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The Cutting Room Floor

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Welcome to The Cutting Room Floor.31,384 articles andcounting!

The Cutting Room Floor is a site dedicated to unearthing and researching unused and cut content from video games. From debug menus, to unused music, graphics, enemies, or levels, many games have content never meant to be seen by anybody but the developers — or even meant for everybody, but cut due to time/budget constraints.

Feel free to browse ourcollection of games and start reading. Up for research? Try looking atsome stubs and see if you can help us out. Just have some faint memory of some unused menu/level you saw years ago but can't remember how to access it? Feel free to start a page with what you saw and we'll take a look. If you want to help keep this site running and help further research into games,feel free to donate.

Featured Article

He may act and quack like a Nazi, but he's clearly not because there aren't any swastikas.

This article has a 'Main' page!This article has a 'Proto' page!This article has a 'Prerelease' page!This article has a 'Notes' page!

Developer:Capcom
Publisher:Capcom
Released: 1988,NES/Famicom

Bionic Commando was a game that had Nazis in it, so it was massively censored by Nintendo outside of Japan, having all references to Nazis replaced with "The Badds" (except for the fact that if you made it all the way to the end, you got to fight Hitler). It's a fun platformer, but oddly enough you can't actually jump in it.

It has a lot of unused and censored content, including unused areas and unused dialogue, but the regional differences are, quite expectedly, where most of the differences lie.

Read more...

All Featured Blurbs

Did You Know...

  • ...thatD/Generation originally had the player infiltrate into Genoq with a zip line?
  • ...that the original arcade version ofDonkey Kong wasn't developed exclusively by Nintendo?
  • ...that the arcade gameDepthcharge could have let the player bomb whales?
  • ...thatAstal has a Mario sprite?
  • ...that Bullet Bills were meant to appear in the Game Boy version ofYoshi?
  • ...that the Game Boy version ofQix was meant to have more endings?
  • ...that at least45 games released on today's date have articles?

Contributing

Want to contribute? Not sure where to begin? Visit theHelp page for everything you need to get started, including...

  • Instructions for creating and editing articles
  • Guides that will help you find debug modes, unused graphics, hidden levels, and more
  • Alist of what needs to be done
  • Common things that can be found in hundreds of different games


We also have asizable list of games that either don't have pages yet, or whose pages are in serious need of expansion. Check it out!

Featured File

NickGUTS-Hello from the programmers.gif

Nickelodeon GUTS is a SNES game based on the popular show of the same name, albeit only supporting two players and with underwhelming gameplay.

Complete code for an unused screen featuring a message and photos of the programmers (Boris Remus, Roman Scharnberg, and Christian Gustafsson) can be found in the game's ROM. This screen features the same Mode 7 twisting animation used in the credits sequence.

View more

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The Cutting Room Floor