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Network Working Group                                       J. RosenbergRequest for Comments: 5389                                         CiscoObsoletes:3489                                                  R. MahyCategory: Standards Track                                    P. Matthews                                                            Unaffiliated                                                                 D. Wing                                                                   Cisco                                                            October 2008Session Traversal Utilities for NAT (STUN)Status of This Memo   This document specifies an Internet standards track protocol for the   Internet community, and requests discussion and suggestions for   improvements.  Please refer to the current edition of the "Internet   Official Protocol Standards" (STD 1) for the standardization state   and status of this protocol.  Distribution of this memo is unlimited.Abstract   Session Traversal Utilities for NAT (STUN) is a protocol that serves   as a tool for other protocols in dealing with Network Address   Translator (NAT) traversal.  It can be used by an endpoint to   determine the IP address and port allocated to it by a NAT.  It can   also be used to check connectivity between two endpoints, and as a   keep-alive protocol to maintain NAT bindings.  STUN works with many   existing NATs, and does not require any special behavior from them.   STUN is not a NAT traversal solution by itself.  Rather, it is a tool   to be used in the context of a NAT traversal solution.  This is an   important change from the previous version of this specification (RFC3489), which presented STUN as a complete solution.   This document obsoletesRFC 3489.Table of Contents1. Introduction ....................................................42. Evolution fromRFC 3489 .........................................43. Overview of Operation ...........................................54. Terminology .....................................................85. Definitions .....................................................86. STUN Message Structure .........................................107. Base Protocol Procedures .......................................127.1. Forming a Request or an Indication ........................127.2. Sending the Request or Indication .........................13Rosenberg, et al.           Standards Track                     [Page 1]

RFC 5389                          STUN                      October 20087.2.1. Sending over UDP ...................................137.2.2. Sending over TCP or TLS-over-TCP ...................147.3. Receiving a STUN Message ..................................167.3.1. Processing a Request ...............................177.3.1.1. Forming a Success or Error Response .......187.3.1.2. Sending the Success or Error Response .....197.3.2. Processing an Indication ...........................197.3.3. Processing a Success Response ......................197.3.4. Processing an Error Response .......................208. FINGERPRINT Mechanism ..........................................209. DNS Discovery of a Server ......................................2110. Authentication and Message-Integrity Mechanisms ...............2210.1. Short-Term Credential Mechanism ..........................2210.1.1. Forming a Request or Indication ...................2310.1.2. Receiving a Request or Indication .................2310.1.3. Receiving a Response ..............................2410.2. Long-Term Credential Mechanism ...........................2410.2.1. Forming a Request .................................2510.2.1.1. First Request ............................2510.2.1.2. Subsequent Requests ......................2610.2.2. Receiving a Request ...............................2610.2.3. Receiving a Response ..............................2711. ALTERNATE-SERVER Mechanism ....................................2812. Backwards Compatibility withRFC 3489 .........................2812.1. Changes to Client Processing .............................2912.2. Changes to Server Processing .............................2913. Basic Server Behavior .........................................3014. STUN Usages ...................................................3015. STUN Attributes ...............................................3115.1. MAPPED-ADDRESS ...........................................3215.2. XOR-MAPPED-ADDRESS .......................................3315.3. USERNAME .................................................3415.4. MESSAGE-INTEGRITY ........................................3415.5. FINGERPRINT ..............................................3615.6. ERROR-CODE ...............................................3615.7. REALM ....................................................3815.8. NONCE ....................................................3815.9. UNKNOWN-ATTRIBUTES .......................................3815.10. SOFTWARE ................................................3915.11. ALTERNATE-SERVER ........................................3916. Security Considerations .......................................3916.1. Attacks against the Protocol .............................3916.1.1. Outside Attacks ...................................3916.1.2. Inside Attacks ....................................4016.2. Attacks Affecting the Usage ..............................40        16.2.1. Attack I: Distributed DoS (DDoS) against a                Target ............................................4116.2.2. Attack II: Silencing a Client .....................41Rosenberg, et al.           Standards Track                     [Page 2]

RFC 5389                          STUN                      October 200816.2.3. Attack III: Assuming the Identity of a Client .....4216.2.4. Attack IV: Eavesdropping ..........................4216.3. Hash Agility Plan ........................................4217. IAB Considerations ............................................4218. IANA Considerations ...........................................4318.1. STUN Methods Registry ....................................4318.2. STUN Attribute Registry ..................................4318.3. STUN Error Code Registry .................................4418.4. STUN UDP and TCP Port Numbers ............................4519. Changes sinceRFC 3489 ........................................4520. Contributors ..................................................4721. Acknowledgements ..............................................4722. References ....................................................4722.1. Normative References .....................................4722.2. Informative References ...................................48Appendix A. C Snippet to Determine STUN Message Types .............50Rosenberg, et al.           Standards Track                     [Page 3]

RFC 5389                          STUN                      October 20081.  Introduction   The protocol defined in this specification, Session Traversal   Utilities for NAT, provides a tool for dealing with NATs.  It   provides a means for an endpoint to determine the IP address and port   allocated by a NAT that corresponds to its private IP address and   port.  It also provides a way for an endpoint to keep a NAT binding   alive.  With some extensions, the protocol can be used to do   connectivity checks between two endpoints [MMUSIC-ICE], or to relay   packets between two endpoints [BEHAVE-TURN].   In keeping with its tool nature, this specification defines an   extensible packet format, defines operation over several transport   protocols, and provides for two forms of authentication.   STUN is intended to be used in context of one or more NAT traversal   solutions.  These solutions are known as STUN usages.  Each usage   describes how STUN is utilized to achieve the NAT traversal solution.   Typically, a usage indicates when STUN messages get sent, which   optional attributes to include, what server is used, and what   authentication mechanism is to be used.  Interactive Connectivity   Establishment (ICE) [MMUSIC-ICE] is one usage of STUN.  SIP Outbound   [SIP-OUTBOUND] is another usage of STUN.  In some cases, a usage will   require extensions to STUN.  A STUN extension can be in the form of   new methods, attributes, or error response codes.  More information   on STUN usages can be found inSection 14.2.  Evolution fromRFC 3489   STUN was originally defined inRFC 3489 [RFC3489].  That   specification, sometimes referred to as "classic STUN", represented   itself as a complete solution to the NAT traversal problem.  In that   solution, a client would discover whether it was behind a NAT,   determine its NAT type, discover its IP address and port on the   public side of the outermost NAT, and then utilize that IP address   and port within the body of protocols, such as the Session Initiation   Protocol (SIP) [RFC3261].  However, experience since the publication   ofRFC 3489 has found that classic STUN simply does not work   sufficiently well to be a deployable solution.  The address and port   learned through classic STUN are sometimes usable for communications   with a peer, and sometimes not.  Classic STUN provided no way to   discover whether it would, in fact, work or not, and it provided no   remedy in cases where it did not.  Furthermore, classic STUN's   algorithm for classification of NAT types was found to be faulty, as   many NATs did not fit cleanly into the types defined there.Rosenberg, et al.           Standards Track                     [Page 4]

RFC 5389                          STUN                      October 2008   Classic STUN also had a security vulnerability -- attackers could   provide the client with incorrect mapped addresses under certain   topologies and constraints, and this was fundamentally not solvable   through any cryptographic means.  Though this problem remains with   this specification, those attacks are now mitigated through the use   of more complete solutions that make use of STUN.   For these reasons, this specification obsoletesRFC 3489, and instead   describes STUN as a tool that is utilized as part of a complete NAT   traversal solution.  ICE [MMUSIC-ICE] is a complete NAT traversal   solution for protocols based on the offer/answer [RFC3264]   methodology, such as SIP.  SIP Outbound [SIP-OUTBOUND] is a complete   solution for traversal of SIP signaling, and it uses STUN in a very   different way.  Though it is possible that a protocol may be able to   use STUN by itself (classic STUN) as a traversal solution, such usage   is not described here and is strongly discouraged for the reasons   described above.   The on-the-wire protocol described here is changed only slightly from   classic STUN.  The protocol now runs over TCP in addition to UDP.   Extensibility was added to the protocol in a more structured way.  A   magic cookie mechanism for demultiplexing STUN with application   protocols was added by stealing 32 bits from the 128-bit transaction   ID defined inRFC 3489, allowing the change to be backwards   compatible.  Mapped addresses are encoded using a new exclusive-or   format.  There are other, more minor changes.  SeeSection 19 for a   more complete listing.   Due to the change in scope, STUN has also been renamed from "Simple   Traversal of UDP through NAT" to "Session Traversal Utilities for   NAT".  The acronym remains STUN, which is all anyone ever remembers   anyway.3.  Overview of Operation   This section is descriptive only.Rosenberg, et al.           Standards Track                     [Page 5]

RFC 5389                          STUN                      October 2008                               /-----\                             // STUN  \\                            |   Server  |                             \\       //                               \-----/                          +--------------+             Public Internet          ................|     NAT 2    |.......................                          +--------------+                          +--------------+             Private NET 2          ................|     NAT 1    |.......................                          +--------------+                              /-----\                            //  STUN \\                           |    Client |                            \\       //               Private NET 1                              \-----/                 Figure 1: One Possible STUN Configuration   One possible STUN configuration is shown in Figure 1.  In this   configuration, there are two entities (called STUN agents) that   implement the STUN protocol.  The lower agent in the figure is the   client, and is connected to private network 1.  This network connects   to private network 2 through NAT 1.  Private network 2 connects to   the public Internet through NAT 2.  The upper agent in the figure is   the server, and resides on the public Internet.   STUN is a client-server protocol.  It supports two types of   transactions.  One is a request/response transaction in which a   client sends a request to a server, and the server returns a   response.  The second is an indication transaction in which either   agent -- client or server -- sends an indication that generates no   response.  Both types of transactions include a transaction ID, which   is a randomly selected 96-bit number.  For request/responseRosenberg, et al.           Standards Track                     [Page 6]

RFC 5389                          STUN                      October 2008   transactions, this transaction ID allows the client to associate the   response with the request that generated it; for indications, the   transaction ID serves as a debugging aid.   All STUN messages start with a fixed header that includes a method, a   class, and the transaction ID.  The method indicates which of the   various requests or indications this is; this specification defines   just one method, Binding, but other methods are expected to be   defined in other documents.  The class indicates whether this is a   request, a success response, an error response, or an indication.   Following the fixed header comes zero or more attributes, which are   Type-Length-Value extensions that convey additional information for   the specific message.   This document defines a single method called Binding.  The Binding   method can be used either in request/response transactions or in   indication transactions.  When used in request/response transactions,   the Binding method can be used to determine the particular "binding"   a NAT has allocated to a STUN client.  When used in either request/   response or in indication transactions, the Binding method can also   be used to keep these "bindings" alive.   In the Binding request/response transaction, a Binding request is   sent from a STUN client to a STUN server.  When the Binding request   arrives at the STUN server, it may have passed through one or more   NATs between the STUN client and the STUN server (in Figure 1, there   were two such NATs).  As the Binding request message passes through a   NAT, the NAT will modify the source transport address (that is, the   source IP address and the source port) of the packet.  As a result,   the source transport address of the request received by the server   will be the public IP address and port created by the NAT closest to   the server.  This is called a reflexive transport address.  The STUN   server copies that source transport address into an XOR-MAPPED-   ADDRESS attribute in the STUN Binding response and sends the Binding   response back to the STUN client.  As this packet passes back through   a NAT, the NAT will modify the destination transport address in the   IP header, but the transport address in the XOR-MAPPED-ADDRESS   attribute within the body of the STUN response will remain untouched.   In this way, the client can learn its reflexive transport address   allocated by the outermost NAT with respect to the STUN server.   In some usages, STUN must be multiplexed with other protocols (e.g.,   [MMUSIC-ICE], [SIP-OUTBOUND]).  In these usages, there must be a way   to inspect a packet and determine if it is a STUN packet or not.   STUN provides three fields in the STUN header with fixed values that   can be used for this purpose.  If this is not sufficient, then STUN   packets can also contain a FINGERPRINT value, which can further be   used to distinguish the packets.Rosenberg, et al.           Standards Track                     [Page 7]

