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| "Tread & Circuits Part 1" | |||||||||||||
| Publisher | IDW Publishing | ||||||||||||
| First published | October 13, 2021 | ||||||||||||
| Cover date | October 2021 | ||||||||||||
| Written by | David Mariotte | ||||||||||||
| Art by | Jack Lawrence | ||||||||||||
| Colors by | Candice Han | ||||||||||||
| Letters by | Jake M. Wood andNathan Widick | ||||||||||||
| Editor | Riley Farmer andTom Waltz | ||||||||||||
| Continuity | 2019 IDW continuity | ||||||||||||
When a terrorist group threatens the most important race on Velocitron, Thunderclash and his high-octane team of Wreckers investigate.
Contents |
To the inhabitants ofCybertron's myriad colony worlds, there are fewTransformers as popular or daring asThunderclash and his team ofWreckers, a troupe of travelling stunt-bots renowned for their livestreamed performances. Broadcasting live as he and his team freefall toward the surface of a barren, rocky world,Hot Shot reveals that today's stunt is a death-defying skydive from their starshipStuntmaster without any levitators or safety equipment. The thrilling aerobatic show that ends with all five Wreckers—Thunderclash, Hot Shot,Ricochet,Aileron, andCircuit landing safely on their feet; as they take a bow, strike a pose, and congratulate one another on another successful adventure, however, their broadcast suddenly cuts out...
Having successfully hacked Thunderclash's broadcast,Mayhem spokesmanOctopunch and his minions have a message of their own: the time for chaos is now. For too long, the inhabitants of the colonies have been fed a steady stream of mindless entertainment to turn them complacent and incurious, and no world better exemplifies this complacency thanVelocitron. For years, the winner of that planet'sSpeedia 500 race is traditionally appointed head of the planet's senate; currently,Road Rocket leads the senate afterthe previous winner chose to abdicate his position. To the 'bots of Mayhem, the Speedia is a fundamentally broken system, one that deliberately locks out the majority of Cybertronians from ever effecting meaningful change. To illustrate this point, Octopunch turns his attention to their prisonerElectrons; he ran the race last kilocycle not to help his fellow 'bots, but to seek wealth and glory—and this selfishness earns him a quick execution. Octopunch's demands are simple: if the upcoming Speedia race isnot called off, Mayhem will ensure thatthey take control of Velocitron instead. Mayhem might not hold the Wreckers in high esteem, but when it comes to the business of revolution, Octopunch concedes that their famous slogan gets it right: "wreck and rule".
Although Thunderclash initially writes off the outage as an ordinary glitch, their medicMinerva flies theStuntmaster down to meet with the other Wreckers, and informs them what's really happened: terrorists have somehow hjacked their signal and used it to broadcast a threat to the people of Velocitron. With their cameras off, Thunderclash reverts to full business mode and demands a sit-rep from Aileron—because, although the Wreckerslook like civilian thrill-seekers on camera, they'rereally top-secretAutobot agents who operate outside the remits ofColonial Security and use their travelling stunt shows as a pretense while handling dirty jobs the Autobot government can't tackle. When Circuit traces the pirated signal back to its source, the Wreckers follow it to Velocitron, where Speedia fever is already mounting; although Aileron planned a discreet landing, she's dismayed to see crowds thronging their landing pad. Thunderclash steps up to podium to greet their adoring fans and establish their cover story: the Wreckers have come to Velocitron to show their support for the Speedia; he, Aileron, Ricochet, and Hot Shot will all be entering the famous race as a show of goodwill. As reporters bombard the Wreckers with questions, Circuit takes advantage of the chaos to leave the ship through a back hatch and slip into the city unseen...While tracking the mysterious pirate signal, Circuit passes the time by recording another one of his ongoing personal logs: since theIron Hope disaster, Circuit's struggled to cope with the loss of hisalternate mode, and his self-esteem issues are only exacerbated when aVelocitronian passerby hurls junk at him for walking in analternate mode-only lane.
Aboard theStuntmaster, meanwhile, Aileron lays into her commander for going against their carefully-laid out plan on the spur of the moment—they were only supposed to monitor the race from afar and intervene as needed. Thunderclash, however, has a reason behind this controversial decision...
Circuit has finally tracked the signal to an alley in a run-down warehouse district, but on an unfamiliar planet that doesn't cater to mode-locked Cybertronians, the timid Autobot is briefly overwhelmed by his own self-doubts. As he pounds a wall and tells himself to pull it together, the roar of an engine and a blinding set of headlights catches his attention...
Thunderclash and Aileron's argument interrupts a gaming session between the other three Wreckers on the ship: Thunderclash's idealism may have served him well during theWar of the Threefold Spark, but they're nothere to take stands or make point: they're here to do a job. Thunderclash admits that he might've made the wrong call now, but they'll have to live with it. When Minerva exults at defeating the other two Wreckers, Aileron runs a headcount: why hasn't Circuit returned? As it turns out, Circuit's discovered that the wall he's pounded is a façade, concealing a metal building... but before he can investigate further, a blast from his mysterious pursuer sends him running further down the alley. Pinned against a dead end, Circuit can't believe who's found him:Axer!
(Numbers indicate order of appearance.)
| Autobots | Mayhem | Others |
|---|---|---|
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"Organize your chaos. Use your voices and, when it fails,your violence. Let Mayhem lead the way."
"All I'm saying, Ricochet, is that I could protectand win the race."
"Didn't we already establishyou're a slowpoke? How about I win theSpeedia while you cover for me?"
"Why is there acrowd outside the ship? I thought this was acovert mission."
"Right. And how do Wreckers do covert?"
"Poorly."
"Now, a lot of you weren't back home during the war. Or were forged after Exarchon's downfall. You experienced the death and carnage wrought by the Threefold Spark from a distance of space and time. I have seendeath before, but that never makes it easier. And while I may no longer be a soldier, I will do mydamndest to make sure you never see death again. This is mypromise to you. We show no fear. We don't bend to extremism. We face our problemshead-on."
Volume 5: Horrors Near and Far – cover art byCryssy Cheung