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The Cutting Room Floor
The Cutting Room Floor is a site dedicated to unearthing and researching unused and cut content from video games. From debug menus, to unused music, graphics, enemies, or levels, many games have content never meant to be seen by anybody but the developers — or even meant for everybody, but cut due to time/budget constraints.
Feel free to browse ourcollection of games and start reading. Up for research? Try looking atsome stubs and see if you can help us out. Just have some faint memory of some unused menu/level you saw years ago but can't remember how to access it? Feel free to start a page with what you saw and we'll take a look. If you want to help keep this site running and help further research into games,feel free to donate.
Featured Article
Developer:Valve
Publisher:Valve
Released: 2007,Windows,Xbox 360,PlayStation 3,Mac OS X,Linux
Welcome toTeam Fortress 2... after 9 years of development, hopefully, it will have been worth the wait.
Team Fortress 2 (shortened to "TF2" by many) is a team-based multiplayer first-person shooter created by Valve, the same creators behind theHalf-Life series among others. Starting its life as a far more gritty and realistic military shooter more in the vein ofits predecessor, it was initially released on the Orange Box in 2007 for Windows, Xbox 360, and PlayStation 3.
Being a popular multiplayer game with a current lifespan of 18 years, the game has had its ups and downs, with cut content planned and dropped over that time. Some of these files have been accidentally released in updates and allow us to get a look at what could have been.
All Featured BlurbsWere You Aware...
- ...thatGokuraku! Chuka Taisen andTaito Chase H.Q. have hidden Morse code messages?
- ...thatBionic Commando: Elite Forces was considered for a two-player mode? And that it contains a large collection of graphics from a game that wouldn't be out for a few more months?
- ...that the battle courses fromSuper Mario Kart were planned to be included inMario Kart: Super Circuit?
- ...thatConker's Bad Fur Day has a model for a Pikachu tail, part of a cutscene that was cut at Nintendo's request?
- ...that this website'sprickly mascot was originally intended to appear inSuper Mario 64?
- ...that at one point in development, the green background inthe 1990 Windows version of Solitaire could be changed to a bitmap image?
- ...that at least33 games released on today's date have articles?
Contributing
Want to contribute? Not sure where to begin? Visit theHelp page for everything you need to get started, including...
- Instructions for creating and editing articles
- Guides that will help you find debug modes, unused graphics, hidden levels, and more
- Alist of what needs to be done
- Common things that can be found in hundreds of different games
We also have asizable list of games that either don't have pages yet, or whose pages are in serious need of expansion. Check it out!
Featured File
New Super Mario Bros. pretty much resuscitated the idea of all-new side-scrolling Mario games. Not unlike itskinda-sorta-sequel, this game has a lot of unused stuff.
For example, these are unused world icons representing early ideas for the worlds. These are loadedin an unused scene selection screen.
Archive