RFC 5389                          STUN                      October 2008   STUN defines a set of optional procedures that a usage can decide to   use, called mechanisms.  These mechanisms include DNS discovery, a   redirection technique to an alternate server, a fingerprint attribute   for demultiplexing, and two authentication and message-integrity   exchanges.  The authentication mechanisms revolve around the use of a   username, password, and message-integrity value.  Two authentication   mechanisms, the long-term credential mechanism and the short-term   credential mechanism, are defined in this specification.  Each usage   specifies the mechanisms allowed with that usage.   In the long-term credential mechanism, the client and server share a   pre-provisioned username and password and perform a digest challenge/   response exchange inspired by (but differing in details) to the one   defined for HTTP [RFC2617].  In the short-term credential mechanism,   the client and the server exchange a username and password through   some out-of-band method prior to the STUN exchange.  For example, in   the ICE usage [MMUSIC-ICE] the two endpoints use out-of-band   signaling to exchange a username and password.  These are used to   integrity protect and authenticate the request and response.  There   is no challenge or nonce used.4.  Terminology   In this document, the key words "MUST", "MUST NOT", "REQUIRED",   "SHALL", "SHALL NOT", "SHOULD", "SHOULD NOT", "RECOMMENDED", "MAY",   and "OPTIONAL" are to be interpreted as described inBCP 14,RFC 2119   [RFC2119] and indicate requirement levels for compliant STUN   implementations.5.  Definitions   STUN Agent:  A STUN agent is an entity that implements the STUN      protocol.  The entity can be either a STUN client or a STUN      server.   STUN Client:  A STUN client is an entity that sends STUN requests and      receives STUN responses.  A STUN client can also send indications.      In this specification, the terms STUN client and client are      synonymous.   STUN Server:  A STUN server is an entity that receives STUN requests      and sends STUN responses.  A STUN server can also send      indications.  In this specification, the terms STUN server and      server are synonymous.   Transport Address:  The combination of an IP address and port number      (such as a UDP or TCP port number).Rosenberg, et al.           Standards Track                     [Page 8]

RFC 5389                          STUN                      October 2008   Reflexive Transport Address:  A transport address learned by a client      that identifies that client as seen by another host on an IP      network, typically a STUN server.  When there is an intervening      NAT between the client and the other host, the reflexive transport      address represents the mapped address allocated to the client on      the public side of the NAT.  Reflexive transport addresses are      learned from the mapped address attribute (MAPPED-ADDRESS or XOR-      MAPPED-ADDRESS) in STUN responses.   Mapped Address:  Same meaning as reflexive address.  This term is      retained only for historic reasons and due to the naming of the      MAPPED-ADDRESS and XOR-MAPPED-ADDRESS attributes.   Long-Term Credential:  A username and associated password that      represent a shared secret between client and server.  Long-term      credentials are generally granted to the client when a subscriber      enrolls in a service and persist until the subscriber leaves the      service or explicitly changes the credential.   Long-Term Password:  The password from a long-term credential.   Short-Term Credential:  A temporary username and associated password      that represent a shared secret between client and server.  Short-      term credentials are obtained through some kind of protocol      mechanism between the client and server, preceding the STUN      exchange.  A short-term credential has an explicit temporal scope,      which may be based on a specific amount of time (such as 5      minutes) or on an event (such as termination of a SIP dialog).      The specific scope of a short-term credential is defined by the      application usage.   Short-Term Password:  The password component of a short-term      credential.   STUN Indication:  A STUN message that does not receive a response.   Attribute:  The STUN term for a Type-Length-Value (TLV) object that      can be added to a STUN message.  Attributes are divided into two      types: comprehension-required and comprehension-optional.  STUN      agents can safely ignore comprehension-optional attributes they      don't understand, but cannot successfully process a message if it      contains comprehension-required attributes that are not      understood.   RTO:  Retransmission TimeOut, which defines the initial period of      time between transmission of a request and the first retransmit of      that request.Rosenberg, et al.           Standards Track                     [Page 9]

RFC 5389                          STUN                      October 20086.  STUN Message Structure   STUN messages are encoded in binary using network-oriented format   (most significant byte or octet first, also commonly known as big-   endian).  The transmission order is described in detail inAppendix B   of RFC 791 [RFC0791].  Unless otherwise noted, numeric constants are   in decimal (base 10).   All STUN messages MUST start with a 20-byte header followed by zero   or more Attributes.  The STUN header contains a STUN message type,   magic cookie, transaction ID, and message length.       0                   1                   2                   3       0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1      +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+      |0 0|     STUN Message Type     |         Message Length        |      +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+      |                         Magic Cookie                          |      +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+      |                                                               |      |                     Transaction ID (96 bits)                  |      |                                                               |      +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+                  Figure 2: Format of STUN Message Header   The most significant 2 bits of every STUN message MUST be zeroes.   This can be used to differentiate STUN packets from other protocols   when STUN is multiplexed with other protocols on the same port.   The message type defines the message class (request, success   response, failure response, or indication) and the message method   (the primary function) of the STUN message.  Although there are four   message classes, there are only two types of transactions in STUN:   request/response transactions (which consist of a request message and   a response message) and indication transactions (which consist of a   single indication message).  Response classes are split into error   and success responses to aid in quickly processing the STUN message.Rosenberg, et al.           Standards Track                    [Page 10]

RFC 5389                          STUN                      October 2008   The message type field is decomposed further into the following   structure:                        0                 1                        2  3  4 5 6 7 8 9 0 1 2 3 4 5                       +--+--+-+-+-+-+-+-+-+-+-+-+-+-+                       |M |M |M|M|M|C|M|M|M|C|M|M|M|M|                       |11|10|9|8|7|1|6|5|4|0|3|2|1|0|                       +--+--+-+-+-+-+-+-+-+-+-+-+-+-+                Figure 3: Format of STUN Message Type Field   Here the bits in the message type field are shown as most significant   (M11) through least significant (M0).  M11 through M0 represent a 12-   bit encoding of the method.  C1 and C0 represent a 2-bit encoding of   the class.  A class of 0b00 is a request, a class of 0b01 is an   indication, a class of 0b10 is a success response, and a class of   0b11 is an error response.  This specification defines a single   method, Binding.  The method and class are orthogonal, so that for   each method, a request, success response, error response, and   indication are possible for that method.  Extensions defining new   methods MUST indicate which classes are permitted for that method.   For example, a Binding request has class=0b00 (request) and   method=0b000000000001 (Binding) and is encoded into the first 16 bits   as 0x0001.  A Binding response has class=0b10 (success response) and   method=0b000000000001, and is encoded into the first 16 bits as   0x0101.      Note: This unfortunate encoding is due to assignment of values in      [RFC3489] that did not consider encoding Indications, Success, and      Errors using bit fields.   The magic cookie field MUST contain the fixed value 0x2112A442 in   network byte order.  InRFC 3489 [RFC3489], this field was part of   the transaction ID; placing the magic cookie in this location allows   a server to detect if the client will understand certain attributes   that were added in this revised specification.  In addition, it aids   in distinguishing STUN packets from packets of other protocols when   STUN is multiplexed with those other protocols on the same port.   The transaction ID is a 96-bit identifier, used to uniquely identify   STUN transactions.  For request/response transactions, the   transaction ID is chosen by the STUN client for the request and   echoed by the server in the response.  For indications, it is chosen   by the agent sending the indication.  It primarily serves to   correlate requests with responses, though it also plays a small roleRosenberg, et al.           Standards Track                    [Page 11]

RFC 5389                          STUN                      October 2008   in helping to prevent certain types of attacks.  The server also uses   the transaction ID as a key to identify each transaction uniquely   across all clients.  As such, the transaction ID MUST be uniformly   and randomly chosen from the interval 0 .. 2**96-1, and SHOULD be   cryptographically random.  Resends of the same request reuse the same   transaction ID, but the client MUST choose a new transaction ID for   new transactions unless the new request is bit-wise identical to the   previous request and sent from the same transport address to the same   IP address.  Success and error responses MUST carry the same   transaction ID as their corresponding request.  When an agent is   acting as a STUN server and STUN client on the same port, the   transaction IDs in requests sent by the agent have no relationship to   the transaction IDs in requests received by the agent.   The message length MUST contain the size, in bytes, of the message   not including the 20-byte STUN header.  Since all STUN attributes are   padded to a multiple of 4 bytes, the last 2 bits of this field are   always zero.  This provides another way to distinguish STUN packets   from packets of other protocols.   Following the STUN fixed portion of the header are zero or more   attributes.  Each attribute is TLV (Type-Length-Value) encoded.  The   details of the encoding, and of the attributes themselves are given   inSection 15.7.  Base Protocol Procedures   This section defines the base procedures of the STUN protocol.  It   describes how messages are formed, how they are sent, and how they   are processed when they are received.  It also defines the detailed   processing of the Binding method.  Other sections in this document   describe optional procedures that a usage may elect to use in certain   situations.  Other documents may define other extensions to STUN, by   adding new methods, new attributes, or new error response codes.7.1.  Forming a Request or an Indication   When formulating a request or indication message, the agent MUST   follow the rules inSection 6 when creating the header.  In addition,   the message class MUST be either "Request" or "Indication" (as   appropriate), and the method must be either Binding or some method   defined in another document.   The agent then adds any attributes specified by the method or the   usage.  For example, some usages may specify that the agent use an   authentication method (Section 10) or the FINGERPRINT attribute   (Section 8).Rosenberg, et al.           Standards Track                    [Page 12]

RFC 5389                          STUN                      October 2008   If the agent is sending a request, it SHOULD add a SOFTWARE attribute   to the request.  Agents MAY include a SOFTWARE attribute in   indications, depending on the method.  Extensions to STUN should   discuss whether SOFTWARE is useful in new indications.   For the Binding method with no authentication, no attributes are   required unless the usage specifies otherwise.   All STUN messages sent over UDP SHOULD be less than the path MTU, if   known.  If the path MTU is unknown, messages SHOULD be the smaller of   576 bytes and the first-hop MTU for IPv4 [RFC1122] and 1280 bytes for   IPv6 [RFC2460].  This value corresponds to the overall size of the IP   packet.  Consequently, for IPv4, the actual STUN message would need   to be less than 548 bytes (576 minus 20-byte IP header, minus 8-byte   UDP header, assuming no IP options are used).  STUN provides no   ability to handle the case where the request is under the MTU but the   response would be larger than the MTU.  It is not envisioned that   this limitation will be an issue for STUN.  The MTU limitation is a   SHOULD, and not a MUST, to account for cases where STUN itself is   being used to probe for MTU characteristics [BEHAVE-NAT].  Outside of   this or similar applications, the MTU constraint MUST be followed.7.2.  Sending the Request or Indication   The agent then sends the request or indication.  This document   specifies how to send STUN messages over UDP, TCP, or TLS-over-TCP;   other transport protocols may be added in the future.  The STUN usage   must specify which transport protocol is used, and how the agent   determines the IP address and port of the recipient.Section 9   describes a DNS-based method of determining the IP address and port   of a server that a usage may elect to use.  STUN may be used with   anycast addresses, but only with UDP and in usages where   authentication is not used.   At any time, a client MAY have multiple outstanding STUN requests   with the same STUN server (that is, multiple transactions in   progress, with different transaction IDs).  Absent other limits to   the rate of new transactions (such as those specified by ICE for   connectivity checks or when STUN is run over TCP), a client SHOULD   space new transactions to a server by RTO and SHOULD limit itself to   ten outstanding transactions to the same server.7.2.1.  Sending over UDP   When running STUN over UDP, it is possible that the STUN message   might be dropped by the network.  Reliability of STUN request/   response transactions is accomplished through retransmissions of theRosenberg, et al.           Standards Track                    [Page 13]

