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The Cutting Room Floor
The Cutting Room Floor is a site dedicated to unearthing and researching unused and cut content from video games. From debug menus, to unused music, graphics, enemies, or levels, many games have content never meant to be seen by anybody but the developers — or even meant for everybody, but cut due to time/budget constraints.
Feel free to browse ourcollection of games and start reading. Up for research? Try looking atsome stubs and see if you can help us out. Just have some faint memory of some unused menu/level you saw years ago but can't remember how to access it? Feel free to start a page with what you saw and we'll take a look. If you want to help keep this site running and help further research into games,feel free to donate.
Featured Article
Developer:Game Freak
Publisher:Nintendo
Released: 1999–2001,Game Boy
Pokémon Gold and Silver were the long-awaited sequels to the originalRed,Blue,Green, andYellow that started the whole Pokémon craze. Being released as two of the first games for Nintendo's then-new Game Boy Color,Gold andSilver benefited from the new possibilities of colorful Pokémon and maps. Due to the prolonged development time, there are many remnants of early content for nearly every Johto city along with some unused events and debug menus.
All Featured BlurbsDid You Know...
- ...thatErika to Satoru no Yume Bouken has a hidden message that can only be accessed by waiting91 minutes at the ending screen?
- ...that the Koopalings were set to reappear inSuper Princess Peach?
- ...that the Japanese version ofFactory Panic has Gorbachev as the protagonist, but he was changed to a much more generic character in the International releases?
- ...that a Dreamcast port ofHalf-Life was finished but not released?
- ...thatMetroid Prime has an unused intro narration that was later repurposed forSuper Smash Bros. Brawl?
- ...thatSomari was once just calledMario?
- ...that at least56 games released on today's date have articles?
Contributing
Want to contribute? Not sure where to begin? Visit theHelp page for everything you need to get started, including...
- Instructions for creating and editing articles
- Guides that will help you find debug modes, unused graphics, hidden levels, and more
- Alist of what needs to be done
- Common things that can be found in hundreds of different games
We also have asizable list of games that either don't have pages yet, or whose pages are in serious need of expansion. Check it out!
Featured File
Dungeon Keeper is a strategy video game that was the last to be developed by Bullfrog Productions under Peter Molyneux.
In the game, the player attempts to build and manage a dungeon or lair while protecting it from (computer-controlled) "hero" characters intent on stealing the user's accumulated treasures and killing various monsters. The game was met with high critical praise and positive gamer reaction, resulting ina sequel being made.
There are six possible Bonus Levels to be located in the game, including the "Moon" level. However, you can only gain access to five of them in unmodded games.
The "Locate Hidden Realm" bonus crate should have been located in Level 14, "Sleepiburgh", to the opposite side of the "Transfer Creature". The crate itself is not in the game, possibly due to a mistake by the programmers where they forgot about it or (accidentally) erased the crate.
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