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The Cutting Room Floor

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Welcome to The Cutting Room Floor.31,211 articles andcounting!

The Cutting Room Floor is a site dedicated to unearthing and researching unused and cut content from video games. From debug menus, to unused music, graphics, enemies, or levels, many games have content never meant to be seen by anybody but the developers — or even meant for everybody, but cut due to time/budget constraints.

Feel free to browse ourcollection of games and start reading. Up for research? Try looking atsome stubs and see if you can help us out. Just have some faint memory of some unused menu/level you saw years ago but can't remember how to access it? Feel free to start a page with what you saw and we'll take a look. If you want to help keep this site running and help further research into games,feel free to donate.

Featured Article

An unused level left in the game.

This article has a 'Main' page!This article has a 'Prerelease' page!This article has a 'Development' page!

Developers:Epic MegaGames,Orange Games
Publishers:Gathering of Developers,MacPlay (Mac OS Classic)
Released: 1998,Windows,Mac OS Classic

Jazz Jackrabbit 2 was a huge step up fromits predecessor, but it wasn't a huge financial success by any means thanks to it being a 2D platformer released at a time when 3D games were all the rage. However, it did gain a cult following and has become something of a platforming classic for some PC gamers.

It also has a fair amount of hidden content lying within, ranging from unused bosses to several unused graphics.

Read more...

All Featured Blurbs

Did You Know...

Contributing

Want to contribute? Not sure where to begin? Visit theHelp page for everything you need to get started, including...

  • Instructions for creating and editing articles
  • Guides that will help you find debug modes, unused graphics, hidden levels, and more
  • Alist of what needs to be done
  • Common things that can be found in hundreds of different games


We also have asizable list of games that either don't have pages yet, or whose pages are in serious need of expansion. Check it out!

Featured File

DinosaurPlanet-sabre.png

Star Fox Adventures originally started as a Nintendo 64 game calledDinosaur Planet. However, Miyamoto suggested that the game would be better as an entry in the Star Fox series and the game was heavily reworked for that. This, along with a platform change and an impending buyout of Rare, caused significant troubles for the reworked game.

An early ROM made just before the development team moved to the GameCube was released, made before drastic plot changes were made. However, Fox has already replaced Sabre and voice clips are slowly being adjusted as such. Sabre's gameplay and cutscene models are still present in this build, but they each have some issues. Sabre's gameplay model (which is used as a placeholder for Fox's SharpClaw disguise) uses the wrong texture on the back of his head - a similar-looking texture intended for the ShadowHunter dinosaurs' legs is assigned by mistake, but his proper texture is present in the ROM.View more

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The Cutting Room Floor