RFC 5389                          STUN                      October 2008   request message by the client application itself.  STUN indications   are not retransmitted; thus, indication transactions over UDP are not   reliable.   A client SHOULD retransmit a STUN request message starting with an   interval of RTO ("Retransmission TimeOut"), doubling after each   retransmission.  The RTO is an estimate of the round-trip time (RTT),   and is computed as described inRFC 2988 [RFC2988], with two   exceptions.  First, the initial value for RTO SHOULD be configurable   (rather than the 3 s recommended inRFC 2988) and SHOULD be greater   than 500 ms.  The exception cases for this "SHOULD" are when other   mechanisms are used to derive congestion thresholds (such as the ones   defined in ICE for fixed rate streams), or when STUN is used in non-   Internet environments with known network capacities.  In fixed-line   access links, a value of 500 ms is RECOMMENDED.  Second, the value of   RTO SHOULD NOT be rounded up to the nearest second.  Rather, a 1 ms   accuracy SHOULD be maintained.  As with TCP, the usage of Karn's   algorithm is RECOMMENDED [KARN87].  When applied to STUN, it means   that RTT estimates SHOULD NOT be computed from STUN transactions that   result in the retransmission of a request.   The value for RTO SHOULD be cached by a client after the completion   of the transaction, and used as the starting value for RTO for the   next transaction to the same server (based on equality of IP   address).  The value SHOULD be considered stale and discarded after   10 minutes.   Retransmissions continue until a response is received, or until a   total of Rc requests have been sent.  Rc SHOULD be configurable and   SHOULD have a default of 7.  If, after the last request, a duration   equal to Rm times the RTO has passed without a response (providing   ample time to get a response if only this final request actually   succeeds), the client SHOULD consider the transaction to have failed.   Rm SHOULD be configurable and SHOULD have a default of 16.  A STUN   transaction over UDP is also considered failed if there has been a   hard ICMP error [RFC1122].  For example, assuming an RTO of 500 ms,   requests would be sent at times 0 ms, 500 ms, 1500 ms, 3500 ms, 7500   ms, 15500 ms, and 31500 ms.  If the client has not received a   response after 39500 ms, the client will consider the transaction to   have timed out.7.2.2.  Sending over TCP or TLS-over-TCP   For TCP and TLS-over-TCP, the client opens a TCP connection to the   server.Rosenberg, et al.           Standards Track                    [Page 14]

RFC 5389                          STUN                      October 2008   In some usages of STUN, STUN is sent as the only protocol over the   TCP connection.  In this case, it can be sent without the aid of any   additional framing or demultiplexing.  In other usages, or with other   extensions, it may be multiplexed with other data over a TCP   connection.  In that case, STUN MUST be run on top of some kind of   framing protocol, specified by the usage or extension, which allows   for the agent to extract complete STUN messages and complete   application layer messages.  The STUN service running on the well-   known port or ports discovered through the DNS procedures inSection 9 is for STUN alone, and not for STUN multiplexed with other   data.  Consequently, no framing protocols are used in connections to   those servers.  When additional framing is utilized, the usage will   specify how the client knows to apply it and what port to connect to.   For example, in the case of ICE connectivity checks, this information   is learned through out-of-band negotiation between client and server.   When STUN is run by itself over TLS-over-TCP, the   TLS_RSA_WITH_AES_128_CBC_SHA ciphersuite MUST be implemented at a   minimum.  Implementations MAY also support any other ciphersuite.   When it receives the TLS Certificate message, the client SHOULD   verify the certificate and inspect the site identified by the   certificate.  If the certificate is invalid or revoked, or if it does   not identify the appropriate party, the client MUST NOT send the STUN   message or otherwise proceed with the STUN transaction.  The client   MUST verify the identity of the server.  To do that, it follows the   identification procedures defined inSection 3.1 of RFC 2818   [RFC2818].  Those procedures assume the client is dereferencing a   URI.  For purposes of usage with this specification, the client   treats the domain name or IP address used inSection 8.1 as the host   portion of the URI that has been dereferenced.  Alternatively, a   client MAY be configured with a set of domains or IP addresses that   are trusted; if a certificate is received that identifies one of   those domains or IP addresses, the client considers the identity of   the server to be verified.   When STUN is run multiplexed with other protocols over a TLS-over-TCP   connection, the mandatory ciphersuites and TLS handling procedures   operate as defined by those protocols.   Reliability of STUN over TCP and TLS-over-TCP is handled by TCP   itself, and there are no retransmissions at the STUN protocol level.   However, for a request/response transaction, if the client has not   received a response by Ti seconds after it sent the SYN to establish   the connection, it considers the transaction to have timed out.  Ti   SHOULD be configurable and SHOULD have a default of 39.5s.  This   value has been chosen to equalize the TCP and UDP timeouts for the   default initial RTO.Rosenberg, et al.           Standards Track                    [Page 15]

RFC 5389                          STUN                      October 2008   In addition, if the client is unable to establish the TCP connection,   or the TCP connection is reset or fails before a response is   received, any request/response transaction in progress is considered   to have failed.   The client MAY send multiple transactions over a single TCP (or TLS-   over-TCP) connection, and it MAY send another request before   receiving a response to the previous.  The client SHOULD keep the   connection open until it:   o  has no further STUN requests or indications to send over that      connection, and   o  has no plans to use any resources (such as a mapped address      (MAPPED-ADDRESS or XOR-MAPPED-ADDRESS) or relayed address      [BEHAVE-TURN]) that were learned though STUN requests sent over      that connection, and   o  if multiplexing other application protocols over that port, has      finished using that other application, and   o  if using that learned port with a remote peer, has established      communications with that remote peer, as is required by some TCP      NAT traversal techniques (e.g., [MMUSIC-ICE-TCP]).   At the server end, the server SHOULD keep the connection open, and   let the client close it, unless the server has determined that the   connection has timed out (for example, due to the client   disconnecting from the network).  Bindings learned by the client will   remain valid in intervening NATs only while the connection remains   open.  Only the client knows how long it needs the binding.  The   server SHOULD NOT close a connection if a request was received over   that connection for which a response was not sent.  A server MUST NOT   ever open a connection back towards the client in order to send a   response.  Servers SHOULD follow best practices regarding connection   management in cases of overload.7.3.  Receiving a STUN Message   This section specifies the processing of a STUN message.  The   processing specified here is for STUN messages as defined in this   specification; additional rules for backwards compatibility are   defined inSection 12.  Those additional procedures are optional, and   usages can elect to utilize them.  First, a set of processing   operations is applied that is independent of the class.  This is   followed by class-specific processing, described in the subsections   that follow.Rosenberg, et al.           Standards Track                    [Page 16]

RFC 5389                          STUN                      October 2008   When a STUN agent receives a STUN message, it first checks that the   message obeys the rules ofSection 6.  It checks that the first two   bits are 0, that the magic cookie field has the correct value, that   the message length is sensible, and that the method value is a   supported method.  It checks that the message class is allowed for   the particular method.  If the message class is "Success Response" or   "Error Response", the agent checks that the transaction ID matches a   transaction that is still in progress.  If the FINGERPRINT extension   is being used, the agent checks that the FINGERPRINT attribute is   present and contains the correct value.  If any errors are detected,   the message is silently discarded.  In the case when STUN is being   multiplexed with another protocol, an error may indicate that this is   not really a STUN message; in this case, the agent should try to   parse the message as a different protocol.   The STUN agent then does any checks that are required by a   authentication mechanism that the usage has specified (seeSection 10).   Once the authentication checks are done, the STUN agent checks for   unknown attributes and known-but-unexpected attributes in the   message.  Unknown comprehension-optional attributes MUST be ignored   by the agent.  Known-but-unexpected attributes SHOULD be ignored by   the agent.  Unknown comprehension-required attributes cause   processing that depends on the message class and is described below.   At this point, further processing depends on the message class of the   request.7.3.1.  Processing a Request   If the request contains one or more unknown comprehension-required   attributes, the server replies with an error response with an error   code of 420 (Unknown Attribute), and includes an UNKNOWN-ATTRIBUTES   attribute in the response that lists the unknown comprehension-   required attributes.   The server then does any additional checking that the method or the   specific usage requires.  If all the checks succeed, the server   formulates a success response as described below.   When run over UDP, a request received by the server could be the   first request of a transaction, or a retransmission.  The server MUST   respond to retransmissions such that the following property is   preserved: if the client receives the response to the retransmission   and not the response that was sent to the original request, the   overall state on the client and server is identical to the case where   only the response to the original retransmission is received, orRosenberg, et al.           Standards Track                    [Page 17]

RFC 5389                          STUN                      October 2008   where both responses are received (in which case the client will use   the first).  The easiest way to meet this requirement is for the   server to remember all transaction IDs received over UDP and their   corresponding responses in the last 40 seconds.  However, this   requires the server to hold state, and will be inappropriate for any   requests which are not authenticated.  Another way is to reprocess   the request and recompute the response.  The latter technique MUST   only be applied to requests that are idempotent (a request is   considered idempotent when the same request can be safely repeated   without impacting the overall state of the system) and result in the   same success response for the same request.  The Binding method is   considered to be idempotent.  Note that there are certain rare   network events that could cause the reflexive transport address value   to change, resulting in a different mapped address in different   success responses.  Extensions to STUN MUST discuss the implications   of request retransmissions on servers that do not store transaction   state.7.3.1.1.  Forming a Success or Error Response   When forming the response (success or error), the server follows the   rules ofSection 6.  The method of the response is the same as that   of the request, and the message class is either "Success Response" or   "Error Response".   For an error response, the server MUST add an ERROR-CODE attribute   containing the error code specified in the processing above.  The   reason phrase is not fixed, but SHOULD be something suitable for the   error code.  For certain errors, additional attributes are added to   the message.  These attributes are spelled out in the description   where the error code is specified.  For example, for an error code of   420 (Unknown Attribute), the server MUST include an UNKNOWN-   ATTRIBUTES attribute.  Certain authentication errors also cause   attributes to be added (seeSection 10).  Extensions may define other   errors and/or additional attributes to add in error cases.   If the server authenticated the request using an authentication   mechanism, then the server SHOULD add the appropriate authentication   attributes to the response (seeSection 10).   The server also adds any attributes required by the specific method   or usage.  In addition, the server SHOULD add a SOFTWARE attribute to   the message.   For the Binding method, no additional checking is required unless the   usage specifies otherwise.  When forming the success response, the   server adds a XOR-MAPPED-ADDRESS attribute to the response, where the   contents of the attribute are the source transport address of theRosenberg, et al.           Standards Track                    [Page 18]

RFC 5389                          STUN                      October 2008   request message.  For UDP, this is the source IP address and source   UDP port of the request message.  For TCP and TLS-over-TCP, this is   the source IP address and source TCP port of the TCP connection as   seen by the server.7.3.1.2.  Sending the Success or Error Response   The response (success or error) is sent over the same transport as   the request was received on.  If the request was received over UDP,   the destination IP address and port of the response are the source IP   address and port of the received request message, and the source IP   address and port of the response are equal to the destination IP   address and port of the received request message.  If the request was   received over TCP or TLS-over-TCP, the response is sent back on the   same TCP connection as the request was received on.7.3.2.  Processing an Indication   If the indication contains unknown comprehension-required attributes,   the indication is discarded and processing ceases.   The agent then does any additional checking that the method or the   specific usage requires.  If all the checks succeed, the agent then   processes the indication.  No response is generated for an   indication.   For the Binding method, no additional checking or processing is   required, unless the usage specifies otherwise.  The mere receipt of   the message by the agent has refreshed the "bindings" in the   intervening NATs.   Since indications are not re-transmitted over UDP (unlike requests),   there is no need to handle re-transmissions of indications at the   sending agent.7.3.3.  Processing a Success Response   If the success response contains unknown comprehension-required   attributes, the response is discarded and the transaction is   considered to have failed.   The client then does any additional checking that the method or the   specific usage requires.  If all the checks succeed, the client then   processes the success response.   For the Binding method, the client checks that the XOR-MAPPED-ADDRESS   attribute is present in the response.  The client checks the address   family specified.  If it is an unsupported address family, theRosenberg, et al.           Standards Track                    [Page 19]

