Please consider supporting us onPatreon.
The Cutting Room Floor
The Cutting Room Floor is a site dedicated to unearthing and researching unused and cut content from video games. From debug menus, to unused music, graphics, enemies, or levels, many games have content never meant to be seen by anybody but the developers — or even meant for everybody, but cut due to time/budget constraints.
Feel free to browse ourcollection of games and start reading. Up for research? Try looking atsome stubs and see if you can help us out. Just have some faint memory of some unused menu/level you saw years ago but can't remember how to access it? Feel free to start a page with what you saw and we'll take a look. If you want to help keep this site running and help further research into games,feel free to donate.
Featured Article
Developer:Game Freak
Publisher:Nintendo
Development Range: 1992-1995,Game Boy
Pokémon Red and Blue is known for a rather secretive development cycle, with very few select materials being released to the public. While theCapsule Monsters pitch gave a simplistic idea on what the game would originally be like before settling into the games we all know to this day, the source code leak gave way towards dozens of previously-unseen elements, showing that development went through many different ideas than originally thought.
There's a lot of early sprites, tilesets, Pokémon designs and even early drafts of the Kanto region! Not only that, but there's data that gives evidence towards scrapped Pokémon that would end up as the notorious Missingno. in the final, which were the cause of balance changes that were made throughout development.
All Featured BlurbsDid You Know...
- ...that360: Three Sixty has its own entire source code hidden inside?
- ...thatChill has its own entire source code hidden inside?
- ...thatSamurai Shodown Anthology has movelists for the unplayable characters - but got all but one of Yumeji's moves wrong?
- ...that the enemy troop leader in the arcadeAlien vs. Predator actually has a name? And it may have been possible to fight him?
- ...thatPuLiRuLa has a hidden snowy stage in the game's code?
- ...that Valve accidentally leaked cut weapon names inTeam Fortress 2 then leaked the assets for said weapons almost two years later to the day?
- ...that at least33 games released on today's date have articles?
Contributing
Want to contribute? Not sure where to begin? Visit theHelp page for everything you need to get started, including...
- Instructions for creating and editing articles
- Guides that will help you find debug modes, unused graphics, hidden levels, and more
- Alist of what needs to be done
- Common things that can be found in hundreds of different games
We also have asizable list of games that either don't have pages yet, or whose pages are in serious need of expansion. Check it out!
Featured File
New Super Mario Bros. pretty much resuscitated the idea of all-new side-scrolling Mario games. Not unlike itskinda-sorta-sequel, this game has a lot of unused stuff.
For example, these are unused world icons representing early ideas for the worlds. These are loadedin an unused scene selection screen.
Archive