Game made with Game Maker Studio 2.
English and French supported.
Thanks to Katharine Neil for fixing the English version.
Jeu réalisé avec Game Maker Studio 2.
Version française et anglaise.
Merci à Katharine Neil pour la relecture de la version anglaise.
Status | Released |
Platforms | HTML5,Windows |
Release date | Jan 09, 2019 |
Rating | Rated 4.7 out of 5 stars (103 total ratings) |
Author | TweedleDim |
Genre | Interactive Fiction |
Made with | GameMaker |
Tags | 2D,Female Protagonist,Mouse only,Narrative,personality-test,polyamorous,relationship,Romance,Slice Of Life |
Average session | About a half-hour |
Languages | English,French |
Inputs | Mouse |
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It's a rather sad book, tbh. In the ideal world, honesty and vulnerability should be good moves :)
It doesn't seem like that if you look at the fictional events that transpire there, though
I hope you don't find it obnoxious that I've drawn a parallel with "Princess of Cleves" :D
It would be rude to assume that you've read it just because you're French 😅 It was just an association :)
(probably generated by the topic of attraction for someone outside a committed relationship (and yeah, maybe my brain caught the French language option; which is something I applaud - I'd like to make games in English + Ukrainian if I'd ever make some))
I'm appalled by how much Diego's views mirror my own. Did you use some mind-reading device on me for inspiration on the character?!
Haha, in all seriousness, wow, what an incredible educational game! Much needed in the current society where so many people treat their partners as their property and don't know the difference between love and lust. I showed this to my girlfriend and this helped us have a frank conversation once again on the subject (we had had it a few times before the game). We have yet to act on the liberties given to each other, but just the fact that we HAVE it is already so much! It is enough for me at the moment.
I salute you for making this, it is true art!
Super expérience ! J'ai adorer les dialogues. Je les trouve intelligent et très bien écrit. Les choix laisser au joueur sont bien pour l'impliquer dans cette histoire et lui permettre de lire les dialogues qui corresponde le plus a sa vision de l'amour.
Personnellement, j'ai fini sur l'amour libre. La réflexion que j'ai préféré c'est "On peux toujours redevenir un couple exclusif si l'un d'entre nous en ressent le besoin"
C'est vraie que tout est possible, et qu'aucune décision n'est irrévocables. J'aime que le jeu mette en avant l'honnêteté et la discutions dans une relation. Je pense moi aussi que c'est la meilleurs manière d'avancer ensemble et de crée des liens plus forts.
Une très belle expérience que je vais de ce pas partager a mes amis ! Merci :)