RFC 5389                          STUN                      October 2008   attribute SHOULD be ignored.  If it is an unexpected but supported   address family (for example, the Binding transaction was sent over   IPv4, but the address family specified is IPv6), then the client MAY   accept and use the value.7.3.4.  Processing an Error Response   If the error response contains unknown comprehension-required   attributes, or if the error response does not contain an ERROR-CODE   attribute, then the transaction is simply considered to have failed.   The client then does any processing specified by the authentication   mechanism (seeSection 10).  This may result in a new transaction   attempt.   The processing at this point depends on the error code, the method,   and the usage; the following are the default rules:   o  If the error code is 300 through 399, the client SHOULD consider      the transaction as failed unless the ALTERNATE-SERVER extension is      being used.  SeeSection 11.   o  If the error code is 400 through 499, the client declares the      transaction failed; in the case of 420 (Unknown Attribute), the      response should contain a UNKNOWN-ATTRIBUTES attribute that gives      additional information.   o  If the error code is 500 through 599, the client MAY resend the      request; clients that do so MUST limit the number of times they do      this.   Any other error code causes the client to consider the transaction   failed.8.  FINGERPRINT Mechanism   This section describes an optional mechanism for STUN that aids in   distinguishing STUN messages from packets of other protocols when the   two are multiplexed on the same transport address.  This mechanism is   optional, and a STUN usage must describe if and when it is used.  The   FINGERPRINT mechanism is not backwards compatible withRFC 3489, and   cannot be used in environments where such compatibility is required.   In some usages, STUN messages are multiplexed on the same transport   address as other protocols, such as the Real Time Transport Protocol   (RTP).  In order to apply the processing described inSection 7, STUN   messages must first be separated from the application packets.Rosenberg, et al.           Standards Track                    [Page 20]

RFC 5389                          STUN                      October 2008Section 6 describes three fixed fields in the STUN header that can be   used for this purpose.  However, in some cases, these three fixed   fields may not be sufficient.   When the FINGERPRINT extension is used, an agent includes the   FINGERPRINT attribute in messages it sends to another agent.Section 15.5 describes the placement and value of this attribute.   When the agent receives what it believes is a STUN message, then, in   addition to other basic checks, the agent also checks that the   message contains a FINGERPRINT attribute and that the attribute   contains the correct value.Section 7.3 describes when in the   overall processing of a STUN message the FINGERPRINT check is   performed.  This additional check helps the agent detect messages of   other protocols that might otherwise seem to be STUN messages.9.  DNS Discovery of a Server   This section describes an optional procedure for STUN that allows a   client to use DNS to determine the IP address and port of a server.   A STUN usage must describe if and when this extension is used.  To   use this procedure, the client must know a server's domain name and a   service name; the usage must also describe how the client obtains   these.  Hard-coding the domain name of the server into software is   NOT RECOMMENDED in case the domain name is lost or needs to change   for legal or other reasons.   When a client wishes to locate a STUN server in the public Internet   that accepts Binding request/response transactions, the SRV service   name is "stun".  When it wishes to locate a STUN server that accepts   Binding request/response transactions over a TLS session, the SRV   service name is "stuns".  STUN usages MAY define additional DNS SRV   service names.   The domain name is resolved to a transport address using the SRV   procedures specified in [RFC2782].  The DNS SRV service name is the   service name provided as input to this procedure.  The protocol in   the SRV lookup is the transport protocol the client will run STUN   over: "udp" for UDP and "tcp" for TCP.  Note that only "tcp" is   defined with "stuns" at this time.   The procedures ofRFC 2782 are followed to determine the server to   contact.RFC 2782 spells out the details of how a set of SRV records   is sorted and then tried.  However,RFC 2782 only states that the   client should "try to connect to the (protocol, address, service)"   without giving any details on what happens in the event of failure.   When following these procedures, if the STUN transaction times out   without receipt of a response, the client SHOULD retry the request toRosenberg, et al.           Standards Track                    [Page 21]

RFC 5389                          STUN                      October 2008   the next server in the ordered defined byRFC 2782.  Such a retry is   only possible for request/response transmissions, since indication   transactions generate no response or timeout.   The default port for STUN requests is 3478, for both TCP and UDP.   Administrators of STUN servers SHOULD use this port in their SRV   records for UDP and TCP.  In all cases, the port in DNS MUST reflect   the one on which the server is listening.  The default port for STUN   over TLS is 5349.  Servers can run STUN over TLS on the same port as   STUN over TCP if the server software supports determining whether the   initial message is a TLS or STUN message.   If no SRV records were found, the client performs an A or AAAA record   lookup of the domain name.  The result will be a list of IP   addresses, each of which can be contacted at the default port using   UDP or TCP, independent of the STUN usage.  For usages that require   TLS, the client connects to one of the IP addresses using the default   STUN over TLS port.10.  Authentication and Message-Integrity Mechanisms   This section defines two mechanisms for STUN that a client and server   can use to provide authentication and message integrity; these two   mechanisms are known as the short-term credential mechanism and the   long-term credential mechanism.  These two mechanisms are optional,   and each usage must specify if and when these mechanisms are used.   Consequently, both clients and servers will know which mechanism (if   any) to follow based on knowledge of which usage applies.  For   example, a STUN server on the public Internet supporting ICE would   have no authentication, whereas the STUN server functionality in an   agent supporting connectivity checks would utilize short-term   credentials.  An overview of these two mechanisms is given inSection 3.   Each mechanism specifies the additional processing required to use   that mechanism, extending the processing specified inSection 7.  The   additional processing occurs in three different places: when forming   a message, when receiving a message immediately after the basic   checks have been performed, and when doing the detailed processing of   error responses.10.1.  Short-Term Credential Mechanism   The short-term credential mechanism assumes that, prior to the STUN   transaction, the client and server have used some other protocol to   exchange a credential in the form of a username and password.  This   credential is time-limited.  The time limit is defined by the usage.Rosenberg, et al.           Standards Track                    [Page 22]

RFC 5389                          STUN                      October 2008   As an example, in the ICE usage [MMUSIC-ICE], the two endpoints use   out-of-band signaling to agree on a username and password, and this   username and password are applicable for the duration of the media   session.   This credential is used to form a message-integrity check in each   request and in many responses.  There is no challenge and response as   in the long-term mechanism; consequently, replay is prevented by   virtue of the time-limited nature of the credential.10.1.1.  Forming a Request or Indication   For a request or indication message, the agent MUST include the   USERNAME and MESSAGE-INTEGRITY attributes in the message.  The HMAC   for the MESSAGE-INTEGRITY attribute is computed as described inSection 15.4.  Note that the password is never included in the   request or indication.10.1.2.  Receiving a Request or Indication   After the agent has done the basic processing of a message, the agent   performs the checks listed below in order specified:   o  If the message does not contain both a MESSAGE-INTEGRITY and a      USERNAME attribute:      *  If the message is a request, the server MUST reject the request         with an error response.  This response MUST use an error code         of 400 (Bad Request).      *  If the message is an indication, the agent MUST silently         discard the indication.   o  If the USERNAME does not contain a username value currently valid      within the server:      *  If the message is a request, the server MUST reject the request         with an error response.  This response MUST use an error code         of 401 (Unauthorized).      *  If the message is an indication, the agent MUST silently         discard the indication.   o  Using the password associated with the username, compute the value      for the message integrity as described inSection 15.4.  If the      resulting value does not match the contents of the MESSAGE-      INTEGRITY attribute:Rosenberg, et al.           Standards Track                    [Page 23]

RFC 5389                          STUN                      October 2008      *  If the message is a request, the server MUST reject the request         with an error response.  This response MUST use an error code         of 401 (Unauthorized).      *  If the message is an indication, the agent MUST silently         discard the indication.   If these checks pass, the agent continues to process the request or   indication.  Any response generated by a server MUST include the   MESSAGE-INTEGRITY attribute, computed using the password utilized to   authenticate the request.  The response MUST NOT contain the USERNAME   attribute.   If any of the checks fail, a server MUST NOT include a MESSAGE-   INTEGRITY or USERNAME attribute in the error response.  This is   because, in these failure cases, the server cannot determine the   shared secret necessary to compute MESSAGE-INTEGRITY.10.1.3.  Receiving a Response   The client looks for the MESSAGE-INTEGRITY attribute in the response.   If present, the client computes the message integrity over the   response as defined inSection 15.4, using the same password it   utilized for the request.  If the resulting value matches the   contents of the MESSAGE-INTEGRITY attribute, the response is   considered authenticated.  If the value does not match, or if   MESSAGE-INTEGRITY was absent, the response MUST be discarded, as if   it was never received.  This means that retransmits, if applicable,   will continue.10.2.  Long-Term Credential Mechanism   The long-term credential mechanism relies on a long-term credential,   in the form of a username and password that are shared between client   and server.  The credential is considered long-term since it is   assumed that it is provisioned for a user, and remains in effect   until the user is no longer a subscriber of the system, or is   changed.  This is basically a traditional "log-in" username and   password given to users.   Because these usernames and passwords are expected to be valid for   extended periods of time, replay prevention is provided in the form   of a digest challenge.  In this mechanism, the client initially sends   a request, without offering any credentials or any integrity checks.   The server rejects this request, providing the user a realm (used to   guide the user or agent in selection of a username and password) and   a nonce.  The nonce provides the replay protection.  It is a cookie,   selected by the server, and encoded in such a way as to indicate aRosenberg, et al.           Standards Track                    [Page 24]

RFC 5389                          STUN                      October 2008   duration of validity or client identity from which it is valid.  The   client retries the request, this time including its username and the   realm, and echoing the nonce provided by the server.  The client also   includes a message-integrity, which provides an HMAC over the entire   request, including the nonce.  The server validates the nonce and   checks the message integrity.  If they match, the request is   authenticated.  If the nonce is no longer valid, it is considered   "stale", and the server rejects the request, providing a new nonce.   In subsequent requests to the same server, the client reuses the   nonce, username, realm, and password it used previously.  In this   way, subsequent requests are not rejected until the nonce becomes   invalid by the server, in which case the rejection provides a new   nonce to the client.   Note that the long-term credential mechanism cannot be used to   protect indications, since indications cannot be challenged.  Usages   utilizing indications must either use a short-term credential or omit   authentication and message integrity for them.   Since the long-term credential mechanism is susceptible to offline   dictionary attacks, deployments SHOULD utilize passwords that are   difficult to guess.  In cases where the credentials are not entered   by the user, but are rather placed on a client device during device   provisioning, the password SHOULD have at least 128 bits of   randomness.  In cases where the credentials are entered by the user,   they should follow best current practices around password structure.10.2.1.  Forming a Request   There are two cases when forming a request.  In the first case, this   is the first request from the client to the server (as identified by   its IP address and port).  In the second case, the client is   submitting a subsequent request once a previous request/response   transaction has completed successfully.  Forming a request as a   consequence of a 401 or 438 error response is covered inSection 10.2.3 and is not considered a "subsequent request" and thus   does not utilize the rules described inSection 10.2.1.2.10.2.1.1.  First Request   If the client has not completed a successful request/response   transaction with the server (as identified by hostname, if the DNS   procedures ofSection 9 are used, else IP address if not), it SHOULD   omit the USERNAME, MESSAGE-INTEGRITY, REALM, and NONCE attributes.   In other words, the very first request is sent as if there were no   authentication or message integrity applied.Rosenberg, et al.           Standards Track                    [Page 25]

RFC 5389                          STUN                      October 200810.2.1.2.  Subsequent Requests   Once a request/response transaction has completed successfully, the   client will have been presented a realm and nonce by the server, and   selected a username and password with which it authenticated.  The   client SHOULD cache the username, password, realm, and nonce for   subsequent communications with the server.  When the client sends a   subsequent request, it SHOULD include the USERNAME, REALM, and NONCE   attributes with these cached values.  It SHOULD include a MESSAGE-   INTEGRITY attribute, computed as described inSection 15.4 using the   cached password.10.2.2.  Receiving a Request   After the server has done the basic processing of a request, it   performs the checks listed below in the order specified:   o  If the message does not contain a MESSAGE-INTEGRITY attribute, the      server MUST generate an error response with an error code of 401      (Unauthorized).  This response MUST include a REALM value.  It is      RECOMMENDED that the REALM value be the domain name of the      provider of the STUN server.  The response MUST include a NONCE,      selected by the server.  The response SHOULD NOT contain a      USERNAME or MESSAGE-INTEGRITY attribute.   o  If the message contains a MESSAGE-INTEGRITY attribute, but is      missing the USERNAME, REALM, or NONCE attribute, the server MUST      generate an error response with an error code of 400 (Bad      Request).  This response SHOULD NOT include a USERNAME, NONCE,      REALM, or MESSAGE-INTEGRITY attribute.   o  If the NONCE is no longer valid, the server MUST generate an error      response with an error code of 438 (Stale Nonce).  This response      MUST include NONCE and REALM attributes and SHOULD NOT include the      USERNAME or MESSAGE-INTEGRITY attribute.  Servers can invalidate      nonces in order to provide additional security.  SeeSection 4.3      of [RFC2617] for guidelines.   o  If the username in the USERNAME attribute is not valid, the server      MUST generate an error response with an error code of 401      (Unauthorized).  This response MUST include a REALM value.  It is      RECOMMENDED that the REALM value be the domain name of the      provider of the STUN server.  The response MUST include a NONCE,      selected by the server.  The response SHOULD NOT contain a      USERNAME or MESSAGE-INTEGRITY attribute.Rosenberg, et al.           Standards Track                    [Page 26]

