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Tetris 2 + BomBliss
Tetris 2 + BomBliss |
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Developers:Bullet-Proof Software,Chunsoft
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Tetris 2 + BomBliss is yet another BPS puzzle title, this one featuring music by Koichi Sugiyama (theDragon Quest guy). No connection toNintendo'sTetris 2.
SRAM Clear
At the "Select Player" screen, enter the "Eliminate Name" menu. Highlight "Exit", holdDown + A + B on controller 2 and pressStart on controller 1. If done right, you'll have the option to delete all the save files at once.
Debug Leftovers
TheGame Genie codePOKLXEYA re-enables some debug features. Use this code, then do the SRAM clear cheat as described above to enable the debug mode.
Now you'll be able to enable some additional options.
At the title screen, while selecting the players number:
- HoldUp on controller 2 and pressA orStart on controller 1 to enter the Sound Test mode. There is no display at all, useSelect orStart to play music,A andD-Pad on controller 1 to play sound effects, pressB to exit back to the game.
- HoldDown on controller 2 and pressA orStart to see the final credits.
- Start 2 PLAYERS mode. All the Tetris pieces will be "I" tetrominoes.
At the main game mode selection menu for the Tetris game modes:
- Select any Tetris game type. While selecting the game level, holdSelect on controller 1 to select levels above 20 up to 29.
- Select any Tetris game type. While selecting the game level, holdDown on controller 2 and pressA orStart on controller 1 to switch from playing the game with the usualTetra pieces (tetrominoes) toPenta pieces (pentominoes).
At level selection menu of the Bombliss's Contest mode:
- While selecting the stage number, holdSelect on controller 1 to allow selection of any levels above 3.
- HoldSelect on controller 1 and pressStart to switch to the different patterns for the levels (without a huge bombs by default).
Unused Text
Present in the ROM at the end of bank 1 (FFA0 toFFF0) are some developer credits:
Program by Togo Narita.Graphics design by Satoshi Fudaba.
Unused Songs
To do: Upload the songs. |
There's a couple unused songs. One is a fanfare that plays for about 30 seconds, the other one is a 5 second loop, which suggests it may have just been used for testing purposes.
- Pages missing developer references
- Games developed by Bullet-Proof Software
- Games developed by Chunsoft
- Pages missing publisher references
- Games published by Bullet-Proof Software
- NES games
- Pages missing date references
- Games released in 1991
- Games released in December
- Games released on December 13
- Games with hidden developer credits
- Games with unused music
- Games with debugging functions
- Games with hidden sound tests
- To do
- Tetris series
Cleanup >Pages missing date references
Cleanup >Pages missing developer references
Cleanup >Pages missing publisher references
Cleanup >To do
Games >Games by content >Games with debugging functions
Games >Games by content >Games with hidden developer credits
Games >Games by content >Games with hidden sound tests
Games >Games by content >Games with unused music
Games >Games by developer >Games developed by Bullet-Proof Software
Games >Games by developer >Games developed by Spike Chunsoft >Games developed by Chunsoft
Games >Games by platform
Games >Games by publisher >Games published by Bullet-Proof Software
Games >Games by release date >Games released in 1991
Games >Games by release date >Games released in December
Games >Games by release date >Games released in December >Games released on December 13
Games >Games by series >Tetris series
The Cutting Room Floor >Unimportant Awards >NES games