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Rat King 1.1

Rat King »Devlog

Hi, I’ve updated the game with a bunch of fixes and a bit of content :)

  • added heart pickup to shops
  • added floor/score sort toggle on the leaderboard
  • added two new rare enemy variants
  • added a new crown item
    • it doesnt appear in shops. you’ll have to figure out how to get it. good luck!
  • added a couple measures to prevent infinite score farming
    • item use costs now increase after the 10th use per room, or 50th use per floor
    • enemies spawned after the 5th portal no longer drop any pickups
      • this also applies to global portal spawns
  • made the map item no longer appear in shops if already collected
  • raised deadzone for controllers
  • prevented portals spawning on flames
  • prevented portals spawning while time is frozen
  • fixed a bug with item use costs after floor 5.
    • after floor 5 items do not become free per-room, but they should have become free at the start of the floor. this has been fixed
  • fixed a bug with item cost increases not updating properly
  • fixed ghost portal difficulty increase applying even if ghosts didnt fully spawn
    • this change has been intentionally omitted from shop rooms
  • fixed layering issue with world edges
  • fixed layering issue with walls next to shop items
  • fixed layering issue with rats and shop stand
  • fixed bug with price increasing at high levels
  • fixed bug with stopwatch in common room

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Rat King

a broughlike about a rat and a rat

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