RFC 5389                          STUN                      October 2008   o  Using the password associated with the username in the USERNAME      attribute, compute the value for the message integrity as      described inSection 15.4.  If the resulting value does not match      the contents of the MESSAGE-INTEGRITY attribute, the server MUST      reject the request with an error response.  This response MUST use      an error code of 401 (Unauthorized).  It MUST include REALM and      NONCE attributes and SHOULD NOT include the USERNAME or MESSAGE-      INTEGRITY attribute.   If these checks pass, the server continues to process the request.   Any response generated by the server (excepting the cases described   above) MUST include the MESSAGE-INTEGRITY attribute, computed using   the username and password utilized to authenticate the request.  The   REALM, NONCE, and USERNAME attributes SHOULD NOT be included.10.2.3.  Receiving a Response   If the response is an error response with an error code of 401   (Unauthorized), the client SHOULD retry the request with a new   transaction.  This request MUST contain a USERNAME, determined by the   client as the appropriate username for the REALM from the error   response.  The request MUST contain the REALM, copied from the error   response.  The request MUST contain the NONCE, copied from the error   response.  The request MUST contain the MESSAGE-INTEGRITY attribute,   computed using the password associated with the username in the   USERNAME attribute.  The client MUST NOT perform this retry if it is   not changing the USERNAME or REALM or its associated password, from   the previous attempt.   If the response is an error response with an error code of 438 (Stale   Nonce), the client MUST retry the request, using the new NONCE   supplied in the 438 (Stale Nonce) response.  This retry MUST also   include the USERNAME, REALM, and MESSAGE-INTEGRITY.   The client looks for the MESSAGE-INTEGRITY attribute in the response   (either success or failure).  If present, the client computes the   message integrity over the response as defined inSection 15.4, using   the same password it utilized for the request.  If the resulting   value matches the contents of the MESSAGE-INTEGRITY attribute, the   response is considered authenticated.  If the value does not match,   or if MESSAGE-INTEGRITY was absent, the response MUST be discarded,   as if it was never received.  This means that retransmits, if   applicable, will continue.Rosenberg, et al.           Standards Track                    [Page 27]

RFC 5389                          STUN                      October 200811.  ALTERNATE-SERVER Mechanism   This section describes a mechanism in STUN that allows a server to   redirect a client to another server.  This extension is optional, and   a usage must define if and when this extension is used.   A server using this extension redirects a client to another server by   replying to a request message with an error response message with an   error code of 300 (Try Alternate).  The server MUST include an   ALTERNATE-SERVER attribute in the error response.  The error response   message MAY be authenticated; however, there are uses cases for   ALTERNATE-SERVER where authentication of the response is not possible   or practical.   A client using this extension handles a 300 (Try Alternate) error   code as follows.  The client looks for an ALTERNATE-SERVER attribute   in the error response.  If one is found, then the client considers   the current transaction as failed, and reattempts the request with   the server specified in the attribute, using the same transport   protocol used for the previous request.  That request, if   authenticated, MUST utilize the same credentials that the client   would have used in the request to the server that performed the   redirection.  If the client has been redirected to a server on which   it has already tried this request within the last five minutes, it   MUST ignore the redirection and consider the transaction to have   failed.  This prevents infinite ping-ponging between servers in case   of redirection loops.12.  Backwards Compatibility withRFC 3489   This section defines procedures that allow a degree of backwards   compatibility with the original protocol defined inRFC 3489   [RFC3489].  This mechanism is optional, meant to be utilized only in   cases where a new client can connect to an old server, or vice versa.   A usage must define if and when this procedure is used.Section 19 lists all the changes between this specification andRFC3489 [RFC3489].  However, not all of these differences are important,   because "classic STUN" was only used in a few specific ways.  For the   purposes of this extension, the important changes are the following.   InRFC 3489:   o  UDP was the only supported transport.   o  The field that is now the magic cookie field was a part of the      transaction ID field, and transaction IDs were 128 bits long.Rosenberg, et al.           Standards Track                    [Page 28]

RFC 5389                          STUN                      October 2008   o  The XOR-MAPPED-ADDRESS attribute did not exist, and the Binding      method used the MAPPED-ADDRESS attribute instead.   o  There were three comprehension-required attributes, RESPONSE-      ADDRESS, CHANGE-REQUEST, and CHANGED-ADDRESS, that have been      removed from this specification.      *  CHANGE-REQUEST and CHANGED-ADDRESS are now part of the NAT         Behavior Discovery usage [BEHAVE-NAT], and the other is         deprecated.12.1.  Changes to Client Processing   A client that wants to interoperate with an [RFC3489] server SHOULD   send a request message that uses the Binding method, contains no   attributes, and uses UDP as the transport protocol to the server.  If   successful, the success response received from the server will   contain a MAPPED-ADDRESS attribute rather than an XOR-MAPPED-ADDRESS   attribute.  A client seeking to interoperate with an older server   MUST be prepared to receive either.  Furthermore, the client MUST   ignore any Reserved comprehension-required attributes that might   appear in the response.  Of the Reserved attributes inSection 18.2,   0x0002, 0x0004, 0x0005, and 0x000B may appear in Binding responses   from a server compliant toRFC 3489.  Other than this change, the   processing of the response is identical to the procedures described   above.12.2.  Changes to Server Processing   A STUN server can detect when a given Binding request message was   sent from anRFC 3489 [RFC3489] client by the absence of the correct   value in the magic cookie field.  When the server detects anRFC 3489   client, it SHOULD copy the value seen in the magic cookie field in   the Binding request to the magic cookie field in the Binding response   message, and insert a MAPPED-ADDRESS attribute instead of an XOR-   MAPPED-ADDRESS attribute.   The client might, in rare situations, include either the RESPONSE-   ADDRESS or CHANGE-REQUEST attributes.  In these situations, the   server will view these as unknown comprehension-required attributes   and reply with an error response.  Since the mechanisms utilizing   those attributes are no longer supported, this behavior is   acceptable.   TheRFC 3489 version of STUN lacks both the magic cookie and the   FINGERPRINT attribute that allows for a very high probability of   correctly identifying STUN messages when multiplexed with other   protocols.  Therefore, STUN implementations that are backwardsRosenberg, et al.           Standards Track                    [Page 29]

RFC 5389                          STUN                      October 2008   compatible withRFC 3489 SHOULD NOT be used in cases where STUN will   be multiplexed with another protocol.  However, that should not be an   issue as such multiplexing was not available inRFC 3489.13.  Basic Server Behavior   This section defines the behavior of a basic, stand-alone STUN   server.  A basic STUN server provides clients with server reflexive   transport addresses by receiving and replying to STUN Binding   requests.   The STUN server MUST support the Binding method.  It SHOULD NOT   utilize the short-term or long-term credential mechanism.  This is   because the work involved in authenticating the request is more than   the work in simply processing it.  It SHOULD NOT utilize the   ALTERNATE-SERVER mechanism for the same reason.  It MUST support UDP   and TCP.  It MAY support STUN over TCP/TLS; however, TLS provides   minimal security benefits in this basic mode of operation.  It MAY   utilize the FINGERPRINT mechanism but MUST NOT require it.  Since the   stand-alone server only runs STUN, FINGERPRINT provides no benefit.   Requiring it would break compatibility withRFC 3489, and such   compatibility is desirable in a stand-alone server.  Stand-alone STUN   servers SHOULD support backwards compatibility with [RFC3489]   clients, as described inSection 12.   It is RECOMMENDED that administrators of STUN servers provide DNS   entries for those servers as described inSection 9.   A basic STUN server is not a solution for NAT traversal by itself.   However, it can be utilized as part of a solution through STUN   usages.  This is discussed further inSection 14.14.  STUN Usages   STUN by itself is not a solution to the NAT traversal problem.   Rather, STUN defines a tool that can be used inside a larger   solution.  The term "STUN usage" is used for any solution that uses   STUN as a component.   At the time of writing, three STUN usages are defined: Interactive   Connectivity Establishment (ICE) [MMUSIC-ICE], Client-initiated   connections for SIP [SIP-OUTBOUND], and NAT Behavior Discovery   [BEHAVE-NAT].  Other STUN usages may be defined in the future.   A STUN usage defines how STUN is actually utilized -- when to send   requests, what to do with the responses, and which optional   procedures defined here (or in an extension to STUN) are to be used.   A usage would also define:Rosenberg, et al.           Standards Track                    [Page 30]

RFC 5389                          STUN                      October 2008   o  Which STUN methods are used.   o  What authentication and message-integrity mechanisms are used.   o  The considerations around manual vs. automatic key derivation for      the integrity mechanism, as discussed in [RFC4107].   o  What mechanisms are used to distinguish STUN messages from other      messages.  When STUN is run over TCP, a framing mechanism may be      required.   o  How a STUN client determines the IP address and port of the STUN      server.   o  Whether backwards compatibility toRFC 3489 is required.   o  What optional attributes defined here (such as FINGERPRINT and      ALTERNATE-SERVER) or in other extensions are required.   In addition, any STUN usage must consider the security implications   of using STUN in that usage.  A number of attacks against STUN are   known (see the Security Considerations section in this document), and   any usage must consider how these attacks can be thwarted or   mitigated.   Finally, a usage must consider whether its usage of STUN is an   example of the Unilateral Self-Address Fixing approach to NAT   traversal, and if so, address the questions raised inRFC 3424   [RFC3424].15.  STUN Attributes   After the STUN header are zero or more attributes.  Each attribute   MUST be TLV encoded, with a 16-bit type, 16-bit length, and value.   Each STUN attribute MUST end on a 32-bit boundary.  As mentioned   above, all fields in an attribute are transmitted most significant   bit first.       0                   1                   2                   3       0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1      +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+      |         Type                  |            Length             |      +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+      |                         Value (variable)                ....      +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+                    Figure 4: Format of STUN AttributesRosenberg, et al.           Standards Track                    [Page 31]

RFC 5389                          STUN                      October 2008   The value in the length field MUST contain the length of the Value   part of the attribute, prior to padding, measured in bytes.  Since   STUN aligns attributes on 32-bit boundaries, attributes whose content   is not a multiple of 4 bytes are padded with 1, 2, or 3 bytes of   padding so that its value contains a multiple of 4 bytes.  The   padding bits are ignored, and may be any value.   Any attribute type MAY appear more than once in a STUN message.   Unless specified otherwise, the order of appearance is significant:   only the first occurrence needs to be processed by a receiver, and   any duplicates MAY be ignored by a receiver.   To allow future revisions of this specification to add new attributes   if needed, the attribute space is divided into two ranges.   Attributes with type values between 0x0000 and 0x7FFF are   comprehension-required attributes, which means that the STUN agent   cannot successfully process the message unless it understands the   attribute.  Attributes with type values between 0x8000 and 0xFFFF are   comprehension-optional attributes, which means that those attributes   can be ignored by the STUN agent if it does not understand them.   The set of STUN attribute types is maintained by IANA.  The initial   set defined by this specification is found inSection 18.2.   The rest of this section describes the format of the various   attributes defined in this specification.15.1.  MAPPED-ADDRESS   The MAPPED-ADDRESS attribute indicates a reflexive transport address   of the client.  It consists of an 8-bit address family and a 16-bit   port, followed by a fixed-length value representing the IP address.   If the address family is IPv4, the address MUST be 32 bits.  If the   address family is IPv6, the address MUST be 128 bits.  All fields   must be in network byte order.Rosenberg, et al.           Standards Track                    [Page 32]

