16
view in The Arcade Flyer Archive
view in The Arcade Flyer Archive
view in The Arcade Flyer Archive
view in The Arcade Flyer Archive
top
cheats
cheats
codecomments
00000000:C002:00000009:FFFFFFFF Infinite Lives
top
2004-2008MAWS all copyrights belong to their respective owners
 

[8]ページ先頭

©2009-2025 Movatter.jp