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The Cutting Room Floor
The Cutting Room Floor is a site dedicated to unearthing and researching unused and cut content from video games. From debug menus, to unused music, graphics, enemies, or levels, many games have content never meant to be seen by anybody but the developers — or even meant for everybody, but cut due to time/budget constraints.
Feel free to browse ourcollection of games and start reading. Up for research? Try looking atsome stubs and see if you can help us out. Just have some faint memory of some unused menu/level you saw years ago but can't remember how to access it? Feel free to start a page with what you saw and we'll take a look. If you want to help keep this site running and help further research into games,feel free to donate.
Featured Article
Developer:Obsidian Entertainment
Publisher:Bethesda Softworks
Released: 2010,Windows
Throughout the years since its creation, theFallout series has been burdened with many hardships, from multiple canceled sequels to the bankruptcy of its original publisher. With each installment the series was passed from one developer to another, until it was handed to Obsidian Entertainment where currently several big names fromFallout andFallout 2 are employed.Fallout: New Vegas was the result.
While taking its engine from Bethesda'sFallout 3 and much of its content fromVan Buren (Black Isle's regrettably canceled third installment),New Vegas is very much a successor toFallout 2 in terms of story and atmosphere. And despite its modest (compared toFallout 3) budget and development cycle, it managed to please both long-time series fans and newcomers alike for the first time sinceFallout 2. Being a western RPG (and an Obsidian-developed one in particular), there are more than a few screws loose and a couple of unused parts they forgot to take out of the box. TheNew Vegas edition ofG.E.C.K. makes it easy for anyone to slice open the game's belly and play with its guts.
All Featured BlurbsDid You Know...
- ...thatThe Simpsons: Road Rage was originally a much more open-ended game?
- ...that the SNES version ofThe Itchy & Scratchy Game has unused conversations between Bart and Lisa?
- ...that theBionic Commando could originally shoot his arm in a downwards direction?
- ...thatConker's Bad Fur Day has a model for a Pikachu tail, part of a cutscene that was cut at Nintendo's request?
- ...thatScrabble CD-ROM Crossword Game has 4,270 unused words that are simply too long to be placed on the board?
- ...thatGumball (Apple II) had such strong copy-protection it took 33 years to break and discover its secret ending?
- ...that at least44 games released on today's date have articles?
Contributing
Want to contribute? Not sure where to begin? Visit theHelp page for everything you need to get started, including...
- Instructions for creating and editing articles
- Guides that will help you find debug modes, unused graphics, hidden levels, and more
- Alist of what needs to be done
- Common things that can be found in hundreds of different games
We also have asizable list of games that either don't have pages yet, or whose pages are in serious need of expansion. Check it out!
Featured File
Zoo Tycoon is Microsoft's entry into the then-wildly-popular genre of simulation games, featuring picky animals, lazy staff, and dumb guests.
The 'lose scenario' image originally featured a pride of lions attacking the guests with a nice big 'You lose!' printed on it. This was changed to a zookeeper running from a stampede of various animals in the final.
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