RFC 5389                          STUN                      October 2008   The format of the MAPPED-ADDRESS attribute is:       0                   1                   2                   3       0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1      +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+      |0 0 0 0 0 0 0 0|    Family     |           Port                |      +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+      |                                                               |      |                 Address (32 bits or 128 bits)                 |      |                                                               |      +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+               Figure 5: Format of MAPPED-ADDRESS Attribute   The address family can take on the following values:   0x01:IPv4   0x02:IPv6   The first 8 bits of the MAPPED-ADDRESS MUST be set to 0 and MUST be   ignored by receivers.  These bits are present for aligning parameters   on natural 32-bit boundaries.   This attribute is used only by servers for achieving backwards   compatibility withRFC 3489 [RFC3489] clients.15.2.  XOR-MAPPED-ADDRESS   The XOR-MAPPED-ADDRESS attribute is identical to the MAPPED-ADDRESS   attribute, except that the reflexive transport address is obfuscated   through the XOR function.   The format of the XOR-MAPPED-ADDRESS is:      0                   1                   2                   3      0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1     +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+     |x x x x x x x x|    Family     |         X-Port                |     +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+     |                X-Address (Variable)     +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+             Figure 6: Format of XOR-MAPPED-ADDRESS Attribute   The Family represents the IP address family, and is encoded   identically to the Family in MAPPED-ADDRESS.Rosenberg, et al.           Standards Track                    [Page 33]

RFC 5389                          STUN                      October 2008   X-Port is computed by taking the mapped port in host byte order,   XOR'ing it with the most significant 16 bits of the magic cookie, and   then the converting the result to network byte order.  If the IP   address family is IPv4, X-Address is computed by taking the mapped IP   address in host byte order, XOR'ing it with the magic cookie, and   converting the result to network byte order.  If the IP address   family is IPv6, X-Address is computed by taking the mapped IP address   in host byte order, XOR'ing it with the concatenation of the magic   cookie and the 96-bit transaction ID, and converting the result to   network byte order.   The rules for encoding and processing the first 8 bits of the   attribute's value, the rules for handling multiple occurrences of the   attribute, and the rules for processing address families are the same   as for MAPPED-ADDRESS.   Note: XOR-MAPPED-ADDRESS and MAPPED-ADDRESS differ only in their   encoding of the transport address.  The former encodes the transport   address by exclusive-or'ing it with the magic cookie.  The latter   encodes it directly in binary.RFC 3489 originally specified only   MAPPED-ADDRESS.  However, deployment experience found that some NATs   rewrite the 32-bit binary payloads containing the NAT's public IP   address, such as STUN's MAPPED-ADDRESS attribute, in the well-meaning   but misguided attempt at providing a generic ALG function.  Such   behavior interferes with the operation of STUN and also causes   failure of STUN's message-integrity checking.15.3.  USERNAME   The USERNAME attribute is used for message integrity.  It identifies   the username and password combination used in the message-integrity   check.   The value of USERNAME is a variable-length value.  It MUST contain a   UTF-8 [RFC3629] encoded sequence of less than 513 bytes, and MUST   have been processed using SASLprep [RFC4013].15.4.  MESSAGE-INTEGRITY   The MESSAGE-INTEGRITY attribute contains an HMAC-SHA1 [RFC2104] of   the STUN message.  The MESSAGE-INTEGRITY attribute can be present in   any STUN message type.  Since it uses the SHA1 hash, the HMAC will be   20 bytes.  The text used as input to HMAC is the STUN message,   including the header, up to and including the attribute preceding the   MESSAGE-INTEGRITY attribute.  With the exception of the FINGERPRINT   attribute, which appears after MESSAGE-INTEGRITY, agents MUST ignore   all other attributes that follow MESSAGE-INTEGRITY.Rosenberg, et al.           Standards Track                    [Page 34]

RFC 5389                          STUN                      October 2008   The key for the HMAC depends on whether long-term or short-term   credentials are in use.  For long-term credentials, the key is 16   bytes:            key = MD5(username ":" realm ":" SASLprep(password))   That is, the 16-byte key is formed by taking the MD5 hash of the   result of concatenating the following five fields: (1) the username,   with any quotes and trailing nulls removed, as taken from the   USERNAME attribute (in which case SASLprep has already been applied);   (2) a single colon; (3) the realm, with any quotes and trailing nulls   removed; (4) a single colon; and (5) the password, with any trailing   nulls removed and after processing using SASLprep.  For example, if   the username was 'user', the realm was 'realm', and the password was   'pass', then the 16-byte HMAC key would be the result of performing   an MD5 hash on the string 'user:realm:pass', the resulting hash being   0x8493fbc53ba582fb4c044c456bdc40eb.   For short-term credentials:                          key = SASLprep(password)   where MD5 is defined inRFC 1321 [RFC1321] and SASLprep() is defined   inRFC 4013 [RFC4013].   The structure of the key when used with long-term credentials   facilitates deployment in systems that also utilize SIP.  Typically,   SIP systems utilizing SIP's digest authentication mechanism do not   actually store the password in the database.  Rather, they store a   value called H(A1), which is equal to the key defined above.   Based on the rules above, the hash used to construct MESSAGE-   INTEGRITY includes the length field from the STUN message header.   Prior to performing the hash, the MESSAGE-INTEGRITY attribute MUST be   inserted into the message (with dummy content).  The length MUST then   be set to point to the length of the message up to, and including,   the MESSAGE-INTEGRITY attribute itself, but excluding any attributes   after it.  Once the computation is performed, the value of the   MESSAGE-INTEGRITY attribute can be filled in, and the value of the   length in the STUN header can be set to its correct value -- the   length of the entire message.  Similarly, when validating the   MESSAGE-INTEGRITY, the length field should be adjusted to point to   the end of the MESSAGE-INTEGRITY attribute prior to calculating the   HMAC.  Such adjustment is necessary when attributes, such as   FINGERPRINT, appear after MESSAGE-INTEGRITY.Rosenberg, et al.           Standards Track                    [Page 35]

RFC 5389                          STUN                      October 200815.5.  FINGERPRINT   The FINGERPRINT attribute MAY be present in all STUN messages.  The   value of the attribute is computed as the CRC-32 of the STUN message   up to (but excluding) the FINGERPRINT attribute itself, XOR'ed with   the 32-bit value 0x5354554e (the XOR helps in cases where an   application packet is also using CRC-32 in it).  The 32-bit CRC is   the one defined in ITU V.42 [ITU.V42.2002], which has a generator   polynomial of x32+x26+x23+x22+x16+x12+x11+x10+x8+x7+x5+x4+x2+x+1.   When present, the FINGERPRINT attribute MUST be the last attribute in   the message, and thus will appear after MESSAGE-INTEGRITY.   The FINGERPRINT attribute can aid in distinguishing STUN packets from   packets of other protocols.  SeeSection 8.   As with MESSAGE-INTEGRITY, the CRC used in the FINGERPRINT attribute   covers the length field from the STUN message header.  Therefore,   this value must be correct and include the CRC attribute as part of   the message length, prior to computation of the CRC.  When using the   FINGERPRINT attribute in a message, the attribute is first placed   into the message with a dummy value, then the CRC is computed, and   then the value of the attribute is updated.  If the MESSAGE-INTEGRITY   attribute is also present, then it must be present with the correct   message-integrity value before the CRC is computed, since the CRC is   done over the value of the MESSAGE-INTEGRITY attribute as well.15.6.  ERROR-CODE   The ERROR-CODE attribute is used in error response messages.  It   contains a numeric error code value in the range of 300 to 699 plus a   textual reason phrase encoded in UTF-8 [RFC3629], and is consistent   in its code assignments and semantics with SIP [RFC3261] and HTTP   [RFC2616].  The reason phrase is meant for user consumption, and can   be anything appropriate for the error code.  Recommended reason   phrases for the defined error codes are included in the IANA registry   for error codes.  The reason phrase MUST be a UTF-8 [RFC3629] encoded   sequence of less than 128 characters (which can be as long as 763   bytes).       0                   1                   2                   3       0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1      +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+      |           Reserved, should be 0         |Class|     Number    |      +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+      |      Reason Phrase (variable)                                ..      +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+                      Figure 7: ERROR-CODE AttributeRosenberg, et al.           Standards Track                    [Page 36]

RFC 5389                          STUN                      October 2008   To facilitate processing, the class of the error code (the hundreds   digit) is encoded separately from the rest of the code, as shown in   Figure 7.   The Reserved bits SHOULD be 0, and are for alignment on 32-bit   boundaries.  Receivers MUST ignore these bits.  The Class represents   the hundreds digit of the error code.  The value MUST be between 3   and 6.  The Number represents the error code modulo 100, and its   value MUST be between 0 and 99.   The following error codes, along with their recommended reason   phrases, are defined:   300  Try Alternate: The client should contact an alternate server for        this request.  This error response MUST only be sent if the        request included a USERNAME attribute and a valid MESSAGE-        INTEGRITY attribute; otherwise, it MUST NOT be sent and error        code 400 (Bad Request) is suggested.  This error response MUST        be protected with the MESSAGE-INTEGRITY attribute, and receivers        MUST validate the MESSAGE-INTEGRITY of this response before        redirecting themselves to an alternate server.             Note: Failure to generate and validate message integrity             for a 300 response allows an on-path attacker to falsify a             300 response thus causing subsequent STUN messages to be             sent to a victim.   400  Bad Request: The request was malformed.  The client SHOULD NOT        retry the request without modification from the previous        attempt.  The server may not be able to generate a valid        MESSAGE-INTEGRITY for this error, so the client MUST NOT expect        a valid MESSAGE-INTEGRITY attribute on this response.   401  Unauthorized: The request did not contain the correct        credentials to proceed.  The client should retry the request        with proper credentials.   420  Unknown Attribute: The server received a STUN packet containing        a comprehension-required attribute that it did not understand.        The server MUST put this unknown attribute in the UNKNOWN-        ATTRIBUTE attribute of its error response.   438  Stale Nonce: The NONCE used by the client was no longer valid.        The client should retry, using the NONCE provided in the        response.   500  Server Error: The server has suffered a temporary error.  The        client should try again.Rosenberg, et al.           Standards Track                    [Page 37]

RFC 5389                          STUN                      October 200815.7.  REALM   The REALM attribute may be present in requests and responses.  It   contains text that meets the grammar for "realm-value" as described   inRFC 3261 [RFC3261] but without the double quotes and their   surrounding whitespace.  That is, it is an unquoted realm-value (and   is therefore a sequence of qdtext or quoted-pair).  It MUST be a   UTF-8 [RFC3629] encoded sequence of less than 128 characters (which   can be as long as 763 bytes), and MUST have been processed using   SASLprep [RFC4013].   Presence of the REALM attribute in a request indicates that long-term   credentials are being used for authentication.  Presence in certain   error responses indicates that the server wishes the client to use a   long-term credential for authentication.15.8.  NONCE   The NONCE attribute may be present in requests and responses.  It   contains a sequence of qdtext or quoted-pair, which are defined inRFC 3261 [RFC3261].  Note that this means that the NONCE attribute   will not contain actual quote characters.  SeeRFC 2617[RFC2617],   Section 4.3, for guidance on selection of nonce values in a server.   It MUST be less than 128 characters (which can be as long as 763   bytes).15.9.  UNKNOWN-ATTRIBUTES   The UNKNOWN-ATTRIBUTES attribute is present only in an error response   when the response code in the ERROR-CODE attribute is 420.   The attribute contains a list of 16-bit values, each of which   represents an attribute type that was not understood by the server.       0                   1                   2                   3       0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1      +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+      |      Attribute 1 Type           |     Attribute 2 Type        |      +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+      |      Attribute 3 Type           |     Attribute 4 Type    ...      +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+             Figure 8: Format of UNKNOWN-ATTRIBUTES AttributeRosenberg, et al.           Standards Track                    [Page 38]

