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The Cutting Room Floor

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Welcome to The Cutting Room Floor.31,343 articles andcounting!

The Cutting Room Floor is a site dedicated to unearthing and researching unused and cut content from video games. From debug menus, to unused music, graphics, enemies, or levels, many games have content never meant to be seen by anybody but the developers — or even meant for everybody, but cut due to time/budget constraints.

Feel free to browse ourcollection of games and start reading. Up for research? Try looking atsome stubs and see if you can help us out. Just have some faint memory of some unused menu/level you saw years ago but can't remember how to access it? Feel free to start a page with what you saw and we'll take a look. If you want to help keep this site running and help further research into games,feel free to donate.

Featured Article

DeusEx-PreReleaseImageHellsKitchenSewers.jpg

This article has a 'Main' page!This article has a 'Proto' page!This article has a 'Prerelease' page!This article has a 'Development' page!This article has a 'Bugs' page!This article has a 'Notes' page!

Developers:Ion Storm, Westlake Interactive (Mac)
Publishers:Eidos Interactive, Aspyr Media (Mac)
Released: 2000,Windows,Mac OS Classic

Deus Ex is the rare combination of several genres, real-life conspiracies, loads of content to explore, and captivating environments.

The game was also highly ambitious, with development spanning several years. Not only are there plenty of cut concepts, but also plenty of concept art and screenshots from early versions of the game. The released game also contains slews of cut conversations, loads of unused textures, and some tidbits from cut levels.

Read more...

All Featured Blurbs

Were You Aware...

  • ...that the 1978 gameOrbit has hidden credits that could only be accessed by a removed button combination?
  • ...thatAtomic Bomberman has many alternate line takes, including some pretty profane dialogue?
  • ...thatRoboCop on the Game Boy andAlien vs. Predator on the SNES were both planned to have password screens, but they ended up scrapped?
  • ...thatJourney to Silius started out as aTerminator game?
  • ...that the voice acting inThe Town With No Name could have beenworse?
  • ...thatPingus has an unusedPac-Man levelset?
  • ...that at least33 games released on today's date have articles?

Contributing

Want to contribute? Not sure where to begin? Visit theHelp page for everything you need to get started, including...

  • Instructions for creating and editing articles
  • Guides that will help you find debug modes, unused graphics, hidden levels, and more
  • Alist of what needs to be done
  • Common things that can be found in hundreds of different games


We also have asizable list of games that either don't have pages yet, or whose pages are in serious need of expansion. Check it out!

Featured File

NSMBUnusedWorldIcons.png

New Super Mario Bros. pretty much resuscitated the idea of all-new side-scrolling Mario games. Not unlike itskinda-sorta-sequel, this game has a lot of unused stuff.

For example, these are unused world icons representing early ideas for the worlds. These are loadedin an unused scene selection screen.

View more

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The Cutting Room Floor