Hi, I’ve updated the game with a bunch of fixes and a bit of content :)
- added heart pickup to shops
- added floor/score sort toggle on the leaderboard
- added two new rare enemy variants
- added a new crown item
- it doesnt appear in shops. you’ll have to figure out how to get it. good luck!
- added a couple measures to prevent infinite score farming
- item use costs now increase after the 10th use per room, or 50th use per floor
- enemies spawned after the 5th portal no longer drop any pickups
- this also applies to global portal spawns
- made the map item no longer appear in shops if already collected
- raised deadzone for controllers
- prevented portals spawning on flames
- prevented portals spawning while time is frozen
- fixed a bug with item use costs after floor 5.
- after floor 5 items do not become free per-room, but they should have become free at the start of the floor. this has been fixed
- fixed a bug with item cost increases not updating properly
- fixed ghost portal difficulty increase applying even if ghosts didnt fully spawn
- this change has been intentionally omitted from shop rooms
- fixed layering issue with world edges
- fixed layering issue with walls next to shop items
- fixed layering issue with rats and shop stand
- fixed bug with price increasing at high levels
- fixed bug with stopwatch in common room