RFC 5389                          STUN                      October 2008      Note: In [RFC3489], this field was padded to 32 by duplicating the      last attribute.  In this version of the specification, the normal      padding rules for attributes are used instead.15.10.  SOFTWARE   The SOFTWARE attribute contains a textual description of the software   being used by the agent sending the message.  It is used by clients   and servers.  Its value SHOULD include manufacturer and version   number.  The attribute has no impact on operation of the protocol,   and serves only as a tool for diagnostic and debugging purposes.  The   value of SOFTWARE is variable length.  It MUST be a UTF-8 [RFC3629]   encoded sequence of less than 128 characters (which can be as long as   763 bytes).15.11.  ALTERNATE-SERVER   The alternate server represents an alternate transport address   identifying a different STUN server that the STUN client should try.   It is encoded in the same way as MAPPED-ADDRESS, and thus refers to a   single server by IP address.  The IP address family MUST be identical   to that of the source IP address of the request.16.  Security Considerations16.1.  Attacks against the Protocol16.1.1.  Outside Attacks   An attacker can try to modify STUN messages in transit, in order to   cause a failure in STUN operation.  These attacks are detected for   both requests and responses through the message-integrity mechanism,   using either a short-term or long-term credential.  Of course, once   detected, the manipulated packets will be dropped, causing the STUN   transaction to effectively fail.  This attack is possible only by an   on-path attacker.   An attacker that can observe, but not modify, STUN messages in-   transit (for example, an attacker present on a shared access medium,   such as Wi-Fi), can see a STUN request, and then immediately send a   STUN response, typically an error response, in order to disrupt STUN   processing.  This attack is also prevented for messages that utilize   MESSAGE-INTEGRITY.  However, some error responses, those related to   authentication in particular, cannot be protected by MESSAGE-   INTEGRITY.  When STUN itself is run over a secure transport protocol   (e.g., TLS), these attacks are completely mitigated.Rosenberg, et al.           Standards Track                    [Page 39]

RFC 5389                          STUN                      October 2008   Depending on the STUN usage, these attacks may be of minimal   consequence and thus do not require message integrity to mitigate.   For example, when STUN is used to a basic STUN server to discover a   server reflexive candidate for usage with ICE, authentication and   message integrity are not required since these attacks are detected   during the connectivity check phase.  The connectivity checks   themselves, however, require protection for proper operation of ICE   overall.  As described inSection 14, STUN usages describe when   authentication and message integrity are needed.   Since STUN uses the HMAC of a shared secret for authentication and   integrity protection, it is subject to offline dictionary attacks.   When authentication is utilized, it SHOULD be with a strong password   that is not readily subject to offline dictionary attacks.   Protection of the channel itself, using TLS, mitigates these attacks.   However, STUN is most often run over UDP and in those cases, strong   passwords are the only way to protect against these attacks.16.1.2.  Inside Attacks   A rogue client may try to launch a DoS attack against a server by   sending it a large number of STUN requests.  Fortunately, STUN   requests can be processed statelessly by a server, making such   attacks hard to launch.   A rogue client may use a STUN server as a reflector, sending it   requests with a falsified source IP address and port.  In such a   case, the response would be delivered to that source IP and port.   There is no amplification of the number of packets with this attack   (the STUN server sends one packet for each packet sent by the   client), though there is a small increase in the amount of data,   since STUN responses are typically larger than requests.  This attack   is mitigated by ingress source address filtering.   Revealing the specific software version of the agent through the   SOFTWARE attribute might allow them to become more vulnerable to   attacks against software that is known to contain security holes.   Implementers SHOULD make usage of the SOFTWARE attribute a   configurable option.16.2.  Attacks Affecting the Usage   This section lists attacks that might be launched against a usage of   STUN.  Each STUN usage must consider whether these attacks are   applicable to it, and if so, discuss counter-measures.   Most of the attacks in this section revolve around an attacker   modifying the reflexive address learned by a STUN client through aRosenberg, et al.           Standards Track                    [Page 40]

RFC 5389                          STUN                      October 2008   Binding request/response transaction.  Since the usage of the   reflexive address is a function of the usage, the applicability and   remediation of these attacks are usage-specific.  In common   situations, modification of the reflexive address by an on-path   attacker is easy to do.  Consider, for example, the common situation   where STUN is run directly over UDP.  In this case, an on-path   attacker can modify the source IP address of the Binding request   before it arrives at the STUN server.  The STUN server will then   return this IP address in the XOR-MAPPED-ADDRESS attribute to the   client, and send the response back to that (falsified) IP address and   port.  If the attacker can also intercept this response, it can   direct it back towards the client.  Protecting against this attack by   using a message-integrity check is impossible, since a message-   integrity value cannot cover the source IP address, since the   intervening NAT must be able to modify this value.  Instead, one   solution to preventing the attacks listed below is for the client to   verify the reflexive address learned, as is done in ICE [MMUSIC-ICE].   Other usages may use other means to prevent these attacks.16.2.1.  Attack I: Distributed DoS (DDoS) against a Target   In this attack, the attacker provides one or more clients with the   same faked reflexive address that points to the intended target.   This will trick the STUN clients into thinking that their reflexive   addresses are equal to that of the target.  If the clients hand out   that reflexive address in order to receive traffic on it (for   example, in SIP messages), the traffic will instead be sent to the   target.  This attack can provide substantial amplification,   especially when used with clients that are using STUN to enable   multimedia applications.  However, it can only be launched against   targets for which packets from the STUN server to the target pass   through the attacker, limiting the cases in which it is possible.16.2.2.  Attack II: Silencing a Client   In this attack, the attacker provides a STUN client with a faked   reflexive address.  The reflexive address it provides is a transport   address that routes to nowhere.  As a result, the client won't   receive any of the packets it expects to receive when it hands out   the reflexive address.  This exploitation is not very interesting for   the attacker.  It impacts a single client, which is frequently not   the desired target.  Moreover, any attacker that can mount the attack   could also deny service to the client by other means, such as   preventing the client from receiving any response from the STUN   server, or even a DHCP server.  As with the attack inSection 16.2.1,   this attack is only possible when the attacker is on path for packets   sent from the STUN server towards this unused IP address.Rosenberg, et al.           Standards Track                    [Page 41]

RFC 5389                          STUN                      October 200816.2.3.  Attack III: Assuming the Identity of a Client   This attack is similar to attack II.  However, the faked reflexive   address points to the attacker itself.  This allows the attacker to   receive traffic that was destined for the client.16.2.4.  Attack IV: Eavesdropping   In this attack, the attacker forces the client to use a reflexive   address that routes to itself.  It then forwards any packets it   receives to the client.  This attack would allow the attacker to   observe all packets sent to the client.  However, in order to launch   the attack, the attacker must have already been able to observe   packets from the client to the STUN server.  In most cases (such as   when the attack is launched from an access network), this means that   the attacker could already observe packets sent to the client.  This   attack is, as a result, only useful for observing traffic by   attackers on the path from the client to the STUN server, but not   generally on the path of packets being routed towards the client.16.3.  Hash Agility Plan   This specification uses HMAC-SHA-1 for computation of the message   integrity.  If, at a later time, HMAC-SHA-1 is found to be   compromised, the following is the remedy that will be applied.   We will define a STUN extension that introduces a new message-   integrity attribute, computed using a new hash.  Clients would be   required to include both the new and old message-integrity attributes   in their requests or indications.  A new server will utilize the new   message-integrity attribute, and an old one, the old.  After a   transition period where mixed implementations are in deployment, the   old message-integrity attribute will be deprecated by another   specification, and clients will cease including it in requests.   It is also important to note that the HMAC is done using a key that   is itself computed using an MD5 of the user's password.  The choice   of the MD5 hash was made because of the existence of legacy databases   that store passwords in that form.  If future work finds that an HMAC   of an MD5 input is not secure, and a different hash is needed, it can   also be changed using this plan.  However, this would require   administrators to repopulate their databases.17.  IAB Considerations   The IAB has studied the problem of Unilateral Self-Address Fixing   (UNSAF), which is the general process by which a client attempts to   determine its address in another realm on the other side of a NATRosenberg, et al.           Standards Track                    [Page 42]

RFC 5389                          STUN                      October 2008   through a collaborative protocol reflection mechanism (RFC3424   [RFC3424]).  STUN can be used to perform this function using a   Binding request/response transaction if one agent is behind a NAT and   the other is on the public side of the NAT.   The IAB has mandated that protocols developed for this purpose   document a specific set of considerations.  Because some STUN usages   provide UNSAF functions (such as ICE [MMUSIC-ICE] ), and others do   not (such as SIP Outbound [SIP-OUTBOUND]), answers to these   considerations need to be addressed by the usages themselves.18.  IANA Considerations   IANA has created three new registries: a "STUN Methods Registry", a   "STUN Attributes Registry", and a "STUN Error Codes Registry".  IANA   has also changed the name of the assigned IANA port for STUN from   "nat-stun-port" to "stun".18.1.  STUN Methods Registry   A STUN method is a hex number in the range 0x000 - 0xFFF.  The   encoding of STUN method into a STUN message is described inSection 6.   The initial STUN methods are:   0x000: (Reserved)   0x001: Binding   0x002: (Reserved; was SharedSecret)   STUN methods in the range 0x000 - 0x7FF are assigned by IETF Review   [RFC5226].  STUN methods in the range 0x800 - 0xFFF are assigned by   Designated Expert [RFC5226].  The responsibility of the expert is to   verify that the selected codepoint(s) are not in use and that the   request is not for an abnormally large number of codepoints.   Technical review of the extension itself is outside the scope of the   designated expert responsibility.18.2.  STUN Attribute Registry   A STUN Attribute type is a hex number in the range 0x0000 - 0xFFFF.   STUN attribute types in the range 0x0000 - 0x7FFF are considered   comprehension-required; STUN attribute types in the range 0x8000 -   0xFFFF are considered comprehension-optional.  A STUN agent handles   unknown comprehension-required and comprehension-optional attributes   differently.   The initial STUN Attributes types are:Rosenberg, et al.           Standards Track                    [Page 43]

RFC 5389                          STUN                      October 2008   Comprehension-required range (0x0000-0x7FFF):     0x0000: (Reserved)     0x0001: MAPPED-ADDRESS     0x0002: (Reserved; was RESPONSE-ADDRESS)     0x0003: (Reserved; was CHANGE-ADDRESS)     0x0004: (Reserved; was SOURCE-ADDRESS)     0x0005: (Reserved; was CHANGED-ADDRESS)     0x0006: USERNAME     0x0007: (Reserved; was PASSWORD)     0x0008: MESSAGE-INTEGRITY     0x0009: ERROR-CODE     0x000A: UNKNOWN-ATTRIBUTES     0x000B: (Reserved; was REFLECTED-FROM)     0x0014: REALM     0x0015: NONCE     0x0020: XOR-MAPPED-ADDRESS   Comprehension-optional range (0x8000-0xFFFF)     0x8022: SOFTWARE     0x8023: ALTERNATE-SERVER     0x8028: FINGERPRINT   STUN Attribute types in the first half of the comprehension-required   range (0x0000 - 0x3FFF) and in the first half of the comprehension-   optional range (0x8000 - 0xBFFF) are assigned by IETF Review   [RFC5226].  STUN Attribute types in the second half of the   comprehension-required range (0x4000 - 0x7FFF) and in the second half   of the comprehension-optional range (0xC000 - 0xFFFF) are assigned by   Designated Expert [RFC5226].  The responsibility of the expert is to   verify that the selected codepoint(s) are not in use, and that the   request is not for an abnormally large number of codepoints.   Technical review of the extension itself is outside the scope of the   designated expert responsibility.18.3.  STUN Error Code Registry   A STUN error code is a number in the range 0 - 699.  STUN error codes   are accompanied by a textual reason phrase in UTF-8 [RFC3629] that is   intended only for human consumption and can be anything appropriate;   this document proposes only suggested values.   STUN error codes are consistent in codepoint assignments and   semantics with SIP [RFC3261] and HTTP [RFC2616].   The initial values in this registry are given inSection 15.6.Rosenberg, et al.           Standards Track                    [Page 44]

RFC 5389                          STUN                      October 2008   New STUN error codes are assigned based on IETF Review [RFC5226].   The specification must carefully consider how clients that do not   understand this error code will process it before granting the   request.  See the rules inSection 7.3.4.18.4.  STUN UDP and TCP Port Numbers   IANA has previously assigned port 3478 for STUN.  This port appears   in the IANA registry under the moniker "nat-stun-port".  In order to   align the DNS SRV procedures with the registered protocol service,   IANA is requested to change the name of protocol assigned to port   3478 from "nat-stun-port" to "stun", and the textual name from   "Simple Traversal of UDP Through NAT (STUN)" to "Session Traversal   Utilities for NAT", so that the IANA port registry would read:   stun   3478/tcp   Session Traversal Utilities for NAT (STUN) port   stun   3478/udp   Session Traversal Utilities for NAT (STUN) port   In addition, IANA has assigned port number 5349 for the "stuns"   service, defined over TCP and UDP.  The UDP port is not currently   defined; however, it is reserved for future use.19.  Changes sinceRFC 3489   This specification obsoletesRFC 3489 [RFC3489].  This specification   differs fromRFC 3489 in the following ways:   o  Removed the notion that STUN is a complete NAT traversal solution.      STUN is now a tool that can be used to produce a NAT traversal      solution.  As a consequence, changed the name of the protocol to      Session Traversal Utilities for NAT.   o  Introduced the concept of STUN usages, and described what a usage      of STUN must document.   o  Removed the usage of STUN for NAT type detection and binding      lifetime discovery.  These techniques have proven overly brittle      due to wider variations in the types of NAT devices than described      in this document.  Removed the RESPONSE-ADDRESS, CHANGED-ADDRESS,      CHANGE-REQUEST, SOURCE-ADDRESS, and REFLECTED-FROM attributes.   o  Added a fixed 32-bit magic cookie and reduced length of      transaction ID by 32 bits.  The magic cookie begins at the same      offset as the original transaction ID.Rosenberg, et al.           Standards Track                    [Page 45]

RFC 5389                          STUN                      October 2008   o  Added the XOR-MAPPED-ADDRESS attribute, which is included in      Binding responses if the magic cookie is present in the request.      Otherwise, theRFC 3489 behavior is retained (that is, Binding      response includes MAPPED-ADDRESS).  See discussion in XOR-MAPPED-      ADDRESS regarding this change.   o  Introduced formal structure into the message type header field,      with an explicit pair of bits for indication of request, response,      error response, or indication.  Consequently, the message type      field is split into the class (one of the previous four) and      method.   o  Explicitly point out that the most significant 2 bits of STUN are      0b00, allowing easy differentiation with RTP packets when used      with ICE.   o  Added the FINGERPRINT attribute to provide a method of definitely      detecting the difference between STUN and another protocol when      the two protocols are multiplexed together.   o  Added support for IPv6.  Made it clear that an IPv4 client could      get a v6 mapped address, and vice versa.   o  Added long-term-credential-based authentication.   o  Added the SOFTWARE, REALM, NONCE, and ALTERNATE-SERVER attributes.   o  Removed the SharedSecret method, and thus the PASSWORD attribute.      This method was almost never implemented and is not needed with      current usages.   o  Removed recommendation to continue listening for STUN responses      for 10 seconds in an attempt to recognize an attack.   o  Changed transaction timers to be more TCP friendly.   o  Removed the STUN example that centered around the separation of      the control and media planes.  Instead, provided more information      on using STUN with protocols.   o  Defined a generic padding mechanism that changes the      interpretation of the length attribute.  This would, in theory,      break backwards compatibility.  However, the mechanism inRFC 3489      never worked for the few attributes that weren't aligned naturally      on 32-bit boundaries.   o  REALM, SERVER, reason phrases, and NONCE limited to 127      characters.  USERNAME to 513 bytes.Rosenberg, et al.           Standards Track                    [Page 46]

RFC 5389                          STUN                      October 2008   o  Changed the DNS SRV procedures for TCP and TLS.  UDP remains the      same as before.20.  Contributors   Christian Huitema and Joel Weinberger were original co-authors ofRFC3489.21.  Acknowledgements   The authors would like to thank Cedric Aoun, Pete Cordell, Cullen   Jennings, Bob Penfield, Xavier Marjou, Magnus Westerlund, Miguel   Garcia, Bruce Lowekamp, and Chris Sullivan for their comments, and   Baruch Sterman and Alan Hawrylyshen for initial implementations.   Thanks for Leslie Daigle, Allison Mankin, Eric Rescorla, and Henning   Schulzrinne for IESG and IAB input on this work.22.  References22.1.  Normative References   [ITU.V42.2002]    International Telecommunications Union, "Error-                     correcting Procedures for DCEs Using Asynchronous-                     to-Synchronous Conversion", ITU-T Recommendation                     V.42, March 2002.   [RFC0791]         Postel, J., "Internet Protocol", STD 5,RFC 791,                     September 1981.   [RFC1122]         Braden, R., "Requirements for Internet Hosts -                     Communication Layers", STD 3,RFC 1122,                     October 1989.   [RFC1321]         Rivest, R., "The MD5 Message-Digest Algorithm",RFC 1321, April 1992.   [RFC2104]         Krawczyk, H., Bellare, M., and R. Canetti, "HMAC:                     Keyed-Hashing for Message Authentication",RFC 2104, February 1997.   [RFC2119]         Bradner, S., "Key words for use in RFCs to Indicate                     Requirement Levels",BCP 14,RFC 2119, March 1997.   [RFC2460]         Deering, S. and R. Hinden, "Internet Protocol,                     Version 6 (IPv6) Specification",RFC 2460,                     December 1998.Rosenberg, et al.           Standards Track                    [Page 47]

RFC 5389                          STUN                      October 2008   [RFC2617]         Franks, J., Hallam-Baker, P., Hostetler, J.,                     Lawrence, S., Leach, P., Luotonen, A., and L.                     Stewart, "HTTP Authentication: Basic and Digest                     Access Authentication",RFC 2617, June 1999.   [RFC2782]         Gulbrandsen, A., Vixie, P., and L. Esibov, "A DNS                     RR for specifying the location of services (DNS                     SRV)",RFC 2782, February 2000.   [RFC2818]         Rescorla, E., "HTTP Over TLS",RFC 2818, May 2000.   [RFC2988]         Paxson, V. and M. Allman, "Computing TCP's                     Retransmission Timer",RFC 2988, November 2000.   [RFC3629]         Yergeau, F., "UTF-8, a transformation format of ISO                     10646", STD 63,RFC 3629, November 2003.   [RFC4013]         Zeilenga, K., "SASLprep: Stringprep Profile for                     User Names and Passwords",RFC 4013, February 2005.22.2.  Informative References   [BEHAVE-NAT]      MacDonald, D. and B. Lowekamp, "NAT Behavior                     Discovery Using STUN", Work in Progress, July 2008.   [BEHAVE-TURN]     Rosenberg, J., Mahy, R., and P. Matthews,                     "Traversal Using Relays around NAT (TURN): Relay                     Extensions to Session  Traversal Utilities for NAT                     (STUN)", Work in Progress, July 2008.   [KARN87]          Karn, P. and C. Partridge, "Improving Round-Trip                     Time Estimates in Reliable Transport Protocols",                     SIGCOMM 1987, August 1987.   [MMUSIC-ICE]      Rosenberg, J., "Interactive Connectivity                     Establishment (ICE): A Protocol for Network Address                     Translator (NAT) Traversal for Offer/Answer                     Protocols", Work in Progress, October 2007.   [MMUSIC-ICE-TCP]  Rosenberg, J., "TCP Candidates with Interactive                     Connectivity Establishment (ICE)", Work                     in Progress, July 2008.   [RFC2616]         Fielding, R., Gettys, J., Mogul, J., Frystyk, H.,                     Masinter, L., Leach, P., and T. Berners-Lee,                     "Hypertext Transfer Protocol -- HTTP/1.1",RFC 2616, June 1999.Rosenberg, et al.           Standards Track                    [Page 48]

RFC 5389                          STUN                      October 2008   [RFC3261]         Rosenberg, J., Schulzrinne, H., Camarillo, G.,                     Johnston, A., Peterson, J., Sparks, R., Handley,                     M., and E. Schooler, "SIP: Session Initiation                     Protocol",RFC 3261, June 2002.   [RFC3264]         Rosenberg, J. and H. Schulzrinne, "An Offer/Answer                     Model with Session Description Protocol (SDP)",RFC 3264, June 2002.   [RFC3424]         Daigle, L. and IAB, "IAB Considerations for                     UNilateral Self-Address Fixing (UNSAF) Across                     Network Address Translation",RFC 3424,                     November 2002.   [RFC3489]         Rosenberg, J., Weinberger, J., Huitema, C., and R.                     Mahy, "STUN - Simple Traversal of User Datagram                     Protocol (UDP) Through Network Address Translators                     (NATs)",RFC 3489, March 2003.   [RFC4107]         Bellovin, S. and R. Housley, "Guidelines for                     Cryptographic Key Management",BCP 107,RFC 4107,                     June 2005.   [RFC5226]         Narten, T. and H. Alvestrand, "Guidelines for                     Writing an IANA Considerations Section in RFCs",BCP 26,RFC 5226, May 2008.   [SIP-OUTBOUND]    Jennings, C. and R. Mahy, "Managing Client                     Initiated Connections in the Session Initiation                     Protocol  (SIP)", Work in Progress, June 2008.Rosenberg, et al.           Standards Track                    [Page 49]

RFC 5389                          STUN                      October 2008Appendix A.  C Snippet to Determine STUN Message Types   Given a 16-bit STUN message type value in host byte order in msg_type   parameter, below are C macros to determine the STUN message types:   #define IS_REQUEST(msg_type)       (((msg_type) & 0x0110) == 0x0000)   #define IS_INDICATION(msg_type)    (((msg_type) & 0x0110) == 0x0010)   #define IS_SUCCESS_RESP(msg_type)  (((msg_type) & 0x0110) == 0x0100)   #define IS_ERR_RESP(msg_type)      (((msg_type) & 0x0110) == 0x0110)Authors' Addresses   Jonathan Rosenberg   Cisco   Edison, NJ   US   EMail: jdrosen@cisco.com   URI:http://www.jdrosen.net   Rohan Mahy   Unaffiliated   EMail: rohan@ekabal.com   Philip Matthews   Unaffiliated   EMail: philip_matthews@magma.ca   Dan Wing   Cisco   771 Alder Drive   San Jose, CA  95035   US   EMail: dwing@cisco.comRosenberg, et al.           Standards Track                    [Page 50]

RFC 5389                          STUN                      October 2008Full Copyright Statement   Copyright (C) The IETF Trust (2008).   This document is subject to the rights, licenses and restrictions   contained inBCP 78, and except as set forth therein, the authors   retain all their rights.   This document and the information contained herein are provided on an   "AS IS" basis and THE CONTRIBUTOR, THE ORGANIZATION HE/SHE REPRESENTS   OR IS SPONSORED BY (IF ANY), THE INTERNET SOCIETY, THE IETF TRUST AND   THE INTERNET ENGINEERING TASK FORCE DISCLAIM ALL WARRANTIES, EXPRESS   OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTY THAT THE USE OF   THE INFORMATION HEREIN WILL NOT INFRINGE ANY RIGHTS OR ANY IMPLIED   WARRANTIES OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE.Intellectual Property   The IETF takes no position regarding the validity or scope of any   Intellectual Property Rights or other rights that might be claimed to   pertain to the implementation or use of the technology described in   this document or the extent to which any license under such rights   might or might not be available; nor does it represent that it has   made any independent effort to identify any such rights.  Information   on the procedures with respect to rights in RFC documents can be   found inBCP 78 andBCP 79.   Copies of IPR disclosures made to the IETF Secretariat and any   assurances of licenses to be made available, or the result of an   attempt made to obtain a general license or permission for the use of   such proprietary rights by implementers or users of this   specification can be obtained from the IETF on-line IPR repository athttp://www.ietf.org/ipr.   The IETF invites any interested party to bring to its attention any   copyrights, patents or patent applications, or other proprietary   rights that may cover technology that may be required to implement   this standard.  Please address the information to the IETF at   ietf-ipr@ietf.org.Rosenberg, et al.           Standards Track                    [Page 51]
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RFC 5389
RFC - Proposed Standard

DocumentDocument typeRFC - Proposed Standard
October 2008
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Obsoleted byRFC 8489
Updated byRFC 8553,RFC 7350
ObsoletesRFC 3489
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AuthorsPhilip Matthews,Jonathan Rosenberg,Dan Wing,Rohan Mahy
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